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Halo 2 Direct-feed Multiplayer Video Released

An anonymous reader writes "Bungie made an appearance at last weekend's Major League Gaming competition in Seattle, and they brought along a beta copy of Halo 2 for the contestants to play with. Major League Gaming recorded the games and gave some of that of footage to halo.bungie.org, who have turned it into a 122MB, 18-minute-long Quicktime video which is being distributed via BitTorrent. This is the first non-shakycam video footage of Halo 2 multiplayer to be released, and man, does it look good!"

56 comments

  1. here is the BT file by ForestGrump · · Score: 4, Informative

    I clicked that link and...wha? is this an error message? damn, no. its burried in this page.

    dug around a bit and found the file. here it is.
    http://files.mythica.org/torrents/MLG-Seattle-Halo 2.mov.torrent

    Grump

    --
    Is it true that more people vote for the winner of American Idol, than vote for the president? -Ali G.
    1. Re:here is the BT file by ForestGrump · · Score: 3, Informative

      wow, I took so long and still FP...benefits of reading /. at 3 in the am.

      Anyway, currenetly it shows 23 seeders and 4 peers, but I'll UL for a while on my 5mbit pipe...mmm..dorm for 5 more hours. (and its the summer so they have been super nice on bandwidth)

      Grump.

      --
      Is it true that more people vote for the winner of American Idol, than vote for the president? -Ali G.
    2. Re:here is the BT file by ack154 · · Score: 1, Insightful

      Cruising at 350+kb/s now. Uploading at about 10kb/s I think. Cable modem upload sucks of course, but I'll leave it on for a while.

    3. Re:here is the BT file by ForestGrump · · Score: 1

      yea, leave it on for a while...share the love. Thats what torrents are all about.

      --
      Is it true that more people vote for the winner of American Idol, than vote for the president? -Ali G.
    4. Re:here is the BT file by Jazu · · Score: 1

      My college(rutgers) has an upload limit of 500Mb for any 7 consecutive days. I never want to risk leaving a bittorrent open while I'm somewhere else.

      --
      My joke got modded as Insightful and my insight got modded as Funny.
  2. Ladies and gentlemen by Osmosis_Garett · · Score: 3, Funny

    Uh, we've just lost the picture, but what we've seen speaks for itself. The Corvair spacecraft has apparently been taken over -- 'conquered' if you will -- by a master race of first person shooter sequels. It's difficult to tell from this vantage point whether they will consume the captive earth men or merely enslave them. One thing is for certain: there is no stopping them; the sequels will soon be here. And I for one welcome our new gaming overlords. I'd like to remind them that as a trusted TV personality, I can be helpful in rounding up others to toil in their underground data mines."

  3. Don't let your kid brother hold the controller... by Fennario · · Score: 5, Funny

    Great footage, but why-oh-why did the first guy who got to play the Halo 2 beta and have his footage recorded and distributed around the world have to suck so bad? I'm waiting to see the laser sword in the hands of someone who can actually do more than run around in circles waving it like a third-string high school flag girl while he gets lit up by players whose recorded games might have been far more interesting...

  4. Nice to see Seattle has Major League Gaming by Richard+Poole · · Score: 1, Funny

    ... now that they don't have Major League Baseball any more.

    (sorry Ichiro fans)

    1. Re:Nice to see Seattle has Major League Gaming by Lije+Baley · · Score: 1

      We had that??? Must have been before my time...

      --
      Strange things are afoot at the Circle-K.
  5. Re:Don't let your kid brother hold the controller. by Xentax · · Score: 4, Insightful

    Because it was his first time playing it - while everyone (or nearly) everyone else in the game has been in the beta for some non-trivial amount of time.

    You know how it is. FPS games don't exactly have a steep learning curve, but boy, watch out for that FIRST step. First time in a game, first time on a map - both supress your 'normal' abilities substantially.

    Xentax

    --
    You shouldn't verb words.
  6. Direct Download Links by Anonymous Coward · · Score: 0



    That's a mirror page of direct download links.

  7. "Halo 2" another FPS game by nc_creeper · · Score: 1

    Seems ironic that a first person shooter would be called "Halo". Bungie should come up with a FPH (First Person Helper) game where you run around helping people in distress. It would be named "Horns"!

    1. Re:"Halo 2" another FPS game by Anonymous Coward · · Score: 5, Funny

      1: Bungie should come up with a FPH (First Person Helper) game where you run around helping people in distress. It would be named "Horns"!

      2: Flim flam flobby do wanna ska na wanna danna ding dong.

      Compare statements 1 and 2, I'll bet you they both make about as much sense.

    2. Re:"Halo 2" another FPS game by schmoli · · Score: 3, Funny

      I'm with you, not a clue what that person was talking about.

    3. Re:"Halo 2" another FPS game by Fennario · · Score: 5, Funny

      I think what he is trying to say is that the title of the game is ironic, because although you go around killing people, it's called Halo, like what an angel has on his head. The poster then makes the questionable leap of logic that Bungie would be well-served to create the converse of Halo, a first-person "helper" game entitled Horns (like what devils have) where you help people instead of killing them. While I can reluctantly admit that this makes some sort of vague sense in the most rudimentary way, what I'm struggling to wrap my brain around is in what stunted, embarrasingly awkward fashion the poster thought this type of comment would be amusing to other human beings. De gustibus non est disputandum and all that, but you really got to wonder sometimes...

    4. Re:"Halo 2" another FPS game by dschuetz · · Score: 4, Informative

      Bungie should come up with a FPH (First Person Helper) game where you run around helping people in distress. It would be named "Horns"!

      Halo - worn by angels. Good.
      First Person shooter - killing people. Bad.

      So, to continue the contrast, a game about helping people (instead of shooting them) should be called "horns" (to associate with the devil).

      Was the joke lame? probably.
      Did they reach a bit far for the joke? definitely.
      Am I even more lame for getting it? absolutely.

    5. Re:"Halo 2" another FPS game by hunterx11 · · Score: 1
      The first was called HALO. The second should be called BASE.

      What's that? Neither has parachutes? Damn you, Bungie!

      --
      English is easier said than done.
    6. Re:"Halo 2" another FPS game by sammaffei · · Score: 1

      Is it me or didn't you get that the game is called "Halo" because the ship crashes on a RING IN SPACE! Halo = Ring. Get it?!?
      Also, the fact the Master Chief is treated like an uber savior throughout the game (a Guardian Angel per se). Angels have halos. Get it?!?

      Bungie thought of the plot when naming the first game. They're probably just calling the sequel "Halo 2" so people know what it is.

      --

      Political correctness is the newest form of slavery.

  8. Re:Valve shold look ahead by PainKilleR-CE · · Score: 4, Interesting

    Ummm... this is about Halo 2, not Half-Life 2. Obviously, since Bungie (the makers of Halo 2) are now owned by Microsoft, there's not much chance of a Linux port.

    --
    -PainKilleR-[CE]
  9. Looks great??? by JFMulder · · Score: 1, Insightful

    This looks as good as the first Halo. Sure, there's a rotating gear, but apart from that, the levels are blocky as ever. I've yet to see a game that looks as good or better than Ninja Gaiden on Xbox.

    1. Re:Looks great??? by Anonymous Coward · · Score: 0

      Except for DOA:XBV and DOA:Ultimate! Gotta love those anime girls & nobody does them better than Tecmo!

    2. Re:Looks great??? by Pfhor · · Score: 2, Insightful

      This is 8 on 8 multiplayer.
      Bungie has said that single player maps are better quality, for performance issues.

      Also this is the beta build from E3 2004, there have been a lot of improvements since then.

      Ninja Gaiden, from my experience, does not have the level of baddies swarming over the maps that a halo level does.

    3. Re:Looks great??? by YOU+LIKEWISE+FAIL+IT · · Score: 1
      Except for DOA:XBV

      He said "game", not "lame fuck-around, waste of time".

      --
      One god, one market, one truth, one consumer.
  10. Re:Valve shold look ahead by drmancini · · Score: 1

    ehhhm ... although this looks like offtopic or even troll, i think it's rather insightful ... or even ... :-P

    --

    Never underestimate the power of idiots in large groups
  11. Re:Don't let your kid brother hold the controller. by Anonymous Coward · · Score: 0

    there's footage of Pro MLG players available on the vod section of their site. Those guys are bamazing.

    i think they leaked the boob footage to let everyone get a sneak peak

  12. FUGLY by Spankophile · · Score: 1

    Wow... Halo2 is FUGLY.... I'm sure they're gameplay is still great... but really, what have they been working on for the last couple years? Dual Weapons? ... Sitting on their laurels and collecting money methinks.

    1. Re:FUGLY by Have+Blue · · Score: 4, Insightful
      • Dual weapons
      • Brand-new weapons (and vehicles and maps and player models and etc)
      • Normal mapping and "real" shadows
      • Destroyable vehicles
      • Interactive, dynamic map elements (the aforementioned spinning fan, and there's more elsewhere in the level)
      • XBL support
      • A new single-player campaign (new maps and enemies and dialog and etc)
      And yes, doing all that for a cutting-edge professional game does indeed take several years.
    2. Re:FUGLY by Anonymous Coward · · Score: 0

      I'm glad I'm not the only one who was underwhelmed by the graphics.

    3. Re:FUGLY by MMaestro · · Score: 2, Informative

      Hm, yes a direct feed of a beta build of a console game, on the high resolution of a computer monitor, in a 20 minute video. Thats a great observation. I'm sure you're one of those people who thought Doom 3 was going to suck because you played the leaked beta a few years ago.

    4. Re:FUGLY by centipetalforce · · Score: 1

      That's heavily ccmpressed video your seeing, which is what gives you the wrong impression. They also got the fps wrong while encoding making it look worse with motion.

      They should have just made a five minute video with excellent compression. Obviously they're not video experts.

    5. Re:FUGLY by Anonymous Coward · · Score: 0

      It would be nice if they also bring up their engine to the 21st century. Maybe I've got spoiled with Far Cry and Doom 3 in the graphics department (not talking playability here), but I concur with parent that, taking aside the poor compression, the thing looks like the first Halo (that at the time it came on the PC already had substandard graphics). I mean, c'mon, you can SEE this thing doesn't even do bezier curves, something Quake 3 (yes, Quake 3, not Doom 3) had from day 1.

      Lots of work to do till the release...

    6. Re:FUGLY by fondue · · Score: 1

      So basically adding/polishing some new content and adding online play (probably the most glaring - and entirely artificial - omission from the original Halo) takes several years?

      I think a lot of Xbox owners are in for a shock when they discover Halo 2 is not the second coming, but rather an incremental upgrade of a briefly fashionable game, painfully constricted by outdated hardware.

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      Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck

    7. Re:FUGLY by Anonymous Coward · · Score: 0

      Yeah, you just keep telling yourself that, boy.

    8. Re:FUGLY by Anonymous Coward · · Score: 0

      A new single-player campaign (new maps and enemies and dialog and etc)

      this itself takes a while. they have to balance game play, some up with a story, and make sure it doesn't SUCK like halo 1 did. Don't forget, Halo 1 was rushed out the door like a kid late for the school bus, without his lunch and still putting clothes on. Bungie swore after the disappointment to us fans, that had been watching development since 99, that halo 2 would be the game we all wanted. Of course, that means they're going to spend some time on it. As long as it doesn't have those lame HL rip-off creatures and those aweful repeating level designs, I think this will be a great game.

      Bungie will solidify themselves in gamers history with halo 2. If you think "dual weapons" was the only thing they've added then go get on your short-bus. I hear the driver honking.

    9. Re:FUGLY by Have+Blue · · Score: 1

      It's an entirely new game made from scratch; the only thing ported directly over from Halo 1 would be some of the engine components (and I'm not even sure about that). This isn't Doom 2 we're talking about here.

      "Entirely artificial"? Xbox Life was released a YEAR after Halo was, how were they supposed to support it?

    10. Re:FUGLY by fondue · · Score: 1

      ""Entirely artificial"? Xbox Life was released a YEAR after Halo was, how were they supposed to support it?"

      Kind of answered your own question there. There's an ethernet port on the box. I would call ordering developers not to use it for a year just so they can gouge subscription fees an 'artificial' restriction on what can be done with the hardware.

      --

      Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck

  13. Re:Don't let your kid brother hold the controller. by rowanxmas · · Score: 2, Funny

    I agree with you. I think that they did it so that we can drool and say "Wow, I can't wait to go and kick some ass".

  14. Halo 2 by Tigershark2005 · · Score: 2, Interesting

    Well I love Halo and have been able to beat it twice by myself on Ledgendary, it is hard. I needed help the first time though. So I have beaten it a total of 3 times. Man I love it. It's the ease of gameplay and mainly I'd say the whole interactivity with most of your environment. To tell you the truth, this is the only game I have actually found a use for the grenade and they are very effective, just like it should be. Everything from the sounds the other species make (Elites- "Wut wut wut"), to the ability to have CPU riders on your Warthog that actually use their AI and fire accurately on enemies. Also, most games have loads of clip. Clip = walking through part of or full objects. I have only seen one instance of this in Halo and it was where I was intentonally overloading the map with grenades on one spot and trying to blow up a Warthog into a tree, only the tire partially went in. I have watched the E3 demo movie for Halo 2 and being able to now hold double weapons and all kinds of new guns and vehicles, it will be great. Better graphics too, they've moved the release date back so much though because Halo was still selling quite well, I wish they would just get on with this one...I already have it preordered, not gonna be available for at least 2 months otherwise.

  15. xbconnect by kcornwell · · Score: 1

    Ya'll know about http://www.xbconnect.com/ right? Killer app allows system link games to be tunneled over (under) the internet. Legal and free.

  16. Red vs blue season 3 by cyrax777 · · Score: 1

    will be sweet since I belive they said they will use Marathon 5 errr Halo 2.

  17. RE: Halo is hard by Anonymous Coward · · Score: 0

    Pfft. The only thing that makes Halo hard is having any real control using anything either then a mouse and keyboard. Halo on "Legendary" setting is simply just tedious.

  18. Re:Don't let your kid brother hold the controller. by Anonymous Coward · · Score: 0

    Playing Halo isn't exactly rocket science.

    1) Pickup shitty weapon.
    2) Curse at the hideous controller.
    3) Go play a real game that doesn't look like lego land.

    At least, that is how I played it any way.

  19. Re:Don't let your kid brother hold the controller. by HoneyBunchesOfGoats · · Score: 4, Funny

    Seriously. Though I must admit I laughed when the guy playing got into the driver's seat of the Warthog, and his teammates all jumped out.

  20. This guy sucked! by kjones692 · · Score: 2, Interesting

    They should have used Sleepy for the cameraman, he was badass. I was mostly awed by the awesome gameplay, dual weapons, etc. I strongly disagree that it looks like crap, it's a poor quality movie but the graphics themselves are much better than what you can see here, if you look at screenshots from http://bungie.com/SlideShow.aspx?Path=%2Fgames%2FH alo2&Slideshow=Screenshots&Slide=0&MSID=B6BC0A056B 9A462AA38C6886DC7D7BE9/ they're quite a bit better than what you can see there. I wish we had seen some different maps and more use of the warthog and ghost, but overall, it was damn cool. I shall be promptly moving in with my Xbox-owning friend.

    --

    Love the Third Amendment?
    1. Re:This guy sucked! by kjones692 · · Score: 2, Interesting
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  21. Looks better but same game... by rmdyer · · Score: 1

    I'm probably going to blow any karma I have left but I need to say what's on my mind.

    Look, I've been playing FPS games on the PC since Doom I. And even earlier played FPS games on arcade machines. This, the most advance Halo yet, just seems to be the same old game. What you do is pick up a gun and run run run, shoot shoot, run run run run run, shoot, run run, shoot, run, shoot shoot shoot, run run run, etc. Occasionally you get in a vehicle and drive, but then you get out and do more running and shooting. The driving part doesn't require much effort.

    Frankly, as a die hard FPS'er I'm tired of it. When are the game makers going to create a game in which you can have physical talents and abilities as well as a straight shot? When are we going to get devices in the games that take some dexterity with the keyboard and mouse to use? When are we going to get points based on other skills? It's like all they think the keyboard and mouse are useful for are aiming and shooting. Not true.

    I'll give you an example. There was once a device called a grappling hook that was added to the game of Quake. In the beginning, this device just seemed to be something that you would use occasionally and seemed to be somewhat of a toy. But to me, I began to use it professionally when CTF came out. The grapple offered an extra element in the game for players that didn't neccessarily want to become excellent shooters, but wanted other "trades" or "abilities" where they might be proficient. In my example I became the best darned offensive flag grabber there was. I could swoop down out of the air, grab the flag, then fly off like Spiderman before anyone could get a shot off. My team would defend me while I got in a base then back out with the flag. I scored flag points as well as frag points. The grapple offered a freedom of expression because it required a bit of finesse of manual dexterity with the mouse while using the keyboard for movement. The better players learn over time that certain keyboard and mouse setups work better for this different "ability". Other abilities were seen as "rocket jumps" for example. Some people developed the skill over time. As well as Quake III offered jump pads that would allow you to move the mouse in certain ways to allow a bit of gymnastics that could be honed over time.

    Using "abilities" is a good bit like guitar or instrument playing. It requires you to develop manual skills with your hands and require watchful eyes with a bit of "feeling" for network latencies. You get better than other players over time when you "practice". The same cannot be said of simply running around, aiming, and shooting. Sure, it takes "some" skill to aim correctly, but it also becomes tiresome if that is all you are able to do. This is especially true if someone starts kicking you butt because they developed some "bot" shooting software. If you had some "abilities" in the game you may be able to evade even the "bot" software. For example, I was able to work the grappling fast enough to cause my character to move between frames causing bots to miss. This was a most amazing and enjoyable experience...while it lasted. Some die hard conservative FPS'er from Id decided he didn't like the grapple because it was causing so much turmoil. Apparently people were having a hard time shooting grapple users. Duh! So the grapple was removed. Now, most all games are like Halo, they put you in a box canyon, then you run and shoot. BORE the F' -ing.

    Tribes was a game that offered a bit of "abilities" playing. But it was more of a "trades" game. Depeding of the weapons you could choose, you had to pick a class. Class playing is OK, but it isn't quite the same effect as "abilities" playing because you can't decide at any point to switch classes, drop what you are doing, and start shooting or grappling like you can in the real world. If I "see" an "instrument" I think I can use, I should be able to pick it up and try it at any time. I may "become" good at it, maybe not. May

    1. Re:Looks better but same game... by abandonment · · Score: 1

      i agree, they may have spent years polishing the graphics of the game, but they have done absolutely nothing to improve or make the game more appealing to people that are looking for more than just another fps game...

      luckily the singleplayer game looks like it's added alot more in the way of teammates and other scripted events that make the game seem much more in-depth than ever before...

      the original halo2 video that was released both looked infinitely better but actually looked fun compared to the same old fps gameplay types (ctf, dm)...

      so they've removed one of the flags in this gameplay type (half-ass objective game), it still isn't enough for me...

      they've basically spent years making the same game as they had before and has been done hundreds (thousands) of times before...it just doesn't cut it anymore...

      this is why i've been addicted to bf:vietnam since it came out, not only does it have the hectic gameplay, but the environments and vehicles add so much to the game...

      i spend hours just flying the choppers, who cares about killing, i can go play any game and do the endless run/shoot/kill/die cycle, but the addition of the flying vehicles in bf:vietnam add so much that it's hard to argue...

      sure it's basically an advanced mod for bf:1942, but even bf:1942 was unique enough in the gameplay department, hence why it was so popular...

      unfortunately bf:vietnam suffers because dice simply doesn't know how to make software - broken ping sorter when the game shipped (inexcusable), the fact that exiting from a multiplayer game to go back to the menu (which should be INSTANTANEOUS in any game) can take upwards of 5+ MINUTES to do....

      there's no excuse, just poorly written software...

      not to mention that the whole 'guys in armour suits fighting aliens' theme is so lame and overdone that i can't believe people even care about playing them...

      there are 2 themes in game today:

      1) aliens fighting army guys in battle armour, and
      2) army guys...

      nothing else gets any kind of good press or sales...it's very sad.

      and then gamers wonder why all companies like EA will greenlight are projects that fit into one of these 2 categories (aside from their brutal sports games and their yearly churn and 'more of the same')...

      the game industry needs to start from scratch for ideas, they've run out...

      luckily we have fable and jade empire to look forward to...but they are both xbox-only, which is the #2 problem that the game industry has...this current obsession with getting 'exclusive' games to one platform - particularly a console platform that has the least market share of any platform...

      you can't tell me that these developers (anyone that does xbox only titles) are developing for that platform because it's the 'best platform'...it's MS blatantly bribing developers to create games for their platform, and developers caving in to the almighty dollar...

    2. Re:Looks better but same game... by mattgreen · · Score: 1

      Tribes Vengeance beta just came out, and one of the weapons is a grappling hook. You can always switch roles in Tribes if you needed to by just dropping the current weapon you have and picking up another one. Obviously some of the weapons have armor restrictions, but still. I dislike pure class based gameplay because I often switch roles on the fly depending on what is needed. Tribes offers a very high skill ceiling in its skiing ability, which lets you traverse terrain much faster than you'd expect. Better ski routes mean you are able to move faster.

      The point about gameplay is very true however. I cannot see why this game is so anticipated other than the fact that the XBox's core audience has never seen online PC FPS games. Halo always has excellent production values (such is Bungie) but that doesn't replace the fact that the gameplay is as basic as they come.

      Anyway, you sound like a Tribes player in the making, as it offers a lot of abilities to practice (turreting, skiing, flag capping, grappling, flag defense, base defense).

    3. Re:Looks better but same game... by Sysgen · · Score: 1

      "I cannot see why this game is so anticipated " ??? Go play Tribes beta.. Geez

    4. Re:Looks better but same game... by mattgreen · · Score: 1

      Either contest the points I made about Halo being nothing more than basic FPS gameplay or don't say anything at all.

  22. Re:Valve shold look ahead by nacturation · · Score: 1

    I don't blame you... I went to the website, started the torrent download, but only after reading through the comments did I realize that this *wasn't* Half Life 2.

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  23. BitTorrent by dfj225 · · Score: 1

    I don't know why more sites don't have legal bittorrent downloads. Right now I am getting around 250 kB/s which is about what I would get downloading from FilePlanet. Good speed and the people hosting the file don't have to worry about the bandwidth.

    --
    SIGFAULT
  24. Re:Don't let your kid brother hold the controller. by dfj225 · · Score: 1

    What really sucks is when a few of my friends that I play Halo with never make it past that first step. Some how they always end up on my team too...

    --
    SIGFAULT
  25. Re:Don't let your kid brother hold the controller. by EvilSporkMan · · Score: 1

    It's kind of like UT - all the weapons are useful, but one needs to know how to use them. This includes the needler. You can't just sit around sniping forever and expect to "be a sniper".

    --
    -insert a witty something-
  26. Suggestion... by rmdyer · · Score: 1

    After thinking about this over night it occured to me that what I'm suggesting is that their be more "instruments" in the game to use AND more combinations of capabilities with those instruments.

    Let's start off with your characters own body movement. You can stand and you can crouch. I think most games have that. But what about rolling or the lean dodge (like in the matrix). How about something I can do with my hands other than hold the weapon. At least Halo allows you to whack your opponent over the head with a gun. Jumping is good, but it doesn't have much use other than to get up on something. How about I be able to run, strafe, jump, flip and roll, all while dodging some bullets, finally grabing the flag, which I may use the flag pole to catapult myself to freedom? Mostly this is about using combinations of keys seperately or all together so that I can do multiple things at once to "avoid getting shot" by a guy who just runs around and shoots. What I'm looking for is the ability to hone your movements so precisely that someone else in the game thinks to himself "Whoa! I cannot believe he did that!" The more keys and combinational effects there are, the more it seems like a real world experience. Being versatile is good.

    Let's say you have eight buttons you can press for various effects on each instrument, including your body. That gives you up to 256 different movement and instrument combinations. The problem however is that the left hand (or the right hand, if you are a leftie) generally only has 5 fingers on it. So you can really only do 5 things at once right? Right, well sort-of. See most key press effects disappear as soon as you let off the key. What about allowing the movement or "ability" to continue for given amount of time. That way when you let go of your previous key you can go to another key and use it "in combination" with the last. In that way you can get more than 2^5 combinations. The physics engine for the body needs to allow for forward momentum effects as well. I should be able to need to run to perform some gymnastic effects. Also, even though you might be limited to 2^5, or 2^8, physical effects, you have much more flexability with the mouses almost analog turn capabilites. I should be able to "bend" in the air like a "reed" to achieve some physical effects.

    How about some instruments or weapons that also require some combinational keys to perform different actions. Granted, the grappling hook only had a one button click on/off option, but the person who thought of it in Quake allowed timing to be a part of the effect. You click your mouse button and the grapple starts to shoot out, but you could release the button "before" the grappled hit anything at it would retract. So using this feature allowed you to click really fast for close range opponents to "stab" them to death. Or, you could alternatively allow the grapple to "stick" into the ceiling, then as you are being pulled up, release the button before you reached the top. When that happened you would be catapulted up, over, and around things because you gain the grapple momentum while being pulled up.

    The only thing that didn't really work with the grapple that would have been fun would be ability to swing around corners. You could accomplish that by pressing a key to stop the grapple pull at a certain length. You simply aim and shoot while running at a corner or stationary object, then get swung around.

    You can be I will be playing Tribes Vengeance. I absolutely loved Tribes and Tribes 2. Halo to me is really an FPS shooter for beginners. A sort of "FPS for Dummies" kind of game. Tribes had a much richer experience and depth.

    By the way, I am refering to on-line multiplayer combat, not the single player experience. I don't like single player games anymore. AI simply doesn't have any aggression or motives behind it. Playing the computer is like having sex with a blow up doll. Although I commend id software for making Doom III. I get no thrills shooting dumb automatons.