It's an issue of convincing people to give you the time, resources, and budget to do this. With newer consoles like the Xbox2 coming down the pipe memory and CPU overhead for audio is less and less of an issue. That should open up some creative possibilities.
I am encouraged to see this kind of mainstream coverage. Mix magazine is an important publication in pro audio. We still haven't caught up to the leaps and bounds that video has made over the last decade, but as more and more people get 5.1 set-ups hooked up to their console and PCs and begin using them as media centers the demands for better audio will go along with it.
There is no way MS is going to force all their developers onto Macs. This is just a first gen SDK and I bet the Mac is the target, not the dev platform. Next SDK will also run on the PC and the target will be an Xbox2 dev kit just like it was with the Xbox. This is not an Apple thing, it's a PPC thing.
Oh, I forgot one other point. Nintendo REALLY needs to pick up their 3rd party offereing and I mean titles other than cross platform ports. My friend and I were discussing the lack of "must have" titles outside first party.
The difference between 2nd and 3rd place right now is one good month. Sony is so far ahead at this point it's academic. How the next gen plays out will be a bigger issue and if Nintendo goes into that generation of console with the same press it will harm them.
Is there a quota for iPod stories?
on
iPod Mini Autopsy
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· Score: 0, Troll
Seriously, what's next?
Man makes pasta while wearing iPod!!
I know a lot of people love their iPods, but MP3 players have been around for years and just because it's "hip" to own an iPod doesn't mean it's anything special. I've had an MP3 phone for 3 years now and I do't go around trying to convince people that I'm cool because of it.
The only reason this ugy has been singled out along with the iPod is that Wired is heavily Mac biased. Especially, Kahney who is a fan boy in the extreme and about as far from an unbiased journalist as you can get.
I wonder how long until/. is closed down for being subversive and a danger to America? After all there is some fairly radical thought around here, like freedom of speech even if it goes against large corporations and the status quo. Ideas that could give people information that might make it difficult for gov'ts to hack into their systems for information. The overall trend in the western world to continue tightening the grasp of irrational fear instead of dealing with the possible causes of terrorism frightens me. I lived during the height of the Cold War and even that seemed benign compared to gov't behaviours lately.
If you think the SP game in Wolfenstein was better than Halo then I'd have to say thatyour perspective is pretty skewed. Wolf got so boring and repetitive near the end I just cheated my way through it.
This assumes you have the right to pirate because there is no demo. For every person that downloaded it and deleted it, there are a good number that didn't and will never buy it.
I have lost track of how many times I've heard and experienced the same thing. Like the time I was working at a computer store and I sold a guy a modem. He came back an hour later with his buddy and chewed me out because it didn't work. You see his friend worked on mainframes and knew all about computers. Well, it turned out they didn't disable the on-board serial port so of course there was a conflict. He started apologizing and his buddy became mysteriously quiet and started to wander away from the service desk in the store.
I get stuck with helping my brothers all the time. When my mother got on the net I passed that honor on to one of them, since she only emails and plays a few little games. Otherwise, I find that the general timbre and level of discourse has changed over the years for the worse. Not trying to be elitist, but I really think that all the AOLers on the net have made it less useful then it used to be. I guess it's the price to be paid for mainstreaming.
No kidding. If Linux was ever the top desktop OS the exploits would be coming fast and furious. Considering the number of different distributions it would be even worse then Windows for end users to figure out what they need to fix.
For ways to bash Microsoft today I see. Might as well head over the Knowledge Base and collect every possible Windows problem. It'll give you fodder for years to come. Seriously, I can't believe this merits a story.
Ports are a releatively easy way to spread the risk. The big problem is that often the ports are done at a lowest common denominator level. Exceptions being Splinter Cell and Rainbow 6 Xbox. Ubi seems to put the time into taking advantage of teh Xbox at least.
I'm not a raver kid, I am a video game sound designer. We did an informal survey on a game audio pro mailing list and 60% were using PCs and 40% were using Macs. It's just cheaper to use PCs and there is no real advantage in pro recording when it comes to Macs these days. Most studios that still use them use them because they have an investment in Mac equipment and knowledge from years ago.
Make sure to check out www.audiogang.com . It's a non-profit association of game audio people.
It's an issue of convincing people to give you the time, resources, and budget to do this. With newer consoles like the Xbox2 coming down the pipe memory and CPU overhead for audio is less and less of an issue. That should open up some creative possibilities.
I am encouraged to see this kind of mainstream coverage. Mix magazine is an important publication in pro audio. We still haven't caught up to the leaps and bounds that video has made over the last decade, but as more and more people get 5.1 set-ups hooked up to their console and PCs and begin using them as media centers the demands for better audio will go along with it.
There is no way MS is going to force all their developers onto Macs. This is just a first gen SDK and I bet the Mac is the target, not the dev platform. Next SDK will also run on the PC and the target will be an Xbox2 dev kit just like it was with the Xbox. This is not an Apple thing, it's a PPC thing.
IF this is true, it's just a first gen SDK. The first gen Xbox SDK was a PC.
Oh, I forgot one other point. Nintendo REALLY needs to pick up their 3rd party offereing and I mean titles other than cross platform ports. My friend and I were discussing the lack of "must have" titles outside first party.
The difference between 2nd and 3rd place right now is one good month. Sony is so far ahead at this point it's academic. How the next gen plays out will be a bigger issue and if Nintendo goes into that generation of console with the same press it will harm them.
What is questionable about the "new features"?
Seriously, what's next?
Man makes pasta while wearing iPod!!
I know a lot of people love their iPods, but MP3 players have been around for years and just because it's "hip" to own an iPod doesn't mean it's anything special. I've had an MP3 phone for 3 years now and I do't go around trying to convince people that I'm cool because of it.
Anti-Mac? How many tech culture sites have a section called Cult of Mac?
The only reason this ugy has been singled out along with the iPod is that Wired is heavily Mac biased. Especially, Kahney who is a fan boy in the extreme and about as far from an unbiased journalist as you can get.
I wonder how long until /. is closed down for being subversive and a danger to America? After all there is some fairly radical thought around here, like freedom of speech even if it goes against large corporations and the status quo. Ideas that could give people information that might make it difficult for gov'ts to hack into their systems for information. The overall trend in the western world to continue tightening the grasp of irrational fear instead of dealing with the possible causes of terrorism frightens me. I lived during the height of the Cold War and even that seemed benign compared to gov't behaviours lately.
Yup, I am familiar with this guy and it fits his modus operandi.
If you think the SP game in Wolfenstein was better than Halo then I'd have to say thatyour perspective is pretty skewed. Wolf got so boring and repetitive near the end I just cheated my way through it.
This assumes you have the right to pirate because there is no demo. For every person that downloaded it and deleted it, there are a good number that didn't and will never buy it.
I have lost track of how many times I've heard and experienced the same thing. Like the time I was working at a computer store and I sold a guy a modem. He came back an hour later with his buddy and chewed me out because it didn't work. You see his friend worked on mainframes and knew all about computers. Well, it turned out they didn't disable the on-board serial port so of course there was a conflict. He started apologizing and his buddy became mysteriously quiet and started to wander away from the service desk in the store.
I get stuck with helping my brothers all the time. When my mother got on the net I passed that honor on to one of them, since she only emails and plays a few little games. Otherwise, I find that the general timbre and level of discourse has changed over the years for the worse. Not trying to be elitist, but I really think that all the AOLers on the net have made it less useful then it used to be. I guess it's the price to be paid for mainstreaming.
It's about price. Next time around they need better margins and if it costs less to port the Xbox OS to PPC and ATI they will do it.
Never used a Controller S have you? Besides, the poor placement of the black and white buttons it's the best controller of the big 3.
No kidding. If Linux was ever the top desktop OS the exploits would be coming fast and furious. Considering the number of different distributions it would be even worse then Windows for end users to figure out what they need to fix.
For ways to bash Microsoft today I see. Might as well head over the Knowledge Base and collect every possible Windows problem. It'll give you fodder for years to come. Seriously, I can't believe this merits a story.
Ports are a releatively easy way to spread the risk. The big problem is that often the ports are done at a lowest common denominator level. Exceptions being Splinter Cell and Rainbow 6 Xbox. Ubi seems to put the time into taking advantage of teh Xbox at least.
Not to be overly cynical here, but can you name one AAA top selling title that started as a hobbyist original IP in the last 5 years?
I would have prefered discreet channels instead of 2 channel encoding.
I'm not a raver kid, I am a video game sound designer. We did an informal survey on a game audio pro mailing list and 60% were using PCs and 40% were using Macs. It's just cheaper to use PCs and there is no real advantage in pro recording when it comes to Macs these days. Most studios that still use them use them because they have an investment in Mac equipment and knowledge from years ago.