We have better and more efficient tools now days. Work smarter, not harder. I applaud all of the accomplishments of the brilliant mathematicians of the past, like Tycho Brahe or Frink, but there are ways to get this done faster now.
I didn't mean to come off as saying Animal Crossing is a graphical work of art, though I can see how it would seem that way. Anyways, this is a dead topic.....
Well, I think that the Mars failures can be attributed to the "spend less in less time to send more missions" models. Whenever such a boneheaded tactic is implemented you can expect a high degree of failure.
These "moon landing" conspiracy theorists always baffled me. I understand that the quality and quantity of science in our schools is low, but come on, any one with a 10th grade science education can see right through these retarded notions.
Ever taken a picture of the night sky, even in a dimly lit rural settings? Without a decent time given for exposure, a picture will reveal little if any stars. Stars do not emit much visible light at such great distances, they are faint.
The Van Allen belts are grossly over rated.
A jet engine has produces little stimuli upon dust in an enviornment lacking molecules to push around (in other words, if you make a hand fan here on earth and wave it around, a bunch of molecules in the air are pushed into an object. On the airless moon, very little).
How could you talk thousands of people into lying and covering up something like this for 40 years?
Well, there hasn't been much research one way or another into any meaningful space venture since the 1960's. All we ever spend money on is war. The United States and Russia spent trillions in a senseless Cold War that resulted in nothing but a few broken nations (Afghanistan, Cambodia, Vietnam) and alot of hydrogen bombs laying around being poorly guarded. Any renewed interest in something that will actually benefit this tiny collection of precious and ultra-rare life on a silicon ball spinning through space is worthwhile.
We could have fed the masses, educated the world to a 99% literacy rate, and developed propulsion systems capable of reaching the tri-star system of Alpha Centauri in a resonable time period (depending on your reference frame) by now had it not been for a bloody need for weaponary and nationalistic pride.
Yes, I have read Cosmos, Billions and Billions, and The Demon Haunted World - how did you guess?
Re:It'd be nice if you weren't all so stupid.
on
Microsoft Buys Rare
·
· Score: 0, Offtopic
Not "compain", a company. And what do profits have to do with anything, you butt tard?
And thank you for the 'NIX biggot remark. I try.
Re:If this is not "anti-competitive", then what is
on
Microsoft Buys Rare
·
· Score: 1
Come on now, there ain't nothing anti-competitive about a company dumping 375 million (thats 375,000,000) dollars on a has-been developer. If they had bought Sega and then released all of the Sega titles, ported, for "classic" prices (you know how a company repackages a bunch of old titles for 20 bucks), then that might be vaguely anti-competitive.
Sega makes, and did make, some killer games, but you have to give it to Nintendo, they do crank out great stuff. Mario Sunshine was cool man, it's sitting on my desk now. If you don't beleed dat, just give it a try.
Re:Gamecube is slightly ahead of Xbox sales
on
Microsoft Buys Rare
·
· Score: 1
I think that that statement was accurate before the release of Mario Sunshine and all of the hype over the next two titles of "the big three" (Metroid and Zelda), but now, who knows. One thing I do know, alot of Xbox's and GameCubes get traded in or sold to stores like Gamespot/FuncoLand, but a PlayStation 2 sell off is rare.
I wouldn't downplay the GameCube's specs. Considering that all it does is play games, it has the power to create an immersive atmosphere that would require a P4 system with 512MB of RAM and a GeForce 4 to duplicate were you running Windows 2000 or XP. Furthermore, the operating system was developed by IBM, the kings at making a OS fit a piece of hardware like a glove, and then squeazing every ounce of performance out it.
Re:There is a reason Nintendo sold off its stake
on
Microsoft Buys Rare
·
· Score: 2, Interesting
As a side note, you are right, Rare has not been a big money make lately. Just to get Star Fox Adventures off the ground, Nintendo had to:
A. Wait a year or so for the development of some game called "Dinosaur Island" to grind to a halt in Rare development hell.
B. Spend money on the dead project to revive it with research and added development.
C. Bring in some new developers, who tacked on the Star Fox franchise as a good idea. Nintendo later spent time and resources on trying to hide this fact (why, I don't know), which failed and flooded game fan-boy eweb sites everywhere.
D. Pay for the closing development, which took forever and a fair penny.
How did I become privy to such useless info? Because me is pals with the local Nintendo sales agent.:)
My IT manager, the head software developer, and the manager of our business applications group scratches their head when they hear "line-ucks?" Ahh, corporate America.
Re:So what is X-Box's position in the market?
on
Microsoft Buys Rare
·
· Score: 1
According to all of the corporate releases from Sony, Nintendo, and Xbox, the run down is as follows:
Sony has sold a bajillion PlayStations, PS ONEs (the little mini playstation), and PlayStation 2's. This is due to their early market domination and early release of the new generation console, the PlayStation 2. They are number one with total systems sold.
Nintendo did poor with the GameCube in some parts of Europe and Austraila, but sold very well in Japan and North America. Nintendo also sold a whopping 17 million+ GameBoy Advance systems before the close of 2001. The integration between upcoming 'Cube games and the 'Advance is again bolstering sells for both systems. Not to mention a boom in sells with 400,000 copies of Mario Sunshine being sold in the North American market. This places Nintendo at second with the most systems (counting both the GameCube and the GameBoy Advance) sold.
· Microsoft has just entered the market, and really only did well in the United States and certain parts of Europe. Sells are increasing with the last wave of title releases, however. Compared to Nintendo and SOny however, Microsoft is hardly on the map.
Re:If you can't beat 'em, buy 'em.
on
Microsoft Buys Rare
·
· Score: 4, Insightful
I think that the Xbox, for all of it's bells and whistles, just isn't that solid of a system. I have not seen any title on the Xbox that had graphics so compelling to persuade me to declare that the Xbox is the top graphical powerhouse. It is all about how much memory developers can use, how easy it is to program for, and how many special gimmicks you can get out of the system.
For example, the little GameCube has cranked out a few graphically amazing and all out awe inspiring titles with Mario Sunshine, the Resident Evil remake, and Animal Crossing. Resident Evil has the best graphics that I have seen in a new generation game. Mario Sunshine is amazingly complex, big, and fun. Animal Crossing is just fun as hell to play, innovatiuve with it's real time clock and animal people that remember things, and interactive capabilities with the Gameboy Advance.
The majority of game players, myself included, had jumped the gun on the GameCube and declared that it would never have any kind of real potential. We were proved wrong. A lot of people, myself included, origionally touted the Xbox as the premiere system once it hit. Well, it turned out to be not all that great (comparatively) after all.
P.S. we are sick and tired of hearing about Halo. It ain't all that.
I am currently using a collection of rather memory intensive (when considering my hardware specs) to do alot of mundane tasks. If this does what it promises, I could maybe save some resources. I think that I will give this a try, see if it helps - I'm always down to throw a little support a company's way that writes Linux apps.
I think that console gaming has recently been going through a new evolution of sorts. Since the release of the origional Playstation there has been a dramatic increase in the production of console games due to the inclusion of multiple platforms: Sony, Nintendo, Sega, and now Microsoft. This resulted in an increase in third party developers. Over these past 10 years alot of console gamers have been forged, many before having a PC in the home was common place.
Next comes cost and ease of use. It is far easier for the majority of video game players (usually younger people) to simply plug up a console and pop in a game. Older people, those that are not as technically inclined as the younger generation, find consoles more accessible. Furthermore, it is easier to obtain console games, since they are sold everywhere and can even be rented at the local video store.
Now-a-days one requires the newest and most expensive hardware to play the best PC games. To compete online you need broadband internet access. All of this needs to run on an operating system that requires constant attention and upgrading ($$$). Or, one can simply plop down $150 for a Gamecube, which has some awesome graphics and doesn't require hard drive space, RAM, or cause one to worry about latency issues. This new proud owner of a Gamecube can then go to Blockbuster video and rent Mario Sunshine and Animal Crossing for about $12 and be entertained for a week. The same person can then buy a used Gameboy Advanced from a Gamespot/Funco Land for $50 and get a new game for $22.
Cost, ease of use, efficiency, quality, and quantity.
If they include the Wild Eeep, I'm sold.
We have better and more efficient tools now days. Work smarter, not harder. I applaud all of the accomplishments of the brilliant mathematicians of the past, like Tycho Brahe or Frink, but there are ways to get this done faster now.
...that this man wasn't much of a scientist. Real scientists don't worry so much about whether they are right or wrong, they just want to know.
I didn't mean to come off as saying Animal Crossing is a graphical work of art, though I can see how it would seem that way. Anyways, this is a dead topic.....
Well, I think that the Mars failures can be attributed to the "spend less in less time to send more missions" models. Whenever such a boneheaded tactic is implemented you can expect a high degree of failure.
Ever taken a picture of the night sky, even in a dimly lit rural settings? Without a decent time given for exposure, a picture will reveal little if any stars. Stars do not emit much visible light at such great distances, they are faint.
The Van Allen belts are grossly over rated.
A jet engine has produces little stimuli upon dust in an enviornment lacking molecules to push around (in other words, if you make a hand fan here on earth and wave it around, a bunch of molecules in the air are pushed into an object. On the airless moon, very little).
How could you talk thousands of people into lying and covering up something like this for 40 years?
bla bla bla. Morons.
We could have fed the masses, educated the world to a 99% literacy rate, and developed propulsion systems capable of reaching the tri-star system of Alpha Centauri in a resonable time period (depending on your reference frame) by now had it not been for a bloody need for weaponary and nationalistic pride.
Yes, I have read Cosmos, Billions and Billions, and The Demon Haunted World - how did you guess?
boo
Sagan is beaming with delight in his grave.
Man, how many hours did I waste huddled around a TV with 8 friends, spliff burning, hooting and hollering at Golden Eye?
The efficiency of the operating system certaingly helps a great deal, especially when it is so crucial - as it is in hand held PDAs and game consoles.
Not "compain", a company. And what do profits have to do with anything, you butt tard?
And thank you for the 'NIX biggot remark. I try.
Come on now, there ain't nothing anti-competitive about a company dumping 375 million (thats 375,000,000) dollars on a has-been developer. If they had bought Sega and then released all of the Sega titles, ported, for "classic" prices (you know how a company repackages a bunch of old titles for 20 bucks), then that might be vaguely anti-competitive.
Sega makes, and did make, some killer games, but you have to give it to Nintendo, they do crank out great stuff. Mario Sunshine was cool man, it's sitting on my desk now. If you don't beleed dat, just give it a try.
I think that that statement was accurate before the release of Mario Sunshine and all of the hype over the next two titles of "the big three" (Metroid and Zelda), but now, who knows. One thing I do know, alot of Xbox's and GameCubes get traded in or sold to stores like Gamespot/FuncoLand, but a PlayStation 2 sell off is rare.
I wouldn't downplay the GameCube's specs. Considering that all it does is play games, it has the power to create an immersive atmosphere that would require a P4 system with 512MB of RAM and a GeForce 4 to duplicate were you running Windows 2000 or XP. Furthermore, the operating system was developed by IBM, the kings at making a OS fit a piece of hardware like a glove, and then squeazing every ounce of performance out it.
Ah-fucking-men.
As a side note, you are right, Rare has not been a big money make lately. Just to get Star Fox Adventures off the ground, Nintendo had to:
A. Wait a year or so for the development of some game called "Dinosaur Island" to grind to a halt in Rare development hell.
B. Spend money on the dead project to revive it with research and added development.
C. Bring in some new developers, who tacked on the Star Fox franchise as a good idea. Nintendo later spent time and resources on trying to hide this fact (why, I don't know), which failed and flooded game fan-boy eweb sites everywhere.
D. Pay for the closing development, which took forever and a fair penny.
How did I become privy to such useless info? Because me is pals with the local Nintendo sales agent. :)
My IT manager, the head software developer, and the manager of our business applications group scratches their head when they hear "line-ucks?" Ahh, corporate America.
According to all of the corporate releases from Sony, Nintendo, and Xbox, the run down is as follows:
Sony has sold a bajillion PlayStations, PS ONEs (the little mini playstation), and PlayStation 2's. This is due to their early market domination and early release of the new generation console, the PlayStation 2. They are number one with total systems sold.
Nintendo did poor with the GameCube in some parts of Europe and Austraila, but sold very well in Japan and North America. Nintendo also sold a whopping 17 million+ GameBoy Advance systems before the close of 2001. The integration between upcoming 'Cube games and the 'Advance is again bolstering sells for both systems. Not to mention a boom in sells with 400,000 copies of Mario Sunshine being sold in the North American market. This places Nintendo at second with the most systems (counting both the GameCube and the GameBoy Advance) sold.
· Microsoft has just entered the market, and really only did well in the United States and certain parts of Europe. Sells are increasing with the last wave of title releases, however. Compared to Nintendo and SOny however, Microsoft is hardly on the map.
I think that the Xbox, for all of it's bells and whistles, just isn't that solid of a system. I have not seen any title on the Xbox that had graphics so compelling to persuade me to declare that the Xbox is the top graphical powerhouse. It is all about how much memory developers can use, how easy it is to program for, and how many special gimmicks you can get out of the system.
For example, the little GameCube has cranked out a few graphically amazing and all out awe inspiring titles with Mario Sunshine, the Resident Evil remake, and Animal Crossing. Resident Evil has the best graphics that I have seen in a new generation game. Mario Sunshine is amazingly complex, big, and fun. Animal Crossing is just fun as hell to play, innovatiuve with it's real time clock and animal people that remember things, and interactive capabilities with the Gameboy Advance.
The majority of game players, myself included, had jumped the gun on the GameCube and declared that it would never have any kind of real potential. We were proved wrong. A lot of people, myself included, origionally touted the Xbox as the premiere system once it hit. Well, it turned out to be not all that great (comparatively) after all.
P.S. we are sick and tired of hearing about Halo. It ain't all that.
Now you will have to pay annual multi-user licenses for the next round of Rare multi-player games.
I am currently using a collection of rather memory intensive (when considering my hardware specs) to do alot of mundane tasks. If this does what it promises, I could maybe save some resources. I think that I will give this a try, see if it helps - I'm always down to throw a little support a company's way that writes Linux apps.
I think that console gaming has recently been going through a new evolution of sorts. Since the release of the origional Playstation there has been a dramatic increase in the production of console games due to the inclusion of multiple platforms: Sony, Nintendo, Sega, and now Microsoft. This resulted in an increase in third party developers. Over these past 10 years alot of console gamers have been forged, many before having a PC in the home was common place.
Next comes cost and ease of use. It is far easier for the majority of video game players (usually younger people) to simply plug up a console and pop in a game. Older people, those that are not as technically inclined as the younger generation, find consoles more accessible. Furthermore, it is easier to obtain console games, since they are sold everywhere and can even be rented at the local video store.
Now-a-days one requires the newest and most expensive hardware to play the best PC games. To compete online you need broadband internet access. All of this needs to run on an operating system that requires constant attention and upgrading ($$$). Or, one can simply plop down $150 for a Gamecube, which has some awesome graphics and doesn't require hard drive space, RAM, or cause one to worry about latency issues. This new proud owner of a Gamecube can then go to Blockbuster video and rent Mario Sunshine and Animal Crossing for about $12 and be entertained for a week. The same person can then buy a used Gameboy Advanced from a Gamespot/Funco Land for $50 and get a new game for $22.
Cost, ease of use, efficiency, quality, and quantity.