I don't know if they've fixed this in the last few years (I haven't had occasion to find out), but Word 97 was really pretty clunky once your documents started getting > 60 or 70 pages long.
Don't be fooled by a high feedback for a large expensive auction. It is reasonable to use some kind escrow service for large sums of money. It's pretty easy to build up a positive feedback doing nothing but making some fake accounts. You need to pay eBay a few cents for each point of feedback you're allowed to leave yourself.
At $15K I don't think he's making much profit.
The 17 consoles alone probably cost $3000, when they were new. And then throw in about a thousand games, many of which are rare imports... $13 a game is not so absurd.
a) So we're sentient. We have not been able to write the next generation of Intelligence yet. But if we do, then IT automagicially will? Instaneously? Um.
b) A large percentage of the 6 billion humans have basically no relevance towards the progress of "our" culture. No super-intelligent self-designing computer needed!
My work hours are flexible and indeed I do come in at all hours of the night. (today I showed up at like 1.00a) I can tunnel home from work or to work from home. From either place I can compile a file at either place on either box. At what point does the work I am doing become my employer's?
Re:I really don't get it...
on
Nvidia's NV20
·
· Score: 1
Okay. How about if we reword it.
The GeForce 2 get slower as the models get more complex. As you increase the complexity of the scenes, the NV20 gets slower slower.
At a scene of complexity N the NV20 is (say) twice as fast ast the GeForce 2. At a scene of complexity 20*N the NV20 is 7 times as fast as the GeForce 2. The NV20 on a simple scene is still probably faster than the NV20 on a complex, but we're talking about relative speed.
Rendering a full quad-textured 60M polygons 50 times a second is fater than rendering a untextrued cube 60 times a second.
Re:3D Realism is becoming dangerous.
on
Nvidia's NV20
·
· Score: 1
Any single activity done for 14 hours is bad for you.
I disagree. I feel that prolonged involvement goes along with a certain intensity which I feel should be sought out over mediocrity any day.
Anand sez: None of the information contained in this article is provided by Intel and the following roadmap may not hold true. Let's just call it a set of "informed" guesses at what we think Intel will be doing in the next year.
Anand may (or may not) have a good idea what's going on because he's been following these things professionally for a while, but even so.. don't take his word for Intel's word.
Since your only interaction with the world is through your senses, how can you verify that it is as it seems, or even exists at all;/without/ using your senses?
I have an alternate answer. A three dimensional world such as one you think you percieve percieve is an excellent model for explaining the things we smell, taste, feel, hear, and see. Whether it is True to so-called Reality or not, as a model it allows us to with tremendous accuracy predict results of a lot of neurological activity. Certain impulses consistantly cause an image of a fast-moving hand to appear in front of my face shortly followed by sudden pain. I don't care if light IS a wave or a particle, just that I can make it do what I want. So, while solipsism may provide one model for our stimulus interactions, it is not nearly as useful as the more obvious model.
I think that microsoft might be worried that this would ease the transition from windows to non-windows, which doesn't, in fact, help them in the long term.
You really need SCSI only if you want/have more than 4 drives
Or use more than 2 effectively at once. IDE does not allow you to queue up a bunch of commands - only one command may be outstanding on each IDE bus. This is not the case with SCSI, which I think is one its biggest advantanges.
Six months ago I was working for a company which required that I work conventional hours. They weren't real strict or anything about it (if I worked 10-6 instead of 9-5 that was okay). But even so, I was tired a lot. I tried to get to bed earlier, but.. going to bed before I'm tired is not something I'm good at.
Now I'm working at a different company. I can and do come in whenever I want. So do all my co-workers.
So all that background aside, here's what I think the advantages of totally open hours are:
I get enough sleep. I rarely use my alarm clock. Infernal machine! This makes me happier, healthier.
I put in more hours. Me and my coworkers are pretty into our work, so we sometimes get carried away. If I chose to I could certainly work 9-5, or only 40 hours a week, but flexible hours certainly don't preclude that!
I can work when it's quiet in the office. Hustle and bustle make me less productive. I think that mild attention deficit disorder is common among techie folks. If they gave you your own office instead, that might help alleviate this concern. =)
If I didn't live so near my office, I would like to commute during off-hours.
So, by switching to fixed hours they cause you to lose sleep, work with more distractions, spend more time getting to work, for what? So you spend possibly fewer hours working and are unhappier? Great.
Well, it's nearly 4.00 in the morning, and I've been here for 3 hours, so it's time to get back to work.
It seems very different to say to the library "What books have been checked out in the last year and how often?" and "What books did J. Random Patron check out in the last year?". Just like it seems okay for a site to say "information you give us will be sold or given away in aggregate form" but not without that aggregate bit.
If these had any sort of log of who went where, then yes I would agree that this MIGHT be a privacy issue, but I doubt that they even have a good way of getting that information if they wanted.
Texture really isn't much of an issue, considering that 64 Mb graphics cards are going to be around the corner at quite an affordable price soon
False. Particularly at high resolutions today's video cards are still fill-rate limited. It's not because they can't fit all the textures in video ram, but because they can't get that onto the video processing chip fast enough. I mean, to draw each pixel it's not unreasonable to have to do a lot of memory lookups (lightmap, 2 mipmaps, environment map, bumpmap, z-buffer (wait, is there alpha too?)) (and that's not even counting any sort of interpolation!) and often you need to draw pixels more than once.
And I don't know if you realize how FSAA (full screen antialiasing) is done, but the trick is basically: Render it real big and then scale down with nice interpolation, which doesn't affect how much polygon geometry you're doing, but does quadratically increase the number of pixels you draw.
However when you are doing intensive calculations they DO use more power and dissipate more heat as more of the chip is used. "idling" at 800mHz doesn't push the chip to it's limits (unless it's a 400 mhz chip!)
The first article says: AMD will price the 760 chipset at US$39 in 1K quantities.
I don't know how much other chipsets such as the kt133 cost, but even if they're free, a 760 based motherboard won't be THAT much more expensive. Woo woo!
be recalled within the first week of hitting the market because of some stupid FOOF error like Intel's have been known to do.
Not to nitpick (well, allright, I'm nitpicking) the F00F bug did not involve a recall and is considered (by me, at any rate) a relatively minor bug. It's just a case of an opcode which should cause a segmentation fault actually crashing the system (eg, only likely maliciiously). That on it's own would be fairly serious (though irrelevant to most users of the Pentium - who use windows which binaries have all kinds of ways of fucking up), except that the F00F bug can be worked around completely in software, and indeed, certain operating systems who we all know who they are had patches out within like 6 hours of the announcement of the bug.
I don't know if they've fixed this in the last few years (I haven't had occasion to find out), but Word 97 was really pretty clunky once your documents started getting > 60 or 70 pages long.
Don't be fooled by a high feedback for a large expensive auction. It is reasonable to use some kind escrow service for large sums of money. It's pretty easy to build up a positive feedback doing nothing but making some fake accounts. You need to pay eBay a few cents for each point of feedback you're allowed to leave yourself.
At $15K I don't think he's making much profit. The 17 consoles alone probably cost $3000, when they were new. And then throw in about a thousand games, many of which are rare imports... $13 a game is not so absurd.
a) So we're sentient. We have not been able to write the next generation of Intelligence yet. But if we do, then IT automagicially will? Instaneously? Um.
b) A large percentage of the 6 billion humans have basically no relevance towards the progress of "our" culture. No super-intelligent self-designing computer needed!
My work hours are flexible and indeed I do come in at all hours of the night. (today I showed up at like 1.00a) I can tunnel home from work or to work from home. From either place I can compile a file at either place on either box. At what point does the work I am doing become my employer's?
Okay. How about if we reword it.
The GeForce 2 get slower as the models get more complex. As you increase the complexity of the scenes, the NV20 gets slower slower.
At a scene of complexity N the NV20 is (say) twice as fast ast the GeForce 2. At a scene of complexity 20*N the NV20 is 7 times as fast as the GeForce 2. The NV20 on a simple scene is still probably faster than the NV20 on a complex, but we're talking about relative speed.
Rendering a full quad-textured 60M polygons 50 times a second is fater than rendering a untextrued cube 60 times a second.
Any single activity done for 14 hours is bad for you.
I disagree. I feel that prolonged involvement goes along with a certain intensity which I feel should be sought out over mediocrity any day.
He says in the article! Mathematical formulae!
Anand sez: None of the information contained in this article is provided by Intel and the following roadmap may not hold true. Let's just call it a set of "informed" guesses at what we think Intel will be doing in the next year.
Anand may (or may not) have a good idea what's going on because he's been following these things professionally for a while, but even so.. don't take his word for Intel's word.
Since your only interaction with the world is through your senses, how can you verify that it is as it seems, or even exists at all; /without/ using your senses?
I have an alternate answer. A three dimensional world such as one you think you percieve percieve is an excellent model for explaining the things we smell, taste, feel, hear, and see. Whether it is True to so-called Reality or not, as a model it allows us to with tremendous accuracy predict results of a lot of neurological activity. Certain impulses consistantly cause an image of a fast-moving hand to appear in front of my face shortly followed by sudden pain. I don't care if light IS a wave or a particle, just that I can make it do what I want. So, while solipsism may provide one model for our stimulus interactions, it is not nearly as useful as the more obvious model.
I think that microsoft might be worried that this would ease the transition from windows to non-windows, which doesn't, in fact, help them in the long term.
Putting officially sanctioned health sites in a special domain is not really equivalent to banishing everything else from the web.
.heath heirarchy either.
Most sites will probably not be approved for inclusion on the official
You really need SCSI only if you want/have more than 4 drives
Or use more than 2 effectively at once. IDE does not allow you to queue up a bunch of commands - only one command may be outstanding on each IDE bus. This is not the case with SCSI, which I think is one its biggest advantanges.
Now I'm working at a different company. I can and do come in whenever I want. So do all my co-workers.
So all that background aside, here's what I think the advantages of totally open hours are:
- I get enough sleep. I rarely use my alarm clock. Infernal machine! This makes me happier, healthier.
- I put in more hours. Me and my coworkers are pretty into our work, so we sometimes get carried away. If I chose to I could certainly work 9-5, or only 40 hours a week, but flexible hours certainly don't preclude that!
- I can work when it's quiet in the office. Hustle and bustle make me less productive. I think that mild attention deficit disorder is common among techie folks. If they gave you your own office instead, that might help alleviate this concern. =)
- If I didn't live so near my office, I would like to commute during off-hours.
So, by switching to fixed hours they cause you to lose sleep, work with more distractions, spend more time getting to work, for what? So you spend possibly fewer hours working and are unhappier? Great.Well, it's nearly 4.00 in the morning, and I've been here for 3 hours, so it's time to get back to work.
It seems very different to say to the library "What books have been checked out in the last year and how often?" and "What books did J. Random Patron check out in the last year?". Just like it seems okay for a site to say "information you give us will be sold or given away in aggregate form" but not without that aggregate bit.
If these had any sort of log of who went where, then yes I would agree that this MIGHT be a privacy issue, but I doubt that they even have a good way of getting that information if they wanted.
All this proves is that Bob's internet uplink is in France.
after fasttracker2, qbasic nibbles seemed unplayable. ech.
They _ARE_ linked to like 15979976 times in the article.
I can see it flicker when the screen is mostly white
But when it's entirely black, it doesn't flicker at all!
Texture really isn't much of an issue, considering that 64 Mb graphics cards are going to be around the corner at quite an affordable price soon
False. Particularly at high resolutions today's video cards are still fill-rate limited. It's not because they can't fit all the textures in video ram, but because they can't get that onto the video processing chip fast enough. I mean, to draw each pixel it's not unreasonable to have to do a lot of memory lookups (lightmap, 2 mipmaps, environment map, bumpmap, z-buffer (wait, is there alpha too?)) (and that's not even counting any sort of interpolation!) and often you need to draw pixels more than once.
And I don't know if you realize how FSAA (full screen antialiasing) is done, but the trick is basically: Render it real big and then scale down with nice interpolation, which doesn't affect how much polygon geometry you're doing, but does quadratically increase the number of pixels you draw.
However when you are doing intensive calculations they DO use more power and dissipate more heat as more of the chip is used. "idling" at 800mHz doesn't push the chip to it's limits (unless it's a 400 mhz chip!)
The first article says:
AMD will price the 760 chipset at US$39 in 1K quantities.
I don't know how much other chipsets such as the kt133 cost, but even if they're free, a 760 based motherboard won't be THAT much more expensive. Woo woo!
That means it's FAMOUS! Wow!
be recalled within the first week of hitting the market because of some stupid FOOF error like Intel's have been known to do.
Not to nitpick (well, allright, I'm nitpicking) the F00F bug did not involve a recall and is considered (by me, at any rate) a relatively minor bug. It's just a case of an opcode which should cause a segmentation fault actually crashing the system (eg, only likely maliciiously). That on it's own would be fairly serious (though irrelevant to most users of the Pentium - who use windows which binaries have all kinds of ways of fucking up), except that the F00F bug can be worked around completely in software, and indeed, certain operating systems who we all know who they are had patches out within like 6 hours of the announcement of the bug.
the Phantasy Star series