No - the particles involved in the various auroras (I have seen Aurora Australis - a.k.a. the Southern Lights) are actually quite low-energy in the scale of things.
Their momentum is small enough that the weak EM field of the earth is sufficient to attract the charged particles to the polar regions.
I believe it may actually have been a Cosmic Ray detection experiment - "exploits the excitation of nitrogen molecules by the particles in the shower and the associated fluorescence emission of light in the 300-400nm band." - that I referred to in my first post.
Since the gamma rays (sorry particles was 50% misleading) have no mass or charge they will not be deflected by the Earths EM field.
Back in 1985 I was camping on the Nullabor Plains in southern Australia.
Rather than the usual staring at the fire, we were all entranced by the heavenly light show.
It wasn't just the visibility of the millions of stars and the intensity of the Milky Way. We were able to watch up to five satellites slowly trundle across the sky, uncountable shooting stars, and (perhaps an astronomer could elicidate upon this phenomena?) intermittent "hyper-speed" shooting stars. These flashes of light were almost faster than your perceptions could absorb, and seemed to often scribe a quasi-cirular path (reminiscent of cloud chamber experiments).
I have read some articles on high energy particles hitting the atmosphere and flourescing, but their maths seemed to imply very low frequency of occurence...
I have never forgotten it - and plan to take my own kids to experience it aswell.
My wife is so not a geek it is funny - and I wouldn't have it any other way.
If I wanted to spend every evening in the same stupic PC vs Mac / PHP vs Java argument and all the rest of the bullshit we geeks carry on with I would have married one of the programmers from work.
The number of MMOG's springing up with little or no innovation, fun, interaction, or really anything else that might keep you entertained, is attrocious.
Here is an idea game developers. Why don't you decide on a game that YOU would like to play, then build it!
So many seem to be cynical attempts to lock in players with time-delays designed to squeeze as much money as possible from anyone willing to give it a try.
You rightly point out several of the fallacies in this current cloning debate.
Unfortunately you also highlight why it will continue. Not so we can see Pharlap II race, not for laudable if debatable medical purposes, but so that rich fools with nothing better to waste their money on can attempt (and fail) to "recreate" their dear old Schmookie/Fido/Kujo...
History does repeat, but not that literally. Hrm, an exact clone of my old pet that looks different, acts different and has a reduced life span...
I'm a mongrel, all my pets are mongrels, and my wife and kids are all mongrels too. I'm a great believer in hybrid vigour and diversity - they are our greatest strengths - and in the long run, they are our best shot at survival.
Let us not fall into this intellectual trap, and let sleeping dogs lie.
I always thought one of the most interesting uses for LPFM was using matched frequency transceivers with modems in local (direct cable) mode.
Sure it is low bandwidth (max 33.6k) but it certainly has it's applications.
Here in Australia we have massive connectivity problems in areas of lower population density. This would allow a small community to interconnect to a central satellite link (for example) in situations where wi-fi is not viable for whatever reason.
I agree with this article in general, but it is not only the management of the mutiple information streams that is learnt, but also management the of stress induced by this information "overload".
All of us have had the experience where we felt we should have been able to complete some task/race/frag/whatever but became "flustered" and hence failed to respond appropriately within the time constraints.
I had previously considered this exact subject as a contributing factor in the different percentages of game type usage between males and females. In particular with regards to the physiological differences in brain morphology between the sexes.
Women have a measurably larger corpus callosum and anterior commisure - both resposible for interconnecting hemispheres of the brain - and this has long been assumed to be the cause of the equally measurable advantage that women have over men in (non-spatial) multi-tasking.
I assume this would have an effect on exactly what, on average, representatives from each sex would find challenging or tedious in the contect of gaming.
I have wondered how much research the game production studios have put into these concepts. The game market is maturing very rapidly, and any companies that can effectively leverage this previously largely untapped audience will have a huge advantage over their competitors...
I would love to hear any feedback from women/. readers, especially any games that you really like/dislike.
(And before the "there are no women on/." posts start, my wife reads it so STFU).
The largest hurdle I find in teaching computer skills or even awareness in the general community is the conceptual abstraction required to use a computer, even in a very minimal sense.
Once learnt though, I feel it definitely expands the problem solving approaches available in a persons repertoire.
A strong hammer - for when you finally decide to "fix" the piece of cr*p permanently!
The type of hammer is a matter of personal preference. I always find a fairly weighty claw-hammer does the job.
(I almost hate to admit it but I have now fixed a CD burner, an old laptop, and a 2" rackmount server - all using only a hacksaw... and a power drill... sometimes it's the direct approach that works...)
Disclaimer: Powertools and the like are bad for computers.
If you are going to drill a computer component, I recomend using several weak magnets and slightly moist cloths to prevent wonderfully conductive metal shavings from exploring your machine. (Beware: Magnets are the natural enemy of magnetic storage media...)
As pointed out in the replies - Hydrogen is a usefull element to detect in that it is often "emitted" by high energy chemical explosives.
The reason this is actually usefull as a detection device is actually a function of it's minimal molecular weight/size. It is basically very difficult to completely contain the Hydrogen to avoid detection.
Also, leakage has been a traditional problem for H2 storage and distribution and cheap reliable detectors will help detect problems before they become catastrophic.
Now days, leakage is much less of a problem than "embrittlment" - which is when Hydrogen penetrates a metal alloy (either intentionally for transport or unintentionally like a gas pipeline wall) and substantially reduces the strength of the material. This is were I see the greatest use for these new Titania tubes... but that just doesn't sound as cool to Joe Public.
Their momentum is small enough that the weak EM field of the earth is sufficient to attract the charged particles to the polar regions.
I believe it may actually have been a Cosmic Ray detection experiment - "exploits the excitation of nitrogen molecules by the particles in the shower and the associated fluorescence emission of light in the 300-400nm band." - that I referred to in my first post.
Since the gamma rays (sorry particles was 50% misleading) have no mass or charge they will not be deflected by the Earths EM field.
I wish I had been able to capture one on film...
Q.
I object to one, and support the other. Sorry if that is a difficult concept for your addled intellect to comprehende.
Q.
a) This is an old chestnut (traditionally used to hang sh*t on a different country or other arbitrary grouping).
b) You got it wrong you imbecile...
Begone crack-monkey.
Q.
Q.
I'm still waiting for my super-symmetrical beer.
Q.
Guess it's time to start construction of my own MMPORG.
Why bother spending money, time, and effort to "earn" the Super-Nargle-Blade(tm) when I can just login to the admin system and click Duplicate?
Sure it would devalue the virtual currency - but your personal value has increased, so who gives a fsck?
Q.
His name was Christopher last I looked...
Q.
Rather than the usual staring at the fire, we were all entranced by the heavenly light show.
It wasn't just the visibility of the millions of stars and the intensity of the Milky Way. We were able to watch up to five satellites slowly trundle across the sky, uncountable shooting stars, and (perhaps an astronomer could elicidate upon this phenomena?) intermittent "hyper-speed" shooting stars. These flashes of light were almost faster than your perceptions could absorb, and seemed to often scribe a quasi-cirular path (reminiscent of cloud chamber experiments).
I have read some articles on high energy particles hitting the atmosphere and flourescing, but their maths seemed to imply very low frequency of occurence...
I have never forgotten it - and plan to take my own kids to experience it aswell.
Q.
If I wanted to spend every evening in the same stupic PC vs Mac / PHP vs Java argument and all the rest of the bullshit we geeks carry on with I would have married one of the programmers from work.
Q.
The number of MMOG's springing up with little or no innovation, fun, interaction, or really anything else that might keep you entertained, is attrocious.
Here is an idea game developers. Why don't you decide on a game that YOU would like to play, then build it!
So many seem to be cynical attempts to lock in players with time-delays designed to squeeze as much money as possible from anyone willing to give it a try.
Bah Humbug, I say.
Q.
Q.
Unfortunately you also highlight why it will continue. Not so we can see Pharlap II race, not for laudable if debatable medical purposes, but so that rich fools with nothing better to waste their money on can attempt (and fail) to "recreate" their dear old Schmookie/Fido/Kujo...
History does repeat, but not that literally. Hrm, an exact clone of my old pet that looks different, acts different and has a reduced life span...
I'm a mongrel, all my pets are mongrels, and my wife and kids are all mongrels too. I'm a great believer in hybrid vigour and diversity - they are our greatest strengths - and in the long run, they are our best shot at survival.
Let us not fall into this intellectual trap, and let sleeping dogs lie.
Q.
I dont think they needed a website for that last time...
Q.
"I'd like to thank eGod for making this all possible..."
Q. (sorry - no sense today).
Sure it is low bandwidth (max 33.6k) but it certainly has it's applications.
Here in Australia we have massive connectivity problems in areas of lower population density. This would allow a small community to interconnect to a central satellite link (for example) in situations where wi-fi is not viable for whatever reason.
Q.
All of us have had the experience where we felt we should have been able to complete some task/race/frag/whatever but became "flustered" and hence failed to respond appropriately within the time constraints.
I had previously considered this exact subject as a contributing factor in the different percentages of game type usage between males and females. In particular with regards to the physiological differences in brain morphology between the sexes.
Women have a measurably larger corpus callosum and anterior commisure - both resposible for interconnecting hemispheres of the brain - and this has long been assumed to be the cause of the equally measurable advantage that women have over men in (non-spatial) multi-tasking.
I assume this would have an effect on exactly what, on average, representatives from each sex would find challenging or tedious in the contect of gaming.
I have wondered how much research the game production studios have put into these concepts. The game market is maturing very rapidly, and any companies that can effectively leverage this previously largely untapped audience will have a huge advantage over their competitors...
I would love to hear any feedback from women /. readers, especially any games that you really like/dislike. /." posts start, my wife reads it so STFU).
(And before the "there are no women on
Q.
Once learnt though, I feel it definitely expands the problem solving approaches available in a persons repertoire.
Q.
It's a game....
Does not compute.
Q.
The type of hammer is a matter of personal preference. I always find a fairly weighty claw-hammer does the job.
(I almost hate to admit it but I have now fixed a CD burner, an old laptop, and a 2" rackmount server - all using only a hacksaw... and a power drill... sometimes it's the direct approach that works...)
Disclaimer: Powertools and the like are bad for computers.
If you are going to drill a computer component, I recomend using several weak magnets and slightly moist cloths to prevent wonderfully conductive metal shavings from exploring your machine. (Beware: Magnets are the natural enemy of magnetic storage media...)
Q.
H-2-WHOA!
Q.
All the power of QBasic, the readability of assembly, and the flexibility of DOS batch scripting...
(Apol. to all the offended nostalgics :)
Q.
The reason this is actually usefull as a detection device is actually a function of it's minimal molecular weight/size. It is basically very difficult to completely contain the Hydrogen to avoid detection.
Also, leakage has been a traditional problem for H2 storage and distribution and cheap reliable detectors will help detect problems before they become catastrophic.
Now days, leakage is much less of a problem than "embrittlment" - which is when Hydrogen penetrates a metal alloy (either intentionally for transport or unintentionally like a gas pipeline wall) and substantially reduces the strength of the material. This is were I see the greatest use for these new Titania tubes... but that just doesn't sound as cool to Joe Public.
Q.
Q.
"Add random slow function call every third line or until slower than equivalent windows app."
Q.
I guess once every 13000 years two countries might actually share....
Greed - The universal constant.
Q.