I thought he was saying that even if the engine and dev tools are available previously, that it will be more than a year after the release of Doom 3 before a Doom 3 engine game will be released.
Even then, the post he was responding to was wrong if id licensed the Doom 3 engine before the game came out. We might see Doom 3 based games coming out during the next year.
The minute the engine reached a usable and somewhat stable level, they start licensing it.
Yeah, I know. That's what I'm saying. Is this not the case with the Doom 3 engine?
It's WAY more than a year, even if the engine and dev tools are already completely done for you.
Not if history is any indication. The first Quake III engine based game, Ritual's underrated Heavy Metal: FAKK2, went gold in summer 2000, just half a year after Quake III Arena went gold in winter 1999.
It doesn't matter in this case. The MPAA has no way to monitor your HTTP traffic with suprnova, only the BitTorrent traffic generated when you open the torrent and download the content. You are in the clear.
If they did have evidence of you downloading torrents, I'd guess that it would be of similar legality to hosting the torrents in the first place. Have there been any efforts or court cases trying to take down torrent sites like Suprnova?
In most cases, the patch for the exploit is released a month or so before the virus comes out. I've never been infected on my Windows box because I keep it up to date. It's still a case of users being stupid and not updating their software (which can easily happen with Unix-based OSes.)
As well, can you show where I said that one was better than the other? Because I didn't. You appear to mostly be pissed at me because I suggested, in some way, that you shouldn't be using mozilla. Why would I say that? Oh, I didn't.
He never accused you of saying nor implied that you said any of that stuff.
You should reread his post. He didn't come off as pissed at all. You made a generalization and he simply responded to it.
The article doesn't specify how much of the source this is. If it is just the game code, and not the engine, then cheats probably won't be much of an issue here. Any game that has mods has had its game code released. IIRC, most cheats are engine hacks.
If that engine source is in there, then Valve has bigger problems than cheats; they just lost lots of leverage in licensing their engine.
But maybe we don't need music collection agencies for radio anymore. I vaguely remember reading somewhere that BMI, ASCAP, and the like are among the richest companies in the world. And what do they produce?
We have the technology today to pay the artists directly. And the cost of a system like that would probably be less than the extra charges that the collection companies add on for profit
As I said, it isn't very realistic. It is hard for little changes to come about in the music industry, forget about big ones like this. Just a little wishful thinking I guess...
>I'd rather wait 4 months and pay my money to see it the way it is intended ! - BIG SCREEN, dolby surround sound, comfy chair, popcorn etc.
Don't be stupid.
You don't, you don't do sci-fi fantasy in dobly, you know.
Australia has a law against hacking. Most countries do nowadays. America might pass a law that gives copyright holders the right to hack infringers in America.
Like the earlier AC said, it isn't news that US law only applies the US, and breaking into Australian computers has to do with Australian law.
Of course, there have been many recent Internet cases where laws from one country end up being misused and forced upon other countries, so who knows what might happen?
I thought he was saying that even if the engine and dev tools are available previously, that it will be more than a year after the release of Doom 3 before a Doom 3 engine game will be released.
Even then, the post he was responding to was wrong if id licensed the Doom 3 engine before the game came out. We might see Doom 3 based games coming out during the next year.
The minute the engine reached a usable and somewhat stable level, they start licensing it. Yeah, I know. That's what I'm saying. Is this not the case with the Doom 3 engine?
Not if history is any indication. The first Quake III engine based game, Ritual's underrated Heavy Metal: FAKK2, went gold in summer 2000, just half a year after Quake III Arena went gold in winter 1999.
It doesn't matter in this case. The MPAA has no way to monitor your HTTP traffic with suprnova, only the BitTorrent traffic generated when you open the torrent and download the content. You are in the clear. If they did have evidence of you downloading torrents, I'd guess that it would be of similar legality to hosting the torrents in the first place. Have there been any efforts or court cases trying to take down torrent sites like Suprnova?
That's retarded...and queer.
You make a good point. I'd been using 1.8a since its release without problems (the most stable alpha software I've ever used.)
I just changed to 1.7, but I don't really know why. I guess I just like installing software.
Reread my post, please. I said the patch is released a month before any virus shows up.
In most cases, the patch for the exploit is released a month or so before the virus comes out. I've never been infected on my Windows box because I keep it up to date. It's still a case of users being stupid and not updating their software (which can easily happen with Unix-based OSes.)
As well, can you show where I said that one was better than the other? Because I didn't. You appear to mostly be pissed at me because I suggested, in some way, that you shouldn't be using mozilla. Why would I say that? Oh, I didn't.
He never accused you of saying nor implied that you said any of that stuff.
You should reread his post. He didn't come off as pissed at all. You made a generalization and he simply responded to it.
Wouldn't a secure OS be immune to other OS's insecurities?
Thanks for the info.
The article doesn't specify how much of the source this is. If it is just the game code, and not the engine, then cheats probably won't be much of an issue here. Any game that has mods has had its game code released. IIRC, most cheats are engine hacks. If that engine source is in there, then Valve has bigger problems than cheats; they just lost lots of leverage in licensing their engine.
But maybe we don't need music collection agencies for radio anymore. I vaguely remember reading somewhere that BMI, ASCAP, and the like are among the richest companies in the world. And what do they produce?
We have the technology today to pay the artists directly. And the cost of a system like that would probably be less than the extra charges that the collection companies add on for profit
As I said, it isn't very realistic. It is hard for little changes to come about in the music industry, forget about big ones like this. Just a little wishful thinking I guess...
He has often written like that in the past. See his songs "I Would Die 4 U", "Money Don't Matter 2 Night", and "Nothing Compares 2 U."
Whatever you have to say about his method of communcating, there is no doubt that he is an extrememly intelligent man and a musical prodigy.
He has long been outspoken against the current state of the recording industry, and I am always glad to hear what he was to say about things.
>I'd rather wait 4 months and pay my money to see it the way it is intended ! - BIG SCREEN, dolby surround sound, comfy chair, popcorn etc. Don't be stupid. You don't, you don't do sci-fi fantasy in dobly, you know.
Australia has a law against hacking. Most countries do nowadays. America might pass a law that gives copyright holders the right to hack infringers in America. Like the earlier AC said, it isn't news that US law only applies the US, and breaking into Australian computers has to do with Australian law. Of course, there have been many recent Internet cases where laws from one country end up being misused and forced upon other countries, so who knows what might happen?