Ahh, that's right...mea culpa. But my other point is valid.
Blizzard got their start and made a name for themselves as a console dev house, but they've made a lot of disparaging comments about consoles ever since the mid to late 90's. If you check out their legacy games page scroll down where they mention Diablo and Warcraft II. Notice how under platforms it says: PC, MAC. Both games were also released for the PSone and Warcraft II was also released on the Sega Saturn. Neither do they mention the N64 version of Starcraft.
They've also said such things as "Doing a console version of Diablo III could be tricky, figuring out how to translate the controls", when the original game was on the PSone and there were a fuckton of Diablo clones on the PS2. Try comparing video of 2001 PS2 game Baldur's Gate Dark Alliance with the Diablo III video sometime.
[Cue the "Blasphemy, Sony is the second coming of Jesus" posts]
Blasphemy, Cell is the second coming of Jesus.:-)
Cell is just concepts introduced in the EE and it's vector units taken to the next level. They're probably thinking "Hey, the SPE's are basically more powerful and functional VU's, what's the damn problem. just use vim, gcc, and hand code to the metal as the Kami intended."
I think you're expecting a little too much openness from a games console.
When it's Sony, some open-ness should be expected. After all, they were the company that would sell a Net Yaroze PSone devkit to anyone, created and sold a Linux kit for the PS2 and until recently let Linux be installed on the non-slim PS3.
It comes from the "ZOMG, you want to run Linux, therefore you want to run a server/are a sysadmin/are a programmer" mindset. Of course, if they didn't include Apache, sendmail, bind, etc by default, you'd have all those programmers/sysadmins saying how Distro-foo is dumbed down for the masses.
All the NTSC Linux kits were sold...in fact people were begging SCEfoo to do another manufacturing run of them. I don't think SCEE (Europe) sold all of theirs, but they don't have many left, if any.
"Waaaah, we're an x86/Microsoft/DirectX platform dev house we don't want to learn any other architectures or tools." "Waaah, we want to sell our games via OUR online distribution, not the one Sony has set up for the PS3" "But we want to make money selling games for the PS3 so Sony should do what we want...waaaah"
Sony is probably thinking:
"Fuck you, Newell, you farmed out the Orange Box port to EA instead of some competent house like Gearbox." "The PS3 is our sandbox, our rules, it's the same way with the Microsoft's Xbox." "Tying yourself to Microsoft like you have is a mistake. You can make games without Microsoft Tools and on non-microsoft platforms...if you're not a lazy x86 dev house." "If the Mac is so open, why did it take you 12 years to release the original Half Life for the platform, Considering that the PS2 version came out in 2001?" "How long did it take you to do Half-Life 2...six years? Lazy x86/Windows devs! A sequel should only take 2 years or less. How many Final Fantasy games did Square release between 1998 and 2006? Lets see VIII, IX, X, X-2, XI, and XII."
I've noticed a few other Windows centric game houses (like Blizzard, and Wild-Tangent) that talk the same way. abba
I know Sony makes TV's but the PS3 already does some of this stuff already. About the only thing the PS3 can't do is Hulu and that only because HULU blocks the PS3's web browser. It can even be used as a DVR in Europe with PlayTV Sony has yet to offer "apps" for the PS3, though EyeCreate, the Photo Gallery download and AdHoc Party come close.
Microsoft/Lotus/IBM: "you'll never be fired for buying IBM, and those kiddie Amigas and ST's can't run Wordperfect, Microsoft Word, Lotus 1/2/3, or dBase. You want to be able to bring work home from the office even if you don't work in an office don't you?"
Consumers: "ZOMG we have to have an IBM compatible at home..just in case we ever need to bring work home from the office that we don't work in, or be able to afford to pay hundreds of bucks for Lotus or Word."
It was essentially the early version of Microsoft Office lock-in. And to this day, the "home computer market" suffers for it. Well, to be honest, there is no "home computer market" anymore.
My ISP's USENET server used to be hosted by AT&T (who also provided the backbone since we used to have 12.foo.foo.foo addresses), they now outsource USENET to Giganews.
The PS3 and 360 are both nice units, but not in the slightest innovative.
Oh really? Only processing power and graphics? I'll focus on the PS3 since I know it better than the Xbox, but the Xbox fans could write something similar.
The PS3 comes with a hard drive standard, the PS2 did not. The PS3 has built in wired ethernet and WiFi, The PS2 did not, and only later was the Network adapter bundled or built-in in the case of the PS2 Slim. The PS3 supports USB storage out of the box in the XMB. Any content it can read from internal storage, it can read from external. The PS3 has media capabilities besides being a Blu-Ray/DVD player, the PS2 does not. Music, photos, video. The PS3 has a built in web browser. The PS3 has access to a 3D virtual world. The PS3 does folding@home.
None of those features has much to do with graphics. In fact, at the PS3 launch, there were Slashdotters complaining that the PS3 cost too much and that they shouldn't have included non-gaming features to make it cheaper. Now the interesting thing is, some of the above features the did have...in Japan with the BBN installed. Essentially BBN users showed Sony that including media features, downloadable games and demos and whatnot would be a good idea on the PS3.
Fallout 3 may "look" like an FPS to the unedumacated, but it's not, it's an RPG. Didn't you play it? You can be the best Quake/Team Fortress/Counterstrike player in the world and have the best mouse skills, but that won't help you much in Fallout 3 since your accuracy and damage is based on your stats/perks/skills and in how good a repair your weapon is.
Any of us old geeks know the zip code for Lake Geneva, Wisconsin by heart: 53147
I don't think you understand..the PS2 "generation" is still going because they're still selling new PS2's and new PS2 games too.
Have you forgotten the PS2's EQOA and FFXI, both still going.
Find cable connecting Natal to Xbox...unplug.
Try Yellow Dog, still pretty active, mostly PS3 users though.
That was in Fedora 12...or at least it automagically installed my printer, surprised me.
Problem is that there's nothing "between" Fedora and CentOS. Fedora's a touch too bleeding edge in some parts and CentOS packages are a touch dated.
Ahh, that's right...mea culpa. But my other point is valid.
Blizzard got their start and made a name for themselves as a console dev house, but they've made a lot of disparaging comments about consoles ever since the mid to late 90's. If you check out their legacy games page scroll down where they mention Diablo and Warcraft II. Notice how under platforms it says: PC, MAC. Both games were also released for the PSone and Warcraft II was also released on the Sega Saturn. Neither do they mention the N64 version of Starcraft.
They've also said such things as "Doing a console version of Diablo III could be tricky, figuring out how to translate the controls", when the original game was on the PSone and there were a fuckton of Diablo clones on the PS2. Try comparing video of 2001 PS2 game Baldur's Gate Dark Alliance with the Diablo III video sometime.
Why not Livius instead: http://www.imdb.com/media/rm1677760000/tt0058085
https://addons.mozilla.org/en-US/firefox/addon/161901/
Blasphemy, Cell is the second coming of Jesus. :-)
Cell is just concepts introduced in the EE and it's vector units taken to the next level. They're probably thinking "Hey, the SPE's are basically more powerful and functional VU's, what's the damn problem. just use vim, gcc, and hand code to the metal as the Kami intended."
They sell those: http://en.wikipedia.org/wiki/Zego They run Yellow Dog Linux.
The special sauce...is a Thousand Island dressing variant.
I like Microsoft Works, it's what Microsoft should be encouraging 90% of it's office customers and especially home users to use.
It comes from the "ZOMG, you want to run Linux, therefore you want to run a server/are a sysadmin/are a programmer" mindset. Of course, if they didn't include Apache, sendmail, bind, etc by default, you'd have all those programmers/sysadmins saying how Distro-foo is dumbed down for the masses.
All the NTSC Linux kits were sold...in fact people were begging SCEfoo to do another manufacturing run of them. I don't think SCEE (Europe) sold all of theirs, but they don't have many left, if any.
This sounds to me like a "waaah" whine:
"Waaaah, we're an x86/Microsoft/DirectX platform dev house we don't want to learn any other architectures or tools."
"Waaah, we want to sell our games via OUR online distribution, not the one Sony has set up for the PS3"
"But we want to make money selling games for the PS3 so Sony should do what we want...waaaah"
Sony is probably thinking:
"Fuck you, Newell, you farmed out the Orange Box port to EA instead of some competent house like Gearbox."
"The PS3 is our sandbox, our rules, it's the same way with the Microsoft's Xbox."
"Tying yourself to Microsoft like you have is a mistake. You can make games without Microsoft Tools and on non-microsoft platforms...if you're not a lazy x86 dev house."
"If the Mac is so open, why did it take you 12 years to release the original Half Life for the platform, Considering that the PS2 version came out in 2001?"
"How long did it take you to do Half-Life 2...six years? Lazy x86/Windows devs! A sequel should only take 2 years or less. How many Final Fantasy games did Square release between 1998 and 2006? Lets see VIII, IX, X, X-2, XI, and XII."
I've noticed a few other Windows centric game houses (like Blizzard, and Wild-Tangent) that talk the same way.
abba
I know Sony makes TV's but the PS3 already does some of this stuff already. About the only thing the PS3 can't do is Hulu and that only because HULU blocks the PS3's web browser. It can even be used as a DVR in Europe with PlayTV Sony has yet to offer "apps" for the PS3, though EyeCreate, the Photo Gallery download and AdHoc Party come close.
Someone doesn't remember their history correctly. Commodore bought Amiga "before" any of the machines went into production.
http://en.wikipedia.org/wiki/Amiga_1000
It's pretty simple, it was mostly two thing:
Microsoft/Lotus/IBM: "you'll never be fired for buying IBM, and those kiddie Amigas and ST's can't run Wordperfect, Microsoft Word, Lotus 1/2/3, or dBase. You want to be able to bring work home from the office even if you don't work in an office don't you?"
Consumers: "ZOMG we have to have an IBM compatible at home..just in case we ever need to bring work home from the office that we don't work in, or be able to afford to pay hundreds of bucks for Lotus or Word."
It was essentially the early version of Microsoft Office lock-in. And to this day, the "home computer market" suffers for it. Well, to be honest, there is no "home computer market" anymore.
My ISP's USENET server used to be hosted by AT&T (who also provided the backbone since we used to have 12.foo.foo.foo addresses), they now outsource USENET to Giganews.
There are moderated USENET newsgroups, rec.games.mecha is one I know of.
Oh really? Only processing power and graphics? I'll focus on the PS3 since I know it better than the Xbox, but the Xbox fans could write something similar.
The PS3 comes with a hard drive standard, the PS2 did not.
The PS3 has built in wired ethernet and WiFi, The PS2 did not, and only later was the Network adapter bundled or built-in in the case of the PS2 Slim.
The PS3 supports USB storage out of the box in the XMB. Any content it can read from internal storage, it can read from external.
The PS3 has media capabilities besides being a Blu-Ray/DVD player, the PS2 does not. Music, photos, video.
The PS3 has a built in web browser.
The PS3 has access to a 3D virtual world.
The PS3 does folding@home.
None of those features has much to do with graphics. In fact, at the PS3 launch, there were Slashdotters complaining that the PS3 cost too much and that they shouldn't have included non-gaming features to make it cheaper. Now the interesting thing is, some of the above features the did have...in Japan with the BBN installed. Essentially BBN users showed Sony that including media features, downloadable games and demos and whatnot would be a good idea on the PS3.
It's steady evolution over time.
Fallout 3 may "look" like an FPS to the unedumacated, but it's not, it's an RPG. Didn't you play it? You can be the best Quake/Team Fortress/Counterstrike player in the world and have the best mouse skills, but that won't help you much in Fallout 3 since your accuracy and damage is based on your stats/perks/skills and in how good a repair your weapon is.
A sequel is coming....supposedly.