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User: Viol8

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Comments · 6,079

  1. Re:So what's the dif ? on Joomla's Project Director Talks 1.1 · · Score: 1

    "some lame coder wants to make some useless changes "

    And now , the history of OpenBSD....

  2. CMSs - solutions looking for problems... on Joomla's Project Director Talks 1.1 · · Score: -1, Troll

    ... or for people who find directories a frightening concept and
    break out in a cold sweat when they hear of the ls, rm and cd commands.
    Good thing its free, who the hell would pay for this sort of thing?

    Yeah , mod me down , see if I care.

  3. Re:you're assuming charges are filed on Jailed Spam King Caught Conspiring to Kill Witness · · Score: 1

    7 Different holding systems? You're a real model fucking citizen arn't you.

  4. Re:Nintendo - aargh on Gaming Now and 20 Years Ago · · Score: 1

    If a PC was a home computer then so was an SGI Onyx since both
    could be bought by someone with enough money. WHich makes the
    whole argument moot.

  5. Re:Remember - one person could code a commercial g on Gaming Now and 20 Years Ago · · Score: 1

    Looks good. Heres my version of Defender:

    http://www.ogham.demon.co.uk/zips/def104.tgz

    It still has a few quirks I don't like but generally I
    reckon is a reasonably faithful version.

  6. Re:Nintendo - aargh on Gaming Now and 20 Years Ago · · Score: 1

    > For example, the 3D space combat in Wing Commander (1990) is based entirely around smooth scaling and rotation of sprites in real time

    On which platform? AFAIK only the Amiga had any fancy hardware based
    tricks.

    >PC gamers were enjoying titles like Wolfenstein 3D

    Well so what? A PC isn't home computer in the traditional sense. I
    could easily mention an SGI graphics demo I went to in 1992 that
    demonstrated some hi end graphics that weren't bettered by a PC until
    a few years ago.

  7. Re:Remember - one person could code a commercial g on Gaming Now and 20 Years Ago · · Score: 1

    Who cares. I don't spend my time checking out what are
    this weeks latest games , I have a life. Sue me.

  8. Remember - one person could code a commercial game on Gaming Now and 20 Years Ago · · Score: 1

    In the 80s and early 90s it was possible for one person to
    code a game that could sell commercially (as opposed to just
    as freeware) in big numbers. Which meant that amongst the
    reams of dross you got the occasional gem of inspired lateral
    thinking gameplay that could never have come from a 20 man
    committee which seems to be behind all the games today.

    People expect amazing graphics these days and this means
    its simply not possible for one person (or even 2 or 3) to
    write a killer commercial game since no matter how good
    the gameplay , buyers won't touch it if it doesn't match up
    to the lates Duke Nukem, Gotham Racer etc.

    Which IMO is a real shame.

  9. Re:Nintendo - aargh on Gaming Now and 20 Years Ago · · Score: 2, Informative

    Not completely true. Most consoles have some dedicated hardware to do some pretty nifty effects that would be
    almost impossible on a home computer of the day. Eg the
    SNES had sprite scaling and rotation and perspective that
    could all be done in real time. Try doing that on a Spectrum.
    The only home computer AFAIK than could do the same was the
    Amiga.

  10. Re:Deeper level comparision on Gaming Now and 20 Years Ago · · Score: 1

    Game play in some senses has gone backwards. I can't think of
    any straight shoot-em-ups today that require anything close
    to the quick reactions and finger dexterity of a game such as
    Defender.

  11. Re:Finally! on IE7 Separated from Windows Explorer · · Score: 1

    To paraphrase a well know film line:

    They were so taken up by what could be done that they didn't
    stop to think if it should be done.

    Also there seems to be a culture at MS (from an outside coders
    point of view) of We Can Do No Wrong and any idea no matter
    how crap will be praised if it seems bleeding edge and cool
    (which autorun probably did 15 years ago).

  12. How long before we see OS/X on a standard PC? on Windows Drivers for Mac Rolling Out · · Score: 1

    Is this possible to do? Is someone trying to do it? Because
    if someone managed it it would be far better than windows
    on a mac (cheaper hardware).

  13. Re:2 passwords instead of 1 on Sudo vs. Root · · Score: 1

    Yeah , you're right. I was thinking of su. Doh.

  14. 2 passwords instead of 1 on Sudo vs. Root · · Score: 1

    Ultimately all sudo means is that a cracker has to know
    2 passwords to gain access to root on your system if root
    itself is disabled - a user password and the root password.
    If they cracker has already somehow cracked the root password
    then I doubt they'll have much trouble with a user password
    which are usually far less secure.

  15. Re:all alone in the cosmos on Mars Rover Spirit Down a Wheel · · Score: 1

    By the time we can write AI programs sophisticated enough to do what
    you suggest, the rovers will be long expired.

  16. Re:Samsung, the way to go? on Samsung Steals the Brain Behind the iPod · · Score: 1

    I was talking about new stuff. Not displays a couple of
    inches bigger than the competition.

  17. Turning it off is sufficient. on Cell Phone Tracking In the UK · · Score: 1

    When a phone is off all that happens is it polls the on button.
    It doesn't communicate with base stations at all since to do so
    would waste the battery which would defeat the whole point of
    it being off!

  18. Re:Samsung, the way to go? on Samsung Steals the Brain Behind the iPod · · Score: 1

    Samsung? Innovative?? Name one thing they were first to market
    with.

    I'm waiting...

  19. Don't worry... on NASA Detects Nearby Mystery Explosion · · Score: 1

    ... is just the final implosion of the Star Trek franchise.

  20. Re:Cue the Islamophobic comments and Allah-bashing on Yahoo! Bans "Allah" in Screen Names · · Score: 1, Insightful

    "Oh all the Muslim-bashers and Islamophobes are going to come out of the woodwork."

    How many people have to die in terrorist acts, how many women have to
    be beaten or stoned according to Sharia law , how many authors and
    cartoonists have to be threatened , how many countries flags have to
    be burned , how many of all of these things have to happen before
    right-on apologisers like you actually find the sorry remains of
    your rational brain and admit that there is a problem with Islam?

  21. Re:VOIP is headed for 100% adoption?? Since when? on Microsoft To Offer Free Wireless VoIP · · Score: 1

    Oh right. So cos you have vonage service that means VoIP
    is close to 100% usage? Not that you're insular or anything
    but newflash dickhead, theres a whole world outside the USA
    where there is no Vonage or anything like it. Skype? No
    thanks. Incidentaly , next time you visit , say, an african
    village (africa , big continent, look it up) ask them why
    they don't even have a phone , never mind broadband and
    technomasturbatory toys like a wi-fi VoIP phone.

    >landlines are for losers.

    Yeah , course they are sonny. Who needs a simple cheap analogue audio amp to use as a phone which gives good
    sound quality and uses fuck all electricity when they can use a power sucking, complex PC-in-disguise just waiting to be
    hacked after the first released exploit.

    Sorry mate , but VoIP is for losers who are only interested
    in technology for its own sake and need to get a life.

  22. VOIP is headed for 100% adoption?? Since when? on Microsoft To Offer Free Wireless VoIP · · Score: 1

    Not sure what universe you're living in but out of all the
    people I know only 1 uses VoIP at all and even then only
    when he can be bothered (easier to pick up a phone than
    wait for PC to boot and all the associated bollocks that
    goes with it). Sure , VoIP might be becoming popular in
    internal corporate LANS but thats about it so far.

  23. Re:Fine for simple games but... on Developing Games with Perl and SDL · · Score: 0, Troll

    I don't need or care about karma. Not everyone who posts here
    is a 13 years old or thinks like one. You were just being an
    arsehole.

  24. Re:Fine for simple games but... on Developing Games with Perl and SDL · · Score: 1

    True , but if most of your game is going to be written in
    highly optimised C with a few dozen lines of perl wrapper, why
    bother with Perl in the first place?

  25. Re:Fine for simple games but... on Developing Games with Perl and SDL · · Score: 1

    >obviousness. Your pride may be hurt, but there's no need to start >calling names.

    Nothing to do with pride. I do a harmless post and along comes
    one of the standard issue slashdot yaboosucks crowd who do
    nothing except make failed attempts at putting down others
    because they think they're being standoffishly intellectual.
    Its a bit sad.

    >By the way, the tone of your reply is sarcastic.

    One step up from his then.