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Apple Is Nintendo's "Enemy of the Future"

Pickens writes "The San Francisco Chronicle reports that video game industry revenue fell by 26 percent in April, adding more concerns about the health of the industry in the worst year-over-year decline since July 2009. But the big news is that the decline in portable sales makes up 61 percent of the overall monthly decline, suggesting that the Nintendo DS platform is losing steam but also reflecting the growing clout of the iPhone platform as the iPhone and iPod Touch continue to draw in more casual gamers, the iPad offers a bigger screen experience, and Apple announces the 'Game Center' — a social gaming hub with console-like online gaming features. Nintendo CEO Satoru Iwata is understood to have told his senior executives recently to regard the battle with Sony as a victory already won and to treat Apple, and its iPhone and iPad devices, as the 'enemy of the future.' 'If Nintendo's future mobile platforms are to be any kind of success, the company will have to figure out how to take on the ease of use afforded by the App Store,' writes Nicholas Deleon. A large part of Nintendo's faith in reviving its efforts hinge on the 3DS, which may ship in the fall, the first truly major handheld introduction for Nintendo since the original DS in 2004. He adds, 'Maybe Nintendo should just release a phone?'"

272 comments

  1. can't see the forest for the trees... by Em+Emalb · · Score: 5, Insightful

    I disagree with the premise of the article.

    I believe the lack of video game sales is due to the crappy economy overall, not because of things like the iPhone/iPod/iPad.

    I could be wrong, but I feel their view is too shallow.

    --
    Sent from your iPad.
    1. Re:can't see the forest for the trees... by Red+Flayer · · Score: 2, Insightful

      We had more precipitous drops in the whole economy over the past 24 months that did not see the same kind of month-over-month and YoY declines in game sales.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    2. Re:can't see the forest for the trees... by Mordok-DestroyerOfWo · · Score: 2, Insightful

      Maybe it has something to do with tax season (at least in the U.S.)? Or the fact that there weren't many big name releases this month? If you want to attribute slumping sales to iWhatever uptake, I'd like to see correspondingly high games sales numbers for the device. Otherwise I call shenanigans.

      --
      "Never let your sense of morals prevent you from doing what is right" - Salvor Hardin
    3. Re:can't see the forest for the trees... by WrongSizeGlass · · Score: 1

      Looks to me like Apple is getting on everyone's enemies list. HTC, Google, Adobe, Nintendo ... who's next?

      Ralphie Wiggam: Hi Super Nintendo Chalmers!

    4. Re:can't see the forest for the trees... by Spazntwich · · Score: 1

      ...and entertainment budgets tend to be the first cut during hard economic times. While true, your point does little to counter his.

    5. Re:can't see the forest for the trees... by ndogg · · Score: 2, Insightful

      While I agree with you, I think it would still be stupid for Nintendo to ignore Apple.

      --
      // file: mice.h
      #include "frickin_lasers.h"
    6. Re:can't see the forest for the trees... by Narcocide · · Score: 2, Funny

      While I agree with you, the selfish part of me still hopes Nintendo disagrees with you because then maybe I can one day buy a Nintendo-branded cellphone, at which point my soul will finally be at peace.

    7. Re:can't see the forest for the trees... by Monkeedude1212 · · Score: 2, Insightful

      I think their scope is incredibly narrow. The DS has been out for 6 years, the 3GS (the most popular Iphone to date) was released 2 years ago. So, where Sales for the DS Exploded in its first 2 years, they've plateau'd and started to fall. And since the iPhone sales have exploded in their first two years, they THINK they are seeing a pattern. The pattern is that both devices have done well early on. But only so many people want a DS, and only so many people want an Iphone. The DS is almost dated now, its lack of sales should suggest that Nintendo release a NEW handheld, and not a rehash like the DSi or DS lite. Apple can get away with Rehashing the iPhone because each upgrade has more of an improvement than the last, their marketting team is amazing (hate to admit it), and people are always looking to update their phone now-a-days.

    8. Re:can't see the forest for the trees... by Pojut · · Score: 1

      their marketting team is amazing (hate to admit it),

      When you consider who they primarily market to, this isn't really saying much...

    9. Re:can't see the forest for the trees... by Red+Flayer · · Score: 4, Insightful

      So why would we see it happening more now, and not previously? These hard economic times did not begin recently; as one of the first to go, you'd think entertainment spending would have taken a bigger hit some time ago.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    10. Re:can't see the forest for the trees... by fortapocalypse · · Score: 1

      I think it is a valid point that Nintendo will have to battle it out with Apple a bit. You can't knock that the app store has a ton of games, and these are in fact competing with the DS and other handheld gaming devices.

    11. Re:can't see the forest for the trees... by MBGMorden · · Score: 1

      Are you kidding? I know it's cool in an emo sort of way to always trash everything as if the world sucked, but that last few years have seen absolutely AMAZING games hit the shelves. As someone who's been gaming for 20+ years, there's never been a better time to be gaming.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    12. Re:can't see the forest for the trees... by Monkeedude1212 · · Score: 2, Insightful

      Knowing your audience is half the battle in Marketting.

      I suppose one of two things is happening:

      1) Apple has their finger on the pulse of their fans, and know exactly what they want, how they want it, and when to release it to maximize profits. They know their supporters well enough that marketting to them is a breeze.

      2) Apple has more control over who becomes their fans. They decide what they want an Apple fan to be like. They want others to desire to be an Apple fan, and it works. They don't market to everyone, they market to that select Niche that regular consumers WANT to be. Thus people who wouldn't regularly be fans become fans.

      Either way - I'd be impressed.

    13. Re:can't see the forest for the trees... by Lunix+Nutcase · · Score: 1

      ...and entertainment budgets tend to be the first cut during hard economic times.

      Which would mean that the bigger declines would have happened previous to now.

    14. Re:can't see the forest for the trees... by snowraver1 · · Score: 1

      I agree, but last month sucked for games... At least to me. There haven't been any compelling releases. I usually buy at least a game per month, and the last game I bought was Mass Effect 2(2-3 months ago).

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    15. Re:can't see the forest for the trees... by Spazntwich · · Score: 2, Interesting

      Couldn't tell you that. What I can tell you is "Apple did it" holds about as much water explaining the decline of the videogame industry as " did it" does for explaining physical phenomena unless someone has better statistics than a loose correlation between a product release and a sharper decline in an already declining industry.

      If you believe all the increasingly speculative articles lately, the ipad has killed videogames, netbooks, paper books, adobe, countless child laborers, and who knows what else.

      Seems to me all it's killed is what shreds of reason Apple fans had left.

    16. Re:can't see the forest for the trees... by h4rr4r · · Score: 1

      Really?
      Name 1 in the past year that was on the level of HL, HL2, DOOM, Monkey Island, Portal. I love gaming and some good games did come out recently but I cannot think of a great 1-2 in the past year.

    17. Re:can't see the forest for the trees... by Kell+Bengal · · Score: 0, Troll

      Depends on what you're looking for in games. If you want vapid console titles, sure - great! If you want deep and thoughtful simulations or (god forbid) adventure games, you're out of luck.

      --
      Scientists point out problems, engineers fix them
      altslashdot.org: The future of slashdot.
    18. Re:can't see the forest for the trees... by Spazntwich · · Score: 2, Insightful

      Please support your assertion.

      The economy has continued to worsen in the previous two years and unemployment continues to rise. It is not at all unreasonable to think more and more American consumers are finally awakening to the depth of the economic crisis and beginning to ignore the irrational exuberance network news tends to spew.

    19. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 0

      "Vapid" does not mean "not to Kell Bengal's personal tastes".

    20. Re:can't see the forest for the trees... by RTFA · · Score: 0

      Call of Duty : Modern Warfare 2, Halo 1-2-3, Gears of War...

      --
      This comment was written using 100% reused electrons.
    21. Re:can't see the forest for the trees... by geminidomino · · Score: 1

      Are you kidding? I know it's cool in an emo sort of way to always trash everything as if the world sucked, but that last few years have seen absolutely AMAZING games hit the shelves. As someone who's been gaming for 20+ years, there's never been a better time to be gaming.

      Like what? Sure, there have been FUN games the past few years(Most recently, I had a great time with Bayonetta and Darksiders), amid the vast number of disappointments. But I could say the same thing 30 years ago when I played Yar's Revenge amid the sea of crap Atari Games.

      I think you're too easily "amazed" unless you're conflating marketing success with actual quality if your number of "amazing" games surpasses the number of fingers on one of your hands.

      I don't think I've been "Wowed" by a game since probably Soul Reaver 2 (Defiance came very close, but the change to forced linear progression hurt it), and even its gameplay was a rather simplistic Hack'n'Slash Box Puzzler. It was the story that led to it being enshrined.

      Combine that with the growing customer-hostility from the gaming houses, the advent of the net-enabled consoles with local storage letting them push out buggy, broken crap and leave out core gameplay for later (or immediate) DLC sales, and a general lack of risk-taking, and I really have to say that this is probably the worst time to be a gamer since the Atari Crash.

    22. Re:can't see the forest for the trees... by Red+Flayer · · Score: 3, Insightful

      What I can tell you is "Apple did it" holds about as much water explaining the decline of the videogame industry as " did it" does for explaining physical phenomena

      That's not what TFA or TFS are claiming. Did you read them? They note a disproportionate decrease in sales for portable gaming, and postulate Apple's offerings as being part of that. I think in your rush to post early, you might have missed the point behind the numbers given.

      Surely you see that it's possible that the Apple products have cut into the traditional portable console game sales?

      I mean, you did read the summary at least, right, where they specifically mention that a large portion of the drop in video games sales was in the portable segment?

      And surely you can see that Nintendo could feel that Apple's products are a threat to their business?

      If you believe all the increasingly speculative articles lately, the ipad has killed videogames, netbooks, paper books, adobe, countless child laborers, and who knows what else.

      Let's not generalize this. Neither I nor TFA attack Apple, there's no need for you to show up on a white horse and defend them from an attack that doesn't exist.

      You, me, and just about anyone out there with any knowledge of current tech understands that the Apple products that have come out recently will compete with Nintendo for portable gaming.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    23. Re:can't see the forest for the trees... by timeOday · · Score: 1
      Wait, are you saying you wouldn't be scared if you were Nintendo? Millions of people are buying smartphones, and oh, by the way, they have more gaming horsepower and screen real-estate than a DS.

      If I were trying to sell special-purpose handheld game consoles, or handheld GPS units, or cheap digicams, or PDAs, I would certainly be thinking about the future, because smartphones do all that and more.

    24. Re:can't see the forest for the trees... by mangu · · Score: 1

      that last few years have seen absolutely AMAZING games hit the shelves.

      Like which?

      I used to love adventure games, the last I bought was Grim Fandango.

      I used to love car racing simulations, the last I bought was Need For Speed Underground, which sucks. Why haven't they ever managed to create a *good* physical car simulation since Grand Prix Legends came out in 1997? I don't mean the kind of simulation you drive with your thumbs, I mean something that gives realistic responses with a force-feedback wheel.

      The last game I bought in any genre was Sid Meier's Pirates. Yawn! The same half-dozen plays repeated in a couple of dozen places... You call that entertainment?

      I propose this law for games: entertainment value is inversely proportional to the square of the money spent on the production.

      We don't need those super graphics effects, if you want to see fog and raindrop reflections and all that just leave your parents basement and walk outside. What games need and are sorely lacking today is imagination.

    25. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 1, Insightful

      All "Army/military" games suck.
      Halo 1-2-3 sucked.
      Gears of War sucked.

      If those are examples of what you consider to be good games, then you have extremely poor taste and/or very limited gaming experience. Since you are a drooling console mook, it isn't too surprising that you haven't seen much.

      Next!

    26. Re:can't see the forest for the trees... by Red+Flayer · · Score: 5, Informative
      Emphasis mine:

      The economy has continued to worsen in the previous two years and unemployment continues to rise.

      Depends on how you calculate it. Unemployment is only continuing to rise because we've been using numbers that underestimate the unemployed; as we correct for that (rather, it corrects itself as more people are trying to enter the workforce), the unemployment number can be going up even though we have more people gainfully employed.

      I wish we could use employment figures instead of unemployment figures, it'd be a lot more clear. Currently unemployment figures are based on something like this, with B being the "unemployment" figures:

      A) Fully Employed
      B) Unemployed, but looking for work
      C) Unemployed, but not looking
      D) Underemployed

      The current situation is that people are moving from C to B, and so the "unemployment" figure is going up, even though A (fully employed people) is also going up.

      If you really want to look at video game spending as a function of general economic health, you should compare the video game market to consumer spending. Consumer spending has risen for seven months straight -- yet video game sales haven't mirrored this rise in spending. So it's likely that the cause of decreased sales is dependent on more factors than just the general state of the economy.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    27. Re:can't see the forest for the trees... by h4rr4r · · Score: 0, Troll

      Those are all mediocre games at best. Gears of War maybe good.

      Halo is the fratboy version of an actual FPS.

    28. Re:can't see the forest for the trees... by Spazntwich · · Score: 1

      No, at this point I have no idea what I or anyone else is arguing. I should have known better than to get involved in any internet conversation on something as subjective as economics lol.

    29. Re:can't see the forest for the trees... by h4rr4r · · Score: 1

      Telltale games sells decent adventure games, surely the best made in the past decade.

      Best recent carracing sim would be Gran Tourismo 5 prolouge.

       

    30. Re:can't see the forest for the trees... by BillGod · · Score: 1

      I think it's due to the fact that everyone already owns a nintendo DS.

      --
      MISSING - Sig file. 2 years old black and white and very funny. If found please email me.
    31. Re:can't see the forest for the trees... by Sporkinum · · Score: 1

      I realize our household is atypical, as we don't have any cell phones, but we just bought 2 DS lites. We bought used, however, so don't contribute to Nintendo's bottom line. They were about $80 a piece.

      --
      "He's lost in a 'floyd hole"
    32. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 0

      My girlfriend has an iPad, and the games available for it are awesomely fun. I think it is the next big casual gaming platform, and will be a major competitor to both the Wii and DS (especially if the price drops).

    33. Re:can't see the forest for the trees... by commodore64_love · · Score: 1

      I think Cellphones will have about as much impact on dedicated portables (DS, PSP, etc) as the Computer had on dedicated gaming consoles (PS3, X360, etc). i.e. Virtually no impact.

      Dedicated units still offer the ease of plug'n'play while cellphones and computers do not. Which is why I quit computer gaming about the same time Commodore Amiga disappeared as a platform (1995). Too much hassle trying to make the shitty game work on the crappy hardware. I'd rather just play my Gameboy or PS2.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    34. Re:can't see the forest for the trees... by h4rr4r · · Score: 4, Insightful

      HL2 is indie? DOOM is indie? Monkey island was made by lucas arts, kiddo. These were the biggest games of their time.

      Modern Warfare is the same shit over again, we all have already played CoD we don't need to see it again.

    35. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 0, Troll

      I know it's cool to praise any console FPS as being "great" because you're a 17 year old kid with an Xbox, but Modern Warfare 2 was pure rehashed garbage.

    36. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 0

      I also think it's the economy. I very much doubt the iphone is having the serious effect Nintendo is afraid of, or that Apple would love you to believe. REAL gamers still have either a PSP or a DS. You can't play good RPGs on an iphone.

    37. Re:can't see the forest for the trees... by macshome · · Score: 1

      Doom was most certainly an indie game. It was a freaking shareware release!

    38. Re:can't see the forest for the trees... by macshome · · Score: 1

      Erm. The 3GS came out less than a year ago...

    39. Re:can't see the forest for the trees... by Red+Flayer · · Score: 1

      I should have known better than to get involved in any internet conversation on something I have no understanding of.

      FTFY.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    40. Re:can't see the forest for the trees... by h4rr4r · · Score: 1

      Pretty much all games were released that way back then.

    41. Re:can't see the forest for the trees... by Toonol · · Score: 1

      The games are amazing, but seem to be consolidating into a very few popular genres. If you don't like FPS, today's gaming options look a lot more like a wasteland. They're remaking X-Com as a first person shooter with 'some strategic elements', for God's sake.

    42. Re:can't see the forest for the trees... by Narishma · · Score: 1

      This is a pointless discussion. The quality of a game is completely subjective so you won't get anywhere with this.

      --
      Mada mada dane.
    43. Re:can't see the forest for the trees... by KDR_11k · · Score: 1

      The drop is two components:
      1. A weakening core market. The iDevices have no impact here because they fail completely at the things this market values (compare the App Store games with the games consoles get at retail). No CoD-level megahits for this market ATM so sales are expectedly low, otherwise the sales decline as people lapse from the market (casual core gamers may pick up the famous standout titles but won't bother searching IGN for the latest news anymore) and the influx of new gamers is limited.
      2. Generational decline for the hardware, this generation has gone on pretty long and the drop is expected. The Wii is still outperforming the PS2 at its corresponding point in its life.

      Also this whole thing hinges on the premise that "it is understood that Iwata said this". What does "understood" mean here? Rumors going around? The iPad is simply not a console (especially not one for 4 players on one system) so it's not hurting the Wii and last I've seen the marketshare movements (of course all they're telling us is percents but I doubt the total market of DS+PSP+iP has a constant size over the years) look like the DS isn't losing much to the iPhone/iPod, the share Apple took came in roughly equal parts from new gamers (honestly, I don't expect everyone who buys games for their iP to own a DS or PSP) and the PSP market.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    44. Re:can't see the forest for the trees... by Toonol · · Score: 2, Interesting

      Don't be an ass, Halo is a perfectly acceptable FPS. Dissing on the Halo series is a good clue that you're more concerned with being cool than gaming.

      That said, none of those FPS are particularly great or memorable. Just decent games that are rehashes of decent games from ten years ago. There's no compelling reason to pick one over the other.

    45. Re:can't see the forest for the trees... by Oldstench · · Score: 1

      Here, I'll name one: Demon's Souls.

    46. Re:can't see the forest for the trees... by KDR_11k · · Score: 0, Troll

      Honestly, in gaming the iPhone is not even remotely competitive for anything but the most casual gaming and even there it often gets beaten by DS games (and the controls aren't even the worst problem iPhone games have even though they are a very severe one, you can't even play something as simple as Mega Man properly!). iPhone game development operates on a tiny budget because exposure is limited and prices are unsustainably low for anything that goes beyond a fart button. A scant few breakout hits are used to draw everyone into that market before they realize they have no real chance and all they do is prop up Apple.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    47. Re:can't see the forest for the trees... by KDR_11k · · Score: 1

      The DS is almost dated now, its lack of sales should suggest that Nintendo release a NEW handheld, and not a rehash like the DSi or DS lite.

      They announced it already, the only feature they found unimportant enough to let people know about before the great unveiling was glasses-free stereoscopic 3D. Most likely the real meat is still secret, the DS got a similar pre-announcement that only mentioned two screens but nothing about touch screens.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    48. Re:can't see the forest for the trees... by Goaway · · Score: 1

      That is not even remotely true.

    49. Re:can't see the forest for the trees... by geekoid · · Score: 1

      " managed to create a *good* physical car simulation since Grand Prix Legends came out in 1997? I don't mean the kind of simulation you drive with your thumbs, I mean something that gives realistic responses with a force-feedback wheel."

      You know what? I was going to list a series of great games that fit what you claim to be interested in, but reading that it's clear you just aren't looking, or have moved on to some other interest and haven't realized it.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    50. Re:can't see the forest for the trees... by geekoid · · Score: 1

      It's not complelty subjective. In fact the quality is pretty objective. They style and look can be subjective.

      Is the game balanced? Is it internal consistant? those are justtwo non subjective factors in a game.

      Yu want to discuss the look of TF2? yeah, almost all of that is subjective.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    51. Re:can't see the forest for the trees... by KDR_11k · · Score: 1

      I just don't see the iDevices capable of competing for my gaming money, even if I made them my main gaming platform the games are so cheap it's hard to rack up a significant bill and maybe I'd spend enough in a whole year as I do on one DS game. Of course competing for my gaming time is a different matter, the only game I really want to play for longer periods of time (for most I don't even want to spend a little time on them because they suck as bad as a random grab out of a PC bargain bin) drains the iPod's battery in maybe three hours so when I'm on the commute the iPod gets relegated to playing audio. I can't imagine how much it'd suck to have my phone tied to the same battery.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    52. Re:can't see the forest for the trees... by h4rr4r · · Score: 1

      and you managed to say something even more pointless, congratulations.

    53. Re:can't see the forest for the trees... by blahplusplus · · Score: 1

      "I believe the lack of video game sales is due to the crappy economy overall,"

      I believe it's due to the crappy quality of the games overall. The industry right now seems to be in a fervor to dumb down and simplify games. They've been turning every game into a first person shooter (Fallout 3) or a third person action game and remove all traces of nerdy RPG elements and replace them with Gears of war type cover shoot'em up action (mass effect 2 and others).

      So far we have: Generic racer, generic sandbox game (Red faction guerilla, GTA4, Just cause, etc), Generic cover shooter (Gears of war, mass effect 2), Generic first person shooter (Halo, Call of duty, Bad company, etc, etc).

      Then there is the stagnancy at nintendo, While Mario galaxy was definitely better then sunshine by miles. Zelda was pretty stale after other games in the 3d action genre (god of war, bayonetta) are doing really cool things, while the action in zelda can't keeup (and for you zelda retards who call it an "adventure" not an action game, go play Zelda 1 and 2 for your NES) Zelda has always been an action game geared towards slower paced players (newbs) to the point that it is actually hurting the series.

      Everyone complained about the lack of dungeons in windwaker and there was a lot of crappy monotonous stuff in Twilight princess.

    54. Re:can't see the forest for the trees... by stewbacca · · Score: 1

      Dang...this is the first first post ever that was actually substantive.

    55. Re:can't see the forest for the trees... by Gerzel · · Score: 1

      I wish I had mod points, by far the funniest thing I've seen in a while.

      Great joke!

    56. Re:can't see the forest for the trees... by stewbacca · · Score: 1

      I've been gaming since Asteroids, Zork and Jumpman, to name a few, but I have to agree with emo guy...modern games (on handhelds, at least) ARE super lame. Hell, most of them are just classic games like Breakout, but using the accelerometer in the phone instead of a joystick.

    57. Re:can't see the forest for the trees... by Gerzel · · Score: 2, Insightful

      It means basic FPS with pretty graphics but no actual story-line or game-play that hasn't been seen before.

    58. Re:can't see the forest for the trees... by BlackBloq · · Score: 1

      I agree. The DS is not the same market at all. So comparing those figures is utter bullshit. Like 4-14 for DS and 14-99 for those apple devices. One can be tossed on the floor the other can but 50%-50% chance of breakage. Two different things. I guess on that logic you could call Apple Nurf's biggest competitor!

    59. Re:can't see the forest for the trees... by macshome · · Score: 1

      Pretty much all INDIE games were released that way back then. The big publishers were around then as well. I had tons of boxed, commercial software, from EA, Epyx, and Infocom in the '80s even.

    60. Re:can't see the forest for the trees... by Toonol · · Score: 1

      Wait, are you saying you wouldn't be scared if you were Nintendo? Millions of people are buying smartphones, and oh, by the way, they have more gaming horsepower and screen real-estate than a DS.

      Not really. Sure, Nintendo is paying attention... but a smartphone could have the processing power of a modern desktop, and it wouldn't be real competition for a DS. A device made specifically for gaming is better for gaming than a vastly more powerful device that isn't. Hell, iPhone ergonomics make it inferior to a Gameboy Advance, for most types of games.

    61. Re:can't see the forest for the trees... by mangu · · Score: 1

      Well, go ahead and list a series of great car racing games produced in the last ten years that:

      1) support force-feedback wheels. Not just a pull when you hit a wall or vibration when you drive over a rough pavement, but one where you can modulate the accelerator and feel the corresponding response on the wheel, just like a real car

      2) you consistently get faster lap times with a wheel than with a keypad

      3) you run faster through a curve by keeping the car under control, rather than hitting the guardrail

      The last game I played that satisfied these requisites was Need For Speed Porsche, released in 2000. After that, every car simulation game I tried was designed to be used with a keypad.

    62. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 0

      Halo is a perfectly acceptable FPS..

      Where do you live? As far as I know all Halo games has flopped in the same way as Daikatana here in Europe.

    63. Re:can't see the forest for the trees... by Toonol · · Score: 1

      I don't think app store games compete with DS games any more than PC games compete with console games. They're different markets, different customers.

    64. Re:can't see the forest for the trees... by h4rr4r · · Score: 1

      Please tell me you are kidding, even on the console Golden eye was a much better shooter. Mulitplayer wise Halo was just golden eye with better graphics.

    65. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 0

      Hardly. Entertainment is actually one of the last things to go in the modern era. Unemployed people have to do something while they're not working, after all.

    66. Re:can't see the forest for the trees... by brkello · · Score: 1

      I'm with you. Slashdot is way too cynical about games these days. That's the nice way of putting. I think emo is the perfect way to describe these people.

      --
      Support a great indie game: http://www.abaddon360.com
    67. Re:can't see the forest for the trees... by ClosedSource · · Score: 1

      Perhaps I misunderstand you, but if B represents figures from the unemployment office it's impossible to go from C to B. You can't just sit around for months before applying for unemployment and you can't get back in once you've stooped looking or once they've decided you've had enough (and those extensions don't apply to everyone).

    68. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 0

      And don't forget on top of the crap economy...

      This year has seen some of the stupidest DRM crap ever.

      That alone has been a major factor in my NOT buying their games lately. I just don't wanna deal with that crap anymore.

    69. Re:can't see the forest for the trees... by ClosedSource · · Score: 1

      Of course for Nintendo, it's not all about the hardware. What about all the Nintendo brand games like Pokemon? Don't expect them to be available on Apple hardware anytime soon. Nintendo's profits on one Pokemon title is probably greater than Apple's cut from 1000 app store games.

    70. Re:can't see the forest for the trees... by Requiem18th · · Score: 1

      I liked Halo games even tough I'm not a serious FPS player and maybe it's *because* I'm not a serious FPS player.

      But a fratboy? I'm insulted, and confused.

      As you seem to have a strong opinion here please instruct me, what is a real FPS, and what makes Halo a fratboy FPS?

      Also, would you say Halo is a bad choice for me considering that:

      * I never played another FPS since Golden Eye.
      * I'm more into co-op than deathmatch.
      * I only play about 7 hours a week.
      * I don't care about playing with anonymous strangers over the net.
      * I like long levels rather than small arenas.
      * I don't like cheap, unfair games that spawn/reveal monsters behind you like Quake II loved to do. I gave Quake II a try 3 levels or so and hated this aspect of the game. It made me hate the whole FPS genre until I tried Halo.

      Thanks.

      --
      But... the future refused to change.
    71. Re:can't see the forest for the trees... by insertwackynamehere · · Score: 1

      Don't worry. See, on Slashdot there is this strange inability to recognize that people like different things. It leads to judgement and incredulous rage.

    72. Re:can't see the forest for the trees... by MokuMokuRyoushi · · Score: 0

      If pointless, also necessary. Reading every comment til this point, I was thinking of posting the exact same thing. The arguments sprayed across this page are 85% opinion based, and nobody's gonna change their own.

      --
      Humans are terrible replicators of Godly things.
    73. Re:can't see the forest for the trees... by fishexe · · Score: 1

      So why would we see it happening more now, and not previously? These hard economic times did not begin recently; as one of the first to go, you'd think entertainment spending would have taken a bigger hit some time ago.

      Because video games aren't entertainment...they're vital survival goods. Gamers were just stocking up for hard times.

      --
      "I don't care about the Constitution!" --Bill O'Reilly, November 17, 2009
    74. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 0

      That is true for everyone, everywhere for everything in all aspects of life.

    75. Re:can't see the forest for the trees... by CronoCloud · · Score: 2, Informative

      Fallout 3 may "look" like an FPS to the unedumacated, but it's not, it's an RPG. Didn't you play it? You can be the best Quake/Team Fortress/Counterstrike player in the world and have the best mouse skills, but that won't help you much in Fallout 3 since your accuracy and damage is based on your stats/perks/skills and in how good a repair your weapon is.

    76. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 0

      I believe the lack of video game sales is due to the crappy economy overall, not because of things like the iPhone/iPod/iPad.

      You might want to think that one through a little farther. The crappy economy sure doesn't seem to be hurting iPhone/iPod/iPad sales, does it?

    77. Re:can't see the forest for the trees... by Nursie · · Score: 1

      Umm, not everyone aspires to be an apple consumer, not everyone by a long way.

      I sure as hell don't, and the only thing either of my parents know about apple is that their computers are supposed to be less frustrating to use than windows.

      Apple are good at marketing, sure, but it's a bit much to say that they market and sell to the people that everyone else wants to be.

    78. Re:can't see the forest for the trees... by grumbel · · Score: 1

      When you want realism, you shouldn't look at Need for Speed, which kind of abandoned all attempts at realism right after the first part. If you want hardcore realism check out rFactor, GTR, Life for Speed or iRacing.

      The problem with todays gaming market is often not that the games one wants don't exist, but that they all happen far away from mainstream gaming, so they are easy to miss.

    79. Re:can't see the forest for the trees... by grumbel · · Score: 1

      As someone who's been gaming for 20+ years, there's never been a better time to be gaming.

      That's only the case if you are fine with an endless series of sequels. If you want to see something new every now and then your are kind of out of luck today when it comes to mainstream titles. What is especially shocking is that many of those franchises have been around for a good 5 to 10 years and sometimes even longer. Instead of moving on, every franchise is milked to the extreme and even when you find something fresh, you be sure as hell that it will be recycled for years to come.

      Now given, sequels are nothing new, they have been happening even 20 years ago, but 20 years ago I couldn't name you a single title that had a "4" or "5" in its title, today on the other side they make up a good portion of the top titles.

    80. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 0

      A) Fully Employed
      B) Unemployed, but looking for work
      C) Unemployed, but not looking
      D) Underemployed

      You're forgetting the hardly-ever-cited group of people in category B1.

      B1) Unemployed, looking for work, but no longer eligible for unemployment benefits (or otherwise ineligible)

      This number does not get counted by the unemployment office.

    81. Re:can't see the forest for the trees... by Oldstench · · Score: 1

      How about a reason or two why this is a joke? Why, oh knowledgeable gamer, is this game not worthy? Please tell me as I obviously have no idea what a good game is. Seriously though. You people claiming that there have been no good games in the last year (or decade, depending on how curmudgeonly you are feeling as you type) are simply full of shit.

      I had more to type here but I give up. Arguing on /. is just about the most pointless thing a person can do. Fuck it.

    82. Re:can't see the forest for the trees... by blahplusplus · · Score: 1

      Fallout 3 is an FPS for all intents and purposes. Do notice that quake does have stats (armor/health, gunshot damage) it just doesn't change that is all. Fallout 3 is still an FPS and they did make it first person to cater to the retard crowd, since the previous fallouts were nothing like Fallout 3, fallout 3 is some other game, not the true follow up to fall out.

    83. Re:can't see the forest for the trees... by teg · · Score: 1

      Name 1 in the past year that was on the level of HL, HL2, DOOM, Monkey Island, Portal. I love gaming and some good games did come out recently but I cannot think of a great 1-2 in the past year.

      Here's two: Dragon Age and Mass Effect 2. Sure, I enjoyed many games back then too - the TIE fighter series, Day of the tentacle, Monkey Island, Gabriel Knight and more - but there are plenty of good games today as well.

    84. Re:can't see the forest for the trees... by Anonymous Coward · · Score: 0

      DOOM was indie, it was a shareware release from a shop with under ten people.

    85. Re:can't see the forest for the trees... by lemoon · · Score: 1

      yeah, agreed, I believe the lack of video game sales is due to the crappy economy overall, not because of things like the iPhone/iPod/iPad! and I think the most important is Apple has build a large system, a great chain, iTunes, then MAC OS, then ipod, iphone, ipad and iphone OS 4.0 are interrelated more or less. Does any other company have this or build this chain? No, I think, so now the ipad's success not a simple tablet, including many factors, also with customers loyalty and stickiness. Besides, there are so many developers, apps, games and 3-party software manufacturers(like this is one of them: http://www.ifunia.com/resources.html ) live on with apple or MAC OS, are there any other company can compared? maybe no one!

    86. Re:can't see the forest for the trees... by CaseM · · Score: 1

      Halo was an average FPS for anyone that had been playing FPS games on the PC for the 5 or 6 years prior to Halo's release.

    87. Re:can't see the forest for the trees... by CaseM · · Score: 1

      Call me crazy, but maybe the games released in April 2009 were a lot better than those released in 2010? I'll never get "yoy-the-sky-is-falling" pundits in the game industry when they don't ask this simple question.

    88. Re:can't see the forest for the trees... by Gizzmonic · · Score: 1

      Ferrari F355 Challenge for Dreamcast, hooooo!

      --
      (-1, Raw and Uncut is the only way to read)
  2. Anon Advice by Anonymous Coward · · Score: 0

    Seven words: "Adapt your games to your competitors' platforms". Unified devices are so hot right now.

    1. Re:Anon Advice by h4rr4r · · Score: 0

      This, I bet official NES, gameboy and such games would sell big. I use an emulator on my Droid, since nintendo does not seem to want my money.

    2. Re:Anon Advice by Anonymous Coward · · Score: 0

      You've already proven by pirating Nintendo's games that you don't want to give them your money, so why would they try to convince you?

    3. Re:Anon Advice by Anonymous Coward · · Score: 0

      You do realise that this is Nintendo we're talking about, right? The same Nintendo that threatened to cut off any third party developers if they made games for non Nintendo consoles. The same Nintendo that sued Tengen because they dared to make games without paying the Nintendo "Seal of Approval" tax. The same Nintendo that got slapped with a class action for price gouging customers of the original NES and then "settled" the matter by issuing $5 coupons towards Nintendo only game purchases. The same Nintendo that backstabbed Sony over the PlayStation in ultimate weasel fashion because Nintendo suddenly got more greedy after rereading a three year old contract.

      The day Nintendo goes cross platform is the day that Apple prices their products reasonably, Microsoft stops writing buggy software and Linux becomes the dominant desktop OS.

    4. Re:Anon Advice by Anonymous Coward · · Score: 0

      and with this one post, you have pissed off every fanboi. Good job sir.

    5. Re:Anon Advice by h4rr4r · · Score: 1

      I only use games I have the carts for. I proved I wanted them when I bought them years ago. I was willing to pay for them again, but nintendo decided they did not want to serve this market.

    6. Re:Anon Advice by Anonymous Coward · · Score: 0

      What can I say? The truth hurts sometimes.

      Also add one more. ...the day that Sony starts making electronics that don't break when you breathe on them... That should about round it out.

    7. Re:Anon Advice by TwiztidK · · Score: 1

      No, he has proven that Nintendo isn't taking advantage of available markets. If Nintendo made their games available on the Android Market, he would actually have the opputunity to pay for them.

      --
      Sent from my iPhone 5
    8. Re:Anon Advice by KDR_11k · · Score: 1

      That would benefit the makers of those universal devices much more than Nintendo. People buy special hardware just to play Nintendo games, that is how valuable these games are. Why let the competition take a share of that value?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  3. how much would it take by butterflysrage · · Score: 1

    how much would it really take to add a phone to a 3DS? Surely it has more than enough processing power, the displays are crisp, it has touch screen already... only issue I could see would be adding an antenna.

    --
    the preceding post was not spell checked... suck it.
    1. Re:how much would it take by WrongSizeGlass · · Score: 1

      how much would it really take to add a phone to a 3DS? ... only issue I could see would be adding an antenna.

      It may take a few other basic components, an OS that can do more than play a game, etc, etc ... and don't forget the DS Phone Game cartridge "now only $39.95!"

    2. Re:how much would it take by sznupi · · Score: 1

      It has an OS / libraries that can already play a game while using a radio interface (WiFi) while using a camera and while using an SD card. And two screens at the same time. Oh, there's IR too.

      I don't think adding cellular module is outside its capabilities.

      --
      One that hath name thou can not otter
    3. Re:how much would it take by Captain+Spam · · Score: 1

      how much would it really take to add a phone to a 3DS? Surely it has more than enough processing power, the displays are crisp, it has touch screen already... only issue I could see would be adding an antenna.

      Hardware-wise, there's probably not much stopping them. I mean, there was a cell phone adapter for the Japanese GBA (their version of Mario Kart Super Circuit used it, for instance), so it's not entirely out of the question.

      It's more a matter of getting cell phone companies to subsidize it, at least in the US (which is still a huge market). Sure, you could sell an unsubsidized $600+ phone (well, two versions of it for both GSM and CDMA, three if you count T-Mobile's wacky 3G frequency), and some people would buy it, but without some phone provider subsidizing it, the vast bulk of the market would ignore it. And after the N-Gage's spectacular failure, I don't think Nintendo's willing to take a big chance on losing that much money on the console to make it up with games in THIS case.

      So it's a lot less a technical restriction and more a restriction as a product of the current cell phone market atmosphere (again, at least in the US). And stop calling me Shirley.

      --
      Demanding constant attention will only lead to attention.
    4. Re:how much would it take by KDR_11k · · Score: 1

      That antenna will eat a ton of battery. Nintendo wants a long battery life, not something that apes the Game Gear.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:how much would it take by dangitman · · Score: 1

      how much would it really take to add a phone to a 3DS?

      But why the hell would you want it? You'd look pretty silly talking into a DS, and it would just raise the cost and complexity of a device whose primary attractions are that it's cheap and cheerful.

      --
      ... and then they built the supercollider.
    6. Re:how much would it take by Ant+P. · · Score: 1

      Battery capacity has improved considerably since the Game Gear.

  4. Well that's reason to panic... by Anonymous Coward · · Score: 0

    The *_WORST_* downturn since July of 2009! Who seriously believes this stuff really matters, aside from newspapers and TV news that need this for sensationalism?

  5. weird wording by stokessd · · Score: 1

    I realize that it's a translation, but it reads like "enemy of the future" as in apple doesn't like and will fight the future. Not a "future enemy" like you are poking the sleeping bear with a stick...

    Sheldon

    1. Re:weird wording by Mordok-DestroyerOfWo · · Score: 1

      I kinda like the wording, like Apple is going to send back an iTerminator to take out Mario when he is still in his 8-bit phase.

      --
      "Never let your sense of morals prevent you from doing what is right" - Salvor Hardin
    2. Re:weird wording by sznupi · · Score: 1

      But...that Terminator and 8-bit Mario both use the same CPU...

      --
      One that hath name thou can not otter
  6. woo by nomadic · · Score: 2, Interesting

    Two companies that unconscionably lock down their platforms and have amazingly obnoxious fanboy supporters. Is there a way they can both lose?

    1. Re:woo by Red+Flayer · · Score: 2, Interesting

      Considering who the other players in the field are, why would you want them to both lose?

      Would you rather Microsoft, Sony, or the nascent overlord Google win?

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    2. Re:woo by dskzero · · Score: 1

      Considering who the other players in the field are, why would you want them to both lose? Would you rather Microsoft, Sony, or the nascent overlord Google win?

      No one really needs to lose at all. I'd rather have them all go bankrupt, though, just to see if that would give back the quality PC gaming before we had to dumb down the games, simplify the engines, and lock the game down just to make them compatible with console gaming. That said, Apple can be a competitor to Nintendo, if, and that's a big if, the bigger companies decide that. I have a hunch they won't, but I could be wrong.

      --
      Oblivion Awaits
    3. Re:woo by nomadic · · Score: 1

      Eh, upside is if Microsoft won it would really annoy the linux fanboys, the other leg of the obnoxious fanboy triumvirate.

    4. Re:woo by Red+Flayer · · Score: 1

      That said, Apple can be a competitor to Nintendo, if, and that's a big if, the bigger companies decide that. I have a hunch they won't, but I could be wrong.

      I disagree that some bigger companies need to decide on the fate of Apple in portable gaming. I'm a casual gamer, and I'm stoked that in the next year or two I can get rid of my handheld gaming device and instead just play games on my smartphone.

      The question is whether some bigger game developers will choose to develop games for Apple, and whether Apple will allow them on the app store... and I'd be willing to bet that both will, as there is money to be made.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    5. Re:woo by Gravatron · · Score: 1

      sony's game department is actually pretty open. Even PSN has been fairly open, allowing most games to be shared with up to 5 ps3's.

    6. Re:woo by KDR_11k · · Score: 1

      I believe it's Flash and Java you want dead then, not Apple and Nintendo. It's not the console companies who made Farmville!

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    7. Re:woo by dskzero · · Score: 1

      I am not talking about farmille, I'm talking about Deus Ex II.

      --
      Oblivion Awaits
    8. Re:woo by dskzero · · Score: 1

      I differ. Third party developers do make or break a console. Without the big names behind a console, it won't work.

      --
      Oblivion Awaits
    9. Re:woo by Red+Flayer · · Score: 1

      sony's game department is actually pretty open.

      Maybe. But Sony still has a lot of ground to make up for thinking it was acceptable to rootkit their customers (among other transgressions). It'll be a long time before I'll wish them any kind of success.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  7. Or... by sznupi · · Score: 1

    The time just before the last month saw the news about successor of Nintendo DS (which is itself long in the tooth, although considering that - doing rather fine)

    --
    One that hath name thou can not otter
  8. No no no no by Monkeedude1212 · · Score: 5, Insightful

    Well maybe Nintendo could release a phone. I'm not against that. I guess. I don't know how I feel about that.

    But what I'm really noing to is WHY the sales are dropping. Its not because of the iPhone.

    It's because the DS is almost 6 years old. Nov 2004 was its release. Anyone who has wanted a DS, already has one. Nintendo foolishly tried to enhance the sales with the DS Lite and DSi. How shocked am I to find that nintendo fans who purchased a DS, don't feel the need to buy a DS lite, or a DSi. So how much money went into those two projects, and really what benefit did they expect to see? Did they expect a resurgence of sales? They merely expanded the market of the DS by small margins. And so only those who didn't wants a DS for various reasons would be so inclined to buy a DS lite or DSi, hoping those reasons would be resolved.

    I'll stick my neck out and make this claim: If Nintendo decided to launch a new handheld - and it was different than the DS or Gameboy, it would sell well. Problem is that Nintendo has started to fall apart on their innovative ideas. The Wii has also been out for 4 years now, and the only innovation they've added to it has been the Wii Fit board 2 years ago, and the DS gets rehashes.

    So, when Apple releases a new phone, and it sells, Nintendo isn't losing because its a threat in any sense, its more or less that Nintendo's sales have already plateau'd and started to have fallen, and Apple sales just happen to be on the rise.

    Correlation != causation.

    1. Re:No no no no by jasno · · Score: 1

      how much money went into those two projects

      Probably not much. I'm guessing they just needed something to keep the company busy while they try to think up something worthy of being the next-big-thing. You can't just fire your entire marketing dept for a year or so while you wait for R&D to finish.

      --

      http://www.masturbateforpeace.com/
    2. Re:No no no no by Monkeedude1212 · · Score: 1

      Marketting should be drumming up the idea of a new product from Nintendo if Nintendo is indeed working on something.

      Since we're on the topic of Apple, just look at their marketting. There have been more articles speculating on the next iPhone than I can count (and thats a lot, I can count pretty high you know), and theres been more leaks for their phones than theres been leaks in my house.

      Before the Wii came out, the whole speculation about what the "Nintendo Revolution" was going to be about really got people talking. I wonder why they aren't doing anything like that.

    3. Re:No no no no by Anonymous Coward · · Score: 0

      Except Apple hasn't released a new phone in years either. They are just upgraded versions of the previous year's model. How is this any different than the new DS versions (DS Lite, DSi, DSiXL).

    4. Re:No no no no by Monkeedude1212 · · Score: 1

      Apparently the leap to the 3GS was a big one.

      Not to mention the telecoms work in conjunction with Apple. You have an iPhone? You signed a 3 year contract? You can upgrade to the new iPhone if you sign another 3 year contract, no charge...

      They would consider that a "sold" iPhone even though the consumer themselves didn't hand over the money for it, the Telecoms did on their behalf to have 3 years worth of money from the consumer.

    5. Re:No no no no by justthinkit · · Score: 1

      ...and the only innovation they've added to it has been the Wii Fit board 2 years ago...

      MotionPlus

      --
      I come here for the love
    6. Re:No no no no by Sycraft-fu · · Score: 1

      Also who says Nintendo gives a shit about DS sales? The DS has sold like 60 million units. What this means is there are tens of millions of gamers with DSes out there. Nintendo makes money on each and every DS game sold, since they license them all. So what they really care about is that the games keep moving. Based on my informal observations, combined with the number of units out there, I'd say they are. DS games get a lot of shelf space at Target and Best Buy and so on. More than any of the consoles and as much as PC software. Tells me they move a lot of DS titles.

      So Nintendo could never sell another DS and still make shitloads of money on the things. As long as the games move, it is doing well.

      Hardware is rarely, if ever, where the real money in consoles is made. Sometimes companies make a bit on their hardware, other times they break even, and still other times they take a loss. Software is where the cash is made. So if everyone who wants a DS has one, great. Nintendo is fat and happy so long as those millions of gamers keep buying the games.

    7. Re:No no no no by Monkeedude1212 · · Score: 1

      Agreed its an improvement to the system and was a good move and it may or may not be selling well (I haven't checked on it) - but it didn't add anything new to the Wii, it just makes the controller do what it was supposed to do in the first place.

    8. Re:No no no no by Anonymous Coward · · Score: 0

      >I'll stick my neck out and make this claim: If Nintendo decided to launch a new handheld - and it was different than the DS or Gameboy, it would sell well. Problem is that Nintendo has started to fall apart on their innovative ideas. The Wii has also been out for 4 years now, and the only innovation they've added to it has been the Wii Fit board 2 years ago, and the DS gets rehashes.

      This is patently false.
      The Wii also had fairly a significant update with the MotionPlus controller accessory, which vastly improves motion recognition for the (unfortunately few) games that support it.

    9. Re:No no no no by Anonymous Coward · · Score: 0

      You can't have marketing drum up the new product too early. It will hurt sales of the existing product as people wait for the faster/better/cooler one that is not too far in the future.

    10. Re:No no no no by BlueBoxSW.com · · Score: 1

      DS? Isn't that a walled garden?

    11. Re:No no no no by AdamThor · · Score: 2, Interesting

      I would totally consider a Nintendo phone.

      Considering their pricing scheme, they are totally capable of undercutting the phone market. $400 for a smartphone? Fuckoff, if I can get a Nintendo DSiPhone for ~$150? After the BS phone carrier rebate like $50 for a nintendo phone would be a no-brainer.

      But then, I like cheap stuff.

      --
      -- "Oh. This guy again."
    12. Re:No no no no by KDR_11k · · Score: 1

      I can see DSi but why the hell is the DS Lite on your list? That thing came maybe one year after the original DS and coincided with the first big sales boost that lifted the DS over the PSP.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    13. Re:No no no no by KDR_11k · · Score: 1

      Nintendo is extremely secretive. They haven't properly unveiled their new handheld so there's no advertising for it, no news to talk about. By keeping the ideas secret for as long as possible they prevent competitors from reacting in time. Look at how badly Sony screwed up when they tried to clone the Wii's motion sensing with the Sixaxis on short notice. Only now are they getting anywhere with their cloning efforts and by now it's already too damn late.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    14. Re:No no no no by sznupi · · Score: 1

      Big one? Small improvement in 3D, with most (all?) worthwhile titles working on all models anyway. Plus unlocked ability to record video.

      --
      One that hath name thou can not otter
    15. Re:No no no no by KahabutDieDrake · · Score: 1

      I'm going to annihilate the mod points I already used in this discussion to respond here.

      Nintendo isn't into playing the game that the rest of the industry is into playing, and that's why they are winning against sony and MS. Everyone seems to think that "bigger better faster more" is what nintendo needs to do. You are all flat wrong. They are and will continue to make more money per unit than any other gaming hardware maker, and the reason is that they DONT release a new console, a new platform, or a new handheld every 4 years. It's going to shock some of you, but providing a platform with some life to it is part of why nintendo is doing so well in the current market. Another part is that they built a console that can play games, but doesn't cost more to build than it can be sold for.

      I've got a PS2 in my living room, right next to the wii. Both of them have been there for an age, but the PS2 ONLY ever plays DVDs, and only because the HTPC optical drive failed. The Wii however, sees use on a monthly basis. Why not daily? Because I have multiple high powered gaming computers, and when I want serious games, I play there. When I want to have a laugh, or entertain guests, we fire of the wii, or the HTPC and play games like Rag doll kungfu on the big screen. Nintendo will win the game wars because eventually, the only gamers left will be hardcore (people like me that use computers) and casual, the people that like Wii games and have DS's in their pockets.

      Microsoft and sony started a war to win "gamers" by building low powered gaming computers into a console form factor. It worked, in so much as it has decimated the computer gaming world. But it didn't accomplish anything. All they managed was to move the market away from computers, and into purpose built hardware. We all know that the trends in computing say that the next logical step is back to general purpose hardware. (especially now that general purpose hardware is so ridiculously fast) Except, we won't see that in the console market, because the real war was to control the home entertainment center, and while Sony and MS think they are doing a good job, someone (coughApplecough) is going to come along in a few years and introduce a product that does media and games BETTER than anything sony and MS could come up with, because sony and MS are focused on content creation and control, and apple is just interested in market share and incredibly good interfaces (something neither MS or sony are capable of). Meanwhile, nintendo will putter along as they always have, making a fortune, and laughing at the "big boys" falling all over themselves to catch up.

    16. Re:No no no no by Toonol · · Score: 1

      Also, that's more innovation in the last four years than Sony or MS have done since the beginning of LAST gen and the launch of the PS2/360. Their consoles this gen brought nothing new to the table, just bumps in processing power and graphics. The PS3 and 360 are both nice units, but not in the slightest innovative.

    17. Re:No no no no by Toonol · · Score: 1

      I agree with you. Why aren't any self-important analysts writing about how Apple has something to fear from Nintendo? It wouldn't be hard for them to add a music/media store, their DSi and WiiWare stores are proof... and soon, their handhelds are going to be so networked, they could flip a switch and create their own international communication network, with pretty deep penetration.

    18. Re:No no no no by brkello · · Score: 1

      This seems to be the popular sentiment. What you are saying is mostly true...in regards to sales being down. But I think Nintendo is absolutely correct to be focusing on competing with Apple. The iPhone, iPad, etc are playing right in to its market. If you have an iPhone, and it has plenty of games to keep you entertained, you probably are less likely to buy a handheld. And I am sure Apple is eating in to some of their potential market already so I don't think it is totally invalid to claim it is a factor in their sales drop.

      --
      Support a great indie game: http://www.abaddon360.com
    19. Re:No no no no by CronoCloud · · Score: 1

      The PS3 and 360 are both nice units, but not in the slightest innovative.

      Oh really? Only processing power and graphics? I'll focus on the PS3 since I know it better than the Xbox, but the Xbox fans could write something similar.

      The PS3 comes with a hard drive standard, the PS2 did not.
      The PS3 has built in wired ethernet and WiFi, The PS2 did not, and only later was the Network adapter bundled or built-in in the case of the PS2 Slim.
      The PS3 supports USB storage out of the box in the XMB. Any content it can read from internal storage, it can read from external.
      The PS3 has media capabilities besides being a Blu-Ray/DVD player, the PS2 does not. Music, photos, video.
      The PS3 has a built in web browser.
      The PS3 has access to a 3D virtual world.
      The PS3 does folding@home.

      None of those features has much to do with graphics. In fact, at the PS3 launch, there were Slashdotters complaining that the PS3 cost too much and that they shouldn't have included non-gaming features to make it cheaper. Now the interesting thing is, some of the above features the did have...in Japan with the BBN installed. Essentially BBN users showed Sony that including media features, downloadable games and demos and whatnot would be a good idea on the PS3.

      It's steady evolution over time.

    20. Re:No no no no by sznupi · · Score: 1

      Look up Osborne effect. Also, rumours about DS succesor are out there for about a year, possibly longer (with several "fakes"). Nintendo seems to have announced it recently only because leak was imminent. DS sales were still rather fine otherwise.

      --
      One that hath name thou can not otter
    21. Re:No no no no by sznupi · · Score: 1

      More like 130 million units actually, with DS Lite representing 90 million of those.

      Hardware is rarely, if ever, where the real money in consoles is made.
      ^and actually, with Nintendo, for some time that's ususally NOT the case.

      --
      One that hath name thou can not otter
    22. Re:No no no no by Simulant · · Score: 1

      But what I'm really noing to is WHY the sales are dropping. Its not because of the iPhone.

      You are correct sir. They are confusing an almost entirely new market with competition. Hell, if the iPeople get hooked on video games it will probably be GOOD for Nintendo in the long run.

    23. Re:No no no no by Anonymous Coward · · Score: 0

      The DS Lite was a great upgrade that overcame all the shortfalls of the original DS. It sold way more as a result.. The DSi on the other hand, I agree.

      To me sales dropped because get this.. the games this past April sucked compared to last year.

  9. bigger screen experience by similar_name · · Score: 1

    Not just a bigger screen but a bigger screen experience. sigh

  10. Competition is legion by jasno · · Score: 4, Interesting

    It seems like there are all kinds of things competing for the attention of gamers nowadays. I can't really see 'bejeweled' or whatever the hell the kids are playing on their iPads competing with WoW or whatever. But what about huge timesinks like facebook, twitter, youtube, and even internet news/chat/etc?

    I can't say... I just hit 35 and I've damn near lost my ability to sit still in front of a video game. It just feels like a giant sucking waste of time - then again I'm posting on /., so what does that say about me?

    Even when I did game, I'd put down $40 for half-life and get... 4-5 years out of it. So I guess I'm not a typical gamer.

    --

    http://www.masturbateforpeace.com/
    1. Re:Competition is legion by Anonymous Coward · · Score: 0

      Even when I did game, I'd put down $40 for half-life and get... 4-5 years out of it. So I guess I'm not a typical gamer.

      That's not a fair comment. They don't make 'em like that anymore.

      We're in the age of FPS games where a map pack looks like this:

      3 maps from the previous generation game
      2 new maps
      ---
      $15, or about a quarter of the cost of the game.

      I don't think I could count the amount of free and great maps released for Unreal Tournament, Quake 3, Half-Life, Counter-Strike, etc.

    2. Re:Competition is legion by Anonymous Coward · · Score: 0

      >I just hit 35 and I've damn near lost my ability to sit still in front of a video game. It just feels like a giant sucking waste of time
      I agree. I'm a programmer and I can't stand sitting in front of a PC,Console,etc. Especially if it's a game I'm playing by myself.

      Right now any game I play is a board game (Carson City, Agricola, Power Grid, etc). You can find a bunch of info on:
      www.boardgamegeek.com
      I've found that sitting with my friends playing games does not feel like a waste of time, since I'm spending time interacting with people.

      Just my .02

    3. Re:Competition is legion by h4rr4r · · Score: 1

      Heck, Counter-Strike was a totally free game.

    4. Re:Competition is legion by frogzilla · · Score: 1

      What have you been doing for the past 15 or 20 years? Setting aside any more teasing I'll just welcome you to rest of your life. Congratulations.

    5. Re:Competition is legion by KahabutDieDrake · · Score: 1

      No, it never was. It was a free MOD, but if you didn't own Half-Life, CS itself was nothing at all. I know, I was there.

    6. Re:Competition is legion by DigiShaman · · Score: 1

      I'm in my mid 30s too. I've all but stopped gaming for two reason. First, it IS a waste of time. You only realize this when you get older I think. Second, I have other obligations in my personal life. I no longer have the freedom to play games eight hours a day while eating peanuts and drinking beer.

      I can't tell you exactly when. But, sometime in the past six years or so I feel that I've bequeathed my legendary gaming crown to the generation behind me. To those people, I say "Game on, and always enjoy the ride" :)

      --
      Life is not for the lazy.
    7. Re:Competition is legion by h4rr4r · · Score: 1

      It was a total conversion. So long as you owned half-life, which ever gamer had, it was free.

    8. Re:Competition is legion by KlomDark · · Score: 1

      If you want to talk about a waste of time - try reading some book that starts off with a bunch of phones falling out of the sky!

      Just kidding - I loved it, completely bizaare. It's in my "read it again every few years" pile next to Ringworld, HHGG, and other great books.

    9. Re:Competition is legion by KahabutDieDrake · · Score: 1

      Try that logic at a LAN party where you have 10 people, and 8 copies of halflife. See how far "free" gets you then.

    10. Re:Competition is legion by Nalgas+D.+Lemur · · Score: 1

      Even when I did game, I'd put down $40 for half-life and get... 4-5 years out of it.

      Which is almost long enough for the next one to come out. Any year now they'll finish Episode 3 Forever...

    11. Re:Competition is legion by sznupi · · Score: 1

      Inquiring mind wants to know what book that might be... (hey, a mind from somewhat different culture, with some number of great books you might have never heard about! ;p )

      --
      One that hath name thou can not otter
    12. Re:Competition is legion by Anonymous Coward · · Score: 0

      I just hit 35 and I've damn near lost my ability to sit still in front of a video game. It just feels like a giant sucking waste of time ... I guess I'm not a typical gamer.

      If we take you at your word, you're not a gamer at all. That's fine, not everyone has to be a gamer, but I don't think as a self-identified non-gamer you can speak to what people who play games want in a mobile device.

  11. "year over year" decline by Anonymous Coward · · Score: 0

    Last time I checked, July 2010 hasn't happened yet. So how can we have a greater year-over-year decline in less than a year? Did the definition of year get changed?

    1. Re:"year over year" decline by Daetrin · · Score: 2, Informative

      "Year over year" means comparing the sales for the current month with the sales from the same month last year. The reason for doing this is that the industry generally follows cycles. Comparing sales in January to sales in December would be uninformative because of the huge boost to sales during the holiday season.

      What the article says is that the difference, or rather the loss, between April 2009 sales and April 2010 sales was larger than any other since July 2009. July 2010 doesn't factor into the equation at all.

      --
      This Space Intentionally Left Blank
  12. Oh, I don't know by fustakrakich · · Score: 1

    Maybe they could make a wiiPhone?

    --
    “He’s not deformed, he’s just drunk!”
    1. Re:Oh, I don't know by denis-The-menace · · Score: 1

      What?
      You draw numbers on the ground with it and it dials that number?

      --
      Obama's legacy: (N)othing (S)ecure (A)nywhere and (T)error (S)imulation (A)dministration
  13. From laughed at to "Enemy of the future" in 1 yr. by hmbcarol · · Score: 4, Interesting

    Gee a few months ago, they were not taking Apple seriously... Apple "...is not having an impact on Nintendo... I’ve seen data that suggests that while consumers are constantly downloading apps, they play with them for a few times and then they are moving on to the next thing,” Reggie Fils-Aime, Nintendo of America’s president, told Kotaku. “Clearly it doesn’t look like their platform is a viable profit platform for game development because so many of the games are free versus paid downloads.” "iPhone and iPad not viable gaming platforms", "Apple games are not even a mouthful" A year ago, Satoru Iwata, president of Nintendo was argued that iPhones and Nintendo products were not competitors because they appealed to different people.

  14. Nintendo phone? by PedoPope · · Score: 0

    Oh dear lord - a busload / metro train full of people waving their arms around like airport flagmen having grand-mal seizures.
    And you thought loud cell-phone conversations were annoying.

    *THWACK!* *Biff* *Poink*!

    It'd be like an episode of the 300 Stooges. Can't wait.

  15. Apple+Sony vs. Google+Nintendo vs. Microsoft by Orga · · Score: 1

    I stick Apple and Sony together since they love making up their own proprietary stuff. I see Nintendo as living more hand in hand with Googles approach.. and MS is just... MS.

    1. Re:Apple+Sony vs. Google+Nintendo vs. Microsoft by countSudoku() · · Score: 1

      Negative. The thing Nintendo needs to learn from Apple is how to create a closed system that also does not violate your common sense by not being able to MIGRATE YOUR DOWNLOADED CONTENT TO THE NEXT SYSTEM. Plain and simple. I have both and I'm telling you I won't purchase an upgrade to the DSi in any way until they pull their heads out of their asses and make it so I can move my downloaded games to my other, rightfully purchased and legal, system. At least my walled-gardening apps for the iPod Touch can go on any other one I choose to sync to. Not so with any DS system, not so with Wiis. Big turnoff and a system killer, not to mention so un-Google like to be laughable. Subscribe to my newsletter, or perish.

      Another good thing to copy from Apple would be to have a rating system built into the downloadable content areas. I'm not as willing to purchase any DS downloads that are not top-quality, known games, from good developers. And add some more free content for crapping out loud. The Free section is almost, no, is a joke.

      --
      This is the NSA, we're gonna geet U h@x0r5! Also, what is a h@x0r5?
  16. Nintendo phone by Voulnet · · Score: 3, Interesting

    I would buy a Nintendo phone. In a heartbeat.

    1. Re:Nintendo phone by jasno · · Score: 2, Funny

      "We're sorry, but your voicemail is in another castle!"

      Would all calls sound like you're talking through a giant steel pipe?

      --

      http://www.masturbateforpeace.com/
    2. Re:Nintendo phone by Bugamn · · Score: 1

      Does it come with a appdex?

      Gotta download them all!

    3. Re:Nintendo phone by MozeeToby · · Score: 1

      I wouldn't, not unless they drastically changed their attitude when it comes to emulators and roms. As it is now, I can play NES, SNES, Genisis, Gameboy, and Gameboy Advanced games on my phone. The games I like (RPG and strategy) play very well, are very inexpensive (just a few dollars for each emulator) and for the most part are games that are so far out of print that I don't even feel guilty pirating them as they aren't available anywhere else anyway.

    4. Re:Nintendo phone by Samedi1971 · · Score: 1

      No way. If the Wii's any indication, you'll have to jump through hoops to get even an intermittent connection and you'll only be able to talk to random people unless you exchange a 30-digit friend code with the people you really want to call.

    5. Re:Nintendo phone by brkello · · Score: 1

      I wouldn't. I'd wait to see it reviewed. The most important part of my phone is that I used it to make and receive calls. Nintendo doesn't have a history in that market.

      --
      Support a great indie game: http://www.abaddon360.com
    6. Re:Nintendo phone by fishexe · · Score: 1

      "We're sorry, but your voicemail is in another castle!"

      But after you got to World 8 that message would go away...

      --
      "I don't care about the Constitution!" --Bill O'Reilly, November 17, 2009
    7. Re:Nintendo phone by Anonymous Coward · · Score: 0

      Would all calls sound like you're talking through a giant steel pipe?

      Only VOIP, because the internet is a series of tubes

  17. Not just Ease of Purchase, but Ease of Transition by powerlord · · Score: 3, Interesting

    If you're a parent with 2+ kids, which would you rather do?

    Buy a DS, along with a copy of a game cart for each kid (or a download for each DS, not just now but in the future also), or purchase an iPod Touch + 1 copy of the game to sync with all of them?

    Add in Nintendos HUGE lack of ability to replace hardware (go search for people needing to replace Wiis and DSs and trying to keep their purchased DLC ... here's a hint at the conclusion "Good Luck!").

    Seems like Nintendo SHOULD be concerned. Heck, SquareSoft is even releasing titles on the AppStore. If Apple added a button or two, it would be that much easier, but they still have dual stick shooters (that are personally "okay", but not great), and a HUGE potential for game developers.

    If a few major developers jump on board and accept it as a First Class gaming platform (which they MIGHT since they don't have to worry about used carts being resold and the install base is huge), then Nintendo could be in for a huge awakening.

    --
    This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
  18. A industry designed to fail.. by Kirin+Fenrir · · Score: 1

    Gee, with shorter games, dumbed-down games, yearly franchise releases over-saturating brands, less focus on bug-free releases, a dramatic rise in nickel-and-diming DLC, exploding budgets, and a general fear of innovation or creativity, I wonder why the video game industry is starting to slump?

    The only game on the horizon I'm really looking forward to is Guild Wars 2.

    --
    Caffeine is my anti-drug!

    Duranin - A NWN2 Roleplaying Persistent World
    1. Re:A industry designed to fail.. by Anonymous Coward · · Score: 0

      nintendo is slumping, the industry as a whole is not. and nintendo is still making piles of money, just smaller piles than they were in recent history. but the industry as a whole is now enormous, big enough that it no longer has to give a shit about snarky little asswhipes who've never left their parents basement and can't wait for guild wars 2.

    2. Re:A industry designed to fail.. by geminidomino · · Score: 1

      The only game on the horizon I'm really looking forward to is Guild Wars 2.

      Yeah, a free-to-play WoW should do really well for the first year or two.

  19. They'll have to release a phone by Anonymous Coward · · Score: 0

    No one will buy two portable gaming devices when one will do, that defeats the point of portable gaming. The only way they can compete is to make a comparable product. That or just focus on making games for the iPhione/iPad/whateverelsethereisoutthere.

  20. No. by soupforare · · Score: 2, Insightful

    Not until they start putting real controls on their products. Being able to play games for longer than a couple hours would help too. I don't see either happening any time soon.

    --
    --- Do you believe in the day?
    1. Re:No. by Anonymous Coward · · Score: 0

      Gives you a wellness and health, not on Adinmak offering excellent Forward more and more http://www.q9g9.com/vb

  21. iSteam by Krau+Ming · · Score: 0

    don't forget that Steam and some of its games are now Apple compatible... that will also probably steal some gamers away from other systems.

  22. Again?! by RyanFenton · · Score: 5, Insightful

    This story is eerily similar to the previous "Oh NO! Nintendo sales are down!" article about the Wii. Nintendo is the dominant player of the market, and sales are down, BECAUSE ALMOST EVERYONE POSSIBLE ALREADY HAS A DS.

    Market saturation, mixed with the usual mid-year games lull, and the anticipated rollout of a new platform combine to lower sales numbers. Does that mean competitors are taking over the market? No, no it doesn't.

    I'm not crazy about "does this mean that...?" style of journalism. Speculation is fine - but it isn't news. Yet, this style of "journalism" seems to be rising as other forms of journalism are going out of business. It's fine for arguments, but annoying when there's too much of it, too often.

    Ryan Fenton

    1. Re:Again?! by Chris+Burke · · Score: 3, Funny

      Speculation is fine - but it isn't news.

      Well, they're speculating that it is. :)

      --

      The enemies of Democracy are
    2. Re:Again?! by MobileTatsu-NJG · · Score: 2, Insightful

      I'm not crazy about "does this mean that...?" style of journalism. Speculation is fine - but it isn't news.

      People use predictions to try to make themselves look smarter. A few days ago somebody was posting here about how the future of Nintendo was gloomy because Sony is attempting to replicate the Wii's controller. This sort of broken logic works because of a general lack of understanding of what went into the success of the product. Journalists do this too, afterall, their relevance is dependent on the respect people have of their command of the topic. It works because nobody holds these guys to anything they say.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    3. Re:Again?! by DNS-and-BIND · · Score: 1

      Journalism has always ever been thus. You're just now noticing it? Seriously, go read some newspapers from 20, 30, 50 years ago. It's the same as today.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  23. How old is the Average DS User? by Kagato · · Score: 1

    Last I checked the most popular titles on the DS system were targeted at kids. Who the heck is going to have a kid with an expensive iPhone on an expensive data plan. Maybe Apple can peel off some older casual gamers, but they aren't going to nab any of Nintendo's core DS customers.

    1. Re:How old is the Average DS User? by katleman · · Score: 3, Interesting

      That's simple, Nintendo would produce a pair of systems like Apple did (iPhone/iTouch) one with a phone and one without, with the latter targets at the kids (or at least kids who's parents won't pony up for a phone for them)

    2. Re:How old is the Average DS User? by MobileTatsu-NJG · · Score: 3, Insightful

      Who the heck is going to have a kid with an expensive iPhone on an expensive data plan.

      iPod Touch.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    3. Re:How old is the Average DS User? by shadowrat · · Score: 1

      an ipod touch is about the same price as a DSi. Plus the games are cheaper and easier to get. I would consider getting my kids ipods.

    4. Re:How old is the Average DS User? by Anonymous Coward · · Score: 0

      FYI, Apple doesn't make any product named "iTouch".

    5. Re:How old is the Average DS User? by Anonymous Coward · · Score: 0

      Ummm...actually, you'd be surprised...not just for kids...I have a DS cartridge (in Japanese only, unfortunately), that is used by Japanese doctors, medical students, nurses, etc. which teaches how to recognize over 180 different heart arrythmias...So, those 'middle aged men' and/or "OLs (Office Ladies) on the commuter trains with their DSes might actually be studying something quite important and complex...:-)

    6. Re:How old is the Average DS User? by Anonymous Coward · · Score: 0

      Put the phone in all the units, but have a no-contract pre-paid service based on Nintendo-points. To activate the phone, just put in X-amount of points for Y-amount of minutes per month/quarter/year depending on which option you pick. Texting and similar could be tied into your Wii-mail account or whatever.

      Even if you didn't use the phone service, having the phone feature could be implemented as a convienient go-anywhere way to download games bought through the points system. No having to plug-into a computer or find a wifi connection.

      If they did something like that, I'd be interested. The phones in the pre-paid segment really don't have anything decent in the way of games. And I'm also sure there are a lot of gamers who'd rather not dick around with overly expensive contracts they don't need, just because they want some kind of phone service. Not to mention having one less thing to carry in your pocket would be nice.

  24. Apple is the Enemy of the Future? by Tekfactory · · Score: 3, Funny

    I thought that was Skynet.

    Skip one lousy meeting...

    1. Re:Apple is the Enemy of the Future? by Anonymous Coward · · Score: 0

      Apple will build a new Terminator, it will be called iTerminate.

    2. Re:Apple is the Enemy of the Future? by Anonymous Coward · · Score: 0

      The script was in APPLE BASIC. Can you not take a hint?

  25. welcome to the real world by Anonymous Coward · · Score: 0

    lol =) care to have a look at the growth of online flash games?

    i can't be bothered to pull out some figures for you but to be honest this kind of story reflects the increasing distance between reality and the people that you find on slashdot.

    maybe its that you don't want to face up to this uncomfortable fact and would rather crap on about the iphone some more.

  26. Nintendo has had a patent on gameboy phone by Anonymous Coward · · Score: 0

    Nintendo has a patent on a gameboy phone since before the iphone came out. They do have it before apple but most people would call it a copy and bash them .its not worth releasing a phone.

  27. Re:From laughed at to "Enemy of the future" in 1 y by Archangel+Michael · · Score: 2, Insightful

    Well, Reggie Fils-Aime is right, they download a game ($3-5) and play it a few times until they get bored, and dl another game ($3-5) and play it.

    Guess what, it is easier to justify $3-5 on a game, crappy or otherwise than it is to risk 10 times that on a game that may or may not suck, may be fun for many hours of pleasure, or just boring after one time through.

    Ten sucky games are worth more than one that may or may not suck.

    And I wish I was running a game company right now, as I have bitchin' idea how to make/market games.

    --
    Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
  28. Nonsense. by MaWeiTao · · Score: 2, Insightful

    Couldn't the decline in DS sales simply be due to the fact that the market is saturated? Anyone who wanted a DS has already purchased one. The same goes for all the consoles. We're at the mid-point for this generation of consoles, a point at which I would expect console sales to have stagnated somewhat. It's not surprising that Wii sales would have declined the most dramatically, given the nature of its relatively outdated hardware. The PS3 is probably the only console of the three with some growth potential given it was such a late starter.

    So far Apple is a non-competitor in the console arena, outside of perhaps the portable market and even there it's still a minor player. And Apple is always going to struggle as a gaming device given its significantly higher price point, being a more fragile device and, for the iPhone, requiring a pricey subscription with AT&T. We have to consider who's playing on these consoles. A significant number of them are quite young, not the sort of people who would normally be using an iPhone or iPad. For adults who might be interested in gaming, chances are they'd own both an iPhone AND a console, or two.

    Is this more nonsense from "experts" gushing over how wonderful everything Apple is? Currently Apple poses no threat to the consoles. Any decline in game sales is almost certainly connected to the general state of the economy. However, anyone with common sense at Microsoft, Sony and Nintendo would certainly be eying Apply with caution and would be wise to prepare for the future.

    I have a hard time seeing Apple entering the dedicated gaming market. They seem more interested in creating a ubiquitous general-purpose entertainment device. Gaming is one of it's many capabilities. I'd say it's more likely that the consoles will move in that direction; in fact, the PS3 and Xbox360 have already made some moves that way. Sony has even built in some connectivity between the PS3 and PSP. But I think such devices are still some time off.

    1. Re:Nonsense. by brkello · · Score: 1

      I think if Nintendo wants to compete...it needs to go the "App" route. Make it easy to download new cheap games and open it up to developers. Of course, I'd be scared to see what the Nintendo store would look like. I imagine they'd be even more of a pain to deal with than Apple.

      --
      Support a great indie game: http://www.abaddon360.com
  29. Apple is everyones enemy? by pieisgood · · Score: 1

    First it was netbooks and now it's nintendo? Yeah sure, this seems more like bullshit to me. Hipster talk about the "gaming future" and how apple is taking over every market (to their delight)... but what it is, is a desire to see trends as, instead of what they are, apples products crushing other markets.

    I bet the next article will be "PC gaming decline! did steams jump to MAC kill PC gaming?" or something similar.

    --
    Eat sleep die
  30. they should by Anonymous Coward · · Score: 0

    just release their DS games for the ipod/ipad/iphone/droid (or whatever is coming out next) and rake in the dough @ $10 a pop. Then they don't have to make a new handheld unless they want too. Dunno, maybe I am wrong.

  31. Worst year over year decline? by Aeros · · Score: 1

    How can it be the "worst year over year decline since June 2009" when this is only 11 months since then? Weird phrasing

    1. Re:Worst year over year decline? by kramerd · · Score: 1

      While I am not going to waste the time explaining such a simple concept to you, I will give you a hint:
      Calendar years begin on January 1. Comparative year over year benchmarks begin whenever the hell you want.

      If you are still confused, think about your birthday (lets assume its every year, like most people, but now its June 14 every year) and the fact that you can talk about things that happened since each one and compare them.

      If you don't get it now, you really shouldn't be on /.

  32. How boring. by pclminion · · Score: 1

    I was expecting something much more exciting. Say, like Apple has plans to come out with a console. That would be much more interesting than this garbage.

    1. Re:How boring. by gyrogeerloose · · Score: 1

      I was expecting something much more exciting. Say, like Apple has plans to come out with a console. That would be much more interesting than this garbage.

      I was hoping to read that Steve Jobs had slept with Satoru Iwata's wife.

      --
      This ain't rocket surgery.
  33. Why the DS has lost its appeal with us by joelsanda · · Score: 1

    My son and I have had every Nintendo DS since they were first released. Since that time eBook readers and 'Smart Phones' have not only come down in price but they have increased in capability. What we're finding is how burdensome the DS has become, compared to our phones. I have a DSi XL, and my wife and son each have a DSi.

    The Wifi capabilities are generally good, but it's hit and miss if it will work when I'm at a coffee shop. Not so with our phones - the Wifi seems to work fine and there's the 3G connection as well.

    The cameras on the DS? Poor in comparison to the phones we have. And all of our phones connect to a PC or Mac to copy photos over. The DS requires an SD Card.

    Same thing with music. A cable versus an SD card, and the DS can only handle AAC; our phones can use AAC and MP3. Our phones can play music and let us pause it when we're on the web on taking a phone call. The DS is a one-shot device. Music or game, never both.

    Playing a game on the DS is, generally speaking, better than on a phone. Two screens, a stylus, held in the hand or placed on the table - it is superior to a phone.

    But it's also another piece of technology I have to carry.

    For us the biggest threat isn't the iPhone or similar mobile Apple technology but the limitation of the DS. We don't have iPhones and the DS has rapidly lost its usefulness for us - a family with only mobile phones, an XBox 360 and Wii, and a DS for Mom, Dad and Junior.

    --
    The Luddites were ahead of their time.
    1. Re:Why the DS has lost its appeal with us by AdamThor · · Score: 1

      A fine list of complaints. Technically speaking, all addressable. Nintendo could make a phone + handheld game console and crush everyone if they decided to focus on providing a good user experience at a good price.

      That's sort of the thing, though. More and more, the tech device seems to eschew serving the user. You can license our game, but you can't buy a copy! You can only install once! Our DRM ownz j00! PAY US for DL movie rentals! PAY! etc. rant etc.

      In some alternate dimension there exists a DSiPhone that is totally awsome. It could arrive here, pull excalibur from the stone, and slay everything in it's path. But the corporate willpower required to bring such a device into existence would be immense. Too many people out there want to attach their suck to any potentially cool thing. Likely such a phone would end up full of BS, still not allow you to migrate your DLC, and cost $400.

      Nintendo should make it, but only if it doesn't suck.

      --
      -- "Oh. This guy again."
    2. Re:Why the DS has lost its appeal with us by joelsanda · · Score: 1

      You know, I forgot to add to that list the inability to migrate downloaded content from my DSi to my DSi XL. Fortunately I only bought a few titles I no longer played, but when I realized that limitation *after* I bought the unit (copied my DLC to SD card first, then put that SD card in my new unit) I had some bad heartburn.

      That's like getting a new girlfriend but the old one keeps your dog!

      --
      The Luddites were ahead of their time.
  34. Phone? by Yvan256 · · Score: 1

    No thanks. The last thing I need is the three-years contracts and absurd monthly fees from the Canadian cellphone companies.

    Nintendo should check the sales of the iPhone + iPad 3G vs iPod touch + iPad Wi-Fi.

  35. Re:From laughed at to "Enemy of the future" in 1 y by MemoryDragon · · Score: 2, Insightful

    You dont know corporate speak, one thing is you will never ever here from a corporate guy in public that they are concerned about someone else, this is like admitting a defeat.
    Reggy after all is a salesman and for that he has to lie his way around. I do not understand why the press even interviews those guys anymore they could preprint their answers (we are not concerned bla bla, strong product lineup bla bla, we are the future bla bla) and have it signed by them, would not make a difference but would be way cheaper.

  36. Nintendo release a phone?? by Anonymous Coward · · Score: 0

    No thanks! I don't need no MarioPhone! I'll stick with my iPhone 3GS

  37. The 3DS is to blame really. by medv4380 · · Score: 1

    Is it that hard to see that Nintendo announced or leaked info about having a 3DS coming out in 6 months to a year and the next quarter the hand held sales are down? Who in their right mind would buy the current hardware knowing that the future hardware is about to come out and soon. Nintendo doesn't even need to beat out the Apple App store since they already have a decent store for the Wii it shouldn't be too hard to port over the functionality that they already have. As much as Apple might have some games for their cute little iPhone and iPad get real. I wasn't that impressed with the DS having a touch screen but at least it had buttons. I can just imagine breaking my Android in Game Over rage, and I don't think apple customers would be immune to that ether.

    1. Re:The 3DS is to blame really. by sznupi · · Score: 1

      ...Who in their right mind would buy the current hardware knowing that the future hardware is about to come out and soon....

      I would. I seem to notice all versions of DS slightly falling in price since the announcement (well, they were a little ridiculously priced where I live in the first place; as is usual with such "toys"), and it's sure to continue. Plus large library of games / people getting rid of their collections (but the console I would prefer new; not the least because of battery)

      Also, DS is probably the last of "great 2D consoles"...

      More generally, getting a system near the "end" of console life is optimal IMHO. Inexpensive and bugfixed. Vast library of great games, squeezing every last juice out of the hardware. And anyway first (to some degree also second) gen of games for the next platform is mostly about cheap showing off (all the while many games for "dying" platform have really refined gameplay)
      What, isn't it supposedly about fun, not bling?

      --
      One that hath name thou can not otter
  38. very funny! by SethJohnson · · Score: 1

    "We're sorry, but your voicemail is in another castle!"

    funniest thing I've read all week! Nintendo should have released a cellphone four years ago.

  39. has anyone? by charliemopps11 · · Score: 1

    Has anyone mentioned yet that all the games that have come out in the past few years have basically giant packages of suck? I don't really think it has to do with console manufacturers, or apple or anything... Games just suck now. Developers spend all their money making them look pretty or developing ways to suck money out of you via microtransactions... but no-one is making decent games anymore.

    1. Re:has anyone? by sznupi · · Score: 1

      Yes and no.

      Yes, maybe there is something to it. To be expected really, games just "need" to have broader appeal nowadays.

      No; games which were hot for you (assuming for a moment you're not too old) were "basically giant packages of suck" to oldtimers (relative to you), too.

      --
      One that hath name thou can not otter
  40. DS by gilesjuk · · Score: 1

    How many versions of the DS? DS, DS lite, DSi?

    Perhaps they should get off the behinds and produce something new again?

  41. Oh boy, another asskissing Apple story. by OwP_Fabricated · · Score: 1

    Maybe we would save a lot of dupes and bandwidth by reporting what markets Apple isn't on the way to dominating according to some retarded at a random blog.

  42. Re:Not just Ease of Purchase, but Ease of Transiti by fermion · · Score: 4, Interesting
    I keep thinking the same thing. Kids don't buy these things, parents do. An iPod touch lasts for ever, I have already seen hand me downs. Sync off same account. And it can do so much more. For every Nintendo and Sony I see, I see 10 iPod touches or iPhones. I see some of the Nintendo units used by the under age 10 set, but Apple is gaining traction for mobile gaming.

    As far as the buttons, Apple is not trying to get existing gamers. Apple is targeting the younger people, who want to game, who want to use facebook, who want to watch movies, and will not make a choice. They have hot spots at school. These are kids who can take a DSi to school, and guarantee that it will be confiscated, or an iPhone or Touch with they can defend as having a semi-legitimate value. The main problem most marketers make is seldom looking at the emerging market. The market that has not been trained with buttons.

    --
    "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  43. I think it is far simpler still by SmallFurryCreature · · Score: 1

    Games are not that expensive and in fact an increase in such revenue was predicted because when money is tight you buy a new game rather then go on holiday.

    But buy what game?

    I still got a stack of old CD's just because and if I look at them, I see countless genre's that seem to have disappeared. Especially if you track mainstream game. Practically every title released by Microprose is gone. Flight sims? RPG's? Adventures?

    And please if you point out Mass Effect, Dragon Age Origins and Fallout 3, then you hopefully also realize that this list is pretty complete. For a couple of years.

    Turnbased games like Ufo: Enemy Unknown and Jagged Alliance sold well but never got a sequel... or rather never got a sequel that deserves the name.

    I still buy games but have noticed that more and more I am just not intrested because new games are not of the type that I want to play. Fine that you go for the younger crowd, but they don't got the money do they?

    I think it is the same as with the music industry. They release fewer titles especially in some genres and then wonder why sales decline. It would be like McDonals dropping all its food products and then wondering why they don't make as much from toilet visits.

    And then there are even dumber companies like Rockstar who don't launch Red Dead Redemption on the PC but have a long history of releasing titles on the PC eventually. So I am not going to buy it at launch, because I prefer the PC. And if it really doesn't come out for the PC in two years? Oh well, to old by then anyway.

    Sometimes you really got to wonder who the hell let these morons in charge of the sales department.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:I think it is far simpler still by h4rr4r · · Score: 1

      What was wrong with Jagged Alliance 2?
      I still play it once in a while.

  44. Gamasutra has slightly more info by mastahYee · · Score: 1

    From the article: "April 2010 may have been a disappointing month for video game industry numbers, but new top 20 U.S. console retail game from the NPD Group reveals that 14 titles sold more than 100,000 units -- above analyst expectations, and more than the 9 that were sold in April of last year." http://www.gamasutra.com/view/news/28566/NPD_Top_20_Reveals_Aprils_Hits_FFXIIIs_Chart_Miss.php

  45. Need a better control scheme by harl · · Score: 1

    Apple's a non contender in the gaming area until they come up with a better input method. The touch screen will hold them back.

    2 inputs at once it not enough for anything but simple trivial games. Now simple trivial games are exactly what the iStuff needs. But they'll never touch the more robust systems.

    How can they? They're more powerful, look better, have better controls, cost less, and using them doesn't cause your hand to block half the screen.

    --
    I find being offended by me offensive.
  46. Sales dropped because Easter was in March in 2010 by RudeIota · · Score: 2, Insightful

    Easter is attributed with the sale of 50 million games. This year, Easter came in March (a surprisingly good month), not April like it usually does (a surprisingly dismal month).

    Perhaps this isn't the sole reason, but I'm sure it's part of it. There's really nothing to see here.

    --
    Fact: Everything I say is fiction.
  47. Nintendo should make online store by Tracer221 · · Score: 1

    I think Nintendo should make an online store where you can purchase and download old Nintendo games from the NES, SNES, N64, etc for their new consoles such as Wii and the 3DS. It will stengthen their company and will be a competitor to apple's apps store.

    1. Re:Nintendo should make online store by Yvan256 · · Score: 1

      You mean the online stores they already have, accessible directly from the devices?

    2. Re:Nintendo should make online store by Tracer221 · · Score: 1

      lol, nevermind...I didn't know that it already existed. I don't own any of their products or any consoles anymore, my bad.

  48. Cross platform integration by Bysshe · · Score: 1

    what Nintedo needs to do is develop games that go across platforms. That you can play different elements of the game on the go, from a browser or at home. The Home version would be the fully functional one, but you should have mobile elements to the game too.

    If Nintendo can create a gaming ecosystem, they'll have no fears from apple. Ultimately gaming is also a media industry where content is king... and Nintendo is the king of gaming content.

    --
    Read what I mean, not what I wrote.
    1. Re:Cross platform integration by sznupi · · Score: 1

      They somehow do that already, even adding third "platform" in the process; and also some number of games which had GC-GBA & Wii-DS integration.

      --
      One that hath name thou can not otter
  49. of course by zerodl · · Score: 1

    This coming from a company that emulates Apple's business model (and their look).

    --
    - -= Napalm means serious BBQ =-
    1. Re:of course by thetoadwarrior · · Score: 1

      Their business model isn't the same. The Wii is the cheapest system. Nothing of Apple's is cheap.

  50. Re:Not just Ease of Purchase, but Ease of Transiti by geekoid · · Score: 1

    As a parent of two, I can honestly say the the DS is the way to go.

    I have a touch, and they both have a DS.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  51. Jesus by brunes69 · · Score: 1

    So, you're saying you blame the drop in sales on Jesus?

    For shame!

    1. Re:Jesus by Late+Adopter · · Score: 1

      Don't worry, they'll rise again.

  52. Nintendo's people are making a reasonable claim by zullnero · · Score: 1

    Apple wants to compete for as much non-PC market share as they possibly can. Handheld gaming is definitely in that ballpark.

    However, Apple will need to actually build a gaming handheld, because the iPhone sucks to play games on. Multitouch is good for many things, but it's incredibly annoying for gaming. I hate obscuring the screen with my fingers when I'm playing something. Reading my eye movements is horribly disorienting. Tilting and shaking is moderately useful, but nothing beats a simple directional pad or joystick for gaming. Multitouch alone doesn't cut it, and most people don't want to carry around and hook up controllers to their phones. Even if they're using bluetooth. A good gaming handheld also needs reasonably good battery life, which the DS does have. A gaming handheld doesn't have to look good, it has to be very ergonomic. It can look as ugly as you want as long as it doesn't kill your fingers or wrists to use. Being able to purchase and download games off a store is probably the best advantage iPhone has in regards to gaming, but Nintendo could probably work that out fairly easily too. I've seen DS modders do some pretty crazy things with their DS...it seems to be a capable platform for supporting that functionality with a few tweaks. But the hard part is Nintendo changing their business model to get away from distributing games on cards to vendors and to a direct web download market. It's going to probably piss off a few vendors.

  53. So wrong... by sznupi · · Score: 1

    Really, foundations of your post can't be much further from the truth. Massive DS uptake really started only after Nintendo discontinued the original version, replacing it with DS lite.

    Original model sold maybe 20 million units. Recent numbers say about around 130 million units sold, of all versions. Vast majority (close to 90 million) of those are the DS lite. Only recently (last few months) have the sales slowed down.

    --
    One that hath name thou can not otter
  54. Re:From laughed at to "Enemy of the future" in 1 y by KDR_11k · · Score: 1

    Try 1$ games, people already get extremely cautious about 2$ games, only 1$ passes for an impulse buy.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  55. Re:From laughed at to "Enemy of the future" in 1 y by Archangel+Michael · · Score: 1

    Okay. That only makes my point better. ;)

    I don't own an iPhone, nor shop at iTMS, so unlike most geeks whining about Apple, I don't have to. I was just guessing at what might be a price range of games on iTMS.

    I was only off by a factor of 3x to 5x :-P

    --
    Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
  56. Re:Not just Ease of Purchase, but Ease of Transiti by Anonymous Coward · · Score: 0

    I don't know the last time we turned on the Wii, no games have interested the family for many many months (years?). The kids do like their DS Pokemon, though I cannot for the life of me see why they keep wanting a new emerald, gold, platinum, etc etc. Guess they do gotta catch 'em all. The family craves a iPad, one kid has a iPod Touch already and is constantly gaming on it with the trial games, saves $$$ and meets his short attention span needs!

  57. Nintendo phone? by mu51c10rd · · Score: 1

    He adds, 'Maybe Nintendo should just release a phone?'"

    Great...as if we don't have enough Super Mario ringtones...

  58. Re:From laughed at to "Enemy of the future" in 1 y by Toonol · · Score: 3, Interesting

    IGN: I know you're probably sick of Apple questions, but here we go. The company is positioning its hardware more and more as gaming devices -- iPod Touch, iPhone, and now iPad, which became available for pre-order today.

    Reggie Fils-Aime: What are you going to do with your iPad?

    IGN: Honestly, I don't know yet, but I'm buying one.

    [Reggie laughs]

    IGN: In your recent Forbes interview, you said Apple's products hadn't resulted in any sales impact on DS yet. But it's just a matter of time before Touch drops to $149 or maybe even $99. Then you've got a real competitor in the handheld space. What're your thoughts on that?

    Reggie Fils-Aime: All of our competitors need to be worried about what we're going to do. I don't worry about what they're going to do. We're going to continue to innovate. If things get to a point where their pricing comes down, my pricing probably has come down as well. Chances are I've innovated in a whole new way that they haven't thought of before because that's what we do at Nintendo. And so, the fact of the matter is, in the here and now they're having no impact on our business.

    IGN: You're not seeing any impact on current sales then.

    Reggie Fils-Aime We sold 600,000 DSs in the month of February. Best ever handheld month on record. I don't think they're having an impact.

  59. Re:Not just Ease of Purchase, but Ease of Transiti by rsborg · · Score: 1

    Buy a DS, along with a copy of a game cart for each kid (or a download for each DS, not just now but in the future also), or purchase an iPod Touch + 1 copy of the game to sync with all of them?

    And now are you going to enable parental controls so your 12 year old doesn't go browsing or downloading what they shouldn't?

    The greater functionality of an iPod Touch cuts both ways.

    --
    Make sure everyone's vote counts: Verified Voting
  60. What a joke by thetoadwarrior · · Score: 1

    An iphone is for people who don't really play games. The DS can do any game the iPhone can do but better and many more the iPhone can't do.

  61. A phone? No, I have a better idea. by bistromath007 · · Score: 0, Troll

    Maybe Nintendo should just give the Wii an actual hardware upgrade instead of a motion sensor copout. :|

    1. Re:A phone? No, I have a better idea. by bistromath007 · · Score: 1

      ...I seriously got modded troll for this? I'm sorry, I wasn't aware we'd been merged with bluesnews. I'll only say negative things about game companies when they're wrong from now on.

  62. Re:Not just Ease of Purchase, but Ease of Transiti by brkello · · Score: 1

    It's a bit amazing that it is being so successful. It really isn't that great of a gaming platform considering the battery life and that it is actually an issue if you run out of battery. I'd like to see Apple improve its battery a lot before I would be throwing in the towel with the DS.

    --
    Support a great indie game: http://www.abaddon360.com
  63. Since *when*??? by fishexe · · Score: 1

    ...adding more concerns about the health of the industry in the worst year-over-year decline since July 2009.

    ...adding more concerns about the health of the industry in the worst year-over-year decline in the last year.

    What? Seriously? That's like complaining about the weather today by saying it's the hottest day since yesterday. When I started reading that sentence, I thought it was going to end with "since 1984." If it's the worst decline since the decline that just happened, how is this in any way news?

    --
    "I don't care about the Constitution!" --Bill O'Reilly, November 17, 2009
  64. Re:From laughed at to "Enemy of the future" in 1 y by fishexe · · Score: 1

    ...they could preprint their answers (we are not concerned bla bla, strong product lineup bla bla, we are the future bla bla) and have it signed by them, would not make a difference but would be way cheaper.

    You actually should market that. I could see you making millions selling licensed made-up quotes to every newspaper on the planet, which they could use instead of hiring actual people to conduct interviews.

    --
    "I don't care about the Constitution!" --Bill O'Reilly, November 17, 2009
  65. Don't you mean by Anonymous Coward · · Score: 0

    the iPad Mini?

    1. Re:Don't you mean by MobileTatsu-NJG · · Score: 1

      When somebody says 'truck' do you say "don't you mean car"?

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:Don't you mean by Anonymous Coward · · Score: 0

      These parts we call it a vee-Hickle

  66. Re:From laughed at to "Enemy of the future" in 1 y by dangitman · · Score: 1

    Ten sucky games are worth more than one that may or may not suck.

    So, I'm guessing you're an Atari 2600 fan, then?

    --
    ... and then they built the supercollider.
  67. Re:Not just Ease of Purchase, but Ease of Transiti by bluesatin · · Score: 1

    An iPod touch lasts for ever, I have already seen hand me downs.

    Well I don't know about that, my iPod classic is only about 3 years old and the battery lasts about 8 hours when it's not even playing music; this of course wouldn't be a problem if I could replace the battery.

    I can't imagine something that has a much more advanced screen would fair any better than a simple music player.

  68. Ditto. by antdude · · Score: 1

    I am almost your age and I have no time to play computer games like in the past. 0-2 hours per week for me. I still love gaming, but no time for them! I still have old games (e.g., Crysis, World in Conflict, C&C3:KW) to finish!

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    1. Re:Ditto. by sznupi · · Score: 1

      "Crysis, World in Conflict, C&C3:KW" are suddenly old games?

      Nah, you're still a gamer ;p

      --
      One that hath name thou can not otter
  69. Re:Not just Ease of Purchase, but Ease of Transiti by BikeHelmet · · Score: 1

    Nintendo's problem isn't Apple. It's Nintendo. Apple is making tons of mistakes that could cost them their throne, if any other company could fill their place.

    But of course, other companies are worse. Nintendo has a long history of ostracizing indy devs and ruthlessly protecting their IP. They have major issues like the license transfers to new hardware, and the areas where they specialize (simple/intuitive UIs) are also Apple's specialty.

    Of course, Apple has no first-party fun games.

    So if you want a phone that plays games, you go iPhone, and if you want a handheld that also phones, you go dsPhone? :P

    Once the major issues are resolved(transfers, Nintendo's indy stance, etc.), there's nothing to stop Nintendo from becoming the #1 game company in the world - if they want that position.

  70. weirdly odd definition of "game industry" by stonewolf · · Score: 1

    As far as I can tell the author of the article has a very narrow definition of "the game industry". He seems to think that only the dinosaurs that cater to ultra hardcore gamers are part of the "game industry". What the article is really saying is that the iPad, and the new smart phones are taking sales away from the old dinosaurs like Nintendo, EA, and the others. What that means is that Apple, the cell phone manufactures, Google (of Android fame), and those thousands and thousands of small independent developers who are coding those hundreds of thousands of apps, including a huge number of games, are now a large and growing part of "the game industry".

    The game industry is now a lot larger than just the dinosaurs that have been ignoring most of the population for the last 30 years.

    I've been playing video games since the '70s. The number of games that I want to play has dropped every year since then. It has been at least 5 years since I saw a game that I was willing to pay even the used price for. People like me, boomers, have most of the money left in this crappy economy which means we can afford games, hardware, and broadband. We are nearing or have already retired so we have lots of time to play games. But, the dinosaurs only write games for people who want to play one more remake of the same tired old plot. Plots that were innovative 30 years ago and are now as boring as the 2000th rerun of a TOS episode.

    I'm so glad to see the dinosaurs losing market share. I am so happy to see the huge number of actually fun games available for ubiquitous hardware at reasonable prices.

    The current "game industry" is dying and they don't have a clue what they are doing to deserve it. They have been ignoring most of the market for 30 years. Maybe now they will get a clue, but I doubt it.

    Stonewolf

  71. Re:From laughed at to "Enemy of the future" in 1 y by sznupi · · Score: 2, Insightful

    They are still, "not taking Apple seriously" for all we (should) know. "Satoru Iwata is understood to have told his senior executives recently to regard the battle with Sony as a victory already won and to treat Apple, and its iPhone and iPad devices, as the 'enemy of the future.' + later some "journalist" speculation. So, they probably plan for the battle for some time now ("3DS" is probably basically ready, if you look at typical development time of new Nintendo hardware). They just they show their concern, that's what companies do.

    --
    One that hath name thou can not otter
  72. iPhone by sznupi · · Score: 1

    How many versions of the iPhone? 2G, 3G, 3GS? Was there much difference between 2G and 3G apart from something which should be there in the first place? 3G -> 3GS...just unlocking video recording basically?

    Perhaps they should get off the behinds and produce something new again?

    --
    One that hath name thou can not otter
  73. Apple is by Anonymous Coward · · Score: 0

    everyone's enemy of the future

  74. Apple and Nintendo by countach · · Score: 1

    I think Apple is probably telling its executives that the battle with Nintendo is a battle already won. How does Nintendo recover at this point? The time when people wanted a device that can only play games is well past.

  75. Lessons from N-Gage by Freshly+Exhumed · · Score: 1

    1. Just because a gaming phone seems like a good idea doesn't mean people will buy it or support it.
    2. Just because the mobile phone industry's heaviest-hitters make the hardware doesn't mean that it will be a success.
    3. Just because game industry heavy-hitters make the software doesn't mean that it will be a success.
    4. There is no item number four.
    5. Any company putting out a gamer mobile phone will almost certainly face a barrage of patent and related lawsuits from Nokia and others in today's hostile environment.
    6. Mobile phone carriers do not want their customers spending time doing things on the device that does not use their services, so expect server-side game lockin to rack up the minutes.

    --
    I deny that I have not avoided attaining the opposite of that which I do not want.
  76. Re:From laughed at to "Enemy of the future" in 1 y by MemoryDragon · · Score: 1

    Actually normal people have something worthwhile to say, but I hate those standard market drone interviews, they always say the same, it is even pointless to interview them because you know the answers upfront.
    As I said, send them the standard formula, have it signed by them from the marketing guys, and then you get the same result, but cheaper than sending over a reporter who actually has to run the pointless interview.

  77. Re:Not just Ease of Purchase, but Ease of Transiti by Gizzmonic · · Score: 1

    Once the major issues are resolved(transfers, Nintendo's indy stance, etc.), there's nothing to stop Nintendo from becoming the #1 game company in the world - if they want that position.

    Nintendo already has that position, genius.

    --
    (-1, Raw and Uncut is the only way to read)
  78. Re:Not just Ease of Purchase, but Ease of Transiti by BikeHelmet · · Score: 1

    Nintendo already has that position, genius.

    #1 game console company.

    Just look at who they're going up against. It'll be interesting to see how they fare.