... but my university has a collection of Linux machines that you can SSH into for various uses, including development tasks.
Any "decent" university (no offense intended), I think, would have a similar configuration.
Yes, if you are running a 4 year old unpatched version of Windows, with no firewall and no AV software you're going to have problems. But only MORONS do that.
I've fixed machines belonging to very intelligent people with this very problem... not because they're morons, but because they have better things to do than learn the details of maintaining a computer.
Just as an example -- do you take your car into the shop for regular maintenance, or do you do all the work yourself? Do you know how to replace a head gasket or a fuel filter? Spark plugs? Battery terminals?
My point is this -- you don't *have* to know everything under the hood of your car in order to use it. It's a tool. It's something that people use until it quits working, then they take it to the shop or call their mechanic brother or whatever, but they don't bother with it themselves. It's intimidating. PCs are the same way.
If you go to a car dealer and buy a 2001 model vehicle, is your first instinct to have it towed to your mechanic of choice for a look-over and tune up? No, I'll bet you drive it over there within a few weeks.
Does the typical user think to brute force their way through microsoft.com to compile and download patches and updates? Of course not -- that's what Windows Update is for.
The average user is scared to do much of anything for fear of fouling up their PCs. Windows does a very poor job of hiding the innards of the OS from the average user, so most of those folks just don't bother with it. It may seem weird to you, but it makes perfect sense.
And that's the real issue. Despite the flaws in Windows, the biggest problem is USER STUPIDITY
I disagree, but I bet you already figured that out.
The LoZ series is all about becoming the Hero of Time. The only thing I could see appealing with online Zelda would be an online implementation of Four Swords, but even that isn't terribly interesting.
The problem I have with online gaming (esp. MMORPG) is this mentality where I have to shell out $50 for the game itself then, on top of that, a fee just to play it. If I can somehow acquire the game for free, I have no problem paying the $10/mo, since I'll get five or six months out of the game and still "break even."
I also despise the swarms of 13 year-old kids on these networks that do nothing but talk trash and single-handedly ruin the experience for most of the gamers I know. I have a hard time paying money to be that frustrated.
Online play is appealing, but not nearly as appealing as innovative hardware and software. Nintendo has come, time and again, with new and unique games and hardware. Starting with the Legend of Zelda on the NES to Super Mario 64 and, most recently, Pikmin and the Nintendo DS. What have Microsoft and Sony done?
When's the last time you tried to take a fresh Windows install, place it online with no firewall or other protections, and actually manage to get it patched before it gets 0wn3d?
Most users don't have SP2 and dozens of hotfixes burned to CD. Most users don't have a NAT device to hide behind, nor do they happen to have a software firewall standing by to put in place before plugging into the the cable/DSL modem.
Any OS that is that vulnerable out of the box needs to be seriously re-examined. How many OSes are there that claim to have "only one remote hole in the default install, in more than 8 years"?
News flash: It ain't Windows.
I'm starting to see Microsoft's lack of interest in outof-the-box security bite them in the ass, though. My non-tech friends are starting to ditch IE and Outlook Express in favor of Mozilla and Firefox/Thunderhird. Half a dozen, at least, have jumped ship to BSD, Linux, or OS X in the last year.
Here's hoping that at least some of the Longhorn delays are due to some reformed MS security ideology.
I hate replying to myself. Oh well.
If the wireless link between desktop and DS were to work itself out, that would leave the GBA slot open for the PDA app and storage.
It almost seems to easy for Nintendo (or a good third-party dev) to not already be working on it.
I'd very much like to see a DS PDA card to give it PDA/PIM type capabilities and web browsing and email.
Ditto that.
I was talking last night, actually, to a friend about the PDA possibilities of the DS and speculating what Nintendo had in mind, long term, for this sort of hardware.
It already has all the basic PDA hardware needs. Nice display, touchscreen w/ stylus, internal clock/calendar, and wireless connectivity. Add a USB connection (via the expansion port?) and you're gold.
The AAC files take about half the space as MP3s and sound better.The AAC files take about half the space as MP3s and sound better.
How does a 128K AAC file take half the space of a 128K MP3? They should be the same filesize (give or take a few bytes for format overhead, if any).
I won't argue the sound difference, but the filesize claim is downright wrong.
I'm not sure about anyone else, but I have a Radeon 9700 w/ 128MB RAM in my Powerbook G4 (with 1GB RAM and room for another 1GB) and manage 70-100 FPS in UT2004 quite regularly, even at the LCD's native resolution of 1280x856.
Q3 never drops below 90FPS.
To say that Apple hardware and OS X are "just not fit for gaming" is downright ignorant.
OK, this is the question I can't seem to find answered (and no, there's no one around with an iPod for me to ask...): How crucial is iTunes? Can I use the iPod as a hard drive without installing it? Can I use it as an MP3 player?
I'm not sure, really, because I totally dig iTunes. I haven't tried using the iPod w/out having the latest version of iTunes already installed.
I know there's an iPod interface for WinAmp 5 (I know one of the guys that wrote some code for it). The iPod uses a database to store song info, so you can't just drop songs onto the HDD. You need some piece of software to update and/or manipulate that database so that the songs are accessible as playable music.
There are people that use the thing with Linux, so I'd venture to bet that there are plenty of OSS alternatives to iTunes for handling playlist duties on the iPod.
As for the HDD, though, that's a good question. I'd assume that, since it has a pretty basic FW/HDD interface, that you don't need drivers, but we all know what happens when you assume things.
You might be ahead to hit up a place like iPodLounge.com and ask there.
You are using the iPod's pre-loaded firmware/OS which requires iTunes to load music/manage the iPod. [...]
That's assuming, quite blindly, that you're using Windows 2000/XP or OS X. Last time I checked, though, plenty of people were using the iPod under Linux with neither hide nor hair of an iTunes installation in sight.
Then there are people who used things like XPlay to get a Mac-formatted iPod to work on a Windows workstation.
The iTunes/iPod coupling isn't as tight as you think, so the original question is still quite valid.
Either you are a troll or ignorant. Remmeber the game gear? No? Sega made it. Chewed through batteries. Had color. Better than the game boy. Remember it now? Didn't think so.
Remember the Atari Lynx? Had color and better games than the game boy.. but chewed through batteries. Still don't remember it? Didn't think so.
Next time I'll wrap my message in <sarcasm> and </sarcasm>, just for you.
f the PSP comes to market at $300 with 3-5 hours of battery life compared to 10+ hours for the DS and a probable $150 price tag, the DS will bury the PSP easily - despite the PSP's obvious technical merits. Battery life and initial cost are everything in the portable market, and the backwards-compatibility with the huge GBA library gives the DS even more of an edge.
<i>And I wonder who creates those beautiful Google logos for different occassions, and also the beautiful icons. </i> <br><br> Your answer:<br> <a href="http://wk.koreaherald.co.kr/SITE/data/html_d ir/2002/03/22/200203220003.asp">http://wk.koreaher ald.co.kr/SITE/data/html_dir/2002/03/22/2002032200 03.asp</a> <br><br> Article found by a link from <a href="http://www.google.com/holidaylogos.html">htt p://www.google.com/holidaylogos.html</a>.
Has Microsoft *ever* released patches for three dozen problems?
This may be obvious, but ... eBay?
;)
Tell them you saw The Virgin Mary or whatever in it and Golden Palace will pay you thousands.
... but my university has a collection of Linux machines that you can SSH into for various uses, including development tasks. Any "decent" university (no offense intended), I think, would have a similar configuration.
Just as an example -- do you take your car into the shop for regular maintenance, or do you do all the work yourself? Do you know how to replace a head gasket or a fuel filter? Spark plugs? Battery terminals?
My point is this -- you don't *have* to know everything under the hood of your car in order to use it. It's a tool. It's something that people use until it quits working, then they take it to the shop or call their mechanic brother or whatever, but they don't bother with it themselves. It's intimidating. PCs are the same way.
If you go to a car dealer and buy a 2001 model vehicle, is your first instinct to have it towed to your mechanic of choice for a look-over and tune up? No, I'll bet you drive it over there within a few weeks.
Does the typical user think to brute force their way through microsoft.com to compile and download patches and updates? Of course not -- that's what Windows Update is for.
The average user is scared to do much of anything for fear of fouling up their PCs. Windows does a very poor job of hiding the innards of the OS from the average user, so most of those folks just don't bother with it. It may seem weird to you, but it makes perfect sense. I disagree, but I bet you already figured that out.
My fiance's grandmother has a microwave that knocks out the WiFi connection we pick up from across the street.
You can get a GameCube and region-free DVD player for less than the $150 it takes to pick up an XBOX or PS2.
Not to mention that the $40 DVD player will out-perform both the XBOX and PS2, hands-down, as DVD players.
What, exactly, would you do with an online Zelda?
The LoZ series is all about becoming the Hero of Time. The only thing I could see appealing with online Zelda would be an online implementation of Four Swords, but even that isn't terribly interesting.
The problem I have with online gaming (esp. MMORPG) is this mentality where I have to shell out $50 for the game itself then, on top of that, a fee just to play it. If I can somehow acquire the game for free, I have no problem paying the $10/mo, since I'll get five or six months out of the game and still "break even."
I also despise the swarms of 13 year-old kids on these networks that do nothing but talk trash and single-handedly ruin the experience for most of the gamers I know. I have a hard time paying money to be that frustrated.
Online play is appealing, but not nearly as appealing as innovative hardware and software. Nintendo has come, time and again, with new and unique games and hardware. Starting with the Legend of Zelda on the NES to Super Mario 64 and, most recently, Pikmin and the Nintendo DS. What have Microsoft and Sony done?
When's the last time you tried to take a fresh Windows install, place it online with no firewall or other protections, and actually manage to get it patched before it gets 0wn3d?
Most users don't have SP2 and dozens of hotfixes burned to CD. Most users don't have a NAT device to hide behind, nor do they happen to have a software firewall standing by to put in place before plugging into the the cable/DSL modem.
Any OS that is that vulnerable out of the box needs to be seriously re-examined. How many OSes are there that claim to have "only one remote hole in the default install, in more than 8 years"?
News flash: It ain't Windows.
I'm starting to see Microsoft's lack of interest in outof-the-box security bite them in the ass, though. My non-tech friends are starting to ditch IE and Outlook Express in favor of Mozilla and Firefox/Thunderhird. Half a dozen, at least, have jumped ship to BSD, Linux, or OS X in the last year.
Here's hoping that at least some of the Longhorn delays are due to some reformed MS security ideology.
That's a good point. I noticed that GBA games don't benefit from the sleep-on-close feature that DS games have.
I read somewhere that the DS cards hae a capacity of up to 1Gbit (128MByte), which would be ample storage for basic PIM software.
FWIW, Palm OS 5 (starting w/ the Tungsten T) supports ARM devices. I wonder if Palm or someone would see a viable market in porting it to the DS.
I hate replying to myself. Oh well. If the wireless link between desktop and DS were to work itself out, that would leave the GBA slot open for the PDA app and storage. It almost seems to easy for Nintendo (or a good third-party dev) to not already be working on it.
Hrm -- an interesting point.
IIRC, the DS uses the same wireless protocol as the new GBA wirelss adapter.
I wonder if there's any F/OS documentation on that adapter. *runs to Google*
I was talking last night, actually, to a friend about the PDA possibilities of the DS and speculating what Nintendo had in mind, long term, for this sort of hardware.
It already has all the basic PDA hardware needs. Nice display, touchscreen w/ stylus, internal clock/calendar, and wireless connectivity. Add a USB connection (via the expansion port?) and you're gold.
I'm not sure about anyone else, but I have a Radeon 9700 w/ 128MB RAM in my Powerbook G4 (with 1GB RAM and room for another 1GB) and manage 70-100 FPS in UT2004 quite regularly, even at the LCD's native resolution of 1280x856.
Q3 never drops below 90FPS.
To say that Apple hardware and OS X are "just not fit for gaming" is downright ignorant.
I know there's an iPod interface for WinAmp 5 (I know one of the guys that wrote some code for it). The iPod uses a database to store song info, so you can't just drop songs onto the HDD. You need some piece of software to update and/or manipulate that database so that the songs are accessible as playable music.
There are people that use the thing with Linux, so I'd venture to bet that there are plenty of OSS alternatives to iTunes for handling playlist duties on the iPod.
As for the HDD, though, that's a good question. I'd assume that, since it has a pretty basic FW/HDD interface, that you don't need drivers, but we all know what happens when you assume things.
You might be ahead to hit up a place like iPodLounge.com and ask there.
That's assuming, quite blindly, that you're using Windows 2000/XP or OS X. Last time I checked, though, plenty of people were using the iPod under Linux with neither hide nor hair of an iTunes installation in sight.
Then there are people who used things like XPlay to get a Mac-formatted iPod to work on a Windows workstation.
The iTunes/iPod coupling isn't as tight as you think, so the original question is still quite valid.
There have been Powerbooks that were stepped on and run over, as well.
ex: http://blogs.iloha.net/ryochiji/entries/491.shtml
And I wonder who creates those beautiful Google logos for different occassions, and also the beautiful icons.
0 03.asp
Your answer:
http://wk.koreaher ald.co.kr/SITE/data/html_dir/2002/03/22/200203220
Article found by a link from http://www.google.com/holidaylogos.html.
<i>And I wonder who creates those beautiful Google logos for different occassions, and also the beautiful icons. </i>d ir/2002/03/22/200203220003.asp">http://wk.koreaher ald.co.kr/SITE/data/html_dir/2002/03/22/2002032200 03.asp</a>t p://www.google.com/holidaylogos.html</a>.
<br><br>
Your answer:<br>
<a href="http://wk.koreaherald.co.kr/SITE/data/html_
<br><br>
Article found by a link from <a href="http://www.google.com/holidaylogos.html">ht