"made sense then using carts where there was a limited space tied to the cart"
"stopped making sense when you had memory cards"
"stopped making sense when the console has built-in storage"
Uhm, no?
Space is still limited. There is a difference in a save which takes a lot of storage vs one which only takes a little. So how is this irrelevant?
But yeah, I guess they could mention kB, or not mention it at all but then how would you know which kinds of saves takes up all your space? So I'd prefer some size reportation.
I'm assuming it's some Nintendo requirement because even third-party games will have a limited number of save slots stored on the Wii. Based on the memory browser, it looks like Wii games are allowed to say "I need this much space for saving" and then get a single chunk of space, which then gets divided into save slots. Which is ridiculous.
Ah, reserved space for the whole title and not for each save does indeed seem retarded.
But we all know the Wii is pretty low end, and I wouldn't be surprised if the general specs of the GPU in the Wii is well known either. Sure GeForce 3-era graphics was good back then, that don't mean a small chip can deliver similar performance today.
Yeah, I don't have much need for a GPS either (It's not like I leave my appartment very often anyway), and those who have probably already have one or can get it in another device (say in their car or phone.)
Now if Google implemented their selection of SDL or whatever on Android..;D
Would be nice with a more standard platform for emulators and such on the Linux devices instead of multiple ones (I guess they are very easy to port to android anyway though.)
But those aren't failures and are products of the same area/range. He do mean Gizmondo it seems, which is shit. I saw Gizmondo and DS and PSP in the same stores when released, but who on earth would get the Gizmondo and why?
No, it's not like Gizmondo, because that was closed. The GP32, GP2x, GP2x Wiz and Pandora are well known brands in certain areas and have plenty of software for them.
They are open and korean, and Nintendo have got very shitty coverage in Korea and the company responsive for selling Nintendo products there have been shit. I don't think these consoles are entirely unknown in Korea, just because you haven't heard of them or know any software for them don't make the case the same for everyone else.
Gizmondo looked like shit, had no games and was expensive. Gee, I wonder why that failed!?! Sounded like such an awesome project!
The Pandora can't fail since it's a platform with few native games but which rely on homebrew and emulators, all of which are there already and will continue to improve.
If you want a portable with emulators and lots of homebrew without the troubles all of the GP32/GP2x/GP2x Wiz/Pandora are excellent products.
No, it won't sell in tens of millions, but that's not its goal either. As long as it sell to the people who are intrested it's all good, right? I doubt they see themself as the next Nintendo, they just want to have fun.
And the difference is smaller between those. I'd take the Pandora over the Wiz though, except for form factor maybe. The resolution of the Pandora is the best part:)
Since it's a Nintendo product isn't whatever way the Japanese people say it the "right" way and the english way the wrong one? =P
That does not compute from the way the words come from, but on the other side when it comes to games and all they seem to have a huge focus on the japanese market, so..
Compete as in trying to get the market share vs trying to make as much money as they can from allowing the OS to run on PCs as well.
If additional drivers and support cost more they earn from running on even more hardware why do it?
Not that it's very likely supporting a smaller market would make them more money, but since some people see it as such a huge problem...
Anyway a HCL would solve it, there already is HCLs for the hacks, how would a real mac be any different? If you want to run it make sure you have the right system, nothing more, nothing less.
Yeah, I know it would sell less macs, I've never said it would be a better idea or suggest that they should even do it. But this part of the thread is about it. (Or they could sell the macs at less profit since they also sell more OS X copies, and thereby eventually sell more macs so the profit of the macs is similar from more sales * less money / sale.
Personally I just know there was clones, I don't know how it turned out. Anyway you can't compare it since those clones where "macs" whereas these machines would be "pcs." The only reason to buy such a machine back then would have been to run MacOS, and the only reason to choose it over a real mac would be superior hardware / smaller price.
However OS X on a IBM-compatible PC isn't the same thing, most people have not bought their PCs as replacements for Apples because they was a better alternative, most people just happen to have them or would buy them anyway because they don't care much about Apple.
(Almost) each clone running MacOS meant a lost sale for Apple, each PC running MacOS does not mean a lost Macintosh sale for Apple.
If you look at OS sales alone it's more or less impossible to make less money from more sales. Sure it's possible to make less money from not selling the hardware with software vs only selling the software. But yeah, most new users would probably not had considered a real mac anyway.
Why should they force anyone? If OS X is a good product it should sell itself.
As said, how can you NOT make money from OS sales? One additional copy cost nothing to make.
You're asking them to slit their own throats.
I'm not.
First of all I'm not even suggesting that they should sell OS X for PCs. Just discussing how it would affect things.
Second your reasoning about the matter and comparisions is flawed and not valid in this scenario.
Third: Do you think the same is true for all companies which open-sources their product? That don't make much market sense at first, but still seems to work for some of them.
Yeah, most people with DS:s are kids which get them from their parents, say 6-14 year olds or something like that. Many of them don't know what the flashcart is, have never seen one, don't know how to get the roms, their parents don't know about the product and maybe they wouldn't buy it.
Just because some of us adults have a DS as well and many of us are pirates don't make that the majority of the users.
I think from the age of 15 or up it gets more "interesting" to get this kind of device, but many of those people are becoming young adults with other interest competing for their time and money, and maybe they can think of more useful things to wish for their birthday and such than DS games.
I'm wouldn't be surprised if they have sold more than one million flashcarts though (of which many will be sales to the same people upgrading from say supercard to m3 lite to cyclods.)
It would not if they also had support for the old games, nothing say they don't have to support the old copy protection as well.
I guess future games for the system with new encryption wouldn't run on the old DS though, but it would be kind of a waste to introduce anything new anyway, and it would probably get broken some day again.
I doubt the original DS sold bad when the Lite was released.
Nintendo do update their hardware, and if this would still just be a DS except with some extra goodies or even a new platform still running DS games I don't see the problem (except in the later case for current DS owners.)
But yeah, this was on dsfanboy a day or so ago and I didn't cared since it's just a rumor as of know.
There is some extra Nintendo happing soon though so who knows.
I have a NES which still works (I belive), that don't mean the NES era is now :D
"made sense then using carts where there was a limited space tied to the cart"
"stopped making sense when you had memory cards"
"stopped making sense when the console has built-in storage"
Uhm, no?
Space is still limited. There is a difference in a save which takes a lot of storage vs one which only takes a little. So how is this irrelevant?
But yeah, I guess they could mention kB, or not mention it at all but then how would you know which kinds of saves takes up all your space? So I'd prefer some size reportation.
I'm assuming it's some Nintendo requirement because even third-party games will have a limited number of save slots stored on the Wii. Based on the memory browser, it looks like Wii games are allowed to say "I need this much space for saving" and then get a single chunk of space, which then gets divided into save slots. Which is ridiculous.
Ah, reserved space for the whole title and not for each save does indeed seem retarded.
Retro studios is 100% owned by Nintendo.
But the Wii isn't much more than an overclocked Gamecube. It do have the benefits of "enough" vram though, the Gamecube had a little to little.
You don't have to have that powerful GPUs for 640x480, especially with no AA or AF.
But we all know the Wii is pretty low end, and I wouldn't be surprised if the general specs of the GPU in the Wii is well known either. Sure GeForce 3-era graphics was good back then, that don't mean a small chip can deliver similar performance today.
At what voltage is that? How much battery time would say 10 2700 mAH R6 NiMH batteries add?
I'm quite sure someone will built their own battery package for better battery life.
Yeah, I don't have much need for a GPS either (It's not like I leave my appartment very often anyway), and those who have probably already have one or can get it in another device (say in their car or phone.)
Why would all devices have to have a GPS?
The DS isn't either, I hate the boxy and sharp design, it just feels bad in your hands. The DS should have been molded over the gamecube controller :D
I have no acne and I'm not fat.
I may not be a trendsetter or look good, but neither of these two are true.
And yeah, in the technology area we kind of are.
Now if Google implemented their selection of SDL or whatever on Android .. ;D
Would be nice with a more standard platform for emulators and such on the Linux devices instead of multiple ones (I guess they are very easy to port to android anyway though.)
But those aren't failures and are products of the same area/range. He do mean Gizmondo it seems, which is shit. I saw Gizmondo and DS and PSP in the same stores when released, but who on earth would get the Gizmondo and why?
No, it's not like Gizmondo, because that was closed. The GP32, GP2x, GP2x Wiz and Pandora are well known brands in certain areas and have plenty of software for them.
They are open and korean, and Nintendo have got very shitty coverage in Korea and the company responsive for selling Nintendo products there have been shit. I don't think these consoles are entirely unknown in Korea, just because you haven't heard of them or know any software for them don't make the case the same for everyone else.
Gizmondo looked like shit, had no games and was expensive. Gee, I wonder why that failed!?! Sounded like such an awesome project!
The Pandora can't fail since it's a platform with few native games but which rely on homebrew and emulators, all of which are there already and will continue to improve.
If you want a portable with emulators and lots of homebrew without the troubles all of the GP32/GP2x/GP2x Wiz/Pandora are excellent products.
No, it won't sell in tens of millions, but that's not its goal either. As long as it sell to the people who are intrested it's all good, right? I doubt they see themself as the next Nintendo, they just want to have fun.
Though the real successor of the GP2x is the Wiz:
http://gp2x.co.uk/
And the difference is smaller between those. I'd take the Pandora over the Wiz though, except for form factor maybe. The resolution of the Pandora is the best part :)
The "ready for pre-orders"-part.
Since it's a Nintendo product isn't whatever way the Japanese people say it the "right" way and the english way the wrong one? =P
That does not compute from the way the words come from, but on the other side when it comes to games and all they seem to have a huge focus on the japanese market, so ..
DS ritu!
Compete as in trying to get the market share vs trying to make as much money as they can from allowing the OS to run on PCs as well.
If additional drivers and support cost more they earn from running on even more hardware why do it?
Not that it's very likely supporting a smaller market would make them more money, but since some people see it as such a huge problem ...
Anyway a HCL would solve it, there already is HCLs for the hacks, how would a real mac be any different? If you want to run it make sure you have the right system, nothing more, nothing less.
Yeah, I know it would sell less macs, I've never said it would be a better idea or suggest that they should even do it. But this part of the thread is about it. (Or they could sell the macs at less profit since they also sell more OS X copies, and thereby eventually sell more macs so the profit of the macs is similar from more sales * less money / sale.
Personally I just know there was clones, I don't know how it turned out. Anyway you can't compare it since those clones where "macs" whereas these machines would be "pcs."
The only reason to buy such a machine back then would have been to run MacOS, and the only reason to choose it over a real mac would be superior hardware / smaller price.
However OS X on a IBM-compatible PC isn't the same thing, most people have not bought their PCs as replacements for Apples because they was a better alternative, most people just happen to have them or would buy them anyway because they don't care much about Apple.
(Almost) each clone running MacOS meant a lost sale for Apple, each PC running MacOS does not mean a lost Macintosh sale for Apple.
If you look at OS sales alone it's more or less impossible to make less money from more sales. Sure it's possible to make less money from not selling the hardware with software vs only selling the software. But yeah, most new users would probably not had considered a real mac anyway.
Why should they force anyone? If OS X is a good product it should sell itself.
As said, how can you NOT make money from OS sales? One additional copy cost nothing to make.
You're asking them to slit their own throats.
I'm not.
First of all I'm not even suggesting that they should sell OS X for PCs. Just discussing how it would affect things.
Second your reasoning about the matter and comparisions is flawed and not valid in this scenario.
Third: Do you think the same is true for all companies which open-sources their product? That don't make much market sense at first, but still seems to work for some of them.
At least you'll get plenty of carbohydrogens to burn :)
Personally I'd take the LHC over nuking two cities, but that may just be me.
They should have seen this one coming, what usually follow a large hardon collision? All this talk about tunnels and holes don't help either.
Yeah, most people with DS:s are kids which get them from their parents, say 6-14 year olds or something like that. Many of them don't know what the flashcart is, have never seen one, don't know how to get the roms, their parents don't know about the product and maybe they wouldn't buy it.
Just because some of us adults have a DS as well and many of us are pirates don't make that the majority of the users.
I think from the age of 15 or up it gets more "interesting" to get this kind of device, but many of those people are becoming young adults with other interest competing for their time and money, and maybe they can think of more useful things to wish for their birthday and such than DS games.
I'm wouldn't be surprised if they have sold more than one million flashcarts though (of which many will be sales to the same people upgrading from say supercard to m3 lite to cyclods.)
Though I would never buy a console if I couldn't copy the games, and the DS is so cheap to produce Nintendo makes money on selling the console alone.
This is only insightful if people actually do watch videos on the iPod Nano :D
Anyway I've watched videos on my DS, and if I had some software installed now for easier conversion I would use it much more.
(Yeah, I know about batch-DPG and Super but I have a mac and haven't cared yet.)
It would not if they also had support for the old games, nothing say they don't have to support the old copy protection as well.
I guess future games for the system with new encryption wouldn't run on the old DS though, but it would be kind of a waste to introduce anything new anyway, and it would probably get broken some day again.
I doubt the original DS sold bad when the Lite was released.
Nintendo do update their hardware, and if this would still just be a DS except with some extra goodies or even a new platform still running DS games I don't see the problem (except in the later case for current DS owners.)
But yeah, this was on dsfanboy a day or so ago and I didn't cared since it's just a rumor as of know.
There is some extra Nintendo happing soon though so who knows.