Ogg is better than AAC most of the time. I find AAC mangles the high end a lot. As for pro audio, you might want to look again as there are more people using PC based systems these days. I haven't used a Mac in over 4 years for audio.
He is an incredible composer and soon you will be seeing his name on the big screen I am sure. The music he has done for us has worked so well with our games that it seems like a natural part of them. Can you imagine NWN with licenesed musc like Limp Bizkit? No thanks.
There is a whole world of music out there composed for North American games. Of course there is good music in Japanese games, but they have a different market and and game music soemtimes becomes pop tunes. Don't discount North American game music. Check out http://www.music4games.net/
Are far better than licensed music in my opinion. Licenced music does take some talent and creativity to select suitable tracks, but it's nowhere near the talent adn work that goes into making a good original soundtrack. That's why I'm glad that all of our games have had music composed specifically for them. It makes the experience more immersive.
Is the only hope for independents in this age of consolidation. Publishers are less and less likely to take on projects from companies with unproven track records. Even if they do, the devs often get the short end of the stick in terms of royalties and keeping their IP.
They were our publisher. They also provided most of the VO and sound effects for the BG games. We made BG, TotSC, BGII, and ToB. They made PS:T and IWD I&II with our engine.
If I could get all the hardware and software I needed at a decent price I might try one. I am not willing to pay the Mac premium and not have access to my favorite PC games.
Right? It's too bad that there are so many people on Slashdot that feel the need to bash a decent platform. Sagging sales in Asia haven't hurt the Xbox for me. In fact this Xmas there are more games for me to choose and I can't get my wife off Rainbow 6 on Live.
The iPod is overpriced for the features. I've had a 40GB Nomad for years (before the iPod was released). Sure it's bigger and heavier, but combined with a decent mic preamp it also serves as decent 48Khz digital recorder. Much better than minidisc. It also doubles as a Firewire/USB portable hard drive. So, once again I submit that Apple just streamlines, repackages other people ideas, makes them visually appealling and charges a "hip factor" premium for it.
No, Apple just packages things well. They don't particularly innovate, they just make it palatable for the masses. Others were there before Apple, it's just that Apple appeals to people that want to appear to be "with it". Right now an iPod, an iMac and iTunes is a good substitute for being on the bleeding edge.
I have written the government department in charge of this telling them that this levy is punitive. People that are using digital media for data purposes are subsidizing an industry that should stand on it's own. Not only that, but where is the people trail for that allocation of this money? All I got back was a form letter saying they are taking into account concerns of citizens as well as musicians. Should software companies start charging a piracy surcharge on digital media? I don't think so.
Ogg is better than AAC most of the time. I find AAC mangles the high end a lot. As for pro audio, you might want to look again as there are more people using PC based systems these days. I haven't used a Mac in over 4 years for audio.
I too work in audio for a living and at the same bit rate I'll take WMA over AAC and ATRAC any day.
If you take retail release dates as gospel I have some land to sell you. It's only a bit swampy.
I thought iTunes was a break even venture at best?
He is an incredible composer and soon you will be seeing his name on the big screen I am sure. The music he has done for us has worked so well with our games that it seems like a natural part of them. Can you imagine NWN with licenesed musc like Limp Bizkit? No thanks.
There is a whole world of music out there composed for North American games. Of course there is good music in Japanese games, but they have a different market and and game music soemtimes becomes pop tunes. Don't discount North American game music. Check out http://www.music4games.net/
Are far better than licensed music in my opinion. Licenced music does take some talent and creativity to select suitable tracks, but it's nowhere near the talent adn work that goes into making a good original soundtrack. That's why I'm glad that all of our games have had music composed specifically for them. It makes the experience more immersive.
Have you actually seen any real hardware yet?
Is the only hope for independents in this age of consolidation. Publishers are less and less likely to take on projects from companies with unproven track records. Even if they do, the devs often get the short end of the stick in terms of royalties and keeping their IP.
They were our publisher. They also provided most of the VO and sound effects for the BG games. We made BG, TotSC, BGII, and ToB. They made PS:T and IWD I&II with our engine.
The 2 announced games are original IPs, they are not sequels. I can't say anything about the the other game.
Other than total software library how is the PS2 superior in many ways?
Try finding good high end audio adn video apps on Linux. It's just not there yet.
If I could get all the hardware and software I needed at a decent price I might try one. I am not willing to pay the Mac premium and not have access to my favorite PC games.
Like RPGs did with Baldur's Gate. Well, survival horror games are a form of adventure game so, it hasn't entirely died out.
Right? It's too bad that there are so many people on Slashdot that feel the need to bash a decent platform. Sagging sales in Asia haven't hurt the Xbox for me. In fact this Xmas there are more games for me to choose and I can't get my wife off Rainbow 6 on Live.
Has been covered again and again. I think this has also been posted on /. before as well. Sometimes the articel selection around here baffles me.
As quickly as it takes to say "poorly thought out idea". If I pay a levy then I can make all the frriggin' personal copies of my music that I want.
I'd buy one in a hearbeat.
Apparently Fortune magazine still endorses the Underpants Gnome (tm) financial model.
The iPod is overpriced for the features. I've had a 40GB Nomad for years (before the iPod was released). Sure it's bigger and heavier, but combined with a decent mic preamp it also serves as decent 48Khz digital recorder. Much better than minidisc. It also doubles as a Firewire/USB portable hard drive. So, once again I submit that Apple just streamlines, repackages other people ideas, makes them visually appealling and charges a "hip factor" premium for it.
Because mainstream media is quite clueless about anything digital.
No, Apple just packages things well. They don't particularly innovate, they just make it palatable for the masses. Others were there before Apple, it's just that Apple appeals to people that want to appear to be "with it". Right now an iPod, an iMac and iTunes is a good substitute for being on the bleeding edge.
Oh, and I forgot to mention that the way record companies screw over bands makes piracy look like a walk in the park.
I have written the government department in charge of this telling them that this levy is punitive. People that are using digital media for data purposes are subsidizing an industry that should stand on it's own. Not only that, but where is the people trail for that allocation of this money? All I got back was a form letter saying they are taking into account concerns of citizens as well as musicians. Should software companies start charging a piracy surcharge on digital media? I don't think so.