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Backward Compatibility in Next-Gen Consoles?

jvm writes "A new article at Curmudgeon Gamer speculates on the prospects for backward compatibility in the upcoming generation of video game consoles. Sony's PlayStation 3 will reportedly play both PSOne and PlayStation 2 games, but how it will achieve this is unknown. Building from the facts we know and the rumored specifications, can we look forward to replaying Legend of Zelda: The Wind Waker on the GameCube 2 and Halo on the Xbox 2?"

108 comments

  1. Doubtful... by lortho · · Score: 2, Informative

    Assuming previous reports are true, it's unlikely...

    1. Re:Doubtful... by Anonymous Coward · · Score: 0

      But it's also been confirmed, according to previous reports

    2. Re:Doubtful... by falcon5768 · · Score: 1

      AHhhhh but we also know that Microsoft bought a X86 emulator which could very well have been because they wanted to get it to work with the IBM 970 chipset (it didnt previously)

      That would support them buying Conectex Virtual PC to keep backwards compatability.

      Has anyone thought that maybe, like the PS2, you could plug in xBox devices into the xBox next, thus getting the button compatability you need?

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

  2. PS1 compat will be software emulation by News+for+nerds · · Score: 5, Informative

    This news article in Japanese, dated 2003/07/15, report that SCEI announced recruitment of PlayStation emulator developers. (The official link at SCEI is http://www.scei.co.jp/synthesis/career/careerpro10 8.html, though it's already gone. Geez, I submit this story before in the last summer to Slashdot but rejected)

    What is required for those who apply the recruitment was 1. Experience in emulator making 2. Knowledge about Just-In-Time compiler 3. Knowledge about CPU micro-architecture, and recommended is "experience in debugging existing game titles".

    For PS2 compat in PS3, 1-chip EE/GS a la PS1 in PS2, for co-processor in PS3, or something hardware/software mix, will be safe bet.

    1. Re:PS1 compat will be software emulation by nicksthings · · Score: 1

      PS1 compat in the PS2 is software emulation, too, so this isn't surprising.

    2. Re:PS1 compat will be software emulation by News+for+nerds · · Score: 1

      Huh? Where did you get the misconception, it's not. PS2 contains PS1 hardware. Check hardware specs and I/O processor or somthing is Hitachi SH processor that is PS1 main CPU.

    3. Re:PS1 compat will be software emulation by JazFresh · · Score: 1

      Partially. The I/O processor is the same as the main PS1 CPU, and so that's what runs PS1 games. But there is no PS1 GPU in the PS2, so that's software emulated by the PS2's more powerful EE chip.

    4. Re:PS1 compat will be software emulation by News+for+nerds · · Score: 1

      I doubt it can be called "software-emulated". EE is hardware, and implements compatible command set which was present in PS1 graphics hardware. Do you call Radeon 9800 Pro "software emulated" version of Geforce4 MX?

    5. Re:PS1 compat will be software emulation by PainKilleR-CE · · Score: 1

      Do you call Radeon 9800 Pro "software emulated" version of Geforce4 MX?


      Not quite the right connection to try to make, since nVidia and Ati tend to implement a lot of hardware functionality that the other can not. In the case of most video cards, it is software emulation, because DirectX and OpenGL deal with a subset of hardware functionality and each card deals with those commands appropriately to their own hardware with a driver that translates the DirectX or OpenGL calls. This is also why both Ati and nVidia have managed to speed up cards after they were released simply by working on their drivers for either API.

      --
      -PainKilleR-[CE]
    6. Re:PS1 compat will be software emulation by drinkypoo · · Score: 1
      Just as the MC68000 processor can be emulated inside of another (say x86) processor so can the EE. Look at the state of console emulation, you can emulate the N64 on your Xbox these days to some fairly reasonably faithful degree. If Nintendo wrote the software, it would probably be spot on.

      Now for graphics you might call it "translated". The graphics system of the PS2 is quite complicated (so is its CPU for that matter) so there will be a lot to keep track of. The fact that the EE (which is the CPU by the way, the graphics hardware in the PS2 is the GS or graphics synthesizer) has two vector processing units (other CPU cores) in its package, each of which employs a somewhat different and in each case superscalar processing of vectors should make it exceptionally difficult to emulate. The Graphics Synthesizer's behavior will probably more easily be encompassed by the PS3's graphics equipment - this is however just a guess based on what other emulation projects have looked like. Nonetheless if you have access to the complete specifications of the original system, and sufficient processing power and register space to encompass the original system, you should be able to emulate and/or virtualize big chunks of it quite faithfully, as sony did with the PSX emulation in the PS2.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re:PS1 compat will be software emulation by Anonymous Coward · · Score: 0

      "EE" is just a MIPS CPU with a vector unit similar to altivec/SSE2 glued on as a CP. Should be more than sufficient to handle converting whatever ghetto interface the PS1's rasterized had to the GS.

    8. Re:PS1 compat will be software emulation by Anonymous Coward · · Score: 0

      Since the PS3's CPU(s) will certainly have a vector unit, emulating a MIPS core with a pair of vector units devolves to an interesting implementation of binary translation. Good work if you can get it, but hardly rocket science.

  3. Backwards is good by narratorDan · · Score: 4, Insightful

    At this point making consoles backwards compatible is a smart move for makers. Not only do you get to leverage your new exclusive games, but you also get to leverage your installed customer base.

    When making any kind of puchase I look at everything from the cost of the new console to the cost of getting enough games for it that I do not get bored after a month. If the console choices do not support my old games I will look at other systems and compare them, if it does support my old games then the choice becomes more of an "upgrade" with minimal cost rather than a replacement with maximum cost.

    In my personal opinion if the PS2 did not support the PS1 games then the XBox would have gained a greater share of the console market.

    NarratorDan

    --
    "If you're not confused by quantum mechanics, you really don't understand it." - Niels Bohr
    1. Re:Backwards is good by benchbri · · Score: 3, Insightful

      I, for one, don't see a point for backwards-compatability.

      In my experience, there are two types of people that buy consoles: 1. "Hard-core" gamers, who have every system available, and save for wont of space, will not need backwards-compatability. And 2: The one-system, locked in, game-of-the-moment players. These are the guys that play the latest incarnation of Madden or Final Fantasy.

      Since after the release of the PS2, PS1 game development effectivly stopped, gamers see buying a new console a necessity; the game-of-the-moment players will want the system of the moment (whatever their friends have, or whatever platform their favorite game will be on), and hardcore gamers will get it no matter what. Even if a gamer did want to play a PS1 game, they could pick one up at the mall for US$20, and save themselves >US$100.

    2. Re:Backwards is good by PainKilleR-CE · · Score: 1

      If the console choices do not support my old games I will look at other systems and compare them, if it does support my old games then the choice becomes more of an "upgrade" with minimal cost rather than a replacement with maximum cost.

      Exactly, and with many stores accepting trade-ins, you can trade in the previous version to drop the price a bit. Add onto that the fact that many PS1 games plummeted in price on the PS2's release (in fact most of them were cheaper than they are now), and you've got a lot of people that see a lot of cheap games supported by the PS2, even if those same games would've worked fine on a PS1.

      In my personal opinion if the PS2 did not support the PS1 games then the XBox would have gained a greater share of the console market.


      I don't think it would've been the XBox that could've gained from that, but rather the DreamCast. A lot of people were still buying PSOnes and PS1 games on the Christmas after the DreamCast was released, even though at that time it was quite an old system. The PS2 was coming out eventually, and the games they bought for the PS1 would still work, so they were happy to play cheap games rather than buy a new system (for only $50-100 more than the PS1) with all new $50 games. The Sony hype machine was doing so well during the DreamCast launch that even after the PS2 was released it was rare to see them side-by-side, because Sega had pretty much given up and most people didn't care. The XBox really came out too late for PS2's compatability with PS1 games to make much of an impact on it's market share.

      --
      -PainKilleR-[CE]
    3. Re:Backwards is good by Bluesman · · Score: 2, Interesting

      The point is that if I'm a casual gamer and I don't care whether I buy a Playstation X or a Gametorus, I'm more likely to buy a Playstation X after I find out it can play a whole bunch of old, but still fun, games that I can buy used for $10.

      --
      If moderation could change anything, it would be illegal.
    4. Re:Backwards is good by kaens · · Score: 1

      ""Hard-core" gamers, who have every system available, and save for wont of space, will not need backwards-compatability"

      I would consider myself a "hard-core" gamer and I tell you that unless the PS3 has backwards compatability with both the PS2 and (especially) the PS1 I will most likely not be buying it.

      When the PS2 came out, I bought one mainly for the fact that I would be able to play new games on it, while not having to have another system for PS1 games - and frankly, I used the system mainly for PS1 games.

      So, unless I can play all three system's games on the PS3 - or if a game comes out for it that would actually be worth the price of the system - I will not be buying a PS3.

      Although I am a bit biased when it comes to games - I tend to judge the quality of a system by the quality of it's RPGs

    5. Re:Backwards is good by Anonymous Coward · · Score: 0
      In my personal opinion if the PS2 did not support the PS1 games then the XBox would have gained a greater share of the console market.


      No, if the PS2 hadn't had DVD compatibility, the Xbox (and GameCube) would have gained more of the market. The PS2 took off because it hit right when DVD was booming, and so many people just waited to get an all-in-one unit instead of seperate game consoles and DVD players.

      Besides, there was absolutely no backwards compatibility between the NES and SNES, or SMS and Genesis, but look how popular the 16-bit systems were. And the original PS didn't even have a precursor to look back to for games, and it seems to have done quite well.
    6. Re:Backwards is good by WorkEmail · · Score: 1
      I am really hoping that MS will make the Xbox backwards compatible. I don't see why they wouldn't. I know there has been continuing speculation over wether or not the Xbox 2 will include a Hard Drive or not, and I think it will, specifically for backwards compatibility reasons. All of the XB1 games are made with a hard drive in mind. Although they could limit the storage to bigger memory cards I suppose, but I doubt they will.

      I also agree with the point about PS2 selling so well because of its backwards compatibility with PS1, and I am almost certain that Sony will make the PS3 play all PS games.

    7. Re:Backwards is good by Anonymous Coward · · Score: 0

      A trade in huh, I imagine a PS2 and a PS1 traded in would net you a decent memory card..

    8. Re:Backwards is good by Neuticle · · Score: 2, Interesting

      It's been said before in this thread, but:
      It's a safe bet that the MS's new console won't have backwards compatability. Here's why:
      1) Different cpu architecture, Intel PIII->IBM G5.
      2) Different graphics chipset nVidia->ATI
      3) A hard drive is pretty much out of the picture
      4) No black and white buttons on the new controller

      Now, even if the new cpu is sufficiantly powerfull to emulate a 700-odd MHz PIII, there is a lot of proprietary nVidia graphics whiz-bang that won't translate to the new ATI chip, increasing the cpu's software emulation load significantly. If the new CPU manages to handle all that, there is still the matter of no hard drive, which many games relied upon. Using 256 or 512MB memory cards to fool the games doesn't seem economically feasible at the rate they would need to be used. Now finally, the lack of the black and white buttons on the new controller: They were a bad aspect of a crappy controller, good riddance! But, they could just use the same controller port and have you use the old Xbox controllers, or add them back into the new controller design.

      If anything, (considering the specs) it will be easier for the new MS console to emulate Gamecube games than Xbox games. Hell, given the shellacing they endured this round (3rd overall world, $Billions$ lost), and the fact that they are now essentially COPYING Nintendo's design, MS should just try to co-brand the new Nintendo.

      Honestly, think about how good this partnership could be: Nintendo will make a good console that won't sell at a huge loss and will sell in Japan (an important point), with great 1st party games - it's what they do best. MS can do what they do best - market to the "If I can't kill hookers or blow up convents, it's a kiddy game" demographic that Nintendo sorely lacks, and use their mountains of cash to buy companies that make good 2nd party games (ie Rare). God, even though I don't have much love for MS, I would love it if that happened. That console would have Sony in the brown trousers.

      --
      "Cheeze it!" - Bender
    9. Re:Backwards is good by incubusnb · · Score: 1
      as a Hardcore gamer i'll say this, while i have a PS1 and a PS2, i don't have my PS1 connected, its sitting in the original box in my basement as i don't need it (but still refuse to sell it).

      just like i have some-odd hundreds of old Genesis, SNES, and NES games that rather than keeping the old systems out, i just emulate them on my X-Box.

      even hardcore gamers don't want a living room litered with 2 dozen gaming systems, and its nice to have the ability to turn one on without re-connecting everything or having a dozen powerbars(which happens to be a fire-hazard)

      i love my old games, but i'd rather have the capablility to play them on my newer hardware than be swimming in old hardware.

      --
      /. is overrun by bed-wetting elitist nerds
      let it be known, for anything other than servers, a *nix OS sucks
    10. Re:Backwards is good by Anonymous Coward · · Score: 0

      Gee, binary translating x86 code to PowerPC is sure hard. Certainly Microsoft can't handle it. I'm quite positive they haven't recently aquired a company whose primary product does exactly that.

  4. Oh come on! by M3wThr33 · · Score: 2, Insightful

    Can we get beyond Sony's horrible naming convention?
    The Xbox and GameCube successors are most likely NOT going to include numbers and addressing them as such is just a stamp to your ignorance of memories past.

    In other news, since the next MS console is switching processors, gfx chips, losing the hard drive and dropping off the black and white buttons, it probably will not play the old games.

    1. Re:Oh come on! by talaphid · · Score: 1
      You're right... it is clear, based on previous trends in the gaming industry that we should be looking forward to the GameBox and the XCube.

      I also agree that Sony should take a cue from the big dog in the software arena (like it or lump it) and take the indirect cue from the auto industry by naming products by year - here comes the PS 2007! Now we just have to keep some frisky company from developing their system in 6993 years under the name HAL...

    2. Re:Oh come on! by Anonymous Coward · · Score: 0

      What's horrible about it? It's simple, easy to remember, and makes a good trademark.

      I hope the next MS and Nintendo consoles have different names, but I really don't see what difference it makes.

      As far as backwards compatibility goes it's going to be a major mistake for MS (and Nintendo, if following suit) to not support past generation games. Though Sony's console isn't the first to try backwards compatibility (Atari and Gameboy come to mind), the market is drastically differenet today and they have raised the trendsetting bar quite a notch with their second consoles moves.

    3. Re:Oh come on! by Anonymous Coward · · Score: 0

      I believe I heard someplace that Microsoft's next console would be called the Xbox Next. Most forumgoers refer to Nintendo's next console as the N5 until a real name is given, as it's Nintendo's fifth home console.

    4. Re:Oh come on! by Torgo's+Pizza · · Score: 2, Interesting
      Actually, that's a good point. It's unlikely that MS and Nintendo would use numbers simply because 3 is more than 2. A brain-dead consumer, not having a clue about the gaming marketplace, would just assume that the Playstation 3 is better because of that three. It infers that the Playstation is an entire generation ahead of the competition.

      Maybe Infinium can get a jump on things and label their console the Phantom 5. Consumers will buy into that.

    5. Re:Oh come on! by EddWo · · Score: 1

      All Microsoft products are xxx Next. Yukon is SQL Server Next, Whidbey is Visual Studio Next, Longhorn is Windows Next. Its just a way to refer to the version currently being worked on.

      --
      "Taligent is still pure vapor. Maybe they'll be the last who jumps up on Openstep... "
    6. Re:Oh come on! by Madriiax · · Score: 1

      and as an interesting piece of trivia, when the PS2 was first being rumored about, people thought it would go by PlayStation Next. MS loves hitting these trends a couple of years late. wtf? using X to denote something as "cool" is so mid-90s.

    7. Re:Oh come on! by Jeffool · · Score: 1, Offtopic

      Sure they're dropping the black and white buttons. But have they ruled out adding extra shoulder buttons and further mimicing the style of Sony's controllers?

      I think most gamers agree that they aren't as akward as the black and white buttons were. Maybe they could use these as for playing older games.

      Every console changes processors and such, otherwise what's the point? I don't get your point there. And really the current size of memory cards make the harddrive nearly obsolete anyway, as not many games had a large amount of downloadable content. And for that matter, think of the size of a given USB memory card that can be picked up on the cheap.

      The only thing I'll miss is the ability to play with my own soundtrack. But again, we're back to the idea of large memory cards. If MS takes the money they WOULD'VE spend on a harddrive and put it all into RAM I think most developers would have a joygasm. Especially after working with 32MB on the PS2 for so long.

      And personally I don't see anything right or wrong with the numbered naming convention. But that's a question of taste, and I have none.

      Jeffool.

    8. Re:Oh come on! by M.C.+Hampster · · Score: 1

      All Microsoft products are xxx Next. Yukon is SQL Server Next, Whidbey is Visual Studio Next, Longhorn is Windows Next. Its just a way to refer to the version currently being worked on.

      Um, what? I've never heard those before. Each of the products you mentioned were codenamed: SQL Server - Yukon, Visual Studio .NET - Whidbey, Windows - Longhorn, but I've never heard the term "Next" in any codenames. Also, the next versions of SQL Server and Visual Studio have already been officially named, "SQL Server 2005" and "Visual Studio .NET 2005", respectively.

      Where are you getting this about using the word "Next"?

      --
      Forget the whales - save the babies.
    9. Re:Oh come on! by Planesdragon · · Score: 1

      Hmm...

      Nintendo could jump right to NES 5 if they wanted to.

    10. Re:Oh come on! by cicatrix1 · · Score: 1

      What happened in 8,997 again?

      --

      I know more than you drink.
    11. Re:Oh come on! by Anonymous Coward · · Score: 0

      Some rumors have suggested that NES 5 is the internal development name for the next console.

    12. Re:Oh come on! by scabb · · Score: 1

      Woah! A used Nintendo [b]64[/b]! Screw Playstation 59, mum! I want this!

    13. Re:Oh come on! by scabb · · Score: 1

      Ack. Bloody VBulletin. :~

  5. it's just a selling point, nothing more... by Anonymous Coward · · Score: 1, Insightful

    I had a PSone. I have well over a thousand dollars worth of software for it. I played PS one games for about 10 minutes on my PS2. Yes, I occasionally get nostalgic for Mike Tyson's Punch out and drag out the NES, but after about 10 minutes I feel really stupid for digging that thing out of the closet and I start to dread having to put it back in.

    There are software engineers out there working their asses off to give me bigger, better, faster, and more, and all I can say is: "Thank you sir, may I have another?"

    When I am playing the "haggling with the hooker" mini-game on GTA 5, I will NOT be pining to play Vice City. When I am mowing down the Covenant with three out-of-state buddies in co-op mode, I will not feel the desire to pop in the original.

    It's technology, it changes, bottom line- it'll still be fun. I once paid two thousand dollars for a 486 so I could play Ultima VII. When Exult came out I played it for about 10 minutes. Old games are just that, OLD.

    1. Re:it's just a selling point, nothing more... by Anonymous Coward · · Score: 1, Insightful

      Then you are something of a minority in that respect. The game industry will always remember it's roots, and though I hate the parallels between this industry and that of motion pictures it can be said the same for movies. People don't really regret dragging out old classics like Casablanca and Citizen Kane because they still stand on their own against todays films.
      Likewise, there are many games gone by that stand on their own against the next generation titles in terms of gameplay. It sounds just like you have a different taste in games than many people, but one that is shortsighted in the same way of people who are only drawn to bad, summer blockbusters while ignoring the foundation of the entire medium.

    2. Re:it's just a selling point, nothing more... by Madriiax · · Score: 1

      But think about the transition phase. When PS3 first comes out and you already have 50 games you can play on it, not to mention the few good games that will still be released for PS2 while it dies out. Or you can buy Xbox 2 and only turn it on for Halo 3 for six months.

    3. Re:it's just a selling point, nothing more... by ddsoul · · Score: 1

      Especially puzzle / party games, ie Tetris, where graphics don't really improve drastically to even buy the newest version available. The mechanics of the older games work the same, if anything, the super intense graphics ruin games like tetris and make it too complex.. I'd sleep a lot better knowing I didn't have to pay $50 for the newest tetris release.

      --
      *604x
    4. Re:it's just a selling point, nothing more... by NanoGator · · Score: 1

      "When PS3 first comes out and you already have 50 games you can play on it, not to mention the few good games that will still be released for PS2 while it dies out."

      If you already have a PS2 with those games laying around, what have you really bought yourself? The PS2 isn't exactly a niche product.

      --
      "Derp de derp."
    5. Re:it's just a selling point, nothing more... by Madriiax · · Score: 1

      you bought a PS3... i don't understand the question. if PS3 and Xbox 2 come out the same day with the same specs, but i could play 2 generations worth of game library, including the newest PS2 game i bought last month, with potential better graphics and speed on the PS3, i would be swayed. and i would be entertained while i built up my new library, along with knowing the games i purchased would be around for a while. it may be a minor advantage based on your own preferences, but it's a clear one.

    6. Re:it's just a selling point, nothing more... by lordfoul · · Score: 1

      Your reasoning seems a bit flawed. You seem to be saying why would I go back and play 'original game' when I can play 'OG2, same game better graphics'

      But there are many games that stand up well over time even if thier graphics have been surpassed. Look at the Zelda series: Windwalker does not make Ocarina of Time or Mask of Majora feel obsolete or outdated. Those games are still fun and fully playable .. even the original is still enjoyable.

    7. Re:it's just a selling point, nothing more... by NanoGator · · Score: 1

      " i don't understand the question. if PS3 and Xbox 2 come out the same day with the same specs, but i could play 2 generations worth of game library, including the newest PS2 game i bought last month, with potential better graphics and speed on the PS3, i would be swayed."

      If you already have a PS2, then what are you actually gaining? In that sense, you are FAR better off waiting until either console has games you want to get. If they're slow to move, then you might even get it for cheaper. Certainly you'd have more money as paychecks go by.

      Sorry, I just don't see the value in buying a system because of backwards compatibility. It only sort of makes sense if you don't already have the previous system. Even then, why not just spend a little less and buy the previous system until the newer one is clearer to you?

      --
      "Derp de derp."
    8. Re:it's just a selling point, nothing more... by Madriiax · · Score: 1

      you aren't gonna buy a PS3 the day it comes out? how'd you even find slashdot? seriously. rationale is already thrown out the window in my case, at least i'm trying to be thrifty by buying the backwards compatible one.

    9. Re:it's just a selling point, nothing more... by NanoGator · · Score: 1

      You're not being very thrifty if you already have a PS2. If you don't, then godspeed.

      --
      "Derp de derp."
    10. Re:it's just a selling point, nothing more... by p4ul13 · · Score: 1
      You're not being very thrifty if you already have a PS2. If you don't, then godspeed.

      Dude; you can sell back your PS2, and save some space in the living room.

      --
      Paul Lenhart writes words!
    11. Re:it's just a selling point, nothing more... by Madriiax · · Score: 1

      i never claimed to be thrifty overall. of course i have a PS2. i waited in line for 7 hours at launch. but it's thriftIER to get the backwards compatible one.

    12. Re:it's just a selling point, nothing more... by Anonymous Coward · · Score: 0

      It sounds just like you have a different taste in games than many people, but one that is shortsighted in the same way of people who are only drawn to bad, summer blockbusters while ignoring the foundation of the entire medium.

      Ummm, did you not read the last paragraph? You know the one about how I tried exult? I also tried ScummVM. I also have the original boxes of every Sierra game that I bought on the month they came out. The fact that I still have my Master System, NES, Intellivision, Genesis, 2600, Saturn (ooops), Super NES, Amiga and 486 is part of the point I was trying to make. Please, I was there for the foundation of the entire medium. I'm not ignoring anything. I've already played those games. I'm done with them.

      I play video games because I want the rush of a new experience, new worlds and new challenges- not because I want to be nostalgic and congratulate myself on my knowledge of the medium.

      I know this is tough for you to understand, but you didn't need to listen to Howlin Wolf to really like Led Zepplin, you didn't need to see Alexander Nevsky to appreciate the Lord of the Rings movies, and you definitley didn't need to play Pitfall to have fun playing Grand Theft Auto.

      The intelligentsia of pop culture. Meh.

    13. Re:it's just a selling point, nothing more... by bludstone · · Score: 2, Informative

      Well, thats debatable too.

      You can find a used ps2 for 90$

      90$ for a cd player, dvd player, ps1 player, and ps2 player, all in one.

      Not only that, but for 20$ you can get 100+ HOURS of entertainment off of a single ps2 game. (ffx)

      Now, if you cant afford FOOD, I wouldnt reccomend a ps2 (duh.) But in a cost/benifit analysis, ps2's and the games provide TONS of entertainment at a very low cost.

      For the record, I think people who buy consoles on release date are nutbags. I usually wait until the first price drop before buying a console.

      I got my ps2 the week it dropped to 170.

      --

      no .sig
    14. Re:it's just a selling point, nothing more... by Anonymous Coward · · Score: 0
      Uh, actually your observation of my post is what's flawed. "same game" is an implication YOU made. If actually read my post you would notice that I included new gameplay features to my hypothetical games (On-line co-op, new mini-games), which made them fundamentally different in ways not just tied to graphics. Those feautures will almost certainly be a part of next-gen consoles

      I never mentioned graphics ONCE. Learning how to read statements without projecting yourself on them should be a cornerstone of logic and reasoning.

      Here, I'll clarify for you, what I most definitley meant was NEW game. Better graphics is a given that even my 7 year old nephew can count on.

    15. Re:it's just a selling point, nothing more... by NanoGator · · Score: 1

      Why is it 'thriftIER' to get the backwards compatible one when you already have the system? You're not buying new functionality. Enlighten me?

      --
      "Derp de derp."
    16. Re:it's just a selling point, nothing more... by Anonymous Coward · · Score: 0

      I'm not Madriiax, but I'm guessing he's referring to the line about the backwards compatible console playing the old games "with potential better graphics and speed". Personally I find the PS2's "enhanced" backwards compatibility not to be worth much. ePSXe does a much better job of improving the graphics in PS1 games.

    17. Re:it's just a selling point, nothing more... by bugbread · · Score: 1

      Because you can hawk your old system to defray the costs of the new system, without losing the ability to play your games.

      But, as has been said by some, the real incentive is for people who don't have the system already. For example, if I'm a GC owner only, and I decide to get either a PS3 or an XBox Next, backwards compatibility will be huge. With a backwards compatible system, I have a choice of hundreds of games on launch day, while without backwards compatibility, I have a choice of around 10.

    18. Re:it's just a selling point, nothing more... by Madriiax · · Score: 1

      er, i am buying new functionality. PS2 offers new functions. i'm sure PS3 will too (AA?). and that stuff's fun. what about if my current console breaks? and if not, i can donate my system to a poor blind kid whose parents won't buy him video games.

      "if i buy this, my current library will be enhanced and prolonged."

      what's not thrifty?

  6. stuff by Madriiax · · Score: 1

    How it will achieve this is unknown?

    Possibly the same way they achieved it for the PS2. No aspect of the idea sounds difficult.

    PS3 has been guaranteed to have backwards compatibility with PSOne and PS2 by Sony. They feel this is a major issue for customers. It is to me. I love knowing I'll always have a system to play my current PS games, possibly with graphical and load time advantages (as the current situation).

    Microsoft isn't sure about backwards compatibility, since a lot of their games use proprietary nVidia technology, and since nVidia has wisely jumped that sinking ship. The main factor in the decision though being whatever Sony does with PS3. How embarrassing to be gripped so firmly by the testes.

    Nintendo hasn't done it before (except with Gameboys) but I don't see a reason not to start for them. They do have a tendancy to change media with each console though.

    1. Re:stuff by polyp2000 · · Score: 2, Interesting

      PSP?
      Since they have effectively (with a few minor differences) managed to squeeze a PS2 into a handheld, they probably have a single chip that they can just drop in the PS3 maybe thats how they will manage it.

      --
      Electronic Music Made Using Linux http://soundcloud.com/polyp
  7. GC will feature backward compatibility... by Hamster+Lover · · Score: 4, Informative

    Must we tread the same ground over and over again? Nintendo has already indicated more than once that their next machine will be backwards compatible with the GC. A quick Google turned up this.

    Sony has also confirmed compatibilty with the PSX and PS2. The Register has the story here.

    The only wildcard is Microsoft, who seem to be leaving some of the important hardware specs to the last minute in an effort to meet or beat Sony. It is very unlikely that the Xbox Next, or whatever they're are going to call it, will be backward compatible given the facts that the machine will lack a hard drive, has moved to a different microprocessor family (IBM), entirely new graphics chip from ATI, and a redesigned controller without the black and white buttons.

    In my opinion, I find the lack of backwards compatibility very telling -- almost an admission from Microsoft that the current Xbox strategy is a failure. Quite a pity, I really do enjoy my Xbox and backwards compatibility would have cinched me as a customer of the next machine.

    1. Re:GC will feature backward compatibility... by AvantLegion · · Score: 1
      Quite a pity, I really do enjoy my Xbox and backwards compatibility would have cinched me as a customer of the next machine.

      What for? You already have an Xbox!

      What, are you waiting for the next gen systems to play the games you could be playing now?

    2. Re:GC will feature backward compatibility... by PainKilleR-CE · · Score: 2, Informative

      Sony has also confirmed compatibilty with the PSX and PS2. The Register has the story

      If you actually read the story in the Register, you should notice that the actual quotes never once say the PS3 will be compatible with the PS1.

      "a matter of security... [PS2] offers a sense of insurance because it is compatible with PSone and DVD-Movies."

      The insertion of PS2 is The Register's, so we have no idea what it said there, but this isn't discussing the PS3.

      "PSone runs on the PlayStation 2 through emulation rather than actual hardware. PlayStation 3 will offer the same compatibility for PS2 software and the format will continue forever,"

      Here the "format" could simply be support for the previous generation. It isn't clear, but the actual statement supports this interpretation, perhaps better than the interpretation that the PS3 will support the PS1, because the latter is never stated.

      The clarification that the Register is looking for only comes from the Register's own statements. Given their standards of reporting and their noticable lack of quotes actually stating the PS3 will be compatable with the PS1, the only thing we can really deduce from the article is that the PS3 will be compatable with the PS2.

      --
      -PainKilleR-[CE]
    3. Re:GC will feature backward compatibility... by Anonymous Coward · · Score: 0

      Just because a site claims to have official word from the higher-ups at Nintendo doesn't mean it's true. Until I see a press release from the *official* Nintendo web-site (as we have seen from Sony, regarding backwords compatibility), I won't believe it.

      Sure, it's likely, but it's not concrete. Not without links to source documents.

    4. Re:GC will feature backward compatibility... by bWareiWare.co.uk · · Score: 1

      If the PS3 is compatible with the PS2 then wouldn't that meen it could run the PS2's emulation of the PS1?

    5. Re:GC will feature backward compatibility... by PainKilleR-CE · · Score: 1

      If the emulation is good enough, in theory you could emulate the PS1 emulation in the PS2 emulation. That would be rather interesting, and probably a fun exercise, but leads to the question of why, and would it cause more compatability problems with PS1 games than already exist with the PS2's emulation of the PS1?

      Despite the claim of the article, some level of the PS2's emulation of the PS1 is done by hardware in the PS2's I/O chip, as this contains most of the hardware in a PSOne console. Therefore, simple emulation of the PS2 could easily function for all (or most) PS2 games without replicating the hardware portion that allows PS1 emulation (because you could replicate the I/O system without the PS1 portion). Without the bit of hardware in the I/O system, or emulation of that hardware, the emulation that runs on the PS2 would not function on an emulation of the PS2.

      --
      -PainKilleR-[CE]
    6. Re:GC will feature backward compatibility... by Anonymous Coward · · Score: 0

      Heh. I like that Cubed3 article's quote from Iwata:

      It will be able to use the gamers already created in the previous generation.

      So nice to know we won't have to throw our old system's gamers in a pile in the closet. Man, I thought old consoles took up a lot of room.

    7. Re:GC will feature backward compatibility... by drinkypoo · · Score: 1

      I think they're just worried that with the Xbox AND the Xbox 2 on top of their TV set, the floor may cave in under the collected weight.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  8. backwards forever... by ddsoul · · Score: 1, Interesting

    Ken Katsuragi (I think that's how you spell it), has previously stated in an interview that PS3 and ALL consoles following will be backwards compatible forever! For as long as Gran Turismo is released on Playstation, I'll for always be a Sony fan...

    --
    *604x
  9. No go for me by NanoGator · · Score: 4, Interesting

    The nice thing about backwards compatibility is it makes your machine 'usable' if the launch titles suck, and generally they do. After that.. well who really mucks with it? I mean, I could see somebody who doesn't own a PS1 enjoying playing the $5 bargain bin games on the PS2. But really, both systems were so successful that it's hard to imagine the compatibility feature being that big of sell.

    Nintendo got it right. Don't lock your system into a groove. I mean, really, what if the GameCube had held on to N64 games? Would it be a cartridge based machine as well, or would it be significantly bigger than it is today?

    Frankly, I see backwards compatibility as a fad. At least with the PS2, the PS1 games had an option of 'improving' the graphics. But how is the PS3 going to do that? It's not going to invent higher resolution textures. It isn't going to have much spiffier polygon drawing capabilities other than sheer number of them. I doubt they can go back and add real-time shadows to the games. (That'd be neat if they did actually..) Meanwhile, the cost of the system goes up *or* the quality of the older games goes down.

    Nintendo's approach is more interesting. Take the classic games, update them to what the new system can handle, and resell it. Yeah, you're out a few extra $$$, but you gain a more interesting game. Super Mario All Stars anyone?

    Call me cynical, but I firmly believe that Sony's going to discover within a generation or two that backwards compatibilty ain't all that hot anymore. Now, if you can make a portable system that plays previous generation games, then you've got a gold mine brewing. Too bad Playstation(N) discs are 5" wide.

    --
    "Derp de derp."
    1. Re:No go for me by DeadScreenSky · · Score: 1

      The nice thing about backwards compatibility is it makes your machine 'usable' if the launch titles suck, and generally they do.

      Eh, the only recent systems I can think of where this was true is the PS2 and the GC (which did get Smash Brothers pretty quickly at least, IIRC). Dreamcast, Playstation1, Xbox, Nintendo64 (to a lesser extent) all had pretty good collections of launch titles. The first three especially had a great variety of quality titles in many genres.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    2. Re:No go for me by josh+glaser · · Score: 3, Interesting

      Mkay...the GC didn't have a stellar launch (no Mario title), but the Nintendo 64 was worse. It had TWO games at launch (Mario 64 and Pilotwings). In Japan, the problem was even worse (sure, it had 3 games from day 1, but then a long drought of software afterwards...).

      The Xbox didn't have that great of a launch either. They tried really hard to have something for everyone, and they succeeded on most bases (but still had no console-style RPGs, etc.) and ended up with a bunch of mediocre titles. And Azurik. *shudder*

      The PS2 had at least an average launch, I think. What hurt it was the drought of software afterwards. So I think the backwards compatibility helped.

      Personally, I think backwards compatibility is a nice feature, especially during the often-turbulent launch period, but is hardly essential. I think a more reasonable explanation for the PS2's success is that, well, it's the PS2. PlayStation 2. The PlayStation was extremely popular, and when Joe Public saw that the new consoles were coming out...well, what would you choose? The one that you've been playing and enjoying for years, only "better," or a "kiddy console" (not my opinion, but a common one) or a newcomer to the field?

      I think it's rather funny that the only console in recent memory that's backwards compatible is the PS2 (and by recent memory, I mean, since Atari) and now everyone's saying it's essential, as if it's the entire secret to Sony's success. Sure.

      One last thought: If the console isn't backwards compatable, don't name it the same thing. It shouldn't be called Xbox 2 if it doesn't play Xbox games (which is seeming to be the case).

      And as for my predictions:
      PS3: It's a given that it'll be compatible with the PS2. I've heard questioning about whether it would be compatible with PS1 games, but I see no reason why it wouldn't, and no evidence that it could emulate a PS2 without also emulating a PS1.
      N5 (that's, like, the totally hip thing to call the next Nintendo, yo) probably won't be backwards compatible, although I wouldn't be suprised if we saw a portable Gamecube (especcially if the DS fails). In fact, the Mini-DVD format might even be used in the next Game Boy.
      Xenon (the "Xbox 2" codename, at least last I heard) probably won't be backwards compatible, as it's missing, for starters, a hard drive. But maybe they have some secret, like the always limited developers from using more then 256MB of the hard drive anyway ^_^

    3. Re:No go for me by Beatbyte · · Score: 1

      Yeah that whole "backwards compatible with the PS1" thing really killed Sony with the PS2 sales....

      oh wait back into reality...

      I actually seriously think I will purchase a PS3 because I'm very close to buying a PS2 right now but I could wait and get both for the price of a PS3.

    4. Re:No go for me by Rallion · · Score: 2

      Same here. For a person who doesn't already own the older system, it doubles the value. More than doubles--those alder games are now much cheaper.

    5. Re:No go for me by sindarin2001 · · Score: 1

      Is it just me, or am I the only one who shudders at the thought of an optical disk based portable?? I've got my walkman, and it rips the shit out of my CDs...horribly. Granted I'm not kind to the machine (backpacks will do that), but the idea of a portable Mini-DVD concerns me. One little scratch and gobs of data are damaged, and in a portable optical, scratches will happen. I guess I'm happy with the cartridge system for portables.

    6. Re:No go for me by erasmus_ · · Score: 1

      The Xbox didn't have that great of a launch either

      What are you talking about? Halo, the most popular title still for this system, was a launch title. At least two of the other titles available the day the console came out, Dead or Alive and Project Gotham, became million sellers. The console also had the best attach rate ever for a console, from what I understand. I don't see how that equates to anything but a great launch, title-wise.

      --
      Please subscribe to see the more insightful version of th
    7. Re:No go for me by josh+glaser · · Score: 1

      I stand (partially) corrected. I forgot Halo came out on day 1 (hear that noise? I'm kicking myself.) So, Xbox had a good launch. I won't say "great" though, because, believe it or not, some people aren't obsessive over Halo. Like, some people aren't that into FPSs. Hard to believe, I know, but there are other games outside of FPSs...and some people prefer those games more. Like myself. Or the entire nation of Japan. One title, no matter how popular, can not create a good launch. Mario 64 was (I believe) the most popular N64 game, it arguably has much larger appeal, and made the N64 launch bearable, but not much more...it's one of my favorite games of all time, but...the N64 launch still sucked. I'm not saying the Xbox launch was anywhere near that bad. You had Halo, DOA and PGR, and, uh...Oddword? Then there's a crapload of completely forgettable stuff...Azurik is only known for it's suckiness (and horrible character design) and Fuzion Frendzy, no matter how much Bill Gates likes it, was a party pooper. I suppose it's that way with most system launches, though. And they were entering the game market, which A) makes it harder, and B) means the launch has to be better. At launch, and for a long period afterwards, people considered the Xbox a "Halo Player." If you're trying to take over a multi-billion dollar market, you have to do better then that. In short, I stand partially corrected, as Halo does, well, change stuff, but one game does not a great launch make. Not even DOA and PGR and Halo make a great launch line-up, because, believe it or not, some people play other types of games. I think that, in general, MS tried to cover every base and, though it was a noble effort, spread itself too thin. Just my opinions...

    8. Re:No go for me by drinkypoo · · Score: 1
      Nintendo got it wrong. They went with carts instead of optical media. Carts have a certain fixed cost which cannot be ignored. On the other hand they may have recouped it by preventing widespread piracy - cart copying units and the like have always been pretty expensive. Modchips got cheap.

      I'm pretty surprised no one used 3" CDR for their games. I guess they wanted to have boundless space for FMV.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  10. Says you, pal. by Jeffool · · Score: 0, Offtopic

    Any time my friends talk that 'Soul Calibur 2' smack with those annoying GameCube controllers, I have go to the PS2 and pull out Bushido Blade. I'm sorry, there has never been a better fighting game that had weapons than Bushido Blade.

    Sure, you may disagree. So may my friends. But the point is just that. Different peopl have different opinions. I love the fact that I can play old games. Sometimes I feel like playing them. Sue me.

    Jeffool.

  11. Necessary? by BigDork1001 · · Score: 1
    For me, backward compatability isn't all that necessary. I own a SNES, N64, GC, X-box, PS2(don't own any PS1 games), Dreamcast, and a GBA. I'd rather not have to pay extra for backward compatability.

    Do I think it's a useful thing? Sure, for some people. Is it necessary that they include it or else it'll kill their system's sales? Nope.

    --
    "Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
    1. Re:Necessary? by Dreetje · · Score: 1

      In fact, you paid for backward compatibility with the GBA, it plays all old gameboy and gameboy color games.

      I personally like it as eventually the machines die. But then again I can deal with using emulators for my nostalgy.

      The only thing I'd worry about is when the backward compatibility threatens the possibilities of the console, I want to be able to see new and better things in a console, if backward compatibility might "hold" the console back then I don't want it, otherwise it's a nice bonus.

      --
      Dre
    2. Re:Necessary? by BigDork1001 · · Score: 1
      In fact, you paid for backward compatibility with the GBA, it plays all old gameboy and gameboy color games.

      Very true. However I have not ever used it for such. I only own GBA games. Like I said, useful but not necessary.

      --
      "Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
  12. Shelf space, dvd capabilities. by bludstone · · Score: 4, Interesting

    You forgot the shelving aspect.

    Japanese homes are tiny. Really tiny. You wouldnt believe how tiny they are.

    As such, near everything in Japan is designed to save space. The gamecube is incredibly tiny, while the ps2 can be mounted vertically, giving it an EXTREMELY small footprint. The xbox is a gargantuan monster.

    Yes. This design aspect may seem trivial to Americans, who can throw a console in a closet and forget about it until they want to dig it out to play some oldschool games. But in japan, size is a MAJOR issue.

    Think about how much space backwards compatability can save. I wouldnt say its the #1 selling point, but its worthwhile to note.

    On another note, the xbox is not selling well in Japan at all. This is interesting because it has always been the most graphically impressive system that catches the Japanese gamer's eyes. They love their pretties. But, for some reason, xbox didnt sell. Could be the "its not japanese" aspect.

    Of course, noone really points out that one of the major reasons that the ps2 sold well in japan was because of its dvd capabilities. DVDs had not taken off in japan at the time, and when the ps2 was released it was the most inexpensive DVD player.. and it played cds, ps1 games and ps2 games.. and everyone HAD a ton of ps1 games already.

    I expect the next gen of consoles to be boring.

    --

    no .sig
    1. Re:Shelf space, dvd capabilities. by Anonymous Coward · · Score: 0

      If it is the "it's not Japanese" reason why the xbox is not selling in Japan, isn't that racist? We need to develop affirmative action policies in that country or provide mandated diversity training...

    2. Re:Shelf space, dvd capabilities. by Anonymous Coward · · Score: 1, Informative

      Japan is notoriously xenophobic. The "not made here" thinking can very well be part of why the Xbox isnt selling.

    3. Re:Shelf space, dvd capabilities. by Anonymous Coward · · Score: 0
      and it played cds, ps1 games and ps2 games.. and everyone HAD a ton of ps1 games already

      True the backward capabilities were nice in the beginning, but who here bought a PS2 to play PS1 games? Sure you could 'prepare for the next generation of games by early adopting' or 'finally get around to getting a DVD player' but why would you? Sure DVD players weren't big in Japan, but why get a PS2 for PS1 games when you could've bought a PS1 at half price at PS2's launch? (Assume your eyes could even grace one)

    4. Re:Shelf space, dvd capabilities. by bugbread · · Score: 1

      Sure DVD players weren't big in Japan, but why get a PS2 for PS1 games when you could've bought a PS1 at half price at PS2's launch?

      You said it yourself: DVD players weren't big in Japan. And they were as expensive as hell. My friend's girlfriend hates video games, and she bought a PS2, because it was about half the price of the cheapest DVD player on the market. And myself: I bought a PS2, and I love the fact that it can play PS1 games. Sure, I could buy a PS1, but my apartment is tiny. It's bad enough that I have both a PS2 and an XBox, but adding a PS1 would just be too much...I don't know where I'd put it.

    5. Re:Shelf space, dvd capabilities. by metroid+composite · · Score: 1
      This is interesting because it has always been the most graphically impressive system that catches the Japanese gamer's eyes.

      Uhmmm.... When the Genesis came out before the SNES it certainly didn't sell like hotcakes, and the Japanese public was thoroughly opposed to upgrading from the Famicom (NES) to the Super Famicom. The Dreamcast bombed in Japan. The N64 certainly had better in-game graphics than the PS1 (no FMVs though) and bombed. The GameCube, which my understanding is close graphically to the XBox and outperforms on some 3rd party titles, is doing significantly worse than the PS2. The Gameboy outsold Sega's various attempts at colour devices. Heck, when the Wonderswan Colour came out at a similar time as the GBA, they tried to compete using worse graphics, not better. And don't forget that cell-phone games are a big part of what's drawing away the market from consoles in Japan.

      In short, I disagree.

  13. PS1 development did NOT stop with PS2 by Ayaress · · Score: 4, Informative

    Final Fantasy IX, Valkyrie Profile, so on and so forth. All PS1 games, but released during the PS2 era. PS1-compatible games were released well into 2003 (could even be ones this year, but I don't know). In fact, at least a few games that are marketed as PS2 and carry the PS2 mark on the package have been found to be PS1 compatible.

    Also, PS1 games still sell quite well. They can't get a PS1 console as cheap as you say they can, it's hard to find in the stores, and you can't play PS2 games with it.

    Sony still makes money from PS1 game sales, but PS1 console sales are pretty much done with. SNES games continued being produced until 1999. Playstation games date back to, what, 1995? Thusly:

    I challenge you to find a single SNES game from 1996 (pretty much the last year they were produced in the US) in a retail store (new, not used). While you're at it, go to the developers and try to order one. Can't do it, eh? Now, try to find a PS1 game from that year. Quite easy. You can probably buy thirty of them just by driving around a few retail stores.

    Hell, the Target here in Saginaw has an entire isle still dedicated to PS1 games (more shelf space than for PS2), and this isn't a big town for game sales. They dedicate an enitre end-of-isle rack to GB/GBC games as well, and they sell.

    The games are cheap to produce. The games that will turn a profit already have, so it's basically just covering the cost of production (what, 14 cents for the disk, maybe 50 for the case? Sell for a dollar and you make a profit, and they usually sell for $5 to $20).

    1. Re:PS1 development did NOT stop with PS2 by psp · · Score: 1
      Hell, the Target here in Saginaw has an entire isle still dedicated to PS1 games

      Wow, that must be some isle, eh?
    2. Re:PS1 development did NOT stop with PS2 by drinkypoo · · Score: 1

      Any PS1 games released after the PS2's release had been in the pipeline (as they say) for some time already and basically had to be completed. Developers can of course only have been pleased to know that their games would work on both platforms if they had a PSX title they were still working on, and of course all those PSXs didn't just disappear.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  14. The only real worth for Console Backwards Compat by ThrasherTT · · Score: 2, Interesting

    IMO, there are four reasons to have a console with backwards compatibility:

    1) People who DID NOT buy the previous console might be draw more toward the new version. The reason for this is obvious: they now have an 'excuse' to go back and get all the 5 star games that came out for the old console.

    2) Your old console stopped working, and you didn't pay to fix it or buy another one.

    3) The new version has the capability to play the old games 'better,' meaning faster or nicer graphics.

    4) You don't have room for both the new and old consoles.

    At this point, I think that #1 is the most important. Why? First of all, #2 is a fairly rare occurance. Sure, you hear about broken PS2s and Xboxes, but what is the ratio of failures to sold units AFTER considering the service plans that were used to repair said failures? I'll put my money on 'Very Low.'

    #3 was implemented by the PS2, and of the games I've tried playing, the difference was negligable, if the game worked at all.

    #4 is just sad. If you are hardcore enough to want to go back and play those old games that often, you'll make room. Or you'll pack it up, and pull it out to plug into those front RCA jacks on your TV when the need arises. I personally just trickle the old consoles down to the next smaller TV in the house. They're still available, and they're not in the way.

    Having said all that, I do not own an Xbox, but on several occasions have been on the verge of buying one (standing there at the counter in EB, asking how much they go for, CC in hand). If the NeXtbox were to be backwards compatible, and reasonably priced, I'd buy one as soon as I could get my grimey paws on one.

    I have an original PS, a PS2, a DC, an N64, and a GameCube. If PS3 and GameCube v2 were backwards compatible, I could care less. Why? I can already play the old games. If anything, the new consoles would get packed up after playing through the initial (most likely crap) libraries, until something reasonably good were to be released!

    --

    All Your Memory Are Belong To Java
  15. Yes, you'll be able to play Wind Waker on N5 by Anonymous Coward · · Score: 1, Insightful

    "[The next-generation Nintendo console] will be able to use the games already created in the previous generation." - Satoru Iwata, Dec. 2003 Famitsu interview

  16. It sounds like a selling point, but... by inkless1 · · Score: 0, Redundant

    I've only tried to play 1 PS game on my PS2 - XCom ... and it didn't support the PS2 save cards.

    So if it was flawless, I'd probably be hyped about it, but I don't entirely trust it anymore.

    1. Re:It sounds like a selling point, but... by Anonymous Coward · · Score: 0

      Uh, you're supposed to use your old PS1 memory cards with PS1 games. Nearly all PS1 games work perfectly on the PS2 with no problems(unless you turn on the faster loading speed or texture filtering). You can't really expect the old system's games to understand the memory cards of the new system.

    2. Re:It sounds like a selling point, but... by VGMSupreme · · Score: 2, Interesting

      I don't believe that any of the PSOne games support the PS2 Memory Card. That was the only majojr problem with it.

      PSOne games used the PSOne Memory Card
      PS2 games used the PS2 Memory Card

      In order for a PSOne game to used the PS2 Memory card, you would probably have to rewrite the game to support, that since there is a huge library of PSOne games already, it is not cost effective for the company to do such a thing.

      You could also partition off a space on said memory card and format it like a PSOne, but then you would be stuck with the PSOne's old memory slot formated system (Where savefiles took a number of slots of memory space on the PSOne memory card). I don't think we want that either. If you could adjust the amount of slots on it, then there would be no problem, and all will be right with the world.

      Personally, I used my PS2 Memory card to house all of saves for the PS2 and the PSOne games. Haven't filled it up yet, and I have not deleted a save file to this day, and I do own a sizeable portion of games from both consoles.

      I don't think anyone was saying that it was flawless BC, but it was pretty darn good for the time being. It will be interesting to see how Sony handles the saving issues with the PS3

      --
      The Galatic Freedom Force marches on! Defend!
  17. Re:Who cares about Wind Waker... by Anonymous Coward · · Score: 0

    Nintendo have already released the "REAL Legend of Zelda for NES" for the Gamecube. It was on the second of two Zelda-related bonus discs Nintendo released last year. The first you got with preorders for Wind Waker, and included an emulated Ocarina of Time and OOT: Master Quest. The second you got for buying two new Nintendo approved games last year and sending in the registration cards, and included emulated versions of The Legend of Zelda, Zelda II, Ocarina of Time and Majora's Mask.

    I'd love to see a similar Mario disc but keep in mind that the SNES/NES Mario ports were bestsellers last year on GBA.

  18. Re:The only real worth for Console Backwards Compa by hords · · Score: 1

    Here are a few more reasons I thought of...

    It is nice is that you can sell your old console to someone who can't afford the $ for the new console that has backward compatibility. Also helps you offset the cost of the new console.

    Another reason could be higher video quality. For example, the PS2 can be hooked up using component cables making for a sharper/clearer image on my projector. You can not hook up the PS1 via those same cables.

    Next gen consoles may improve the video quality. The PS2 has options the smooth the textures of the PS1 for example.

    Next gen consoles may load old games faster as is the case of the PS2 vs PS1.

    Your old accessories might already work for the next gen console so you don't have to buy new ones. For example the PS1 controllers work on the PS2. They lack the pressure sensitive buttons, but most games don't use those anyway.

    I wouldn't call #4 sad. I play a lot of ps1 and ps2 games and I for one am glad to only have one machine. Sure I'd find a way to get them both hooked up if I had to, I'm just happy I don't have to. 11 components hooked to my tv is plenty. If you're someone who doesn't play the old games, then it wouldn't matter, but I tend to play a lot of them.

  19. I think one of the reasons ps2 took of so fast by cyrax777 · · Score: 1

    was becouse of the backwards compatibly. Atleast the few non gamers in know chose a ps2 over a xbox becouse of the sheer volume of old cheap ps1 games that would work on there new ps2.

  20. GBA and PS2 by wickedj · · Score: 1

    Let's think about it this way. What systems are currently the most popular and have the largest user base? The Gameboy/Gameboy Advance and the Playstation/Playstation 2. Is it a coincidence? It could be. But a fact that I'm sure every game console manufacturer has noticed. More than likely, I see at least 2 out of the 3 next generation consoles implementing backwards compatibility. For Sony, it just makes sense. They've done it before, seen the benefit, and will do it again. Nintendo has also seen in their GBA. I'm sure they've learned their lesson and will port it to the home console. Then there is Microsoft. I heard rumours but nothing substantial. With the change of their chip, it may prove too costly to add that feature. Yet, in the long run, I believe it would be beneficial for them to include it. But in the end, I've seen manufacturers make some crazy decisions before (Virtual Boy, CDi, etc.) so I wouldn't make any conclusions until the announcements have been made.

  21. XBox2 and the Law of Diminishing Returns by Jtheletter · · Score: 2, Interesting

    From what I've heard here and elsewhere, between the internal hardware changes, and dropping two (important!!) buttons from the controller I don't see how the XBox2 could possibly be backwards compatible.
    I think this is total folly on Microsoft's part, especially considering that despite better graphics they are still way below being the console market leader, so we've already seen that better graphics != bigger marketshare. When a new system comes out, what I ask myself is - ok, so what does this system give me that my current one doesn't and how much is it gonna cost me? Experience tells us the MSRP on this new X2 is gonna be at least $250, and by the time it comes out original XBoxes will be selling for $150 or less. The XBox is still a kick-ass system, and provided a major leap from N64 and PS1 (and personally I feel PS2 as well). So what could the X2 possibly be offering to encourage consumers to buy a new console and a whole new suite of games to play on it? Just getting the system and enough games to enjoy it will cost probably somewhere in the neighborhood of $500+. Unless the X2 gives 3D (as in holographic) graphics, or is just so liquid that the real-time graphics look like the ray-traced FMVs from recent Final Fantasies then there's no reason to upgrade to the new system. Hell it makes more sense to go out and buy a used xbox and half a dozen used games and you'll still spend less than upgrading and still have a great console.

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    -- I'm not a pessimist, I'm a realist. It's not my fault that life sucks so much. --
    1. Re:XBox2 and the Law of Diminishing Returns by Anonymous Coward · · Score: 0

      I think Xb2 will be backward comp. to a point. Alot of people are saying that if theyget rid of the hard drive than it cant be backward comp, but if MicroSoft were to give you a faster flash drive from M-systems that was bigger and made load times even faster that would be o.k. wouldn't it? Also there is no mainstream way to tansfer your old hard drive to a new system, unless MS adds the ability to copy your entire HD to the new system like PC's do. X-box LIVE users could up load there HD to an MS server then DL to X2, but not everyone has live. The best we can hope for is to play the same games on X2

  22. i know what needs to be done... by Anonymous Coward · · Score: 0

    The PS2 can supposedly run MOST ps1 games but, it's not perfect, and I'm guessing that with the cell architecture, that might not get any better. What we need are ADD ONS! remember the sega 32x and mega drives that went into the existing cartridge slots? We could have giant cylinders that go into CD slots! Then we could watch them spin and shoot lasers! by the time it's done spinning, we'll be soo blind we wont even want to play video games anymore! Oh yeah... and make the cd drives open like a ps1 instead of a slot might help

  23. don't think so by Anonymous Coward · · Score: 0

    Japanese people seem to be perfectly willing to buy American products (look at all of those American brands over there) they just don't like the Xbox.

  24. Don't think BW compatibility is all "that"... by Londovir · · Score: 1

    I just don't see BW compatibility as being all "that". I've worked in videogame retail for nearly 6 years, so I've had the luck to be in on most of the recent big launches, and I also was around for the end of some of the stinkers (Saturn, anyone?).

    Admittedly I am in a middle-sized town in Florida (Lakeland), but we get a fair share of business, so I've seen and spoken to many a gamer over those 6 years. When PS2 launched, very few people were interested in the fact that it could play PS1 games. The closest consideration I repeatedly saw was that some parents were buying one because that way they could put their old PS1 in the kid's room to get the kids out of their hair. ;-) Seriously, time and time again they were far more impressed with the graphical leap they saw than they were in the software compatibility. Once we got done giving the customer the usual rundown on the memory card incompatibility and the analog-button PS1 incompatibility, most of the guests concluded they were buying a 60% standalone unit and were happy with that.

    Even now, with all 3 consoles firmly on their last sprints, BWC just isn't the buzz for selling a PS2 over an XBox or GC. In fact, 80% of the time in my store it isn't a factor. At this stage, it is game selection almost all the time. It is either generalized software selection (lack of online EA sports games on XBox, lack of Mario on PS2, lack of "M" games on GC) or niche accessories (EyeToy is selling a number of PS2s in our store, believe it or not...a $49.99 accessory triggering a $179.99 console sale...the XBox Live system triggering XBox sales...GBA connectivity selling GCs).

    I also don't think the PS2 BWC was the defining reason for the PS2's profound success in the market, either. Consider that the PS2 had a nice marketplace leadtime over the other two, giving it time to build a console library. Not only that, but each of the XBox and GC has been crippled to some degree by various issues. To whit, the XBox "fails" for the following reasons: Overabundance of "M"/"T" based on desired audience market (lack of "E"/Disney/etc), sterile launch selection (many sports, fighting games, little platforming), unknown market "grasp" (new contender). The GC "fails" for the following reasons: Overabundance of "E"/Disney/etc (too many games are "cutesy" to teenage/adult gamers), baffling lack of any online gaming titles (other than Phantasy Star Online series), lack of BWC in GC.

    Now, note if you've read carefully that I indicate a lack of BWC as a failure of the GC. That wasn't a mistype. I believe that BWC does not necessarily increase sales of a console, but in some ways, not having BWC will decrease sales of a console. The two aren't the same thing. Clearly the attractive price of the GC this last holiday season helped Nintendo unload a ton of GCs, regardless of their lack of BWC. Yet, in the early weeks of the GC launch, I can't tell you how many people boycotted the GC out of principle because it wouldn't support the N64. For some reason, I heard many vehement complaints about that lack of BWC. I think people were still smarting over the $49.99 or higher prices of N64 cartridges (rather than the $39.99 or less PS1 cds), and then to not be able to use them was insult to injury. People weren't buying PS2 in my store because they could play PS1, they were not buying GCs because they couldn't play N64. Go figure.

    As for this next round, people are more jaded now. They fully expect no compatibility, unless it's by Sony. Anything else will be a bonus. This next round, to my opinion, will easily have PS3/PS2 BWC, possible GC2/GC BWC, and there's still a chance for XB2/XB BWC. (I still see a chance because: Black/white button could be emulated somehow [they aren't used all that often], hard drive memory saves could be handled by some form of high capacity 512mb or gb+ flash memory cards [using internal XB2 APIs to redirect old software hard drive calls to the new medi

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    Londovir
  25. Two Words by Nukenbar2 · · Score: 0

    Software Emulation Microsoft and Nintendo could do it if they wanted to.

  26. THE reason for PS2's success by Robmonster · · Score: 1

    Backwards compatability is imo one of the biggest reasons for the PS2's success.

    With limited spazce available in most homes, no-one wants to have to throw away/sell all their old favourite games jsut because they have bought a better console that cannoyt play them.

    It was a stroke of genius for Sony to add this feature so as not to alienate all their loyal customers.

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    I have no sig yet I must scream.
  27. Irrelevant by fr0dicus · · Score: 1
    Considering the leaps in quality that consoles have gone through in the past, the new ones will have to be something pretty special. As games get less and less original it won't make much sense to play for instance Halo when Halo 3 comes out.

    I've heard that Nintendo have said their new one will be backwards compatible, but given that they never do this simply because in Japan they don't actually stop selling the previous model (they only recently stopped making the Famicom!) I can't really see it happening.

  28. On buying an Xbox by drinkypoo · · Score: 1

    The price is set to drop soon. Then the price of the used unit will drop also. You can get a used 1.1 unit (easiest to mod) easier than a new one, just visit your local used game joint regularly and check the serial numbers (print out the ID guide...) since the Xbox warranty is good for three months or something, it's useless. Better to buy used, or reconditioned. Actually, a reconditioned unit is probably the best way to go.

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    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"