I consider anything >10ms to servers located within my ISP to be absolutely unacceptable. However I'm on a fibre link so my viewpoint is kinda skewed.
When I was on a DSL link (1998 - 2002) if I got >50ms to servers at my ISP I started looking at what may have been clogging my link (in one case I did a data capture and proved to the ISP that one of their Cisco routers was misconfigured and spewing garbage) and then started planning to lay siege to the ISP.
However given that you're dealing with an ISP that I'm unaware of, are their servers located in the same facility that your DSL connects to or are there other hops that it goes through? What is the layout of their network like? Is there traffic shaping between your ingress point and these test servers?
300ms is only acceptable if you're communicating across one of the trans-oceanic links or you're on Dialup/Satellite (and I think Sat links have improved, haven't they?)
Not that it matters much. 15 minutes after I thought the problem had been fixed, it was back. Why it worked for 15 minutes I'm not sure, but that's more experimentation for later on.....:|
That appears to have cleared it up, of course I've now lost a few years of profile data as a result.;)
Ah well. I guess this will finally teach me to use bookmarks "like everyone else" instead of relying on the history functions to pull up my common websites by partial name..... Crap. Now I get to start the folders that I escaped from back in '99 again.;)
Sales Tax is collected for entities that have residence in state. The "sale" may happen in Washington, but because they have a presence here in Texas they are required by state law to collect and account for sales tax for purchases made in the state of Texas. The issue is they have a fulfillment warehouse here in Texas. Orders are processed and shipped from here. That means they have a presence here. Dell pays these taxes, Blizzard pays these taxes (WoW account subscriptions), Sony, Microsoft... I could go on. Why does Amazon think they should be exempt?
I use telnet constantly. Port 110 to check for a broken email header, Port 25 to check for SMTP auth errors, Port 3200 to check for the present of a NetGen DSS unit, etc, etc... I love telnet. Simple 3-way handshake and boom, datastream.
Until you get to nasty little gems like FF13, where basically half of the disc is high rez video. Yeah, they dropped from 1080 to 720 to make the 360 version and then further compressed it (which is why it was 3 DVDs instead of more) but "if it's out there, people will use it". That and Sony is wanting to hump HARD for 3d gaming and movies. That's going to double the video density by itself when they start shipping.
Also, not everyone is "blessed" enough to have unmetered access for the 'net. Add on top of that ISP's suddenly seeing a OMGWTF upswing in a few specific users data volume to grab these 8+gb monsters...
It would destroy my use of my PS3 as I don't have it connected to the internet. Currently it's sitting at a friend's house because he's addicted to GT5 and doesn't have internet to be addicted to WoW like I am.
It would **WRECK** the use of the consoles in a "game room" environment, such as found at a large number of conventions around the world. Console rooms don't "need" internet access for most of them to hold tournaments and such. Force the issue there and you're going to lose fans across the board.
Metldr is signed with one key. It's a universal. If they 'invalidate' that key it keeps the system from running Metldr which means no firmware loads at all. If no firmware loads at all because of something Sony did I see something really nasty happening... They just destroyed my $300+ game console. Given that the system isn't booted far enough to have network access (or probably even the network hardware initialized) it's pretty well impossible to force a Metldr key change like you suggested for the Software key.
Hump the large downloads. Here's how it will go down:
Rent or borrow game. Go home, load game to external HD via a Backup Manager (see existing Jailbreak configs) Take external HD to PC, use tools available to modify the backup into a "PSN Download" style software package. Take external HD back to PS3, install game package to system.
External 1tb+ drives are somewhat cheap, getting 500gb drives for the system itself isn't that hard... When you don't want to play the game anymore nuke it from the Console, but you can still "reinstall" it from the external HD.
Things of course will get really nasty when they work some magic with the custom firmware aspects and actually get it to access CIFS shares. Just dump the images out to network after they're created and install across the wire whenever you need to do a reinstall...
Except that if you knew how the "exploit" worked....
(1) Not An Exploit. They're making use of the features of the hardware. (2) Hardware Change Required. The feature they're using to push root access to the device is the fact that the unit is hard-wired to look to USB boot devices before booting off of internal storage. All current NookColor units are going to be 'unrecoverable' from this failure. Depending on how upset BN is at this will determine if future units will be fixed or not.
That's assuming I want that VOLUME of pr0n. If this were 12 to 15 years ago I'd have been all over that... these days.. "meh". Quality vs Quantity argument I think.
Yeah, back in the dark ages I had an ISP that gave me an xfer limit per month with a single shot "oops, I fucked up" clause. Guess what got used the last month I was on the service before I moved...;)
Of course back then it was also nntp I abused for that... but blowing through a 25Gb cap in 2 weeks was still easy.
Except the transfer rate I'm specifying is not Mbit, but Megabytes/sec. In this case I'm using roughly 20Mbit of traffic, which is slightly more than half what I have available to me.
I see a possible 6Tb in total transfer (and that's assuming you're not also transmitting!), and that wouldn't be saturating my internet link. However I do find it quite difficult to (1) Maintain 2.5Mb/sec constant (speaking of Torrents/other P2P in general) and (2) Having things to constantly download at that rate.
Problem is, an unspecified number of images that are tagged with my account name (which may or may not be my name) are not actually images of me but are random images that carry the "tag your friends" crap that is popular in some circles on FB.
I've given some info, but not exact or specific.;)
Just because you don't have Facebook doesn't mean you don't have pics out there.
I've posted 1 image of myself that's actually me, there are 5 friends who have pictures that I'm in posted. Grand total of 6. Guess the Google-Boys don't know all.:p
Given that I don't have their TV service, it's not an issue to me, but I don't understand why they've rigged it that way or how. My understanding was the ONT drops the TV stuff to the Coax port on it and you still have to have one of their set-top boxes to decode the signal... what exactly does their router do?
Technically they have tried to access because they most likely can't 100% determine if it is their router or not on the other end. They attempt to connect, are unable to connect and move on.
Basically not much more harmful than the random portscans I get on a daily basis...
I consider anything >10ms to servers located within my ISP to be absolutely unacceptable. However I'm on a fibre link so my viewpoint is kinda skewed.
When I was on a DSL link (1998 - 2002) if I got >50ms to servers at my ISP I started looking at what may have been clogging my link (in one case I did a data capture and proved to the ISP that one of their Cisco routers was misconfigured and spewing garbage) and then started planning to lay siege to the ISP.
However given that you're dealing with an ISP that I'm unaware of, are their servers located in the same facility that your DSL connects to or are there other hops that it goes through? What is the layout of their network like? Is there traffic shaping between your ingress point and these test servers?
300ms is only acceptable if you're communicating across one of the trans-oceanic links or you're on Dialup/Satellite (and I think Sat links have improved, haven't they?)
Not that it matters much. 15 minutes after I thought the problem had been fixed, it was back. Why it worked for 15 minutes I'm not sure, but that's more experimentation for later on..... :|
That appears to have cleared it up, of course I've now lost a few years of profile data as a result. ;)
Ah well. I guess this will finally teach me to use bookmarks "like everyone else" instead of relying on the history functions to pull up my common websites by partial name..... Crap. Now I get to start the folders that I escaped from back in '99 again. ;)
Compared to 3.6.15 I'm not seeing any slowness... Everything appears to be working ok speed-wise so far....
RC1 had an issue with Menu Display. Seemed to be constrained to the application being open on the secondary monitor.
Release has the same bug, toned down a bit. At least now I can see the menu a bit before it vanishes.... But it's still an annoying bug.
Sales Tax is collected for entities that have residence in state. The "sale" may happen in Washington, but because they have a presence here in Texas they are required by state law to collect and account for sales tax for purchases made in the state of Texas. The issue is they have a fulfillment warehouse here in Texas. Orders are processed and shipped from here. That means they have a presence here. Dell pays these taxes, Blizzard pays these taxes (WoW account subscriptions), Sony, Microsoft... I could go on. Why does Amazon think they should be exempt?
Ever heard of a Joe Job (http://en.wikipedia.org/wiki/Joe_job)?
I use telnet constantly. Port 110 to check for a broken email header, Port 25 to check for SMTP auth errors, Port 3200 to check for the present of a NetGen DSS unit, etc, etc... I love telnet. Simple 3-way handshake and boom, datastream.
Until you get to nasty little gems like FF13, where basically half of the disc is high rez video. Yeah, they dropped from 1080 to 720 to make the 360 version and then further compressed it (which is why it was 3 DVDs instead of more) but "if it's out there, people will use it". That and Sony is wanting to hump HARD for 3d gaming and movies. That's going to double the video density by itself when they start shipping.
Also, not everyone is "blessed" enough to have unmetered access for the 'net. Add on top of that ISP's suddenly seeing a OMGWTF upswing in a few specific users data volume to grab these 8+gb monsters...
It would destroy my use of my PS3 as I don't have it connected to the internet. Currently it's sitting at a friend's house because he's addicted to GT5 and doesn't have internet to be addicted to WoW like I am.
It would **WRECK** the use of the consoles in a "game room" environment, such as found at a large number of conventions around the world. Console rooms don't "need" internet access for most of them to hold tournaments and such. Force the issue there and you're going to lose fans across the board.
Metldr is signed with one key. It's a universal. If they 'invalidate' that key it keeps the system from running Metldr which means no firmware loads at all. If no firmware loads at all because of something Sony did I see something really nasty happening... They just destroyed my $300+ game console. Given that the system isn't booted far enough to have network access (or probably even the network hardware initialized) it's pretty well impossible to force a Metldr key change like you suggested for the Software key.
Hump the large downloads. Here's how it will go down:
Rent or borrow game.
Go home, load game to external HD via a Backup Manager (see existing Jailbreak configs)
Take external HD to PC, use tools available to modify the backup into a "PSN Download" style software package.
Take external HD back to PS3, install game package to system.
External 1tb+ drives are somewhat cheap, getting 500gb drives for the system itself isn't that hard... When you don't want to play the game anymore nuke it from the Console, but you can still "reinstall" it from the external HD.
Things of course will get really nasty when they work some magic with the custom firmware aspects and actually get it to access CIFS shares. Just dump the images out to network after they're created and install across the wire whenever you need to do a reinstall...
"And just as secure!"
Except that if you knew how the "exploit" worked....
(1) Not An Exploit. They're making use of the features of the hardware.
(2) Hardware Change Required. The feature they're using to push root access to the device is the fact that the unit is hard-wired to look to USB boot devices before booting off of internal storage. All current NookColor units are going to be 'unrecoverable' from this failure. Depending on how upset BN is at this will determine if future units will be fixed or not.
Another 210 MWatt at max and they could go back to 1955!
And if I really wanted to be a jerk, I'd point out that you specificed MB, not MiB. :p
Just as soon as the world wants to agree that Mega doesn't equate to 1024*1024...
That's assuming I want that VOLUME of pr0n. If this were 12 to 15 years ago I'd have been all over that... these days.. "meh". Quality vs Quantity argument I think.
While that would do the job it would also likely leave me with almost no bandwidth usable for myself... hardly optimal. ;) hehe
Yeah, back in the dark ages I had an ISP that gave me an xfer limit per month with a single shot "oops, I fucked up" clause. Guess what got used the last month I was on the service before I moved... ;)
Of course back then it was also nntp I abused for that... but blowing through a 25Gb cap in 2 weeks was still easy.
Except the transfer rate I'm specifying is not Mbit, but Megabytes/sec. In this case I'm using roughly 20Mbit of traffic, which is slightly more than half what I have available to me.
If I meant Mbit, I'd have used Mbit.
In theory:
28 Day "Month" (4 weeks), 24h/day, 60 min/h, 60 sec/min, 2.5Mb/sec..
I see a possible 6Tb in total transfer (and that's assuming you're not also transmitting!), and that wouldn't be saturating my internet link. However I do find it quite difficult to (1) Maintain 2.5Mb/sec constant (speaking of Torrents/other P2P in general) and (2) Having things to constantly download at that rate.
Problem is, an unspecified number of images that are tagged with my account name (which may or may not be my name) are not actually images of me but are random images that carry the "tag your friends" crap that is popular in some circles on FB.
I've given some info, but not exact or specific. ;)
Just because you don't have Facebook doesn't mean you don't have pics out there.
I've posted 1 image of myself that's actually me, there are 5 friends who have pictures that I'm in posted. Grand total of 6. Guess the Google-Boys don't know all. :p
Given that I don't have their TV service, it's not an issue to me, but I don't understand why they've rigged it that way or how. My understanding was the ONT drops the TV stuff to the Coax port on it and you still have to have one of their set-top boxes to decode the signal... what exactly does their router do?
Technically they have tried to access because they most likely can't 100% determine if it is their router or not on the other end. They attempt to connect, are unable to connect and move on.
Basically not much more harmful than the random portscans I get on a daily basis...