Seriously though, one of my frist has a cabinet dedicated to his consoles, in addition to the one he has his home theater equipment into. I guess that's the easiest way to solve the problem.
Yeah, but if you talk brand recognition, Lara Croft is know by a lot more of people. Even people who don't play games know Lara Croft. As for Seamus Aran, the fact that she was almost never shown without her suit means that a lot of people don't see her as an heroine. Just as some dude in a suit.
Well, I don't think that if you gave a game like GTA to a killer it would help him not again. So far, nobody has proven either that a game like GTA makes someone violent. I'm still waiting a good independent non-biased study to come out.
But still, I find it twisted that people can have fun doing all these things in a game.
I had to read the title three times to understand it. I was convinced it was about Take-Two, the game company. I guess these kind of things are bound to happen when you capitalize every first letter of the words in a title.
I've never had the chance to play with the gamecube, but at first sight the button layout seems very odd. I'm sure they made it that way for a reason though, so I guess it must be confortable, since it's coming from Nintendo.
I had a P133 with a el cheapo trident card when Baldur's Gate came out.;)
Now I have a PC powerfull enough to play the games, but I bought a console for games so I don't really look into computer game anymore. I sit in front of a computer all day so last thing I want to do now is hang around one after work to play games.
... how come something that travels thousands of kilometers per hour (or maybe even second's I have no idea!) and through what must be the most hostile environment known to man manages to be on time, but my bus manages to be late EVERY FRIGGIN DAY!?!?!?!
The Grand Theft Auto series was meant for people with enough maturity and common sense to realize it's just a game and not reality Wrong. It was made for people over 17, final.
People don't seem to get my point. What I said was that the current advances in hardware were boring, from the hardware point of view. What you can do in software with it via vertex/fragment shaders, like bump-mapping, refraction, collision detection, depth of field, vertex skinning, etc is awesome. But look how it's done. I'm not saying it could have been done better, not at all, but what they did basically is take the existing transformation and rasterization stages of the pipeline, replace it with some highly speciallized vector-processing unit, gave it a lot of registers and memory so the shaders can be very long (9012 instructions IIRC for the GF5FX), and that's about it. We're far from the wonders of a radically new architecture like the VLIW (even though Intel's implementation seems flawed). That's what I meant by boring. The results are impressive, but the means to it are not.
I wouldn't say I have big hands, but the other day I went to my friend's house and we played on his PS2 and I found the controller too small and ackward. It's a matter of taste I guess.
Software developped for these cards is really cool, of course, I never meant to say otherwise. What I meant is that hardware wise, since GF3, it seems the only thing nVidia and ATI have been doing to the rendering pipeline is making it faster and allowing bigger shader programs. So basically they've upped the clockrate and bolted more memory for the shaders.
That's why I said I wasn't really interrested in hardware advances anymore. It ceased to be revolutionary to a certain extent, just faster.
Nah, I wouldn't put it that way. I'm not saying new cards and CPUs are useless, of course not, I'm just saying their not exciting as they used to be. They just faster than before, not revolutionary.
Come to think of it, the same thing is valid for CPUs also. I should be exited at the different AMD 64-bit offerings, but since it mostly involves more memory and bigger data type, I fail to be excited when I read about them. Itanium was very interresting to read about, but sadly it failed to deliver.
I'll patiently wait until quantum computing comes out I guess.
... has video card technology have become pretty much uninterresting in the last 1 or 2 years. I mean, I can remember being in awe when the first GeForce came out, reading everything about what made it great and how it worked. It introduced us to a whole new world of possibilities. Then came the GF2, boring. GF3 raised my interest for a while with it's vertex and fragment shaders, but it dissipated pretty quick. Then GF4 and GF5 FX. I don't even look at card comparisons anymore. It's been a while since I've been anticipating new video card technology. Am I the only one?
No good reason to own an Xbox? How about Halo (well, it was exclusive for 2 years) & Halo 2 Project Gotham Racing 1 & 2 MechAssault Panzer Dragon Orta Amped 1 and 2 Xbox Live (it's not free, but it's good, compared to Sony's offering)
Plus about every game that comes out on the three platform plays best with the Xbox because of the better hardware?
The only thing is misses? RPGs. Hopefully Fable and Sudeki will be great games.
Considering that DVRs like the Scientific Atlanta's costs 450CAN$, or TV cards like TV@nywhere which cost 80CAN$, I don't see how can this kind of technology can be included into consoles cheaply, even with big hard drives.
Personally, I wouldn't use a PVR and record as much if it wasn't for the on-screen programming guide. This is a service you have to pay for, and personally, I wouldn't pay so my console can record TV shows. I'd rather stick to a dedicated device.
The movies talks abour something called a marker that indicates the brain state at a certain date. Then they zap everything that is not market with that date. Even though the zapping part is not possible, the marking part could be an interresting to start.
Now, there's two technologies involved in the movie. One is the neuron zapping which wouldn't work in real life. But there's another technology, which could work, but not as we're supposed to believe it does in the movie.
Before taking The Big Job in the movie, the hero gets injected with a toxin, which is used as a marker. At the end of his job, he gets injected another toxin, and he forgets everything. We're not explained how it works, but based on what we saw earlier, it must do pretty much the same thing as the neuron zapping.
Now that got me thinking, let's use what little we know about how memories work. The toxin goes into the brain and taints the cellular tissue. It doesn't hinder it. Now, let's say this chemical locks on particular brain cells, brain cells we've identified through research as being the ones that are involved in memory and that are scatered all over the brain. (maybe you'd have to tailor a toxin for each subject based on DNA, as brains are not configured exactly alike) Now, let's say that this particular toxin is altered when a connection is made between several synapses to form a memory.
Then take the other toxin. That toxin's job is to wipe the unaltered chemical from the brain and sever the connections on the flagged synapses.
Voila! Memory erased. Now, maybe such a substance doesn't exist right now, but these kind of movies relies on us believing that it might someday. I think it's a better theory than what's involved in the story.
This is a neat and elegant idea, but it's not a good one for a consumer product. Take a divx movie. On a 700mhz PC (what I have), playing a 640x480 movie won't be a problem. But as you up the resolution, the processor has to work more and more to decode the file. It will come to a point where decoding the file in real time won't be possible anymore because there's just too much to decode.
The same thing will happen with a hardware DVD player. So you have to set a maximum for the video resolution so you know that everything that's lower will work and then aim at creating a chip that decodes these high-resolutions. I suggested 1080P because DVDs are often used on computers and interlacing doesn't look too good on a PC. 1080P won't look as good in 1080i as half of each frame's information will be discarded. And, there are some consumer devices which support 1080P, so why not support it. Anyway, video editing P instead of I is much simpler. That's why a lot of HD content provider use 720P instead of 1080i.
Also, another reason to use a fixed resolution is because of LCDs, which have fixed resolution, unlike projectors or TVs.
... to.... troll.... ;)
;)
Sell them and get a life!
Seriously though, one of my frist has a cabinet dedicated to his consoles, in addition to the one he has his home theater equipment into. I guess that's the easiest way to solve the problem.
Appart from selling all of them.
Yeah, but if you talk brand recognition, Lara Croft is know by a lot more of people. Even people who don't play games know Lara Croft. As for Seamus Aran, the fact that she was almost never shown without her suit means that a lot of people don't see her as an heroine. Just as some dude in a suit.
Well, I don't think that if you gave a game like GTA to a killer it would help him not again. So far, nobody has proven either that a game like GTA makes someone violent. I'm still waiting a good independent non-biased study to come out.
But still, I find it twisted that people can have fun doing all these things in a game.
Are there any? What do you think of this lawsuit? Do you find the game offensive?
Maybe someone would port WinCE to it too? ;) It's been done for the Xbox after all...
of wait.... It already runs WinCE...
I had to read the title three times to understand it. I was convinced it was about Take-Two, the game company. I guess these kind of things are bound to happen when you capitalize every first letter of the words in a title.
... Now I have to hack a piece of Microsoft hardware to run a piece of Microsoft software? Hmmm...... right.....
I've never had the chance to play with the gamecube, but at first sight the button layout seems very odd. I'm sure they made it that way for a reason though, so I guess it must be confortable, since it's coming from Nintendo.
I had a P133 with a el cheapo trident card when Baldur's Gate came out. ;)
Now I have a PC powerfull enough to play the games, but I bought a console for games so I don't really look into computer game anymore. I sit in front of a computer all day so last thing I want to do now is hang around one after work to play games.
... how come something that travels thousands of kilometers per hour (or maybe even second's I have no idea!) and through what must be the most hostile environment known to man manages to be on time, but my bus manages to be late EVERY FRIGGIN DAY!?!?!?!
... when will Al Gore made knight too?
The Grand Theft Auto series was meant for people with enough maturity and common sense to realize it's just a game and not reality
Wrong. It was made for people over 17, final.
People don't seem to get my point. What I said was that the current advances in hardware were boring, from the hardware point of view. What you can do in software with it via vertex/fragment shaders, like bump-mapping, refraction, collision detection, depth of field, vertex skinning, etc is awesome. But look how it's done. I'm not saying it could have been done better, not at all, but what they did basically is take the existing transformation and rasterization stages of the pipeline, replace it with some highly speciallized vector-processing unit, gave it a lot of registers and memory so the shaders can be very long (9012 instructions IIRC for the GF5FX), and that's about it. We're far from the wonders of a radically new architecture like the VLIW (even though Intel's implementation seems flawed). That's what I meant by boring. The results are impressive, but the means to it are not.
He's right - you CAN do that.
Yeah, but people are doing it in the game "for fun". Isn't that twisted?
I wouldn't say I have big hands, but the other day I went to my friend's house and we played on his PS2 and I found the controller too small and ackward. It's a matter of taste I guess.
Software developped for these cards is really cool, of course, I never meant to say otherwise. What I meant is that hardware wise, since GF3, it seems the only thing nVidia and ATI have been doing to the rendering pipeline is making it faster and allowing bigger shader programs. So basically they've upped the clockrate and bolted more memory for the shaders.
That's why I said I wasn't really interrested in hardware advances anymore. It ceased to be revolutionary to a certain extent, just faster.
Nah, I wouldn't put it that way. I'm not saying new cards and CPUs are useless, of course not, I'm just saying their not exciting as they used to be. They just faster than before, not revolutionary.
Sorry, my bad! Odd that I forgot it, since it's my favorite Xbox game. ;)
Come to think of it, the same thing is valid for CPUs also. I should be exited at the different AMD 64-bit offerings, but since it mostly involves more memory and bigger data type, I fail to be excited when I read about them. Itanium was very interresting to read about, but sadly it failed to deliver.
I'll patiently wait until quantum computing comes out I guess.
... has video card technology have become pretty much uninterresting in the last 1 or 2 years. I mean, I can remember being in awe when the first GeForce came out, reading everything about what made it great and how it worked. It introduced us to a whole new world of possibilities. Then came the GF2, boring. GF3 raised my interest for a while with it's vertex and fragment shaders, but it dissipated pretty quick. Then GF4 and GF5 FX. I don't even look at card comparisons anymore. It's been a while since I've been anticipating new video card technology. Am I the only one?
No good reason to own an Xbox?
How about
Halo (well, it was exclusive for 2 years) & Halo 2
Project Gotham Racing 1 & 2
MechAssault
Panzer Dragon Orta
Amped 1 and 2
Xbox Live (it's not free, but it's good, compared to Sony's offering)
Plus about every game that comes out on the three platform plays best with the Xbox because of the better hardware?
The only thing is misses? RPGs. Hopefully Fable and Sudeki will be great games.
Considering that DVRs like the Scientific Atlanta's costs 450CAN$, or TV cards like TV@nywhere which cost 80CAN$, I don't see how can this kind of technology can be included into consoles cheaply, even with big hard drives.
Personally, I wouldn't use a PVR and record as much if it wasn't for the on-screen programming guide. This is a service you have to pay for, and personally, I wouldn't pay so my console can record TV shows. I'd rather stick to a dedicated device.
The movies talks abour something called a marker that indicates the brain state at a certain date. Then they zap everything that is not market with that date. Even though the zapping part is not possible, the marking part could be an interresting to start.
And it was alright.
;)
Now, there's two technologies involved in the movie. One is the neuron zapping which wouldn't work in real life. But there's another technology, which could work, but not as we're supposed to believe it does in the movie.
Before taking The Big Job in the movie, the hero gets injected with a toxin, which is used as a marker. At the end of his job, he gets injected another toxin, and he forgets everything. We're not explained how it works, but based on what we saw earlier, it must do pretty much the same thing as the neuron zapping.
Now that got me thinking, let's use what little we know about how memories work. The toxin goes into the brain and taints the cellular tissue. It doesn't hinder it. Now, let's say this chemical locks on particular brain cells, brain cells we've identified through research as being the ones that are involved in memory and that are scatered all over the brain. (maybe you'd have to tailor a toxin for each subject based on DNA, as brains are not configured exactly alike) Now, let's say that this particular toxin is altered when a connection is made between several synapses to form a memory.
Then take the other toxin. That toxin's job is to wipe the unaltered chemical from the brain and sever the connections on the flagged synapses.
Voila! Memory erased. Now, maybe such a substance doesn't exist right now, but these kind of movies relies on us believing that it might someday. I think it's a better theory than what's involved in the story.
Now can someone destroy my theory?
This is a neat and elegant idea, but it's not a good one for a consumer product. Take a divx movie. On a 700mhz PC (what I have), playing a 640x480 movie won't be a problem. But as you up the resolution, the processor has to work more and more to decode the file. It will come to a point where decoding the file in real time won't be possible anymore because there's just too much to decode.
The same thing will happen with a hardware DVD player. So you have to set a maximum for the video resolution so you know that everything that's lower will work and then aim at creating a chip that decodes these high-resolutions. I suggested 1080P because DVDs are often used on computers and interlacing doesn't look too good on a PC. 1080P won't look as good in 1080i as half of each frame's information will be discarded. And, there are some consumer devices which support 1080P, so why not support it. Anyway, video editing P instead of I is much simpler. That's why a lot of HD content provider
use 720P instead of 1080i.
Also, another reason to use a fixed resolution is because of LCDs, which have fixed resolution, unlike projectors or TVs.