"I'm rather curious about the survival rate of birds, mammals, turtles etc., after they have been cleaned."
Me too. I've seen estimates as low as 1% for pelicans. Here's some information that looks a bit biased towards the environmentalists agenda but basically honest; summary: For cleaned pelicans, there's a 50% to 80% release rate (i.e. 20%-50% die while in captivity; they claim to have too little data to estimate how many die quickly after release but are planning on a study)
I feel worse about the sea turtles; they're cool animals, and have a lifespan similar to humans.
Not a lot that I'm aware of (I know you could change fov with the quake series, and I bet most flight sims will let you, but I'm about to do a 3 monitor eyefinity setup for iRacing. It lets you adjust fov, and enter bezel width for your monitors so it can be nice... example
Mine doesn't. Makes diagnosing mail problems much easier.
> telnet google.com.s9a1.psmtp.com 25
Trying 74.125.148.10...
Connected to google.com.s9a1.psmtp.com.
Escape character is '^]'.
220 Postini ESMTP 181 y6_27_0c6 ready. CA Business and Professions Code Section 17538.45 forbids use of this system for unsolicited electronic mail advertisements.
[sarcasm]Yes, we should require a Computer Science PHD for all internet users to keep ourselves safe, and periodically inspect their equipment to make sure the security's adequate. Or maybe ban anyone on the left of the IQ curve from using computers.[/sarcasm]
I can relate (and slightly agree with what you say, but the internet is so wonderful because it's so open (yea SMTP is a mess but it still works). I run 50 open wifi AP's at work (a hotel) and one at home. It saves a lot of time, makes life easier.
Trying to control technical things with laws is a slippery slope, and I'd hate to slip farther down that slope!
For you, maybe. For me, it's fun. I've been playing iRacing for about an hour a day for a couple months and am enjoying it a lot.
"Think about it: there is nothing positive that can happen during a drive"
Well there's plenty of positives for me:
- Getting the feel of a car (how to push it's traction envelope safely under accel, breaking, cornering, & combinations of them)
- Figuring out a fast way around a track with a particular car
- Beating other humans
- Tricking other humans (setting them up for a pass)
- Correctly guessing when a guy in front of you is going to lose it and getting by unscathed
- Lots of other stuff
iRacing isn't the best thing ever, but it's my favorite game now. Better physics than GTA, and very realistic tracks. For people who like to drive (and/or race), sims can be pretty damn fun and a lot cheaper than the real thing. As far as the article, the more realistic the sim, the more the skills will carry over into real life. With the average sim hardware (wheel, pedals, seat, shifter), all the feedback you really get is through the wheel; it's enough to feel similar, but in a real car you get much more (better visual, g-forces, etc.).
Personally I'm biased against ethanol because it's bad for marine applications. The complex requirements for future cars are stupid; tax gas to keep it above $4/gallon like the folks in Europe do. I voted for Obama, but I'm pretty disappointed with him so far.
Compressed air for vehicle energy storage is a bad idea. Conversion to and from compressed air is inefficient, the tanks take up too much space, and worst of all it's too heavy. Look at the Energy Density. To store the equivalent energy of 1kg of gasoline you need over 350kg of compressed air.
So this plebianless rickshaw is consuming R&D cash; GM is broke; where would you drive the thing? It would be a danger on roads or sidewalks. I doubt it could make it up a 20% incline. Or a curb.
How about you reduce the number of models offered, realize we're going to be in a depression for a long time and make a cheap (real cheap, $8,000), reliable, easy to work on, efficient small deplacement (subliter) motored, light car.
Most engines' drag is decreased as the throttle is opened, and drag is increased as rpm rises. To get the most work per gallon out of an engine, you want wide open throttle, and the lowest rpm the engine will run efficiently at (~1000-1500rpm with most fuel injected motors). That's why the hypermilers will floor it in top gear then cut the engine & put it in neutral.
Speeding up is never a good idea, if the situation is dangerous, chucking more energy into a possible crash will just make it worse.
Never say never. I agree in general but sometimes acceleration is the safest course.
Example1: I looked into my rearview and saw a large car closing quickly on me (with its brakes locked up, sliding sideways).
Example2: Passing a semi truck, almost ahead of it going about 90 and I notice a ladder across my lane ahead. Not enough time to break behind the semi.
I stand corrected :) Sorry about that.
If you're running 32 bit XP that's likely a software limitation.
"I'm rather curious about the survival rate of birds, mammals, turtles etc., after they have been cleaned."
Me too. I've seen estimates as low as 1% for pelicans. Here's some information that looks a bit biased towards the environmentalists agenda but basically honest; summary: For cleaned pelicans, there's a 50% to 80% release rate (i.e. 20%-50% die while in captivity; they claim to have too little data to estimate how many die quickly after release but are planning on a study)
I feel worse about the sea turtles; they're cool animals, and have a lifespan similar to humans.
Interesting. I'd wager google has at least one patent they got from ON2 that h.264 infringes, but I don't know.
I would love to see google fund a patent war with MPEG-LA. Overwhelm them with good lawyers like Microsoft did to the US Gov't.
"do games support this at all
Not a lot that I'm aware of (I know you could change fov with the quake series, and I bet most flight sims will let you, but I'm about to do a 3 monitor eyefinity setup for iRacing. It lets you adjust fov, and enter bezel width for your monitors so it can be nice... example
Like him or hate him, you've got you're head in the sand if you can't admit he's done an amazing job of turning apple around.
Mine doesn't. Makes diagnosing mail problems much easier. > telnet google.com.s9a1.psmtp.com 25 Trying 74.125.148.10... Connected to google.com.s9a1.psmtp.com. Escape character is '^]'. 220 Postini ESMTP 181 y6_27_0c6 ready. CA Business and Professions Code Section 17538.45 forbids use of this system for unsolicited electronic mail advertisements.
[sarcasm]Yes, we should require a Computer Science PHD for all internet users to keep ourselves safe, and periodically inspect their equipment to make sure the security's adequate. Or maybe ban anyone on the left of the IQ curve from using computers.[/sarcasm]
I can relate (and slightly agree with what you say, but the internet is so wonderful because it's so open (yea SMTP is a mess but it still works). I run 50 open wifi AP's at work (a hotel) and one at home. It saves a lot of time, makes life easier.
Trying to control technical things with laws is a slippery slope, and I'd hate to slip farther down that slope!
Open Standard means royalty free; h.264 isn't (with some exceptions; it's complicated).
For you, maybe. For me, it's fun. I've been playing iRacing for about an hour a day for a couple months and am enjoying it a lot.
"Think about it: there is nothing positive that can happen during a drive"
Well there's plenty of positives for me:
- Getting the feel of a car (how to push it's traction envelope safely under accel, breaking, cornering, & combinations of them)
- Figuring out a fast way around a track with a particular car
- Beating other humans
- Tricking other humans (setting them up for a pass)
- Correctly guessing when a guy in front of you is going to lose it and getting by unscathed
- Lots of other stuff
iRacing isn't the best thing ever, but it's my favorite game now. Better physics than GTA, and very realistic tracks. For people who like to drive (and/or race), sims can be pretty damn fun and a lot cheaper than the real thing. As far as the article, the more realistic the sim, the more the skills will carry over into real life. With the average sim hardware (wheel, pedals, seat, shifter), all the feedback you really get is through the wheel; it's enough to feel similar, but in a real car you get much more (better visual, g-forces, etc.).
Agreed; easiest, safest way to ruin someone's life, and lots of different ways to do it.
I agree it'll make a good 'grandma pc'. I haven't seen anything describing the ipad initial setup, or exactly how dependant on itunes the device is.
For a better 'grandma experience' they'll need to let you backup/update over the cloud IMO.
Personally I'm biased against ethanol because it's bad for marine applications. The complex requirements for future cars are stupid; tax gas to keep it above $4/gallon like the folks in Europe do. I voted for Obama, but I'm pretty disappointed with him so far.
I'm not much of a runner, but I do 2 miles on the beach 3x per week and I like it better without shoes.
Compressed air for vehicle energy storage is a bad idea. Conversion to and from compressed air is inefficient, the tanks take up too much space, and worst of all it's too heavy. Look at the Energy Density. To store the equivalent energy of 1kg of gasoline you need over 350kg of compressed air.
So this plebianless rickshaw is consuming R&D cash; GM is broke; where would you drive the thing? It would be a danger on roads or sidewalks. I doubt it could make it up a 20% incline. Or a curb.
How about you reduce the number of models offered, realize we're going to be in a depression for a long time and make a cheap (real cheap, $8,000), reliable, easy to work on, efficient small deplacement (subliter) motored, light car.
IMO the only reason X86 still dominates is AMD. Without competition Intel would've forced migration to Itanium.
And you get modded informative. Nice!
Never has a backdoor!
Most engines' drag is decreased as the throttle is opened, and drag is increased as rpm rises. To get the most work per gallon out of an engine, you want wide open throttle, and the lowest rpm the engine will run efficiently at (~1000-1500rpm with most fuel injected motors). That's why the hypermilers will floor it in top gear then cut the engine & put it in neutral.
Speeding up is never a good idea, if the situation is dangerous, chucking more energy into a possible crash will just make it worse.
Never say never. I agree in general but sometimes acceleration is the safest course.
Example1: I looked into my rearview and saw a large car closing quickly on me (with its brakes locked up, sliding sideways).
Example2: Passing a semi truck, almost ahead of it going about 90 and I notice a ladder across my lane ahead. Not enough time to break behind the semi.
SPF also breaks email forwarding; that's why I don't use it.
Reference
Ack, my bad. That was registered for a year. Anyone know what that costs them?
ASCAP, BMI, SESAC, et al collect royalties on behalf of the songwriters.
Soundexchange wants to collect royalties on behalf of the artists.