The difference was the duration. If 1/4 of the US Army is deployed on year long tours then you will start having problems in years three and four. You have to factor in the months of mobilization prior to deployment (all the equipment and vehicles) and the months of recovery post deployment.
I think we can agree on money though. It was stupid how much we paid contractors.
My company still has foxpro based products : / There is a web of DTS and SSIS packages that suck data off of them and into mssql so that it can be served up via reporting services or websites.
I still have an old win phone (6.2, from 6.1). It does not crash but it can be sluggish or become unresponsive for a few seconds (an eternity on a phone). The apps always sucked and were not cheap. I swear there was no more than 100 in the market. Which by the way gives a 404 now, lol. Still enjoy the phone though. Email and texting with a qwerty is nice and the battery will last 5-6 days on a charge (old ass battery too).
I have a sexy Nexus 7 and really enjoy android but will likely keep the winmo for a while longer.
It sounds like the precedent already exists and is the entire reason they are doing this. They want the new precedent applied to the very people who fought for it.
Sorry, but you didn't get very far into that: wglShareLists causes a few things to be shared such as textures, display lists, VBO/IBO, shaders. You should call wglShareLists as soon as possible, meaning before you create any resources. You can then make GL rendering context 1 current in thread1 and make GL rendering context 2 current in thread2 at the same time. If you upload a texture from thread2, then it will be available in thread1.
Are you wanting to perform draw calls at the same time? That should never be possible. You should be rendering the frame to the back buffer and then swapping it forward to be displayed. You certainly could have different threads doing that part but i feel like it would be slower. All opengl is executed in the order it was issued in. Drawing out of order would be very bad.
In my experience that will show an artifact. Like an odd line between triangles where there shouldn't be. It's been a while since i've worked in straight gl but you should reuse the vert to prevent that. Even if the verts are in the exact same position, it won't matter.
That system does look at lot cheaper and more in-line with something a local police force would use. But it's extremely limited range and inability to be automated (even the new versions) makes it a poor candidate to support your claim of 24/7 surveillance. I think you'll need something bigger for that. Something more expensive than a helicopter : )
Drones are planes with the pilot on the ground and more infrastructure. You cannot say maintenance on a plane/heli is expensive and not mention maintaining the drones too. The same goes for drone operators.
I can go for that for you have to admit that building out ground stations sound like required infrastructure. My original point was that though the drones themselves are cheaper, there is a lot of needed infrastructure to support them.
Hand held drones are probably the best bang to buck ratio but i don't think they would be as useful in this scenario. I'm guessing the thermal camera and high altitude is what they wanted.
It's very possible that helicopters are more expensive to operate, for all i know. But i think drones have an unrealistic reputation as dirt cheap robots that some bigwigs control with an iphone. Just to cherry pick, here's the GH: https://en.wikipedia.org/wiki/Global_Hawk#Specifications
I can agree with that but you can't handwave the satellites away. They are required for the larger drones. Like saying air traffic control towers already exist because of fixed wing.. so helicopters are a small addition. They are still a requirement.
The drone might be cheaper but you have to remember that they are being controlled via satellite. The infrastructure required to operate drones is quite large.
My experiences with api changes aren't that bad. You can have several versions of the same library installed, no problem. Your programs will use the version that they need. Maybe some less flexible programs will just use the highest version and choke on the api changes? Linux games don't have this problem because they usually ship static linked with the version they were developed on.
I view it as a list of dark alleys you shouldn't walk down.
Oh man that sounds great! Ads that block themselves.
lol, you are lucky if you are still alive and receive the MOH.
The difference was the duration. If 1/4 of the US Army is deployed on year long tours then you will start having problems in years three and four. You have to factor in the months of mobilization prior to deployment (all the equipment and vehicles) and the months of recovery post deployment.
I think we can agree on money though. It was stupid how much we paid contractors.
I thought it was a pc game turned console game tuned pc port?
DayZ? Pretty much a complex (and very interactive) story generator. Also, it can be emotional. The new stand-alone is a straight up MMO too.
My company still has foxpro based products : / There is a web of DTS and SSIS packages that suck data off of them and into mssql so that it can be served up via reporting services or websites.
I still have an old win phone (6.2, from 6.1). It does not crash but it can be sluggish or become unresponsive for a few seconds (an eternity on a phone). The apps always sucked and were not cheap. I swear there was no more than 100 in the market. Which by the way gives a 404 now, lol. Still enjoy the phone though. Email and texting with a qwerty is nice and the battery will last 5-6 days on a charge (old ass battery too).
I have a sexy Nexus 7 and really enjoy android but will likely keep the winmo for a while longer.
It sounds like the precedent already exists and is the entire reason they are doing this. They want the new precedent applied to the very people who fought for it.
Yeah, like art and local music.. oh wait
I think Jar-Jar could have been the brightest of his race and still fulfilled that role. Palpatine fooled all of the Jedi.
Sorry, but you didn't get very far into that:
wglShareLists causes a few things to be shared such as textures, display lists, VBO/IBO, shaders. You should call wglShareLists as soon as possible, meaning before you create any resources. You can then make GL rendering context 1 current in thread1 and make GL rendering context 2 current in thread2 at the same time. If you upload a texture from thread2, then it will be available in thread1.
Are you wanting to perform draw calls at the same time? That should never be possible. You should be rendering the frame to the back buffer and then swapping it forward to be displayed. You certainly could have different threads doing that part but i feel like it would be slower. All opengl is executed in the order it was issued in. Drawing out of order would be very bad.
The soldiers will probably just get a piece of paper and have to buy the medal themselves, lol.
If that were the case then Generals wouldn't be so stacked. There are a ton of peacetime and service medals.
Global war on terrorism service medal (GWOTSM), yeah. But not the Global war on terrorism expeditionary medal (GWOTEM).
Your wait is over! (and has been for a long time)
https://www.opengl.org/wiki/OpenGL_and_multithreading
In my experience that will show an artifact. Like an odd line between triangles where there shouldn't be. It's been a while since i've worked in straight gl but you should reuse the vert to prevent that. Even if the verts are in the exact same position, it won't matter.
Aircraft carrier groups?
That system does look at lot cheaper and more in-line with something a local police force would use. But it's extremely limited range and inability to be automated (even the new versions) makes it a poor candidate to support your claim of 24/7 surveillance. I think you'll need something bigger for that. Something more expensive than a helicopter : )
Drones are planes with the pilot on the ground and more infrastructure. You cannot say maintenance on a plane/heli is expensive and not mention maintaining the drones too. The same goes for drone operators.
I can go for that for you have to admit that building out ground stations sound like required infrastructure. My original point was that though the drones themselves are cheaper, there is a lot of needed infrastructure to support them.
Hand held drones are probably the best bang to buck ratio but i don't think they would be as useful in this scenario. I'm guessing the thermal camera and high altitude is what they wanted.
It's very possible that helicopters are more expensive to operate, for all i know. But i think drones have an unrealistic reputation as dirt cheap robots that some bigwigs control with an iphone. Just to cherry pick, here's the GH: https://en.wikipedia.org/wiki/Global_Hawk#Specifications
I can agree with that but you can't handwave the satellites away. They are required for the larger drones. Like saying air traffic control towers already exist because of fixed wing.. so helicopters are a small addition. They are still a requirement.
The drone might be cheaper but you have to remember that they are being controlled via satellite. The infrastructure required to operate drones is quite large.
My experiences with api changes aren't that bad. You can have several versions of the same library installed, no problem. Your programs will use the version that they need. Maybe some less flexible programs will just use the highest version and choke on the api changes? Linux games don't have this problem because they usually ship static linked with the version they were developed on.
If 25,000 people practice shoot an average of 100 bullets a day for a year, that is approx 912mil. Not much really, they should have bought more.
http://www.reddit.com/r/funny/comments/8c9e3/you_wouldnt_download_a_car/ : )