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User: Ed+Avis

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  1. Re:As the old saying goes on Slashback: Courseware, Warranties, Subscraption · · Score: 2

    Google could avoid this if they switched to HTTPS instead of HTTP. But that might require a lot of extra computing power to do all the encryption and decryption. I wonder how much it would cost, in fact?

    It would be great if Google phased out HTTP in favour of HTTPS, to help their Chinese users, and all the other big sites followed suit - but I don't think it's going to happen any time soon.

  2. Re:Unified Desktop on Red Hat Explains Stance on KDE/Gnome Desktop Changes · · Score: 1

    I dunno, the propaganda for GTK-- seems to say that it is a better fit for C++ than Qt, since Qt is old and crusty and 1993-era C++ rather than nice and clean and STL, standard-library-based. So I don't think the KDE / GNOME choice is as simple as C++ / C.

    The Qt licensing costs aren't a big amount but I think the point is there's only a single supplier. This is generally considered a Bad Thing, even if in the short term the fees they are currently charging (to get people 'hooked') are affordable.

  3. Re:Hopefully this won't be necessary soon on Red Hat Explains Stance on KDE/Gnome Desktop Changes · · Score: 3, Insightful

    Surely it's best to change the bug-reporter to send bugs to RedHat and not KDE, since RH are distributing a modified version. There would be many more complaints if the KDE team started getting deluged by bugs which were actually caused by RH's changes... better to have Red Hat, as the 'vendor', take the effort to work out which are problems with their distribution and which bugs in KDE.

  4. Re:Unified Desktop on Red Hat Explains Stance on KDE/Gnome Desktop Changes · · Score: 3, Insightful

    There are good political reasons to choose GNOME. (I don't know why when people say 'politics' it is assumed to be a synonym for 'bad'.) Namely, proprietary software vendors can produce GNOME versions of their apps without any trouble; but you have to pay Troll Tech if you want to produce proprietary software for KDE.

    Free software zealots won't care one way or the other - indeed they might even prefer the GPL'd Qt rather than Lesser-GPL'd GNOME libraries - but businesses are perhaps more likely to choose GNOME if they decide which desktop to develop for.

  5. Re:Unified Desktop on Red Hat Explains Stance on KDE/Gnome Desktop Changes · · Score: 1

    I'm glad to hear that KDE and GNOME are unifiable. But will it be the least upper bound or the greatest lower bound of the two?

  6. Re:Hmm, not gonna bother register for the NYT on Star Trek: Pick A Plot · · Score: 1

    About half of the TNG episodes are drivel as you describe (I just watched the 'Riker clipshow' and became increasingly disgusted as it became apparent nothing was actually going to happen - also a bit sorry for Riker because his adventures are much duller than Picard's) but there are enough good ones to keep watching. With DS9 or Voyager however the proportion of good episodes is less than half, which is why I stopped watching them a couple of years back. (And Enterprise seems to suck too.)

  7. And? on Star Trek: Pick A Plot · · Score: 5, Informative

    Don't all the Bond movies essentially have about three or four plots? What about Police Academy? Indeed, is there any series of movies that *doesn't* have the same few plots repeated again and again?

  8. Re:I'm confused on AMD Makes 10-Nanometer Transistor · · Score: 1

    Certain newspapers always ask, 'how many of these would equal the height of a double-decker bus?'.

  9. Re:Clarify - should be PPI on ViewSonic shows 200 dpi display · · Score: 2

    Why do we have to use dots per inch at all? Why not just measure resolution in micrometres (as is done for integrated circuit manufacturing, for example)? So a '75dpi' screen is about 340 micrometres resolution. Professional printing might use a resolution of 21 micrometres. And so on.

    (Yeah I know dots per inch is the established standard and it's not going to go away any time soon. But I still think metric is the way to go. Alternatively you could measure dots per millimetre - but something measured in 'per unit of length' is a more complex measurement than just a unit of length. Still, often there's the feeling that higher is better (eg CPU speeds are measured in Hz, not cycle time) so maybe dots per millimetre is it.)

  10. Re:Nethack fans rejoice! on Quake 3 2600 Adventure · · Score: 2

    I believe there is an OpenGL library which uses wireframe graphics, so you can run Quake (even Quake 3) on modest hardware. Anyone know where it lives?

  11. Re:Spell Checker for Mozilla on Netscape 7.0 is Out · · Score: 1

    My 2d: write either 'spelling checker' or 'spellchecker'.

  12. Re:It is quite interesting, but... on Apple Explains Interface Differences · · Score: 2

    It would be good if Linux distributions did things like having a single system-wide speller - unfortunately that means changes to applications, and distros tend to get flamed by weenies if they ship 'non-standard' versions of packages. More importantly, there just isn't the time for the packagers to modify all the apps to behave nicely. Distributions like Lycoris where there is just *one* mail client, web browser, drawing program etc etc are closer to achieving this.

    FWIW, it would be okay if MS Office included a spellchecker that _replaced_ the system standard one (optionally, but if it really was better then you'd say 'yes'). Then you'd have both consistency and the improved features. Office sounds like it is doing things the Windows way where each app has to drag a kitchen sink with it, rather than implement a service centrally.

    If MS Office's source code were available then Apple would be able to modify it to use the system spellchecker. That's a new argument for source disclosure as far as I'm aware: it helps enforce consistency among applications.

    (My personal favourite example: why do web browsers have disk caches? Why not install a single proxy server package, not necessarily a big one like Squid but something small and serving the local machine, and then have the browsers connect to that?)

  13. Or you could just... on Houston, We Have a Software Problem · · Score: 4, Funny

    At some point it might be cheaper to give up on computers and just pilot the Shuttle by hand.

  14. Re:It is quite interesting, but... on Apple Explains Interface Differences · · Score: 2

    Apple's guidelines are the direct opponent of all those developers for Mozilla, Java, StarOffice, and so on who go to a lot of trouble to make sure their app looks the same on all platforms. Even reimplementing a whole widget set from scratch, in the three examples above. Now, which philosophy do users prefer - make it consistent with the rest of the platform, or make it consistent with the same app on other systems?

  15. Re:Maybe other nuts ... on New Linux Kernel Configuration System · · Score: 2

    Can someone explain the objection to using Python for the configuration system? Surely the kernel developers don't believe that C is the be-all-and-end-all of languages. If it's quicker and more maintainable to write in a high-level language then why not just do the job - and use the time you saved compared to writing in C for other things? It's not as if Python is something wacky or proprietary or a resource hog.

  16. Re:Most annoying game ever on Awari Solved · · Score: 2

    Yeah, an owari-playing program I wrote did that. It would announce the best score available to it, computed from the lookahead tree, and when the game was winnable within the lookahead range this score would be '+24' (the highest possible). Unfortunately during the tournament such a pronouncement wasn't accepted as proof of winning, we had to wait for the game to play through to the end :-(.

    I could have programmed it to 'resign' when the game was unwinnable, but if your opponent is not using the perfect strategy then you could keep playing and hope he makes a mistake. In fact the best strategy here is probably to draw the game out for as long as possible.

  17. Re:double Uhhh. on Awari Solved · · Score: 2

    If you count 'your opponent might make a mistake' as an element of chance, then _every_ game has an element of chance and so the phrase doesn't really mean anything.

    When people talk of games with chance involved they mean those where the rules have some kind of randomness, like dice. This makes sense if you realize that by 'the game of chess' it is meant 'the rules of the game of chess'. If the rules do not contain randomness, then 'the game' does not involve chance.

    Of course any particular game of chess you play has an element of luck, since your opponent might get struck by lightning causing a draw, for example.

  18. Re:all 889,063,398,406 positions on Awari Solved · · Score: 3, Insightful

    The game of awari (owari) was an end-of-first-term programming project at my university. Because there are at most six moves possible at any point, and usually fewer than that, the game works well with a minimax tree-searching strategy. On a Celeron 400, allowing about 30 seconds for each move, I got a lookahead depth of 9 moves, increased to 18 moves after adding alpha-beta pruning. I don't know how this compares to the best human players but it was certainly enough to beat me into the ground :-).

    I did wonder about cranking up the lookahead depth to try and solve the game - after all, most games the program played it won within 25 moves or so - but each extra level of lookahead roughly triples the run time. After seeing the hardware used by these two chaps it seems that the problem was a bit bigger than I thought. I had considered using a Postgres database to store the lookup of the best move at each stage - lucky I didn't, it would have been completely slaughtered :-).

    The owari-playing program is at http://membled.com/work/owari/owari.c if anyone is interested - that directory also contains a Perl front-end which caches the computed best moves. I used that to automatically build up a database of 'openings' computed to a slightly higher lookahead level. I was planning to package up the program and release it, perhaps moving the minimax code into a library. But now the game of owari has been solved, I guess there isn't much point any more :-P.

    BTW you can easily un-solve it just by playing with fourteen bowls and twenty-eight stones - it would take them several times longer to find the solution to that.

    I wonder if all possible (symmetric) owari games are draws when played with the best strategy?

  19. Re:The HOWTO sounds useful... on XBox Linux HOWTOs · · Score: 1

    What's the CPU speed like? How long does it take to compile a kernel on an Xbox?

  20. Re:Linux Driver programmer will be missed my many on RIP: Leonard Zubkoff · · Score: 2

    I found a problem with the BusLogic driver he maintained. He was very helpful and suggested a fix. I said thanks, I'll try it and get back to you sometime. Now I never will.

  21. My arguments on Making the Case Against Software Patents? · · Score: 2, Informative

    I think you should make the case based on economic welfare, since arguments based on freedom or fairness are not considered legitimate by some (and will help opponents to characterize you as extremists, idealists, etc - in fact it is the everything-should-be-patentable campaigners who are taking the ideological position).

    I wrote to the European Commission when they asked for comments on their (rather biased) study of software patentability; I have pasted in these comments below.

    Comments on the study 'The Economic Impact of Patentability of
    Computer Programs'

    Ed Avis, ed@membled.com

    These are comments I would like to submit to the Commission about its
    study on software patentability. The order of the comments follows
    the order in which the study is presented, which means that comments
    on the study's conclusions come first.

    At the end are some more general comments on whether it is useful to
    grant patents on computer programs.

    SECTION I

    * Open source development

    I feel that the authors of the report have misunderstood the position
    of open source developers summed up in the quotation from one open
    source developer. This developer points out that while the platform
    itself is open, individuals are free to create proprietary products
    based on that platform. This is usually true. and it is what
    copyright achieves. But I know that most open source developers would
    not support the idea that a particular use of their platform could be
    patented by one company which then prevents others from making their
    own implementation---in effect making the platform itself proprietary,
    since it no longer provides an open base for competing developers to
    build on.

    The anonymous developer comments: `The goal of open source is to make
    sure that IP rights or other proprietary rights do not interfere with
    that platform'. This is the case for copyright on software, but
    software patents often do interfere with a previously open platform
    and limit choice. This is particularly true given the broadness and
    triviality of many software patents currently being granted.

    Actually, I feel that the emphasis given to open source developers is
    misleading. Certainly the individual developer is vulnerable to
    software patents, but then so are all development groups not big
    enough to fight back. It just happens that unpaid open source
    developers are at one end of the scale. (They are also more
    vulnerable because they cannot keep their development secret, a point
    I'll mention again later.)

    * Software patents necessary for American SMEs

    Commenting on the situation in the United States, the authors write:
    `On the one hand there is abounding evidence that the profitability
    and growth of independent and SME software developers in the States
    has often been to a significant extent dependent on possession of
    patent rights'.

    It should be clear that this does not imply that the existence of
    software patents helps small and medium-sized developers to grow. It
    could just as well be true that the legal climate is such that a small
    company without sufficient patents to use defensively is vulnerable to
    attacks from large patent-holding corporations, and thus it is
    necessary for small companies to acquire patents if they are to
    attract investment and grow. In fact I believe that this is the case.
    The fact that, in the present US legal climate, it is necessary for
    small firms to hire patent lawyers and start acquiring patents does
    not mean that small firms in Europe would be helped by the
    introduction of a similar system. It might just be a burden they
    would rather do without.

    Also remember that a fast-growing, highly profitable company which
    holds many patents does not necessarily indicate a healthy
    marketplace. It could be that this company is doing well through
    blocking competitors from entering the market and through demanding
    licence money from other firms. Such behaviour does not usually help
    consumers, who would prefer an open and competitive market. It might
    be better to have several companies, not quite as fast-growing or as
    profitable, who are competing freely and growing the total size of
    this market segment faster than a single monopolistic firm.

    It is jumping to conclusions to say, as the report does, that
    patentability of computer programs has helped the growth of SMEs in
    the US. All one can conclude is that in a market where your
    competitors are filing for patents, you need to do the same yourself
    if you expect to grow.

    * Do software patents help small companies?

    The authors claim that lack of software patents in the early days of
    the computer industry made it easier for large companies to copy the
    ideas of smaller developers. But is there any evidence that
    widespread software patentability has stopped this trend? A small
    developer holding one or two patents on a key idea will not stand a
    chance in a legal battle with a large developer holding thousands of
    patents, many of them vague or extremely broad but nonetheless
    granted. Software patents certainly do not level the playing field in
    favour of the small developer---except perhaps for the company which
    does no development work itself (thus not infringing on anyone else's
    patents) but distorts the market by accumulating patents on whole
    classes of computer programs.

    (There is also the implicit assumption that it's a bad thing for other
    companies to market their own products based on a particular idea.
    But in order for competition in software to exist at all, this must be
    allowed. The advantage of being first to market is particularly great
    in the software industry, there's no reason to create extra barriers
    to entry for those who are trying to bring competing products to
    market.)

    * Invalid patents

    The report acknowledges that many software patents granted in the US
    are invalid, but doesn't consider this important: `Their existence ... is hardly a significant barrier to software developers.'. This is
    to seriously underestimate the problem.

    Even an infringement suit for an invalid patent requires hiring a
    patent lawyer and a trip to court. Even if you win, the process can
    be cripplingly expensive for a small software developer, impossible
    for an individual or start-up. (This is true even under a loser-pays
    system, since it can never be absolutely certain who will win.)
    Multiply that by the sheer number of vague, possibly invalid patents
    held by many large companies, each one of them the subject of
    infringement proceedings, and you will see that invalid patents are
    just as much a problem as valid ones.

    The overheads of software development are much lower than those in
    most industries where patents are used; so the costs of fighting
    patent lawsuits are proportionally much higher. Any patents, invalid
    or otherwise, represent a real risk for the small software developer.
    Large companies can usually countersue with their own collection of
    patents and reach a cross-licensing agreement, so invalid patents
    aren't so much a problem for them.

    * Current quality of software patents

    The report concludes that we need to make sure European patent offices
    (national and EPO) do not fall into the same trap as the USA, to make
    sure they do not grant `obvious' patents. (It's not clear whether
    this means obvious to a software developer, or obvious to a patent
    examiner, which in practice is rather different.) There's no evidence
    that this is happening. If patentability is to be extended, it would
    be prudent to clean up the patent examination procedure before such an
    extension, rather than afterwards.

    * Antitrust law

    Anti-trust regimes are not an effective way to stop companies abusing
    their software patent portfolio. The speed at which the courts work,
    and the speed at which the software industry works, mean that any
    possible action would come far too late and take far too long. It is
    not good to introduce one layer of litigation through software
    patentability, and then try to fix it with another legal process.
    Better to allow companies to write software without the threat of
    legal action hanging over them, and let them respond quickly to market
    demand without waiting for courts to make decisions.

    * Options presented for changing the law

    On aims II and III, the report presents three options. I feel that
    these options are misleading and do not show the whole story.

    OPTION 1: The report tries to present the status quo as being that
    computer programs are patentable, and suggests that the `computer
    programs as such' exception be removed from the EPC. But this is not
    maintaining the status quo at all. The EPO has very cleverly managed
    to reinterpret the law to make an arbitrary and unclear distinction
    between `computer programs as such' and `computer programs not as
    such'. This happened very recently in the lifetime of the EPC; if it
    were really the intention of the EPC's authors, surely it would not
    take several decades for this new, enlightened interpretation to
    appear?

    Since the EPO's decision was not based on any economic criteria or any
    research of its effect on the software market, there is no reason to
    suppose that it represents any improvement on the previous, clear
    position that computer programs were not patentable.

    The criterion of `technical effect', which is supposed to distinguish
    between software as such and software not as such, does not have any
    clear meaning. Patents have been granted for purely abstract,
    mathematical algorithms such as data compression on the basis that
    this has a technical effect---the effect being that you might use such
    an algorithm to encode data travelling across a network, for example.
    But the same could be said of any algorithm to translate data from one
    format into another, so at a stroke all network protocols and file
    formats become patentable. Patents have been granted on user
    interfaces, so we can assume that any software whose purpose is user
    interaction is not software as such. So already all means of input
    and output are considered as having a technical effect; and for any
    other software patent application it is not difficult for a computer
    programmer to think up a possible technical effect which gets round
    the `software as such' exclusion. For example, the EPC rejected a
    patent application for a homophone checker on the grounds that it did
    not have a technical effect---but conceivably one could use such a
    program to get more efficient data compression, thus putting it into
    the ever-expanding category of software not as such.

    I'm sure you have seen the software patent `horror gallery' listing
    very broad patents granted by the EPO on setting prices in a Website
    (WO9615505), dynamically generating web pages from a database
    (EP0747840), printing ingredients required for a recipe (WO9529453)
    and many others. Apart from the serious implications for competition,
    these should be sufficient proof that the notion `technical effect' is
    in practice just used as an excuse to grant patents on as wide a range
    of programs as possible.

    It's hard to imagine the EPC ever ruling that something previously
    considered a technical effect is no longer to be counted as one---the
    border between patentable software and excluded software would move in
    one direction only. For these reasons, there is no real difference
    between Option 1 and Option 2.

    But there is an option left out:

    OPTION 0: Uphold the status quo as clearly defined by the EPC, making
    it clear that computer programs are not patentable, just as methods
    for playing games and methods for doing business are not patentable.
    This would not stifle competition and innovation in the software
    market; it would not expose small developers to legal threats; it
    would mean that companies can get on with writing software and not
    fighting court battles.

    I urge you to consider this option too, and to recognize that the
    EPO's fig-leaf of `technical effect' has no real meaning when applied
    to software.

    SECTION II

    Since I am not a lawyer, I will not write much on Section II, but I
    would like to say a few things about lawmaking:

    Firstly there is the obvious point that there is a fundamental
    difference between a physical invention or process, and something
    which is purely information such as a picture or computer program.
    Making a clear, legally enforceable distinction between the two has
    already been managed by copyright law, so there is no reason why
    patent law cannot do the same.

    But more importantly, the patent system exists only to serve economic
    interests. Any decision on what is patentable should be made on
    economic grounds and not by trying to carry across decisions made for
    a different area.

    So removing exemption of computer programs on the grounds of
    `technical effect' alone is not sensible, because having a technical
    effect and being economically justified are two unrelated criteria.
    What is worthwhile for other industries may not be worthwhile for
    software, and vice versa.

    Finally, on the question of whether software is `technology', I would
    like to point out that while marketing departments often refer to
    software as `technology', you will not usually hear a programmer use
    this term.

    SECTION III

    Section III has a mixture of pro- and anti-swpat viewpoints. But
    those which favour software patents, or at least suggest that the
    anticompetitive effects they cause would not be too great, tend to be
    founded on the assumption that `the system works properly'. So large
    numbers of bad patents are not being issued, companies cross-license
    on reasonable terms, antitrust laws work swiftly and effectively, and
    so on. But this idealized software patent world is not real. The
    software patents being granted by the EPO are frequently of very poor
    quality, just as bad as those in the US if not worse. And it only
    takes a single firm to start aggressively enforcing its software
    patents to cause serious trouble to every other firm which is not big
    enough to have its own defensive portfolio.

    The claim that `the existence of a patent system ... discourages
    business secrecy' may be true in other areas, but not for software.
    Many companies cannot disclose their source code, even if customers
    want it, for fear that this would allow others to trawl through it for
    possible infringements. On the other hand, the typical software
    patent will not disclose anything of value; either it is too broad and
    vague to give any details, or contains ideas which would occur to many
    programmers thinking about the same problem. (There are some software
    patents which contain descriptions of new algorithms, but in these
    cases the algorithm would have been disclosed anyway without a patent,
    if it is to become any sort of useful standard.) So software patents
    actually encourage business secrecy and discourage disclosure.

    GENERAL COMMENTS ON SOFTWARE PATENTABILITY

    The hard work of software development is usually not in thinking up an
    idea but in implementing that idea. This is particularly true given
    the obviousness of many of the ideas that the USPTO and EPO consider
    patentable, in some cases simply because they involve a computer. It
    is not like (for example) the drug industry where many years and lots
    of money must be expended to generate new patents. Rather, thinking
    up new ways to solve a problem is what a computer programmer does
    every day, and the same idea will almost certainly have occurred to
    many programmers in the past. The expense comes in implementing and
    testing code based on that idea.

    The work of implementation is already protected by copyright, which
    provides a good balance between incentives for development and a
    competitive marketplace. Software patents tip that balance too far
    towards monopoly, and in any case it's unlikely that the first company
    to file a patent actually `invented' the idea.

    But even if, in theory, it were possible for the patent office to
    examine all the millions of lines of program code currently in use and
    grant patents only on genuinely new algorithms, the price would still
    be too great. The software market is unlike most others in its strong
    requirement for compatibility; competing products need to read each
    others' file formats, for example. A patent on a file format, or on
    an algorithm used to encode that format, allows one company to block
    all competing products that might perform the same function as its
    own.

    Developers are expected to check every line of their code against
    thousands of existing patents. Consider that the USPTO has allowed
    the same algorithm (LZW compression) to be patented twice, by Unisys
    and by IBM. If even the patent office cannot check an application
    against previous patents, what hope is there for the developer
    checking a 500,000 line program? Copyright, on the other hand, does
    not have this problem; you have legal certainty that if you have not
    copied anyone else's work, you are not infringing. Copyright works
    well for computer software; patents do not.

    In short, the possibility of infringing on thousands of software
    patents is a serious burden for small companies, and patents on file
    formats (or on business methods, which could effectively be granted if
    the business method involves a computer) affect even large companies.
    The result is reduced choice in the market and less software available
    to the consumer. And patents on file formats mean total monopoly with
    no possibility of competing, compatible programs being written.

    The fact that American firms are stuck in this mess is not a reason to
    inflict it on European companies. I urge you to recommend that the
    existing wording of the EPC be upheld, so that computer programs
    (along with methods for playing games, doing business, and so on) are
    made explicitly not patentable.

    Also, any change to the EPC which allows the EPO to decide for itself
    on changes to the rules would be very unwise. The patent office is
    not equipped to make a proper economic analysis of changes to the
    system. Past experience has shown that the EPO would move the
    frontier of patentability in one direction only.

  22. Re:What the hell can I do with that? on Convert Unneeded VRAM Into A Storage Device · · Score: 1

    So you're telling me that a card with '64Mbyte VRAM' doesn't actually have VRAM? I'm so disillusioned :-(.

  23. Re:What the hell can I do with that? on Convert Unneeded VRAM Into A Storage Device · · Score: 5, Informative

    VRAM can be read and written at the same time - at least on the video card. And it should be possible to use the video hardware to blit around chunks of memory very quickly. I wonder if there are any algorithms (apart from those to manipulate a bitmapped display) which could be specially coded to take advantage of this hardware?

  24. Re:Sheesh, this is 4th grade stuff, Cliff on Do Long Work Hours Affect Code Quality? · · Score: 1

    No, he (or she) is working a 13-hour day, which means five hours nitpicking spelling on Slashdot and elsewhere in order to keep programming down to eight hours.

  25. Re:Newton or Pad comp? on Newton Won't Die · · Score: 2

    So how long until we get real PCs (as in AT386 clone) in a palmtop form factor? Wouldn't that deal with the question of software availability at a stroke? Or maybe such devices already exist and they failed miserably.

    BTW, the Ipaq uses the same (StrongARM) processor family as the Newton, doesn't it? Unless the Newton has some weird hardware support, it should be possible to port the Newton OS to the Ipaq.