Slashdot Mirror


User: corsetboy

corsetboy's activity in the archive.

Stories
0
Comments
10
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 10

  1. What's the problem... on Privacy Complaint Against Google's GMail Service · · Score: 1

    A few points about things that I'm seeing people mention again and again in these GMail threads: 1. The whole "Residual copies of email may remain on our systems" sounds to me more like the grim reality of how hard-drives operate. Do you think other email providers (hotmail, et al) perform extensive overwriting to ensure that every last trace of your emails are gone when you delete them? 2. The privacy violation with scanning emails to find advertising keywords. How come people don't complain when automated systems scan emails to check for spam? What's the difference? Face it, your email is already being scanned by automatic systems at many levels... So we're left with just the cookie mentioned in the article going against google. And it's up to them whether they use it for evil or not... Unless you delete it, that is... And the fact that they can get almost all of the same data by tracking IP addresses instead...

  2. Re:RFID in the UK on RFID Coming 'Whether You Like It Or Not' · · Score: 1

    as the interviewee actually points out, the same technology is currently in use in the Oyster Cards on the London Underground, so the tech must be available somewhere...

  3. obligatory registration free link... on The Real Reason why Spirit Only Sees Red · · Score: 5, Informative
  4. P2P solution? on MSN Messenger Kickbans Third-Party IM Clients · · Score: 1

    Has anyone written a P2P IM app? It seems at the moment that MS are trying to get control of IM in general (I suspect that the non official clients will have more and more trouble adapting in the months ahead), but with P2P we wouldn't need to rely on a central server. It could even use public key encryption of some form, then allow messages to be routed via other clients if required. Maybe someone's already done something like this? Or is there any big problem that would prevent such a solution?

  5. Re:Who needs followups? on Sinclair's Answer To The Segway · · Score: 1

    the image loaded in that way because that's how the video memory was laid out... it was just a direct dump from memory to tape and back again.

  6. Re:It might not be premeditated on NVidia Accused of Inflating Benchmarks · · Score: 1

    agreed. either that, or 3dmark has a bug of some sort - after all, the "pause the camera and move somewhere else" feature was, we assume, only there for debugging, in a beta version. 3dmark itself probably contains optimisations based on where the camera will be looking at each frame - there's no point trying to render what's behind the camera, after all.

  7. Re:Xbox DRM versus Paladium (NG...) on Play PSX Games On Your Xbox · · Score: 1

    i have no idea about the PSX, but the PS2 is almost entirely proprietry hardware - the EE core processor, vector units, and graphics synthesiser were all custom designed for the PS2. but your point still stands, and all console makers are only acting in their own best interests to attempt to keep control of the market.

  8. when is an x-box not an x-box? on The Next Level of X-Box Modding · · Score: 1

    at what point does an x-box mod stop being an x-box? how many components do you need to change before it looses the quintessential element of x-boxyness? is it the processor? the case? the BIOS, perhaps? all seems a bit silly to me.

  9. Re:Good to see on Blog From Your Cellphone? · · Score: 5, Insightful

    a person cannot carry a pad of paper with them all the time
    a small note-book and pencil are more robust, reliable and equally compact than any mobile phone or PDA. appropriate technology.

  10. Re:Too many errors in the miniseries... on Sci-fi Channel's Children of Dune · · Score: 1

    from the books, it's not entirely clear how the guild ships moved. but i always got the idea they do move physically, but they require the navigators to 'see' into the future to avoid collisions when travelling fast.