It's an entirely new game made from scratch; the only thing ported directly over from Halo 1 would be some of the engine components (and I'm not even sure about that). This isn't Doom 2 we're talking about here.
"Entirely artificial"? Xbox Life was released a YEAR after Halo was, how were they supposed to support it?
Metadata/Search based filesystems are based on the assumption that users do not know where their files are.
Maybe having to know where your files are is a concept that should be discarded. Remember when everything was on the command line and the only way to get anything done was to know all the commands ahead of time? Then the GUI came along, and it became possible to explore programs and figure out how they worked as you went along. Or when you had to know the IRQ or other bits of technical data about a piece of hardware to install it? Now we have plug-and-play, and I don't think anyone can deny that's an improvement even if it does hide more information from the user than before.
(Incidentally, this sort of usage pattern is exactly how my father, definitely a non-savvy user, gets his work done- sit down, open the search program, type in the name of the file he was working on last time. I can't wait until his old beige G3 dies and I can force him to get something running Tiger with Spotlight...)
"Renting" retail goods in that manner, all other considerations aside, is a scummy thing to do. It's just another aspect of the something-for-nothing-because-I-can mentality that you should be openly and strongly against, because it's what's leading to the demonization of P2P and getting sites like downhillbattle lumped in with pirates.
...for this. Look at the caption on the second and the last pictures. If you're going to throw moral/ethical stones at the RIAA, get out of the glass house.
One fallacy that many people in this argument seem to be making is that once flying cars become feasible, everyone in the country will instantly replace their ground cars with them. In reality (if I may even use that word here), adoption is going to be slower and more gradual. I wouldn't be surprised if the first customers are emergency services; wouldn't they snap up a vehicle that can be stored in a garage and driven on the ground by personnel without special training, and also bypass traffic jams and instantly reach the roof (or even any window of) a skyscraper? They already use helicopters anyway.
Depends on who's doing the buying. The parent said the movie was licensed by the producer to Sony at a loss in (e.g.) region 1 and licensed at a profit in (e.g.) region 2. If a region 2 customer imports the region 1 DVD instead of buying a region 2 locally, then the money goes to Sony.
Functional programming disdains stored state, which is an important part of far too many applications (not in the software sense). How would you write a database program in a functional language?
It's the same principle as spamming: Sure, 99% of your attempts come to nothing, but the cost is virtually zero, and if you can find the fraction of a percent worth finding, you win.
You have the right to speak. You do not have the right to be heard; nor do I have the obligation to listen to you or assist you in speaking.
Your last sentence sounds like an argument for a completely unregulated medium being a bad thing, which is probably not what you had in mind but given the Net today is starting to make sense.
This was almost certainly done to keep EA happy and making their sports games for XBL. I don't know how Microsoft enticed them into that deal originally, but granting them a virtual monopoly over XBL sports games would go along way towards counterbalanced whatever EA's objections where.
If, say, id starts making way cooler FPS games . ..
If you create a playlist on the G3 in the basement (and set it to be shared in prefs), it will appear in connecting iTunes clients. Slightly less convenient, but it's definitely doable. A playlist containing a mix of local and remote songs, though, does appear to be impossible.
You're not looking at the problem with sufficient scope. Why should I pay to own and repair/replace the router? I can just leech off my neighbors with the wireless receiver that's built into my computer for free. If everyone within a 100-meter radius of me makes that decision, I'm out of luck (and so are all my cheap neighbors).
In my opinion, there are not nearly enough people in the world with your mindset (willing to pay for the benefit of strangers) for pervasive wireless mesh networking to ever replace the Internet, let alone become common enough to rely on. This is a philosophical contention neither of us can really provide evidence for on either side, but I won't be giving up my wired cable modem service (or secure AP) anytime soon.
I would hope those lots of people keep in mind that they'd be liable for any trouble, legal or technical, that gets traced back to their anonymous access point. That's one of the main reasons I secure mine.
force consumers to pay excessive prices for poor quality games
If the games suck so much, why do you even bother to pirate them? Surely they're not worth playing even for free...
The valid force constraining producers' behavior is people deciding not to buy their product- they decide they would prefer saving the money, or spending the money on something else, to having the product. If they can save the money and get the product anyway, the entire system breaks down. Piracy is the direct and inevitable outcome of people being greedy bastards, nothing more.
Except that Quicktime does it far more rarely than Real, and there's a very well-known way to avoid it- have it nag you while the computer clock is set in the far future, then set it back.
Nobody said they shouldn't be allowed to agree with or support it. It's just that doing so makes them look hypocritical, so perhaps they should re-evaluate their position and choose not to announce or continue support it of their own free will, as most people tend to want to not appear hypocritical and it undermines their argument.
Don't forget the Lightwave .obj format, which is complex but very well-documented and a de facto standard in the game industry.
It's an entirely new game made from scratch; the only thing ported directly over from Halo 1 would be some of the engine components (and I'm not even sure about that). This isn't Doom 2 we're talking about here.
"Entirely artificial"? Xbox Life was released a YEAR after Halo was, how were they supposed to support it?
Metadata/Search based filesystems are based on the assumption that users do not know where their files are.
Maybe having to know where your files are is a concept that should be discarded. Remember when everything was on the command line and the only way to get anything done was to know all the commands ahead of time? Then the GUI came along, and it became possible to explore programs and figure out how they worked as you went along. Or when you had to know the IRQ or other bits of technical data about a piece of hardware to install it? Now we have plug-and-play, and I don't think anyone can deny that's an improvement even if it does hide more information from the user than before.
(Incidentally, this sort of usage pattern is exactly how my father, definitely a non-savvy user, gets his work done- sit down, open the search program, type in the name of the file he was working on last time. I can't wait until his old beige G3 dies and I can force him to get something running Tiger with Spotlight...)
I thought the buffer overrun protection was AMD's idea, with the NX page flag.
- Dual weapons
- Brand-new weapons (and vehicles and maps and player models and etc)
- Normal mapping and "real" shadows
- Destroyable vehicles
- Interactive, dynamic map elements (the aforementioned spinning fan, and there's more elsewhere in the level)
- XBL support
- A new single-player campaign (new maps and enemies and dialog and etc)
And yes, doing all that for a cutting-edge professional game does indeed take several years."Renting" retail goods in that manner, all other considerations aside, is a scummy thing to do. It's just another aspect of the something-for-nothing-because-I-can mentality that you should be openly and strongly against, because it's what's leading to the demonization of P2P and getting sites like downhillbattle lumped in with pirates.
...for this. Look at the caption on the second and the last pictures. If you're going to throw moral/ethical stones at the RIAA, get out of the glass house.
One fallacy that many people in this argument seem to be making is that once flying cars become feasible, everyone in the country will instantly replace their ground cars with them. In reality (if I may even use that word here), adoption is going to be slower and more gradual. I wouldn't be surprised if the first customers are emergency services; wouldn't they snap up a vehicle that can be stored in a garage and driven on the ground by personnel without special training, and also bypass traffic jams and instantly reach the roof (or even any window of) a skyscraper? They already use helicopters anyway.
If Chrichton can walk away from being a metal statue with its head ripped off, he can walk away from this.
That wasn't fans writing in, that was DVD sales.
Maybe the passengers upset with the terrorists' plans to crash them into the Internet.
Depends on who's doing the buying. The parent said the movie was licensed by the producer to Sony at a loss in (e.g.) region 1 and licensed at a profit in (e.g.) region 2. If a region 2 customer imports the region 1 DVD instead of buying a region 2 locally, then the money goes to Sony.
Functional programming disdains stored state, which is an important part of far too many applications (not in the software sense). How would you write a database program in a functional language?
It's the same principle as spamming: Sure, 99% of your attempts come to nothing, but the cost is virtually zero, and if you can find the fraction of a percent worth finding, you win.
Alternatively, we could make the robots not *want* to hurt people. But it will be a very long time before that's feasible.
Please use spam in lowercase when talking about UCE. SPAM in uppercase refers to the meat and is a trademark of Hormel.
You have the right to speak. You do not have the right to be heard; nor do I have the obligation to listen to you or assist you in speaking.
Your last sentence sounds like an argument for a completely unregulated medium being a bad thing, which is probably not what you had in mind but given the Net today is starting to make sense.
This was almost certainly done to keep EA happy and making their sports games for XBL. I don't know how Microsoft enticed them into that deal originally, but granting them a virtual monopoly over XBL sports games would go along way towards counterbalanced whatever EA's objections where.
.
:P
If, say, id starts making way cooler FPS games . .
Than Bungie? Not likely
If you create a playlist on the G3 in the basement (and set it to be shared in prefs), it will appear in connecting iTunes clients. Slightly less convenient, but it's definitely doable. A playlist containing a mix of local and remote songs, though, does appear to be impossible.
You're not looking at the problem with sufficient scope. Why should I pay to own and repair/replace the router? I can just leech off my neighbors with the wireless receiver that's built into my computer for free. If everyone within a 100-meter radius of me makes that decision, I'm out of luck (and so are all my cheap neighbors).
In my opinion, there are not nearly enough people in the world with your mindset (willing to pay for the benefit of strangers) for pervasive wireless mesh networking to ever replace the Internet, let alone become common enough to rely on. This is a philosophical contention neither of us can really provide evidence for on either side, but I won't be giving up my wired cable modem service (or secure AP) anytime soon.
I would hope those lots of people keep in mind that they'd be liable for any trouble, legal or technical, that gets traced back to their anonymous access point. That's one of the main reasons I secure mine.
I'm pretty sure only the index is wiped.
force consumers to pay excessive prices for poor quality games
If the games suck so much, why do you even bother to pirate them? Surely they're not worth playing even for free...
The valid force constraining producers' behavior is people deciding not to buy their product- they decide they would prefer saving the money, or spending the money on something else, to having the product. If they can save the money and get the product anyway, the entire system breaks down. Piracy is the direct and inevitable outcome of people being greedy bastards, nothing more.
Except that Quicktime does it far more rarely than Real, and there's a very well-known way to avoid it- have it nag you while the computer clock is set in the far future, then set it back.
Nobody said they shouldn't be allowed to agree with or support it. It's just that doing so makes them look hypocritical, so perhaps they should re-evaluate their position and choose not to announce or continue support it of their own free will, as most people tend to want to not appear hypocritical and it undermines their argument.