If you don't see a problem in trying to sell games that are as much as 15 years old at near full price (for GBA games) with a straight face... well, something's wrong.
And in case you're not ousted for a fool yet, your logic falls apart when I point out that nobody's complaining about the collections of Atari or Activision or Intellivision games - which usually bundle anywhere from 5 to 20 games for about $20. Not one game.
Those collections are doing it right. No complaints. Nintendo is not. Complaints.
Imagine an "NES Sports" GBA cart, with Excitebike, Ice Hockey, Tennis, maybe even something later like NES Play Action Football... easily worth full price.
Then maybe an "NES Adventures" with Zelda and some others. You know, group a bunch of NES games together in that vein. Those would be the must-have GBA carts of the year.
See, this is why Nintendo is less than loved (at least as loved as they could be). They could take a very profitable yet consumer friendly approach, but they opt for the "fuck the customer" approach instead. A bit less customer screwing would certainly breed more brand loyalty in me. I just don't really feel compelled to jump on Nintendo stuff immediately - I pick up a lot of stuff second-hand, after the fact.
>> Console DRM is a non-issue. Maybe 0.5 of 1 percent of console consumers care about making a fair-use backup.
Most game publishers will swiftly replaced a damaged game CD/DVD, so long as you mail the disc to them, and pay $5-10.
My copy of SSX Tricky was replaced that way. Disc got scratched, sent in the game, and they gave me a new copy: case, instructions, and all.
Making backup copies of games and such was definitely important back in the old days, when we kept games on rather fragile floppy discs, and the companies that sold the games to us weren't exactly big-money companies with such nice replacement policies. Today, that's not the case.
Sure, you might bitch abouot spending $5-10, but if you're REALLY making fair use backup copies of everything you play, then you will spend more than that in making those backups. Not ALL of your games are going to break.
Sorry to hear you have been unaware of Syberia until now.
If adventure games are something you enjoy, please consult Google for links to one of a good number of adventure-focused websites. They can keep you up to date on all the adventure games that come out on both PCs and consoles.
I hope those of you bemoaning the death of adventure games have been playing titles like The Longest Journey and Syberia.
Those that don't are part of the problem. If you don't support the great adventure games from smaller publishers, you'll show big publishers exactly why they shouldn't release an adventure game.
>> You're right, the next time I notice some hottie in a mini skirt sitting near me and think "gee you can see straight up her skirt" I can chalk up my girlfriends response to "adjusting"? No thanks.
Soon the hottie will get a clue and stop wearing skirts people can see up.
But wow, your girlfriend's rough. If I said that to my girlfriend, she'd ask, "what's her underwear look like?" (assuming any)
>> Or when someone is whining to you and you are trying to be that good friend/SO and all you think is "FFS JUST SHUT UP"
The someone would learn not to talk so damn much, after a few people have done this to them.
Death Race 2004
on
TiVo Will Die
·
· Score: 5, Funny
Apple vs. C vs. TiVo
Who will die first?
Or will Duke Nukem Forever release before any of them die?
Not the "Windows is only virus-riddled because it's popular" myth again.
The problem with Windows is that a compromised application can often get total access to the system. No matter how popular Macs or Linux or any other UNIX-based OS gets, a compromised e-mail client doesn't get system access.
And that's the difference. Sure, if Macs were more popular, people would attempt to write viruses more often for it. But without crap like ActiveX to exploit, their successes would be much fewer on the Mac.
Actually, it's:
> Fire Rocket Launcher at Player X.
Rocket misses.
> Fire Rocket Launcher at Player X.
Rocket appears to hit Player X, but Player X reappears a few meters away, unscathed.
Player X kills you.
"OMG FUCKING LAGGG!!!!"
You guys are fucked up.
I'm also a big guy. A punk mugger is going to be a pavement stain if he reaches for my little white music box.
Don't know about you, but the Mahavishnu Orchestra surges more energy in me than any power source could!
Yeah, because any game that sells well in Japan sells well here. Like dating sims. Oops....
And in case you're not ousted for a fool yet, your logic falls apart when I point out that nobody's complaining about the collections of Atari or Activision or Intellivision games - which usually bundle anywhere from 5 to 20 games for about $20. Not one game.
Those collections are doing it right. No complaints. Nintendo is not. Complaints.
Can you wrap your brain around that?
These should be, like, all on one cartridge.
Imagine an "NES Sports" GBA cart, with Excitebike, Ice Hockey, Tennis, maybe even something later like NES Play Action Football... easily worth full price.
Then maybe an "NES Adventures" with Zelda and some others. You know, group a bunch of NES games together in that vein. Those would be the must-have GBA carts of the year.
See, this is why Nintendo is less than loved (at least as loved as they could be). They could take a very profitable yet consumer friendly approach, but they opt for the "fuck the customer" approach instead. A bit less customer screwing would certainly breed more brand loyalty in me. I just don't really feel compelled to jump on Nintendo stuff immediately - I pick up a lot of stuff second-hand, after the fact.
Good. Because if it's not Mike Tyson's Punch Out!!, then it's wrong.
"Mr. Dream".... pshh, crap!
What's been said on Slashdot this whole time != what's been said elsewhere.
What for? You already have an Xbox!
What, are you waiting for the next gen systems to play the games you could be playing now?
Most game publishers will swiftly replaced a damaged game CD/DVD, so long as you mail the disc to them, and pay $5-10.
My copy of SSX Tricky was replaced that way. Disc got scratched, sent in the game, and they gave me a new copy: case, instructions, and all.
Making backup copies of games and such was definitely important back in the old days, when we kept games on rather fragile floppy discs, and the companies that sold the games to us weren't exactly big-money companies with such nice replacement policies. Today, that's not the case.
Sure, you might bitch abouot spending $5-10, but if you're REALLY making fair use backup copies of everything you play, then you will spend more than that in making those backups. Not ALL of your games are going to break.
If adventure games are something you enjoy, please consult Google for links to one of a good number of adventure-focused websites. They can keep you up to date on all the adventure games that come out on both PCs and consoles.
Well, chump change adds up.
Add this money to the payouts that have come before it, and the ones that will come in the future.
Those that don't are part of the problem. If you don't support the great adventure games from smaller publishers, you'll show big publishers exactly why they shouldn't release an adventure game.
Disqualified for already being dead. :)
Soon the hottie will get a clue and stop wearing skirts people can see up.
But wow, your girlfriend's rough. If I said that to my girlfriend, she'd ask, "what's her underwear look like?" (assuming any)
>> Or when someone is whining to you and you are trying to be that good friend/SO and all you think is "FFS JUST SHUT UP"
The someone would learn not to talk so damn much, after a few people have done this to them.
Who will die first?
Or will Duke Nukem Forever release before any of them die?
The problem with Windows is that a compromised application can often get total access to the system. No matter how popular Macs or Linux or any other UNIX-based OS gets, a compromised e-mail client doesn't get system access.
And that's the difference. Sure, if Macs were more popular, people would attempt to write viruses more often for it. But without crap like ActiveX to exploit, their successes would be much fewer on the Mac.