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  1. Re:Not Even Dio on Seven Tracks for 80s Guitar Hero Announced · · Score: 1

    Kind of like a "Chello Hero"?

    You might be onto something there.

  2. Doh! on Seven Tracks for 80s Guitar Hero Announced · · Score: 1

    Well... they're just that good, if you ask me.

    (never bought GH1)

  3. Re:Not Even Dio on Seven Tracks for 80s Guitar Hero Announced · · Score: 1

    Technically it did have guitar, but it was playing mostly backup to the synth and had the same hook over and over again. Supposedly, it was a sample of the hook from "I Want a New Drug" played back at a faster tempo:

    http://en.wikipedia.org/wiki/Huey_Lewis_&_the_News #Ghostbusters

    If you listen to both back-to-back, it's impossible to not notice this. Even the reprisal to that hook is mostly saxaphone. That said, it's probably a lousy candidate for a GH song.

  4. Re:Not Even Dio on Seven Tracks for 80s Guitar Hero Announced · · Score: 2, Insightful
    Good list, but it needs more metal:
    • Breaking the Law* by Judas Priest
    • Run to the Hills by Iron Maiden
    • Bark at the Moon by Ozzy Osbourne
    • Peace Sells (but who's buying?)** by Megadeth
    • The Final Countdown by Europe
    And on the pop side of things:
    • Sharp Dressed Man by ZZ Top
    • Power of Love by Hewey Lewis
    • Hungry Like the Wolf by Duran Duran
    (* good easy mode song)
    (** still appropos 20 years later)
  5. That's not the worst part. on New "Terminator" Trilogy Planned · · Score: 1

    The deal includes the right to produce any future "Terminator" projects in any format (film, TV, etc.). It also includes all future merchandising and licensing rights, and certain rights to the upcoming TV series "The Sarah Connor Chronicles."


    The title of that show alone does not bode well for what's left of this franchise. Please, for the love of god, just leave it up to Cameron and the comic-book writers; they seem to have a decent grasp on this stuff and know how to make a buck without being laughed at.
  6. Re:I'll be the first to say it... on Animated Castlevania Movie Sounds Promising · · Score: 1

    Honestly, I think Van Helsing is about as close to a loyal film adaptation of Castlevania as we're going to get; it has all the right monsters, but is just shy by a bullwhip and a recognizable soundtrack.

    I look at it this way: at least Uwe Boll isn't going anywhere near it.

  7. Re:Sad Face on Randomized Maps in Team Fortress 2 Explained · · Score: 1

    I for one welcome the change.

    TF Classic went from "team deathmatch and CTF" to "team know-your-position-and-run-the-map deathmatch and CTF". And it wasn't just TF - that's pretty much symptomatic of any team based FPS you can think of. Sooner or later, a team emerges that has "running the map" as a key component of victory; then everyone else has to follow suit in order to win.

    If I'm playing an FPS, I expect the advantage to be handed to those with good FPS skills: reflexes, ammo management, aiming, stealth, improvisation, and guts. In a team game, I'd expect communication, coordination, wise use of intel and plain 'ol team-work to decide a victor in a match - not who practiced the most on controlling the key points on "2fort4". Randomizing the map is pretty much the only way to make sure that these skills prevail for the forseeable future on any given set of maps.

  8. Re:Wrong on Boredom Drives Open-Source Developers? · · Score: 5, Funny

    I disagree.

    Take me for example: I'm so busy I can't even post right now.

  9. Missing Requirements on Fallout 3 Van Buren Tech Demo Released · · Score: 2, Insightful

    5. Cold-War-Era Modernism
    6. Funny

    Seriously. Fallout just isn't fallout without it's dark humor and future-retro stylings.

  10. Fantastic - and funny. on Fallout 3 Van Buren Tech Demo Released · · Score: 2, Interesting
    The tech demo guide is worth a read. It's good to know that those involved maintained that sense of humor that Fallout fans love about the game:

    Corporal Armstrong and you will have to make due with what you can scavenge in case you encounter this threat. You will be safe once you reach the Vault, which has been created with the latest technology and incorporates redundant systems to prevent any possible malfunction.


    http://www.nma-fallout.com/article.php?id=35862
  11. Re:*smack*! on The Unauthorized State-Owned Chinese Disneyland · · Score: 1

    Fantastic. So our chief export in years to come will be what, frivolous lawsuits? That certainly doesn't bode well.

  12. Re:neat on Mercury May Have Molten Hot Magma at its Core · · Score: 1

    The rest is nasty tasting processed junk and the after taste of McNuggets ech... it's like gasoline.

    I think you just figured out what the secret ingredient is.

    Their menu consists solely of varying proportions of salt, sugar, soy protein, various starches, chemicals and oils extracted from corn, "beef products", "chicken products", and hydrogenated oils (synthetic fat). It tastes like it too. So some random petroleum derived-hydrocarbons would probably improve the taste a bit.

    6 chicken nuggets with Exxon sauce to go please.

  13. Some of us will need more entries than that. on The Internet of Things - What is a Spime? · · Score: 1

    User-agent: wife
    disallow: /pr0n

  14. Re:Easy on NASA Tackles Ethics of Deep-Space Exploration · · Score: 1

    But won't your counselor loose objectivity after being mixed-in with the crew for so long? Even here on the ground the best psychologists can often take their client's issues to personally, causing themselves distress - and that's just an hour a week!

    I like the idea of having somewhere to keep a crazy* crewmate locked up, but the psychological effect of having a jail cell in the ship might also be damaging - even if it's not used. No matter what, any spacecraft will never be large enough for complete comfort, so space (ironically) will be at a premium. I can see it far more likely to have a "straightjacket-sleepingbag" that can be used in conjunction with regularily prescribed sedatives to keep a crewmate restrained. Then you just velcro him to the wall somewhere and be done with it.

    But that does bring to mind another ancillary problem: drugs. A voyage like this is going to need lots of medication and drugs for all kinds of issues aside from just injury (space-sickness, neurological problems, pathological issues, etc.). Seems like a stash that is rife for abuse, under the right circumstances.

    (*madness induced from a long stay in a tin-can is far more likely than outright criminal intent, IMO)

  15. Swing that razor one more time. on Cell Phones Aren't Killing Bees After All · · Score: 4, Informative

    I'm not supporting the "mobile phone" argument one bit, but I'm still skeptical of this as the reason. The fungus plays a role, as it really is the simplest explaination for CCD; it's just the smoking gun. You need to slice with the razor one more time.

    Ask yourself: why is this fungus so successful at killing domestic honeybees, why now, and how is it moving from hive to hive so well?

    I think the answer comes down to one of a few possibilities:
    * The honeybees are stressed (diet, environment, travel, etc) and can't fight the infection
    * The plants the bees pollenate are favoring growth of this fungus like never before (GMO's, pesticides, fertilizers, etc)
    * Hives are being kept in containers/conditions that favor fungus growth
    * The fungus is an invasive species and hence, the bees have no/little natural defense against it

    The first one, unfortunately, seems most likely to me. We can *hope* that it's one or more of the others, since they're much more fixable IMO; they pretty much come down to "doing things they way grandpa did" and see if things change.

  16. A hacker's paradise? on DARPA's Artificial Arm Comes With VR Training · · Score: 1

    As more and more money gets funneled through DARPA/DoD for all this stuff, you have to wonder where we'll be in a few years. Will there be more cheap prosthetics for all to use? Will they become cheap enough to become hackable?

    I know what I'd want if I lost my arm - a prosthetic with a USB port. Seriously. Why train yourself to type with the new arm when you could just train yourself to tickle the pins on an I/O port - especially if it has feedback.

  17. Re:Yokoi? on Sony's Ken Kutaragi To Step Down · · Score: 1

    Sepuku? I think a lifetime supply of Sony laptop batteries ought to do the job eventually.

  18. Not a chance. on Two 360 Titles Lose Their Exclusivity · · Score: 1

    Ninja advertisement at its best.


    If it really was ninja advertising, none of us would realize it - kind of like the GP. Plus it would have been delivered on the shaft of an arrow, or tactfully placed with a shuriken, killing the would-be submitter instantly. Ninja are sneaky like that.
  19. Re:it's amazing consumers on PC Games On the Rebound · · Score: 1

    That's a good point.

    20+ years ago the C64, to many, was a video game console that happened to have a built-in BASIC interpreter, printer support, and decent office software - not that you'd need any of that stuff, but it sure helped dad open up his wallet.

  20. Re:Just played both 1 and 2 recently... on Behind the Game with the God of War II Team · · Score: 1

    *drooling* Argh, this is so unfair..

    My apologies for the spoiler laden post. Perhaps I should've arranged the text in the shape of Medusa's head to drive home the point. ;)

    The hardest difficulty mode is called "Titan", which makes a lot more sense after you unlock it (beat the game).

    And even though this means I get to buy the "Special Edition" at a slightly lower price

    I have this version (well the "Two Disc Set" for North America anyway). The "Making Of" on the DVD covers some of the developer's ups and downs leading up to their demo at E3. If you liked the article linked here, you're going to enjoy this.

    somehow, I never really liked DMC's style both for storytelling and fighting mechanism.. I guess GoW1 spoiled me

    Trust me, GoW didn't spoil you. Having played Devil May Cry *before* God of War, I can say that DMC isn't what people make it out to be. Yes, it was a very pretty game, but the storytelling was awful, the voice-acting and FMV animation worse, the camera/level interaction painful at times, and the level design somewhat derivative. About the only thing it did right was break the mold on how 3D action gaming can be done by making it as engaging as a side-scroller. IMO, games like GoW and Castlevania: Lament of Innocence ate DMC's lunch.
  21. Re:Just played both 1 and 2 recently... on Behind the Game with the God of War II Team · · Score: 1

    MASSIVE SPOILER ALERT!

    As far as the final fight goes, I'm not entirely convinced that it was easier. It's possible that some aspects of the fight slipped past the testing team on that one - I for one didn't figure out that attacking the sirens stunned Zeus until my fifth time through the fight. After that, I kept mashing the wrong button when I had Zeus on the ropes, which had me going back to the start a dozen times more.

    Overall, I think the fight was more multi-dimensional, with some rudimentary puzzle solving, timing, pattern memorization and "hit the right button at the right time" twitch gaming. Compare that to the final showdown with Ares in GoW I, which was just plain combat timing and patterns (aka: Virtua Fighter). I think that qualifies as making it harder; kind of like a cumulative final exam of all the (player) skills you've accquired through the game. GoW II just has much more game (pun intended).

    Honestly, as far as boss fights go, I thought the sisters of fate stole the whole show. Now *there* was an epic battle that seemed to test the player's endurance (on many levels) as much as Kratos. I remember being so satisfied with beating them, throughout all time no less, smashing their mirrors and heads alike, that I would have been perfectly content with an FMV and a credit scroll immediately afterwards.

    Meanwhile I'm still stuck on the Isle of Rhodes in Titan mode... Great Jeebus this game is hard.

  22. Re:Related news: Layoffs at Sony on Sony Rejects PS3 Price Cuts · · Score: 1

    It probably doesn't, although having a so-so launch lineup probably isn't helping much.

    If anything it probably has something to do with how well God of War and God of War II did. My guess is that the US development team showed up the rest of the entertainment division so badly, that everyone not involved in those two games look like dead weight both figuratively and on the books.

  23. Re:Short version: on Selecting a Software Licence? · · Score: 2, Informative

    Are you referring to the advertising clause?

    http://www.gnu.org/philosophy/bsd.html
    http://en.wikipedia.org/wiki/BSD_license#UC_Berkel ey_advertising_clause

    There's a whole slew of variants of the BSD license, all colloquially referred to as "BSD"; as Wikipeida mentions, even the MIT license is easily confused with it. Depending on what variant of BSD you're using, it may or may not apply.

    Now, I don't know if this is what the GP meant, but regardless if the advertising clause is present, you do have to "mention" the original author(s) in the copyright statement within the source, when you compose a derivative work.

  24. Re:The way of the world on Bad Security Driving Out the Good · · Score: 2, Funny

    Actually, having driven on the NJ Turnpike myself, I was under the impression that governors are installed on all cars in The Garden State that enforce a minimum speed of 55mph.

  25. Re:money on U.S. Soldiers Hate New High-Tech Gear · · Score: 1

    I agree. Of course one problem is that the voting public seems to identify less with diplomatic leadership these days.

    Expanding the size and role of the Army Corps of Engineers, at the expense of fighting people abroad, would be a huge start. The potental gain to society, both within and outside the chain of command, would be huge.