Actually, there are cameras that can move 1080i HDTV resolution onto tape at 60 fps. It's not *quite* theater res, but if you double the resolution and halve the frame rate, you've got it.
Frequency is actually how often you do the task that is likely to go wrong, not how many times you have done it in the past. If you do something more often, it's more likely to go wrong.
I used to like Junkward wars when it was more about ingenuity and creativity. Nowadays every episode is basically "find an engine and build something that looks and works exactly like its non-junkyard counterpart."
Though I gotta admit, the mega-wars episode where they had international teams building airplanes... When I saw the British team's plane fly, that was awesome. Too bad the contest rules were arbitrary and there wasn't any decent competition.
Here's what I've always had to say on this topic. I personally disagree with nontraditional (i.e. gay, polygamous, etc) marriage, but I realize there are many people who don't. Fine with me, it's a free country. However, if you are going to destory the idea of traditional marriage as we know it, please explain to me why you only stop at allowing people of the same gender to marry. If I can marry a guy, why can't I marry, for example, my sister, or a few of my coworkers. By taking an institution that is so specifically defined and watering it down, you are now opening it up to further change.
The number one complaint I have whenever I'm playing a console game is having to deal with the clunky console controllers. Nothing will ever beat the flexibility and fluid control of a keyboard and mouse combo for me.
I hate most adventure games. The only ones I can stand are the Lucasarts variety. This article pretty much sums up why. For those who don't want to RTFA, it's basically the frustration factor. In the Hitchhiker's Guide to the Galaxy Infocom adventure, as well as several others, you have to do a couple things in the beginning of the game in order to win it. If you don't, you will still be able to progress to the critical point where you need them, at which point you will have to RESTART YOUR GAME FROM THE BEGINNING. The seriously destroys the fun factor. Also, many puzzles are needlessly arbitrary, such as the disguise puzzle in Gabriel Knight 3 pointed out in the article. They're simply puzzles for the sake of puzzles that have solutions that no sane person would actually guess. The solutions to these puzzles can only concievably be attained by randomly clicking on everything and seeing what happens, which seriously ruins your suspension of disbelief.
1) I am not going to pay 99 cents for a song in a lossy audio format. I will pay 99 cents for an open lossless format that I can transcode to a small lossy format for portable listening.
2) If it is lossy, I want listening tests that confirm that there is no audible difference between the lossy file and the original. For MP3, I want LAME using the --preset standard switch.
3) No DRM. I am not a theif and I'm not going to be sharing large lossless audio files anyway. If I do share a file, it will not be on P2P, and will be in a low-quality format with the suggestion to the sharee to buy the higher quality version themselves.
4) Good mastering. Thanks the the horrible plunge in audio quality in recent years thanks to the trend of trying to push albums as loud as possible, I will not be buying any music unless I can be certain that I will not be hearing the clipping, distortion, loss of transient impact, and nonexistant bass and treble associated with albums that have fallen victim to this "Loudness Race." Case in point: Queens of the Stone Age, Songs for the Deaf. That album sounded so fucking awful I wished I had been deaf.
The book has been around for 40 years, and the author has been dead for 30. A fair case could be made that the purpose of copyright, to give authors a financial incentive to produce new works, is not being fulfilled by keeping it under copyright. Quite a similar story for Happy Birthday.
LoTR, the movies, on the other hand, are only three years old at the most and would still be under even the extremely short (by today's standards) terms of 14 years originally set down in the 1700s.
Legally, over-use of a copyrighted work can't erode the copyright, but most people are of the opinion that morally, at least, it should. Why should you have to pay royalties to be allowed to sing "Happy Birthday," for example?
Looks to me like the skin doesn't reayll have depth... Real skin is slightly translucent and refracts light through it... The skin here is just a surface that reflects light.
First movie I saw with him in it was The Music Man, and he was the reason I didn't want to see the made-for-TV remake... No way in hell was anybody going to be able to come even close to Preston in that role.
Techncially, with a lossless compressor you can get down to ~ 700-1000 kbps and still have CD quality. The thing with MP3 is, yes, it's not technicalyl CD quality, but can you tell the difference? The vast majority of people can't tell the difference between a 128 kbps MP3 and the source. For all intents and purposes, for them, a 128 kbps MP3 is CD quality.
Excuse me, but do you have a listening test to back up your claim that 192 kbps VBR is "not good enough"? Please get an ABX program and prove to me that you can hear the difference from the original.
Shrek 2 sucked, it wouldn't keep me from seeing The Incredibles.
What Pixar has that Dreamworks doesn't is good old fashioned storytelling. Pixar could make a good movie with sock puppets and a consumer camcorder if they had to, because they can tell a good story regardless of the technology used. They just happen to have some really good technical skill to back it up.
Nto realyl being a hardcore gamer and all that. It'll be interesting to see how well it runs. Deus Ex 2 ran okay when I cranked the detail levels down.
Actually, there are cameras that can move 1080i HDTV resolution onto tape at 60 fps. It's not *quite* theater res, but if you double the resolution and halve the frame rate, you've got it.
Frequency is actually how often you do the task that is likely to go wrong, not how many times you have done it in the past. If you do something more often, it's more likely to go wrong.
I used to like Junkward wars when it was more about ingenuity and creativity. Nowadays every episode is basically "find an engine and build something that looks and works exactly like its non-junkyard counterpart."
Though I gotta admit, the mega-wars episode where they had international teams building airplanes... When I saw the British team's plane fly, that was awesome. Too bad the contest rules were arbitrary and there wasn't any decent competition.
Yeah, yeah, it's a joke, but I'm a drummer in real life, and it's actually the rest of my band that fits the parent post's observations.
Here's what I've always had to say on this topic. I personally disagree with nontraditional (i.e. gay, polygamous, etc) marriage, but I realize there are many people who don't. Fine with me, it's a free country. However, if you are going to destory the idea of traditional marriage as we know it, please explain to me why you only stop at allowing people of the same gender to marry. If I can marry a guy, why can't I marry, for example, my sister, or a few of my coworkers. By taking an institution that is so specifically defined and watering it down, you are now opening it up to further change.
I prefer saying it FA-Q, it's the best of both worlds.
The number one complaint I have whenever I'm playing a console game is having to deal with the clunky console controllers. Nothing will ever beat the flexibility and fluid control of a keyboard and mouse combo for me.
I would love to see this image strategically located on a girl's T-shirt.
I hate most adventure games. The only ones I can stand are the Lucasarts variety. This article pretty much sums up why. For those who don't want to RTFA, it's basically the frustration factor. In the Hitchhiker's Guide to the Galaxy Infocom adventure, as well as several others, you have to do a couple things in the beginning of the game in order to win it. If you don't, you will still be able to progress to the critical point where you need them, at which point you will have to RESTART YOUR GAME FROM THE BEGINNING. The seriously destroys the fun factor. Also, many puzzles are needlessly arbitrary, such as the disguise puzzle in Gabriel Knight 3 pointed out in the article. They're simply puzzles for the sake of puzzles that have solutions that no sane person would actually guess. The solutions to these puzzles can only concievably be attained by randomly clicking on everything and seeing what happens, which seriously ruins your suspension of disbelief.
1) I am not going to pay 99 cents for a song in a lossy audio format. I will pay 99 cents for an open lossless format that I can transcode to a small lossy format for portable listening.
2) If it is lossy, I want listening tests that confirm that there is no audible difference between the lossy file and the original. For MP3, I want LAME using the --preset standard switch.
3) No DRM. I am not a theif and I'm not going to be sharing large lossless audio files anyway. If I do share a file, it will not be on P2P, and will be in a low-quality format with the suggestion to the sharee to buy the higher quality version themselves.
4) Good mastering. Thanks the the horrible plunge in audio quality in recent years thanks to the trend of trying to push albums as loud as possible, I will not be buying any music unless I can be certain that I will not be hearing the clipping, distortion, loss of transient impact, and nonexistant bass and treble associated with albums that have fallen victim to this "Loudness Race." Case in point: Queens of the Stone Age, Songs for the Deaf. That album sounded so fucking awful I wished I had been deaf.
...As raw uncompressed frames.
The movies or the book?
The book has been around for 40 years, and the author has been dead for 30. A fair case could be made that the purpose of copyright, to give authors a financial incentive to produce new works, is not being fulfilled by keeping it under copyright. Quite a similar story for Happy Birthday.
LoTR, the movies, on the other hand, are only three years old at the most and would still be under even the extremely short (by today's standards) terms of 14 years originally set down in the 1700s.
Legally, over-use of a copyrighted work can't erode the copyright, but most people are of the opinion that morally, at least, it should. Why should you have to pay royalties to be allowed to sing "Happy Birthday," for example?
Looks to me like the skin doesn't reayll have depth... Real skin is slightly translucent and refracts light through it... The skin here is just a surface that reflects light.
I call it a USB drive. I don't have a flash drive, it's actually a 1-inch hard drive with a 1.25 GB capacity.
First movie I saw with him in it was The Music Man, and he was the reason I didn't want to see the made-for-TV remake... No way in hell was anybody going to be able to come even close to Preston in that role.
Techncially, with a lossless compressor you can get down to ~ 700-1000 kbps and still have CD quality. The thing with MP3 is, yes, it's not technicalyl CD quality, but can you tell the difference? The vast majority of people can't tell the difference between a 128 kbps MP3 and the source. For all intents and purposes, for them, a 128 kbps MP3 is CD quality.
Excuse me, but do you have a listening test to back up your claim that 192 kbps VBR is "not good enough"? Please get an ABX program and prove to me that you can hear the difference from the original.
Foobar2000
So, what was the millionth article?
Dear god, look at all the morons who took this post seriously. IT'S A JOKE, PEOPLE!
Oops. Oh well, someone I live with has a mid-range gaming rig that should be up to the task, maybe I can "borrow" it a bit.
Shrek 2 sucked, it wouldn't keep me from seeing The Incredibles.
What Pixar has that Dreamworks doesn't is good old fashioned storytelling. Pixar could make a good movie with sock puppets and a consumer camcorder if they had to, because they can tell a good story regardless of the technology used. They just happen to have some really good technical skill to back it up.
Nto realyl being a hardcore gamer and all that. It'll be interesting to see how well it runs. Deus Ex 2 ran okay when I cranked the detail levels down.
I always thought Shrek was Dreamworks' version of Monsters, Inc. And I agree, ST looks lame.