The mouse is decent for aiming though. But the keyboard is far from optimal.
I've been saying that for YEARS, but the Slashdot gamers who think WASD is the be-all of movement control drown me out, or they mistake my dislike of keyboard control with dislike of mice.
Personally given a choice I prefer d-pad/analog stick for movement, and mouse for aiming. First did that on Quake II for the PSone. A few games on the PS2 also support it, Deus Ex and Half-Life in particular. And a few games on the PS3 also support it.
You are obviously young, because you don't remember the time when consoles predated PC's in the home. Consoles predate Windows, MS-DOS, and MIcrosoft itself.
Not to mention that there are genres on consoles which aren't on PC's and the price differential. Most people really don't care that much about adaptability, they'll trade that off for convenience and price.
You can tell that after only 7 months? The PS4 and Xbox One just came out last November, remember?
So do they double down or accept that mobile is going to eat their lunches?
Mobile is a different market, no one is going to give up the full console experience for Angry Birds.
Even the phone/tablet and portable consoles (PSP/Vita/DS) are different markets. People playing Monster Hunter on the Vita or Animal Crossing on the DS aren't going to give up those kinds of experiences for your typical tablet game.
Because I know what the consensus about best practices used to be, not what the consensus has changed to.
Why does consensus matter? If you spend all your time trying to figure out "consensus" on "best practices" or "whether one needs to move" then you won't DO anything. Or maybe that's your goal, as long as you do that, you don't actually have to DO what you might be skittish about doing (a la moving far from your support network)
During 2012 and 2013, console makers revised their developer qualifications to better compete with other markets such as Apple's App Store and Google Play Store.
Then said based developer should join forces with other developers as part of a team. This isn't a one man in a garage business anymore. You might be able to code, but are you good at graphics? Music? UI?
Others reading this discussion may not know the answer to that question. Please repeat the answer not for my benefit but for theirs.
Okay.
Say a video game developer that is a home-based family business is working on a controller-friendly game. For which platform should it develop this game?
All of them. Well to be more specific as many as you can. Since it's controller-friendly you'd want to focus on the PS3/PS4/Vita/360/Xboxone/DS with less focus on the Wii/Wiiu. You could also support PC with the 360 controller.
What's really wanted is a game console where all controls can be remapped on all titles.
We already have those, and have had them for decades. The console makers just leave the decision on whether to allow total remapping to the developer. Controll mapping is not a hardware issue but a software one.
Say a video game developer that is a home-based family business is working on a controller-friendly game. For which platform should it develop this game?
You know the answer to that question.
Has Microsoft, Nintendo, or Sony made the developer approval and game approval process more straightforward than Steam Greenlight?
You also know the answer to that question.
Stop asking rhetorical questions and and being an overly entitled whiner wanting the situation to be what you want it to be rather than the way it actually is. You deal with the world you have.
And don't bring up that idiot Bob of "Bob's Game". He was even MORE disabled than you, he was never going to produce an ambitious game like he claimed he could. And now he's every fanboy-with-aspergers martyr.
I don't play Rust or DayZ (not a PC gamer), so I'm not understanding something here. Wouldn't cooperating with other players be beneficial? More zombies than players right? So wouldn't it be like the Walking Dead when Rick figures out that more people is better because when you have plenty of people you have more skills/hands/eyes/brains available to do stuff?
So why aren't smart players camping spawns to recruit new players into groups so they can secure larger areas and more resources, and then when group borders meet up, merging groups into town-states.
The reason for the removal of OtherOS was the (Risks? associated with the Other OS being outweighed!? by) the tax benefits imposed on importing consoles into the EU as computers being withdrawn
Why does this rumor never die. The surtax on consoles was removed in the EU a bit after YaBasic on the PS2 was released. Linux on the PS2 and PS3, post-date the removal of said surtax and therefor wasn't the reason they were created.
No one likes a Grammar Nazi, even when they may be right. Websites are like corporations, usage of singular and group plural differs between English speaking nations.
Re:Games: Autosave is the devil
on
Goodbye, Ctrl-S
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· Score: 1
Hell, even the PSone had games that let you save anytime, anywhere. Im not sure but I'm thinking the SNES had a couple too (The SNES version of Might and Magic III for example) It's a design decision for the most part, not a design limitation.
But my personal email is not. I do miss Google's spam filtering, which is darn good; but using an email client again has made me realize just how mediocre Gmail's interface is overall.
You can access gmail via IMAP or POP3, while they can still analyze the text you won't see any ads that way. And you don't have to put up with the Gmail interface.
It's an add thing, I found the lack of magazines in the US really weird when I was over there and that was 15+ years ago.
We drive, it's a thing, so no buying a magazine to read on the tube/train/bus. Plenty of stores carry a few, but the largest selection are in bookstores.
We think the "social drinking at pubs, not at home" thing is odd.
And the "Linux User groups meet up at pubs" thing is odd too.
The mouse is decent for aiming though. But the keyboard is far from optimal.
I've been saying that for YEARS, but the Slashdot gamers who think WASD is the be-all of movement control drown me out, or they mistake my dislike of keyboard control with dislike of mice.
Personally given a choice I prefer d-pad/analog stick for movement, and mouse for aiming. First did that on Quake II for the PSone. A few games on the PS2 also support it, Deus Ex and Half-Life in particular. And a few games on the PS3 also support it.
Well Playstation 3 runs a Unix variant
It is not a full BSD though, no kernel notice in the license list.
http://www.scei.co.jp/ps3-lice...
The PS4 however, does run BSD.
http://www.scei.co.jp/ps4-lice...
IIRC some PS2 games also include BSD license notices for the networking stack. Sony's a big fan of open source....compared to Microsoft or Nintendo.
I wonder if this means that people without a Kinect, or games with the Kinect disabled, won't be able to use voice control?
Sony was smarter with this by not tying the voice recognition to the PS4 camera. It works with any mic that works with the PS4.
You are obviously young, because you don't remember the time when consoles predated PC's in the home. Consoles predate Windows, MS-DOS, and MIcrosoft itself.
Not to mention that there are genres on consoles which aren't on PC's and the price differential. Most people really don't care that much about adaptability, they'll trade that off for convenience and price.
this generation has been a complete flop
You can tell that after only 7 months? The PS4 and Xbox One just came out last November, remember?
So do they double down or accept that mobile is going to eat their lunches?
Mobile is a different market, no one is going to give up the full console experience for Angry Birds.
Even the phone/tablet and portable consoles (PSP/Vita/DS) are different markets. People playing Monster Hunter on the Vita or Animal Crossing on the DS aren't going to give up those kinds of experiences for your typical tablet game.
Because I know what the consensus about best practices used to be, not what the consensus has changed to.
Why does consensus matter? If you spend all your time trying to figure out "consensus" on "best practices" or "whether one needs to move" then you won't DO anything. Or maybe that's your goal, as long as you do that, you don't actually have to DO what you might be skittish about doing (a la moving far from your support network)
During 2012 and 2013, console makers revised their developer qualifications to better compete with other markets such as Apple's App Store and Google Play Store.
You're an adult, talk to them yourself. http://us.playstation.com/deve...
really, e-mail them/apply, DO something. But as I've said a million times...wouldn't it be far easier to join an already existing development house?
Then said based developer should join forces with other developers as part of a team. This isn't a one man in a garage business anymore. You might be able to code, but are you good at graphics? Music? UI?
Others reading this discussion may not know the answer to that question. Please repeat the answer not for my benefit but for theirs.
Okay.
Say a video game developer that is a home-based family business is working on a controller-friendly game. For which platform should it develop this game?
All of them. Well to be more specific as many as you can. Since it's controller-friendly you'd want to focus on the PS3/PS4/Vita/360/Xboxone/DS with less focus on the Wii/Wiiu. You could also support PC with the 360 controller.
Multi-platform is the way to go.
Some don't, the smaller the library the less likely they have it.
Oh, and 2009 - 2013 was not exactly the best time to be interviewing anyone to find out why they haven't blown money on wireless routers
Hell, I'm still using a WRT54G.
What's really wanted is a game console where all controls can be remapped on all titles.
We already have those, and have had them for decades. The console makers just leave the decision on whether to allow total remapping to the developer. Controll mapping is not a hardware issue but a software one.
Sony spent less, but that's just because there were so many flaws with the PS3 controller that any change would be an improvement.
What flaws? Besides the weight, the L2/R2 buttons, the short "arms", the d-pad, and the analog stick shape, I mean. :-)
It's not a horribly unusable controller, but it's not a great controller either. But trust me, DCUO is more comfortable with the PS4 controller.
Say a video game developer that is a home-based family business is working on a controller-friendly game. For which platform should it develop this game?
You know the answer to that question.
Has Microsoft, Nintendo, or Sony made the developer approval and game approval process more straightforward than Steam Greenlight?
You also know the answer to that question.
Stop asking rhetorical questions and and being an overly entitled whiner wanting the situation to be what you want it to be rather than the way it actually is. You deal with the world you have.
And don't bring up that idiot Bob of "Bob's Game". He was even MORE disabled than you, he was never going to produce an ambitious game like he claimed he could. And now he's every fanboy-with-aspergers martyr.
I've been beating that drum over at Rock Paper Shotgun for about a year and they act as if I kicked a puppy.
It's the same thing if you beat the drum over "Indies" doing "continuous betas" you still pay near full price! I blame Minecraft.
But he's worth more to you ALIVE. Two humans are much more dangerous and capable than one.
I don't play Rust or DayZ (not a PC gamer), so I'm not understanding something here. Wouldn't cooperating with other players be beneficial? More zombies than players right? So wouldn't it be like the Walking Dead when Rick figures out that more people is better because when you have plenty of people you have more skills/hands/eyes/brains available to do stuff?
So why aren't smart players camping spawns to recruit new players into groups so they can secure larger areas and more resources, and then when group borders meet up, merging groups into town-states.
The reason for the removal of OtherOS was the (Risks? associated with the Other OS being outweighed!? by) the tax benefits imposed on importing consoles into the EU as computers being withdrawn
Why does this rumor never die. The surtax on consoles was removed in the EU a bit after YaBasic on the PS2 was released. Linux on the PS2 and PS3, post-date the removal of said surtax and therefor wasn't the reason they were created.
No one likes a Grammar Nazi, even when they may be right. Websites are like corporations, usage of singular and group plural differs between English speaking nations.
Hell, even the PSone had games that let you save anytime, anywhere. Im not sure but I'm thinking the SNES had a couple too (The SNES version of Might and Magic III for example) It's a design decision for the most part, not a design limitation.
Isn't that this course?: http://linux.slashdot.org/stor...
The edX page for the course still shows Jerry Cooperstein as course staff.
I agree with you and Hanover Fiste.
Depends on the web site, it's quality of writing and organization.
But my personal email is not. I do miss Google's spam filtering, which is darn good; but using an email client again has made me realize just how mediocre Gmail's interface is overall.
You can access gmail via IMAP or POP3, while they can still analyze the text you won't see any ads that way. And you don't have to put up with the Gmail interface.
I may be feeling a bit of childhood nostalgia, but this car reminds me of the SSP Ram Jet toy.
It's an add thing, I found the lack of magazines in the US really weird when I was over there and that was 15+ years ago.
We drive, it's a thing, so no buying a magazine to read on the tube/train/bus. Plenty of stores carry a few, but the largest selection are in bookstores.
We think the "social drinking at pubs, not at home" thing is odd.
And the "Linux User groups meet up at pubs" thing is odd too.
Don't you people socialize and/or drink at home?