I assume that logging out on facebook doesn't mean all facebook cookies will get trashed. It probably means that only the password token cookie is deleted.
1) release the code for ICO under a GPL compatible license (and thereby conforming to the GPL) 2) license the library under different terms (might be difficult depending on the fact if all copyright holders agree to do this) 3) violate copyright (and thereby enter the usual legal road for copyright violations)
They don't have to release the code if they don't want to.
Last time I checked I also establish a peer to peer connection when I view a webpage, send an email, play a online game, etc. P2P isn't just distributed content distribution (like bittorrent). And in fact, things like bittorrent improve the over internet "speed". Image if everybody was downloading their content from only a select few locations. That would slow everything down.
I entered the Valve reception area and the first thing that struck me was the sheer number of awards lying around the place, ranging from simple perspex trophies along the window sill and shelves of framed certificates to a big golden crowbar and a wooden crate lying on the floor
So, that's like a 0 seconds until the first crate? That's not a great score according to Old Man Murray's Crate Review System. And I think it should be correct to below zero because of the "Crate & Barrel" store nearby.
In addition, moving a place marker more than 200 yards (or 200 meters) from its original location requires a moderator's approval before the change shows up on the map.
In that case I would move markers by 200 meters, it gives you 18 yards more power. I assume that you can move a marker only once, so that you can't keep moving markers 10 times in a row to move it 2000 yards (or 2km). I foresee edit wars, markers that move constantly in a radius of 200 yards (or 200 meters). And how would a moderator know if the edit >200 yards (or >200 meters) is correct or not? Maybe the company moved to a different building and google's info isn't up to date yet.
I don't like unlockable, they suck. Games shouldn't hide features, just easter eggs. The only thing a game should unlock is the next level/area in the story. I play games for entertainment, not to achieve something.
But I no longer see the point. I usually complete the game. When I don't complete a game it's probably because the game annoyed the hell out of me. And what use is a savegame of a game I already completed. Next time I play the game I would probably start a new game. For games that don't really end (like sim city or elder scroll games), why would I continue with the same instance, there was a reason I stopped playing that instance.
Well... despite that they mean "video game design" the article is still a poorly researched piece of shit. Most landmarks are not landmarks, the reason why certain elements were not in the early games is because it was technically not feasible, not because nobody thought about it. And as you mentioned, a lot of game elements come for non electronic games that have been around much longer. For example: "Exploration", "Storytelling", "Avatars with their own personalities" those come straight from tabletop RPGs. It's not innovative to do the exact same thing, but then electronically. Just like eBooks and ePaper are not innovative wrt to the act reading, they are innovative wrt book publishing.
"Mod support" isn't innovative either, people always wanted to tinker with stuff they spend time with. Games later included mod'ing tools (ok, the tools the game devs used to create the game content) with their games because people wanted it and otherwise they would create it themselves. Doom didn't have mod support, customers made tools to modify the game. And "Modding is a form of gameplay;"... wtf... no it isn't, it's a way to extend gameplay.
But the difference is that now everybody gets their own little sandbox. It's not full circle, it's a combination. A large playground with a sandbox for each kid.
Just because it's different to grade doesn't mean it's hard. For example submitting a new article on wikipedia can result in 2 things: - minor edits (except for typos) - major edits Changes can be observed through the change log. In the former case the grader will have to grade the whole text, in the latter case a lot of the grading has been done for you. So yes, you exploit a community to perform partial grading for you.
As for comp sci tasks. It's not about the end result, it's about the process. The process of performing the task is something you have to track and it is what you should submit to the grader. Not the end result. Open source projects profit from both the process report (because it's documentation of the tasks performed) and the end results. The problems with performing tasks in open source projects could be: - conflict of interest (not a major thing since the project could simply reject your contribution) - no clear indication of required effort to perform the task. Of course you can solve this problem by letting all students perform the same task. - takes more effort to produce the tasks to perform, but otoh the tasks will be a real world task rather than a text book example that has no connection with the real world.
Presentations are simple. They contain a lot of supporting graphics, and little text. You only use text to sum up some thing, and always keep the lines of text short (like 5-6 words max).
A lot of text only distracts people from you.
An other thing I hear quite often is that animations are bad. Animations are not bad, only useless animations are bad. But that's just like any other piece of useless data in a presentation.
A "train of thought"!? Didn't knew that, sounds a bit weird though. How does a train imply a sequence? Anyway, I think I'll use the "English isn't my native tongue"-card for this one.
Noticed that too. A domain name I was monitoring is now up to it's 3rd squatter. And the end of this week it will probably be available again, only to be bought by a different squatter.
I assume that logging out on facebook doesn't mean all facebook cookies will get trashed. It probably means that only the password token cookie is deleted.
People have been doing that for ages with babies, that's why.
1) release the code for ICO under a GPL compatible license (and thereby conforming to the GPL)
2) license the library under different terms (might be difficult depending on the fact if all copyright holders agree to do this)
3) violate copyright (and thereby enter the usual legal road for copyright violations)
They don't have to release the code if they don't want to.
Last time I checked I also establish a peer to peer connection when I view a webpage, send an email, play a online game, etc.
P2P isn't just distributed content distribution (like bittorrent). And in fact, things like bittorrent improve the over internet "speed". Image if everybody was downloading their content from only a select few locations. That would slow everything down.
Yeah... I remember the last time I got drunk on a shit load of game, had a hangover the next day.
Wait... no I didn't. Alcohol is not like games.
So, that's like a 0 seconds until the first crate? That's not a great score according to Old Man Murray's Crate Review System. And I think it should be correct to below zero because of the "Crate & Barrel" store nearby.
In that case I would move markers by 200 meters, it gives you 18 yards more power.
I assume that you can move a marker only once, so that you can't keep moving markers 10 times in a row to move it 2000 yards (or 2km).
I foresee edit wars, markers that move constantly in a radius of 200 yards (or 200 meters).
And how would a moderator know if the edit >200 yards (or >200 meters) is correct or not? Maybe the company moved to a different building and google's info isn't up to date yet.
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I don't like unlockable, they suck. Games shouldn't hide features, just easter eggs.
The only thing a game should unlock is the next level/area in the story.
I play games for entertainment, not to achieve something.
But I no longer see the point. I usually complete the game. When I don't complete a game it's probably because the game annoyed the hell out of me. And what use is a savegame of a game I already completed. Next time I play the game I would probably start a new game.
For games that don't really end (like sim city or elder scroll games), why would I continue with the same instance, there was a reason I stopped playing that instance.
The smarter the user is the more secure the phone is.
"I'm going to f#cking kill Google".
Well... despite that they mean "video game design" the article is still a poorly researched piece of shit. Most landmarks are not landmarks, the reason why certain elements were not in the early games is because it was technically not feasible, not because nobody thought about it. And as you mentioned, a lot of game elements come for non electronic games that have been around much longer.
For example: "Exploration", "Storytelling", "Avatars with their own personalities" those come straight from tabletop RPGs. It's not innovative to do the exact same thing, but then electronically. Just like eBooks and ePaper are not innovative wrt to the act reading, they are innovative wrt book publishing.
"Mod support" isn't innovative either, people always wanted to tinker with stuff they spend time with. Games later included mod'ing tools (ok, the tools the game devs used to create the game content) with their games because people wanted it and otherwise they would create it themselves. Doom didn't have mod support, customers made tools to modify the game. And "Modding is a form of gameplay;"... wtf... no it isn't, it's a way to extend gameplay.
1. Sue over violent games ...
2.
3. Profit!
But the difference is that now everybody gets their own little sandbox.
It's not full circle, it's a combination. A large playground with a sandbox for each kid.
Just because it's different to grade doesn't mean it's hard.
For example submitting a new article on wikipedia can result in 2 things:
- minor edits (except for typos)
- major edits
Changes can be observed through the change log. In the former case the grader will have to grade the whole text, in the latter case a lot of the grading has been done for you. So yes, you exploit a community to perform partial grading for you.
As for comp sci tasks. It's not about the end result, it's about the process. The process of performing the task is something you have to track and it is what you should submit to the grader. Not the end result. Open source projects profit from both the process report (because it's documentation of the tasks performed) and the end results.
The problems with performing tasks in open source projects could be:
- conflict of interest (not a major thing since the project could simply reject your contribution)
- no clear indication of required effort to perform the task. Of course you can solve this problem by letting all students perform the same task.
- takes more effort to produce the tasks to perform, but otoh the tasks will be a real world task rather than a text book example that has no connection with the real world.
Presentations are simple. They contain a lot of supporting graphics, and little text. You only use text to sum up some thing, and always keep the lines of text short (like 5-6 words max).
A lot of text only distracts people from you.
An other thing I hear quite often is that animations are bad. Animations are not bad, only useless animations are bad. But that's just like any other piece of useless data in a presentation.
A "train of thought"!? Didn't knew that, sounds a bit weird though. How does a train imply a sequence?
Anyway, I think I'll use the "English isn't my native tongue"-card for this one.
I blame Desktop Search, it was interfering with my trail of thought.
I have neither Office 2007 nor Windows Live Photo gallery installed but Desktop Search was got installed anyway.
Well hello Cynical, how are you doing? Have you met my friend Sarcasm? I bet you make a perfect couple.
... looks much better. The game world in Mob Rules looks way too dead and clean.
But how will those dead musicians make a living when their work is available for free on the internet.
Noticed that too. A domain name I was monitoring is now up to it's 3rd squatter. And the end of this week it will probably be available again, only to be bought by a different squatter.