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User: AvantLegion

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Comments · 1,313

  1. Oh ye of little foresight on NASA Develops Tech To Hear Words Not Yet Spoken · · Score: 2, Interesting
    Guys, no matter how geeky and nerdy you want to be, NEVER TAKE THIS INVENTION ON A DATE!

    You know, you say that, but what were to happen if everyone had these on dates?

    After an adjustment period, women would get used to the idea of being told, "wow, you have nice tits" when out on a date with someone that finds them attractive. Sure, initially, many (if not most or even virtually all) women would find it less than pleasant, but they already know every guy's secretly thinking it. When every guy starts saying it, well, they'll get used to it. Womankind will adapt.

    Probably a harder adjustment for women, though, will be having the doors blown off of their head games. No hard to get, no sadistic toying with guys, no enjoying free stuff without really liking the guy all that much. Of course, at the same time, their brutal honesty would deflate a lot of male egos. Honest opinions about anatomy size, and throwing out fake orgasms, might give men a little more harsh look into the womens' sexuality than they might like. And men have to 'fess up to dating someone just for sex. But men too will adapt. Besides, the men and women that are just looking for sex will be able to find each other more easily - no smokescreens of false affection!

    Clearly, this is the next dating revolution.

  2. Re:A little confused on NASA Develops Tech To Hear Words Not Yet Spoken · · Score: 1
    the ability to "hear" inaudible conversation is valuable in case there is a lot of outside noide (explosion?)

    I don't need no funky technology to know what they're saying during the explosion.

    BOOOOOOOOOOOOOOO(oh fuck!)OOOOOOOOOOOMMMMMM!!!!!!

  3. The Longest Journey on On Gay Characters In Videogames · · Score: 4, Interesting
    The Longest Journey, a wonderful point-and-click adventure from a few years ago, featured a main character who rents her room from a lesbian couple. The game treated this like a natural thing, not something to be pointed out and grandstanded (in fact, it took a couple references before I got suspicious, and a couple more before I fully caught on).

  4. Re:Bringing in my own Laptop on Using Employee-Owned Technology in the Workplace? · · Score: 1
    So I have a $3000 laptop that I hardly ever use.

    Donate it to me. I am a poor CS student that couldn't afford to buy such a laptop even if one of those 0's was knocked off.

  5. Re:People are trying to simplify too much on Do Videogame Skills Transfer To Real Life? · · Score: 1
    I think it's less of directly applying one to another, and more of a case that learning tactical combat in a game might make one more ready/apt to learn "real" tactical combat.

    When pinned down by sniper fire in SOCOM: US Navy SEALs, us SOCOM players might radio our snipers and tell them where to aim, or radio some of our teammates in another area of the map and tell them the sniper's position for them to flank. Or we might radio in an airstrike at that position, if available. It's not hard to see a person used to making such tactical decisions in a game being apt at making such decisions under "real fire", even if the mechanics and tools available are obviously very different.

    This example is a bit trivial, but I think more complex examples benefit even more from having virtual counterparts. I think Full Spectrum Warrior will be a shining example.

    Plus, I think the "game experience" would simply leave a person more apt at performing under pressure. Competitive video game pressure isn't the same as military training pressure, but I think people overly downplay the effects of pressure in a video game. Ask controller makers how much they make from selling replacements for broken controllers. A video game offers competitive pressure in a way that passive forms of entertainment simply can't offer. For people that don't work in high-pressure jobs, a video game might be the closest to a true pressure situation that they get in daily life. That's the sort of thing that makes gaming uniquely compelling.

  6. Re:Man science moves fast... on A Law Show Set 25 Years from Now · · Score: 1
    I beg to differ.

    There was no slashdot.

    I mean really, what did people do at work back then?

    They actually had to read their articles.

  7. People are trying to simplify too much on Do Videogame Skills Transfer To Real Life? · · Score: 4, Insightful
    As often happens here, people are trying to apply simple answers to what may appear to be a simple question. But it's really not. People can say "yes" and "no" and both be partially right, because there isn't an iron-clad, applies-in-every-situation answer.

    Humans can learn from many things. We learn from text descriptions of things, as well as abstract diagrams or photographs. We can also learn from interactive simulations - depending on how much they deviate from what they simulate. Obviously, learning from simulations (like flight sims) has been much discussed elsewhere, with a lot of anecdotal data to suggest that it helps greatly (and the military's own anecdotes and interest in sims should help make the point - not just flight sims, but things like the game that will be released publically as Full Spectrum Warrior soon).

    That accounts for learning of mental skills, but there's also the physical ("twitch") factor. Of course, people here are often failing to apply sound logic. Being good at a FPS doesn't necessarily mean that you'll be good at firing a real firearm. That said, one could argue that the same person might have been even worse at firing the real firearm without the FPS skills. The question isn't if one makes you automatically good at the other. The question is if one helps with the other. But people are answering the question as if it were the former.

    The original question asks specifically about teamwork skills. Interpersonal skills are, in my view, totally separate from mental or physical skills. I would argue that, yes, playing cooperative games would help build your cooperation skills more than not playing coop games. Interpersonal communication is a very dynamic thing, and does not exist in a vacuum - working with people in CounterStrike is not somehow a totally different human skill than other kinds of cooperation.

    This could be a very good discussion, but there's been too little insight so far. This post here wasn't all that great either, but hopefully it will spark some true insight. :)

  8. Misread the subject on Intel Plans CPU Naming Change · · Score: 3, Funny
    When I saw the subject line, I thought, "the Sextium, finally!"

  9. $99 TiVO through DirecTV on Second Generation Homebrew PVR Devices · · Score: 1, Redundant
    DirecTV users can get a combo DTV box/TiVO for $99 right now. I know because I just ordered one.

    35 hours might not be as much as what most people get from shoving a big drive in their homebrew DVRs, but damn, $99. It'll take a LONG time before the subscription fees push it up to the cost of some of these homebrew ones, and by then, DVRs may be even better and I will want to move on to another device.

  10. Re:Differentiating Windows and Linux on What Differentiates Linux from Windows? · · Score: 4, Insightful
    >> But so is the general architecture of not putting yourself in danger for the sake of convenience -- by running mail programs and browsers with enough privs to bork a system.

    THIS is the reason Linux doesn't get raped from viruses/worms the way Windows machines do.

    The common argument is that Linux lacks viruses because it's not popular. That's partially true. But this is usually accompanied with the false implication that, if Linux were more popular, it would have the same virus problems as Windows. And that's not true. Viruses would fail to be as easily effective. You can find a hole in an email client and bork the email client, but that's as far as you'll get. Linux isn't bulletproof, and the best virus writers could come up with some successes, but it would be nothing like Windows - where most of these recent viruses take advantage of "features" as much as bugs.

  11. Re:Good description of Linux IPC on What Differentiates Linux from Windows? · · Score: 1
    has never been able to come up with a good answer to COM/DCOM/Active-X

    Indeed. I'm not even afraid to use the preview pane in my email client in Linux! What the crap?

  12. Re:Hmmm.. Genny! on Overclocking Your Sega Genesis/MegaDrive · · Score: 1
    In the five or so years that Genny was around,

    And boy did Genny get around! whoo-wee!

    Does anyone else not like that shortened name?

    Genny I got your number! 8-6-7-5-3-0-nigh-eee-iiine!

  13. Re:I agree on Playstation 3 Already Won the Next Gen Battle? · · Score: 1
    >> (think of the bulk deals that MS could get)

    And there it is. Not only could they get a bulk deal for the next Xbox, but dangling the possibility of using it in other MS electronics (perhaps drawing board stuff at this point, even perhaps their eventual 3rd console) could help entice a nice deal.

  14. Re:They'll never get into the schools though, unti on KDE 3.2.1 Released · · Score: 1
    You have not truly experienced a KDE SIGFAULT until you read it in the original Klingon.

  15. Re:ASSOCIATE Members ??? on RMS & FSF Directors To Meet With FSF Members · · Score: 0, Troll
    >> The use of the term "nigger members" is unwarranted and grossly offensive.

    They're mostly crackers anyway.

  16. Programming Challenge, presented by Guinness Draft on Programming Challenges for Mac Developers · · Score: 2, Funny
    ME: I'm behind on my CompSci homework
    FRIEND: Behind on your homework? Brilliant!
    ME: No, not brilliant. Hey, I've got an idea.
    FRIEND: Brilliant!! ME: Hear the idea first! OK, so I've got an assignment due on A* pathfinding. Sooo, I'm gonna hold a programming competition and have everyone submit A* pathfinding programs to ME!
    FRIEND: Get unsuspecting programmers to write your homework for you?? .............. BRILLIANT!!

  17. Congratulations on missing the point on Tara Reid And The Future Of Game Development · · Score: 1
    Tara Reid's longevity wasn't the point. Replace her with Sean Connery, Julia Roberts, Steven Spielberg, or any other well-known name in movies (there's a lot).

  18. Re:First Full Throttle, now this.... on Sam & Max Sequel Canceled · · Score: 1
    >> Halo could get away with thousands of identical hallways.

    Not with me. :) That overrated piece of... software... was fun in sections, and fun multiplayer split-screen or LAN, but single-player was CRAP more often than not thanks to such brainless level design.

  19. Re:First Full Throttle, now this.... on Sam & Max Sequel Canceled · · Score: 2, Insightful
    What I don't get is, why (in this age of middleware and reused engines) can the game not be made on a more modest budget?

  20. First Full Throttle, now this.... on Sam & Max Sequel Canceled · · Score: 1, Redundant
    *points at Big Splintery Stick*

    *grabs Big Splintery Stick*

    *points at LucasArts' ass*

    *inserts stick in ass with sharp, fast motion*

    Grim Fandango was greatness, why must we now be denied?

  21. Well, it will all fall apart... on SCO Says They'll Sue A Linux User Tomorrow · · Score: 1
    ... when people find out that the caps are covered under the General Pepsi License, which apparently is viral....

  22. UTOPIA on Cities Building Own Fiber Networks · · Score: 1
    such as Utah's UTOPIA

    Well if they brought back polygamy, I wouldn't need broadband Internet.

  23. Re:Gauntlet: The Movie on Lord Of The Rings - Oscars, We Loves Them · · Score: 1
    Gah you have to allow for creative license. It's completely impossible to fit ALL of the information from a series as complex as Gauntlet into only four hours. You have to give the director some wiggle room and just enjoy the movie.

    OK, fine, if they yank out Level 17, I'll only complain silently to myself.

    But if the Dragon is replaced by a squeaky-voiced CG animated annoyance, I'm holding you personally responsible.

  24. Gauntlet: The Movie on Lord Of The Rings - Oscars, We Loves Them · · Score: 5, Funny
    In a world... where dungeons are broken up into numbered levels...

    ... some unnamed fiend has created an abominable horror known as the Monster Generator!

    (quick cut to an army of ghosts flying out of a brown cube)

    Only the select few heroes dare to tread in such dangerous grounds.

    They are..... The Four Playable Characters!!

    (Demi Moore, as the Valkyrie, holds a dying elven Richard Gere on the cold stone floor of Level 17...)

    Gere: "green... elf... needs fo-od bad..ly....."

    (random fast-cut action scenes, with a horn crescendo buildup....... duuuuuuuuuuuuuuuuUUUUUUUUUUU --

    COMING SUMMER 2005 -- DUN!!

  25. Re:Note to Bill... on Xbox 2 SDK Released On Mac G5? · · Score: 1
    Funny, the original PlayStation, which destroyed everything in its path (more dominant than the PS2), had nothing to be backwards compatible with.

    Success being linked with backwards compatability is ridiculously overrated. It's a nice feature that only a small percentage of gamers care enough about for it to make a difference in purchase decisions.