I think a partial core meltdown is a pretty serious. The only reason it didn't blow up was because the concrete reactor containment was better than average, as this blog by Robert Cringely explains.
That article was linked to a slashdot story from a couple of weeks back.
University of Copenhagen has more than that. I don't think anybody have ever thought that we needed a permanent police force on campus. Obviously the mentality is different. In my opinion the reason why this difference in mentality exists is important. It is a key factor in why USA is slowly but surely letting fear get the better of them and are handing over every freedom you have to the government in exchange for fictitious security enhancement.
As I said I was in USA last year and in one of the Airports I was picked out for random security check. Although I dutifully submitted myself, I found the entire procedure laughable. The whole thing is set up to project an image of security that has no connection with reality. I think it is the same thing with campus police. You don't really need it, it's just there to provide reassurance against some imaginary threat. Of course, whenever there is a real threat, like a shooting, there is nothing you can do about it anyway.
Why do you have campus police? I mean, in Denmark we would just call the local police station (or 112) if there is a problem. Why do you need police on campus 24/7? Along the same line, I visited Tucson last year and was shocked to see a real police officer at the super market. It looked as if he was permanently stationed there, guarding the cash register lines.
There never was a real linux client and CCP had no dedicated linux developers as far as I know. It was always the Windows client wrapped in Cedega maintained by TransGaming. I believe most linux users were aware that plain Wine with the regular Windows client performed better in most cases, thus the official linux package was hardly used. Why maintain something that noone uses, right?
They still have a Mac version, but that is also the Windows client, wrapped in Cider.
2) Once we know the diameter of Earth's orbit, we used parallax to determine the distance to nearby stars. Parallax is a process of triangulation, where we use the earth at two extremes and the star we are looking at as the three points of a triangle. Knowing two angles and one side lets us solve for the distance to the star. But the resolution of our telescopes only lets us use this method with any accuracy for stars in our immediate vicinity.
This is where the Gaia mission will step in and improve things drastically.
Using distant quasars as fixed beacons, Gaia will collect paralax data to all of the brightest starts in our galaxy and for a huge number of closer stars. With this data we will be able to produce a precise 3d map of our entire galaxy. We will finally be able to see it as a distant observer will see it. It will revolutionise our knowledge of space. I personally think this is the coolest astrophysics project being developed right now.
You are both wrong actually. AmigaDOS is just a library. Written in BCPL originally, and converted to C for AmigaOS v2.0. You can't call AmigaDOS directly from the CLI and there wouldn't be any point in doing so.
It's called AmigaOS, not AmigaDOS. AmigaDOS is just a library in AmigaOS. I have the manuals right here on the shelf if you need to know more. Oh and of course suplemented by the Amiga Guru Book, by Ralph Babel, the defacto AmigaDOS reference book. Yeah, so just wanted to make that clear.
The starbase production contains several steps. At the start of the run it is determined which structures are active. When it has been determined which structures are active, the next step is for each structure to perform one work step. One structure reduces its material stack. Another structure produces an item. Yet another structure adds the item to its output stack.
The bug was in the algoritm that determines if a structure is active or not.
All structures are assumed to be chained together in a particular order. Reactors must have an input silo with materials ahead of it in the chain and an output silo behind it. Because it was assumed that a reactor would not be online if it didn't have an input silo ahead of it, it was skipped during the check if it was first in the particular chain of starbase structures.
The exploit worked because you could remove a structure from ahead of the reactor chain while it was online. The reactor therefore became first in the chain while still being online and since it was now first it would be skipped in the activation check. The reactor would therefore remain online forever, producing materials during each production run, but without consuming any reactants.
Main Entry: hippie Variant(s): or hippy \hi-p\ Function: noun Inflected Form(s): plural hippies Etymology: 4hip + -ie Date: 1965
: a person who rejects the mores of established society (such as WiFi-networks) and advocates a nonviolent ethic ; broadly : a long-haired unconventionally dressed badly informed person -- hippiedom \-p-dm\ noun -- hippieish \-p-ish\ adjective -- hippieness or hippiness \-p-ns\ noun
To be precise, it was Darus, another Paladin, that they were power leveling. Athene and the other people in the group didn't get any XP at all during the experiment.
Athene did a full half hour video report on it on his website, including the part where his whole party were disconnected by Blizzard GMs and got their accounts suspended temporarily.
It seems to me that Blizzard were monitoring the attempt throughout, and in the end decided that the game wasn't meant to be played this way after all and decided to break up the party. Maybe they were afraid of the publicity that would come out if Athenes group claimed the record. Perhaps they thought it would look bad, that the game that they had spent years to produce was demonstrated to be beatable in less than a day.
Ask any pro poker player. The number one skill you need to get really good at playing poker, is to find people who are worse at the game than you are. Online pro players keep detailed statistics on every player they have ever played against, so that they can find the suckers quickly.
Sounds like you are interested in an in-depth article on the physics of building a space elevator, so I took a look around and found this, which seems thorough. (PDF)
Well, you are partly correct. The problem stems from the fact that at any point below geosynchronous orbit, the strength of the cable has to be such that it is strong enough to pull the weight of the cable below that point. Notice that this is true regardless of whether the center of mass is in geosynchronous orbit or not. If the center of mass was located exactly at geosynchonous orbit, you would risk the structure falling down from its own weight if it deviated below the correct orbit.
To prevent this, you position the center of mass slightly above geosynchronous orbit. That way the 'pull of the stone', so to say, ensures that the structure stays up and is able to hold the weight of the elevator moving up and down the elevator, as well. Now, as you also point out, this will add extra tension to the cable. But this tension is orders of magnitude smaller than the tension that arises simply from the mass of the cable itself being pulled down by gravity, so it doesn't really make any difference to the actual problem.
The center of gravity doesn't need to be in geosynchronous orbit. Try attaching a string to a stone and swing it around. The movement of your arm keeps tension on the wire. Now replace stone + wire + arm with counterweight + elevator ribbon + rotating surface of earth.
No need to wait.
Delphi Prism
I think a partial core meltdown is a pretty serious. The only reason it didn't blow up was because the concrete reactor containment was better than average, as this blog by Robert Cringely explains.
That article was linked to a slashdot story from a couple of weeks back.
I have made it a habbit of carrying a crowbar whenever I go outside, in case a resonance cascade happens nearby.
University of Copenhagen has more than that. I don't think anybody have ever thought that we needed a permanent police force on campus. Obviously the mentality is different. In my opinion the reason why this difference in mentality exists is important. It is a key factor in why USA is slowly but surely letting fear get the better of them and are handing over every freedom you have to the government in exchange for fictitious security enhancement. As I said I was in USA last year and in one of the Airports I was picked out for random security check. Although I dutifully submitted myself, I found the entire procedure laughable. The whole thing is set up to project an image of security that has no connection with reality. I think it is the same thing with campus police. You don't really need it, it's just there to provide reassurance against some imaginary threat. Of course, whenever there is a real threat, like a shooting, there is nothing you can do about it anyway.
Why do you have campus police? I mean, in Denmark we would just call the local police station (or 112) if there is a problem. Why do you need police on campus 24/7?
Along the same line, I visited Tucson last year and was shocked to see a real police officer at the super market. It looked as if he was permanently stationed there, guarding the cash register lines.
From a users perspective I found PostgreSQL harder to get started with that MySQL. I use Debian and the MySQL tools are friendlier.
There never was a real linux client and CCP had no dedicated linux developers as far as I know. It was always the Windows client wrapped in Cedega maintained by TransGaming. I believe most linux users were aware that plain Wine with the regular Windows client performed better in most cases, thus the official linux package was hardly used. Why maintain something that noone uses, right?
They still have a Mac version, but that is also the Windows client, wrapped in Cider.
No. It's a humorous fake.
Far too expensive and completely unnecessary. A much cheaper solution is already in the implementation phase. Ready my post below about Gaia.
2) Once we know the diameter of Earth's orbit, we used parallax to determine the distance to nearby stars. Parallax is a process of triangulation, where we use the earth at two extremes and the star we are looking at as the three points of a triangle. Knowing two angles and one side lets us solve for the distance to the star. But the resolution of our telescopes only lets us use this method with any accuracy for stars in our immediate vicinity.
This is where the Gaia mission will step in and improve things drastically.
Using distant quasars as fixed beacons, Gaia will collect paralax data to all of the brightest starts in our galaxy and for a huge number of closer stars. With this data we will be able to produce a precise 3d map of our entire galaxy. We will finally be able to see it as a distant observer will see it. It will revolutionise our knowledge of space. I personally think this is the coolest astrophysics project being developed right now.
You are both wrong actually. AmigaDOS is just a library. Written in BCPL originally, and converted to C for AmigaOS v2.0. You can't call AmigaDOS directly from the CLI and there wouldn't be any point in doing so.
It's called AmigaOS, not AmigaDOS. AmigaDOS is just a library in AmigaOS. I have the manuals right here on the shelf if you need to know more. Oh and of course suplemented by the Amiga Guru Book, by Ralph Babel, the defacto AmigaDOS reference book. Yeah, so just wanted to make that clear.
The input silos werent necessarily empty, they were completely detached from the chain and so their contents were not altered.
The starbase production contains several steps.
At the start of the run it is determined which structures are active.
When it has been determined which structures are active, the next step is for each structure to perform one work step. One structure reduces its material stack. Another structure produces an item. Yet another structure adds the item to its output stack.
The bug was in the algoritm that determines if a structure is active or not.
All structures are assumed to be chained together in a particular order. Reactors must have an input silo with materials ahead of it in the chain and an output silo behind it. Because it was assumed that a reactor would not be online if it didn't have an input silo ahead of it, it was skipped during the check if it was first in the particular chain of starbase structures.
The exploit worked because you could remove a structure from ahead of the reactor chain while it was online. The reactor therefore became first in the chain while still being online and since it was now first it would be skipped in the activation check. The reactor would therefore remain online forever, producing materials during each production run, but without consuming any reactants.
That fact that it is working is argument enough for it's validity.
Its a tarball.
Main Entry: hippie
Variant(s): or hippy \hi-p\
Function: noun
Inflected Form(s): plural hippies
Etymology: 4hip + -ie
Date: 1965
: a person who rejects the mores of established society (such as WiFi-networks) and advocates a nonviolent ethic ; broadly : a long-haired unconventionally dressed badly informed person
-- hippiedom \-p-dm\ noun
-- hippieish \-p-ish\ adjective
-- hippieness or hippiness \-p-ns\ noun
At some point, it will stop getting smaller.
That's the point where you have achieved 'significant shrinkage'.
To be precise, it was Darus, another Paladin, that they were power leveling. Athene and the other people in the group didn't get any XP at all during the experiment.
Athene did a full half hour video report on it on his website, including the part where his whole party were disconnected by Blizzard GMs and got their accounts suspended temporarily.
It seems to me that Blizzard were monitoring the attempt throughout, and in the end decided that the game wasn't meant to be played this way after all and decided to break up the party. Maybe they were afraid of the publicity that would come out if Athenes group claimed the record. Perhaps they thought it would look bad, that the game that they had spent years to produce was demonstrated to be beatable in less than a day.
What he said. The bet has nothing to do with whether they find the Higgs particle or not.
Ask any pro poker player. The number one skill you need to get really good at playing poker, is to find people who are worse at the game than you are. Online pro players keep detailed statistics on every player they have ever played against, so that they can find the suckers quickly.
Sounds like you are interested in an in-depth article on the physics of building a space elevator, so I took a look around and found this, which seems thorough. (PDF)
The physics of the space elevator
Well, you are partly correct. The problem stems from the fact that at any point below geosynchronous orbit, the strength of the cable has to be such that it is strong enough to pull the weight of the cable below that point. Notice that this is true regardless of whether the center of mass is in geosynchronous orbit or not. If the center of mass was located exactly at geosynchonous orbit, you would risk the structure falling down from its own weight if it deviated below the correct orbit.
To prevent this, you position the center of mass slightly above geosynchronous orbit. That way the 'pull of the stone', so to say, ensures that the structure stays up and is able to hold the weight of the elevator moving up and down the elevator, as well. Now, as you also point out, this will add extra tension to the cable. But this tension is orders of magnitude smaller than the tension that arises simply from the mass of the cable itself being pulled down by gravity, so it doesn't really make any difference to the actual problem.
Actually Principia was published in the 17th century, so quite a bit longer. :)
The center of gravity doesn't need to be in geosynchronous orbit. Try attaching a string to a stone and swing it around. The movement of your arm keeps tension on the wire. Now replace stone + wire + arm with counterweight + elevator ribbon + rotating surface of earth.