You do realize that the standard price for TV shows on iTunes is $2 per episode, don't you?
I'm not seeing where this "net loss" comes into play - assuming someone were to buy all three episodes on iTunes, they would actually spend an extra dollar.
It's hard to estimate what exactly the "songs" limit entails, but I think we've got a pretty good definition for an average song: the iPod specs.
80GB (20,000 songs)... Music capacity is based on 4 minutes per song and 128-Kbps AAC encoding; actual capacity varies by content.
Using this definition, we've got a file size of.004 gigabytes per song (or, if you prefer, 4MB). 30,000 songs at that file size equates to around 120GB.
Apparently current HL2 fans will miss out on the Beta... because we've already paid them money.
There's no possible way that the beta could support everybody who bought Half-Life 2, or even the fraction of that number that'd be interested in it. Given that you bought and played the game (ages ago, most likely) and I would assume enjoyed it in the process, I'm not sure what there is to get upset about. If you bought the game three years ago at launch, then I don't see why Valve owes you anything after this much time has passed.
Personally, I'd blame it on the death of arcades and the fact that the genre doesn't translate well online because even a bit of lag will affect the perfect timing you need to actually succeed in those games.
Just remember, we don't know what this franchise is yet. Rockstar could deliver another smash hit like GTA...but there's also a chance we'll get another game that will sell like Manhunt or Table Tennis, both of which hit the clearance racks here.
Yes, just because you're not having problems, that obviously means that nobody else with a different hardware configuration, different software installed, or a different version of Vista could possibly be having issues with it. That would just be silly.
Personally, I haven't bought a new CD in months, and that's due to one reason only. I'm in college and I can't afford them. $10 for a forty to fifty minute album doesn't seem like a very good deal when that can be used something like food or a longer-lasting form of entertainment.
Neither MySpace or Facebook really have much "purpose" to them (well, MySpace users may claim that it caters to bands, but the connection to me is pretty shallow). Facebook doesn't really have any "purpose" either.
They've got plenty of purpose when you're young and virtually all of your friends use the sites along with you, which I'd imagine is what matters most to most users.
if you wanted you could go to Best Buy, spend $25 on Pirates of the Caribbean...
Oh please. Unless you're getting the Blu-Ray version (completely unnecessary if you're downsampling to iPod quality), you're almost guaranteed to find it for fifteen bucks or less at one of the chain stores, possibly quite a bit less if you buy it on sale.
So...um, yeah. I don't know what the point of pointing that out was, but take that! >_>
Does that mean we will see Sonic and Chrono, in addition to Snake?
I'm going to go out on a limb and say no.
If you look at the list, there are a LOT of composers there who aren't linked to Nintendo games. Yuzo Koshiro, of ActRaiser and Streets of Rage? Does that mean we can play as Axel Stone in the game? And surely, the inclusion of Masato Kouda means we'll be able to play as Dante, from his Devil May Cry series!
Plus, if you actually read the post beyond the list...
Using the game music that has entertained so many as the base for new arrangements by so many famed musicians... Not too shabby, eh?...and...
We've asked our group of arrangement supervisors to listen to an elite selection of Nintendo music and asked them to arrange several of their favorite songs...which means there will be quite a number of songs....would indicate that they're primarily there to arrange existing Nintendo material.
As far as third party characters go, I'm pretty sure that Nintendo's going to keep a tight leash on them. Considering that this is a Nintendo fighting game, adding all of the random characters from third party developers I've heard mentioned here and elsewhere on the internet would be silly or just plain stupid, depending on how you look at it. The Sonic characters are possibilities, yes, especially since Nintendo seems to have become the new home for Sega's characters given how the recent games have sold.
But outside of fanboys who are going to buy the game regardless, what possible benefit would there be in adding Square's characters? Most people who buy the game aren't going to recognize Chrono or any of the random early Final Fantasy characters and there's zero incentive for Nintendo to include them - they won't boost sales, they won't help to promote interest in any games coming out for the Wii or DS, and we've already got one character (Snake) who doesn't fit well with the game's style. I just can't see it happening, and I've yet to see any convincing reason why it will or should.
...they should get on TV next to Jeff Foxworthy and say "I go to Stanford, but I am NOT smarter than a 5th grader!"
Why?
It's Stanford's network; if you pirate files and violate the terms of use agreement you signed back when you activated your connection, they've got every right to kick you off the network, and every right to fine you to let you back on. And considering how important the internet is in higher education these days (almost all of my homework assignments, for example, are issued online and occasionally submitted electronically as well), I'd say that paying the fine so you've got your connection back is a pretty good idea.
Paying the fine so they can get their connection back isn't stupid. It's a necessity.
The iPod holds the vast majority of the market, and it can play MP4 and its derivatives just fine. All you have to do is tell people "Plays on your iPod!" and it'll sell, no upgrades required.
"Nintendo is dominating software sales on its popular hardware platforms, leaving the publishers with a smaller slice of an only somewhat incrementally larger pie."
How is this a new trend? Unless I'm mistaken, I believe Nintendo has always dominated the sales charts of their own platforms, and deservedly so - why buy a generic licensed platformer when you can get a Mario title that's been polished to near perfection?
He continued, "Moreover, we feel that the likely shorter product cycles of Nintendo's platforms puts the publishers in a permanent catch-up mode. We think the upcoming releases of Super Mario Galaxy and Metroid Prime 3: Corruption will highlight this phenomena [sic] this holiday season."
Shorter product cycles are a bad thing? Since the Wii is less powerful than the PS3 or the Xbox 360, I'd have to imagine that any experience the publishers get on those platforms would carry over nicely to the Wii's eventual successor. Besides, it looks like - for the time being, at least - Nintendo's "less powerful hardware for lower price" strategy is working far better than Sony's "buy it now for $600 and we'll support it in ten years, we promise" plan of action.
Moreover, Mr. Todd Mitchell seems to be missing something key here: while this may not be the most favorable trend for third party publishers, Nintendo is going to make buckets of money from all of this. Since he's an investment analyst, you think he'd want to point out the bright side there, that being that Nintendo is going to make you rich and that, perhaps more importantly, Nintendo succeeding in this generation - even if entirely due to their own titles - means there will still be some form of a gaming industry in five years instead of the supposed game industry crash that is supposed to happen in the near future.
Honestly, I think that the factor of two would be a sizable swing, but that's not the point I want to make.
OSU has a full on College of Engineering, with more programs and more developed programs than OU offers. This means that, at least in theory, there are many more computer-literate nerds in the student body. With that factor added to the fact that the student body as a whole is twice as large...yeah, I'd say it makes a difference.
The number one reason? The complete and utter lack of sources. No quotes, no press releases, no anything - just their assertion that he said it, which, given that "ps3center" isn't exactly a reliable news source, is definitely not enough to base these kinds of assertions off of.
Consider it complete and utter bullshit until we see it verified by someone who's more reputable.
I wasn't shooting for meaningful or deep - I'm honestly curious. And you've got to admit, when your target demographic is those fanboys, it's a relevant question.
As far as the fanboy allegation goes...ignoring the fact that I don't have any of the current consoles and don't plan on buying one soon (money being a key issue there), once the negative press starts to cross over into mainstream media like CNN or the New York Times and to people who aren't interested in gaming, I think it's hard to justify it as blind allegiance to Nintendo or Microsoft. From every account I've seen, the PS3 is underperforming. It's as simple as that.
People on the internet and in the tech media in general have been raking the PS3 and Sony over the coals for probably a good year now, with a noticeable backlash directed towards Sony's PR department. You've taken a lot of fire as one of the main figures in Sony's PR campaign, and I can't count how many times I've seen your name brought up here or on Digg in a negative light. The consensus seems to be that Sony's got a lot of work to do to win over the gaming public.
How, then, is Sony going to go about changing this mindset? There's still plenty of time to go from being viewed as the last place console to being a legitimate contender, if not the forerunner, but there's lots of ground to cover to do that. Are there any plans for this you'd be able to share with us, and any ideas on how long it might take before we see the PS3 in a stronger position than it is now?
On another note entirely, God of War 2 seems to be getting a more favorable reaction than any of the PS3 titles released thus far. Any thoughts on why that might be?
Ohhh...when I read that, I didn't realize you were using the new prices instead of the old ones. My apologies. :)
You do realize that the standard price for TV shows on iTunes is $2 per episode, don't you?
I'm not seeing where this "net loss" comes into play - assuming someone were to buy all three episodes on iTunes, they would actually spend an extra dollar.
Using this definition, we've got a file size of
Apparently current HL2 fans will miss out on the Beta ... because we've already paid them money.
There's no possible way that the beta could support everybody who bought Half-Life 2, or even the fraction of that number that'd be interested in it. Given that you bought and played the game (ages ago, most likely) and I would assume enjoyed it in the process, I'm not sure what there is to get upset about. If you bought the game three years ago at launch, then I don't see why Valve owes you anything after this much time has passed.
So you can not pay the judgment as long as you might possibly decide to appeal the case?
God, I'd love to see somebody use that tactic against the RIAA. Something tells me it wouldn't work so well the other way around.
Personally, I'd blame it on the death of arcades and the fact that the genre doesn't translate well online because even a bit of lag will affect the perfect timing you need to actually succeed in those games.
Just remember, we don't know what this franchise is yet. Rockstar could deliver another smash hit like GTA...but there's also a chance we'll get another game that will sell like Manhunt or Table Tennis, both of which hit the clearance racks here.
Really? "Troll" doesn't seen appropriate, but the first post in this chain is sure as hell off-topic.
mine is OK. Another article bashing Vista, uh?
Yes, just because you're not having problems, that obviously means that nobody else with a different hardware configuration, different software installed, or a different version of Vista could possibly be having issues with it. That would just be silly.
They allow wit on MTV? o_O
Sure. After all, it's not music...
Personally, I haven't bought a new CD in months, and that's due to one reason only. I'm in college and I can't afford them. $10 for a forty to fifty minute album doesn't seem like a very good deal when that can be used something like food or a longer-lasting form of entertainment.
Neither MySpace or Facebook really have much "purpose" to them (well, MySpace users may claim that it caters to bands, but the connection to me is pretty shallow). Facebook doesn't really have any "purpose" either.
They've got plenty of purpose when you're young and virtually all of your friends use the sites along with you, which I'd imagine is what matters most to most users.
These statistics make me wonder if Konqueror 4 [konqueror.org] will become another large competitor on Windows.
It won't. The only reason Safari took off like this is because Apple is behind it.
if you wanted you could go to Best Buy, spend $25 on Pirates of the Caribbean...
Oh please. Unless you're getting the Blu-Ray version (completely unnecessary if you're downsampling to iPod quality), you're almost guaranteed to find it for fifteen bucks or less at one of the chain stores, possibly quite a bit less if you buy it on sale.
So...um, yeah. I don't know what the point of pointing that out was, but take that! >_>
Ah, crap...I don't have a DS, so Mario Hoops slipped my mind entirely. >_
I'm still thinking no on the Final Fantasy characters, but I guess there is precedent there...
Does that mean we will see Sonic and Chrono, in addition to Snake?
...and...
...would indicate that they're primarily there to arrange existing Nintendo material.
I'm going to go out on a limb and say no.
If you look at the list, there are a LOT of composers there who aren't linked to Nintendo games. Yuzo Koshiro, of ActRaiser and Streets of Rage? Does that mean we can play as Axel Stone in the game? And surely, the inclusion of Masato Kouda means we'll be able to play as Dante, from his Devil May Cry series!
Plus, if you actually read the post beyond the list...
Using the game music that has entertained so many as the base for new arrangements by so many famed musicians... Not too shabby, eh?
We've asked our group of arrangement supervisors to listen to an elite selection of Nintendo music and asked them to arrange several of their favorite songs...which means there will be quite a number of songs.
As far as third party characters go, I'm pretty sure that Nintendo's going to keep a tight leash on them. Considering that this is a Nintendo fighting game, adding all of the random characters from third party developers I've heard mentioned here and elsewhere on the internet would be silly or just plain stupid, depending on how you look at it. The Sonic characters are possibilities, yes, especially since Nintendo seems to have become the new home for Sega's characters given how the recent games have sold.
But outside of fanboys who are going to buy the game regardless, what possible benefit would there be in adding Square's characters? Most people who buy the game aren't going to recognize Chrono or any of the random early Final Fantasy characters and there's zero incentive for Nintendo to include them - they won't boost sales, they won't help to promote interest in any games coming out for the Wii or DS, and we've already got one character (Snake) who doesn't fit well with the game's style. I just can't see it happening, and I've yet to see any convincing reason why it will or should.
You know, that would only work if people said "ees-land" instead of "eye-land."
...they should get on TV next to Jeff Foxworthy and say "I go to Stanford, but I am NOT smarter than a 5th grader!"
Why?
It's Stanford's network; if you pirate files and violate the terms of use agreement you signed back when you activated your connection, they've got every right to kick you off the network, and every right to fine you to let you back on. And considering how important the internet is in higher education these days (almost all of my homework assignments, for example, are issued online and occasionally submitted electronically as well), I'd say that paying the fine so you've got your connection back is a pretty good idea.
Paying the fine so they can get their connection back isn't stupid. It's a necessity.
Excuse #1: Cannot play MP4's on an MP3 player
The iPod holds the vast majority of the market, and it can play MP4 and its derivatives just fine. All you have to do is tell people "Plays on your iPod!" and it'll sell, no upgrades required.
"Nintendo is dominating software sales on its popular hardware platforms, leaving the publishers with a smaller slice of an only somewhat incrementally larger pie."
How is this a new trend? Unless I'm mistaken, I believe Nintendo has always dominated the sales charts of their own platforms, and deservedly so - why buy a generic licensed platformer when you can get a Mario title that's been polished to near perfection?
He continued, "Moreover, we feel that the likely shorter product cycles of Nintendo's platforms puts the publishers in a permanent catch-up mode. We think the upcoming releases of Super Mario Galaxy and Metroid Prime 3: Corruption will highlight this phenomena [sic] this holiday season."
Shorter product cycles are a bad thing? Since the Wii is less powerful than the PS3 or the Xbox 360, I'd have to imagine that any experience the publishers get on those platforms would carry over nicely to the Wii's eventual successor. Besides, it looks like - for the time being, at least - Nintendo's "less powerful hardware for lower price" strategy is working far better than Sony's "buy it now for $600 and we'll support it in ten years, we promise" plan of action.
Moreover, Mr. Todd Mitchell seems to be missing something key here: while this may not be the most favorable trend for third party publishers, Nintendo is going to make buckets of money from all of this. Since he's an investment analyst, you think he'd want to point out the bright side there, that being that Nintendo is going to make you rich and that, perhaps more importantly, Nintendo succeeding in this generation - even if entirely due to their own titles - means there will still be some form of a gaming industry in five years instead of the supposed game industry crash that is supposed to happen in the near future.
Honestly, I think that the factor of two would be a sizable swing, but that's not the point I want to make.
OSU has a full on College of Engineering, with more programs and more developed programs than OU offers. This means that, at least in theory, there are many more computer-literate nerds in the student body. With that factor added to the fact that the student body as a whole is twice as large...yeah, I'd say it makes a difference.
Um...no. That article doesn't confirm jack squat.
The number one reason? The complete and utter lack of sources. No quotes, no press releases, no anything - just their assertion that he said it, which, given that "ps3center" isn't exactly a reliable news source, is definitely not enough to base these kinds of assertions off of.
Consider it complete and utter bullshit until we see it verified by someone who's more reputable.
Lest we forget, the Wii has also captured the elusive 22-month-old demographic, as evidenced by this video.
If that's not widening the demographic, I don't know what would be.
I wasn't shooting for meaningful or deep - I'm honestly curious. And you've got to admit, when your target demographic is those fanboys, it's a relevant question.
As far as the fanboy allegation goes...ignoring the fact that I don't have any of the current consoles and don't plan on buying one soon (money being a key issue there), once the negative press starts to cross over into mainstream media like CNN or the New York Times and to people who aren't interested in gaming, I think it's hard to justify it as blind allegiance to Nintendo or Microsoft. From every account I've seen, the PS3 is underperforming. It's as simple as that.
People on the internet and in the tech media in general have been raking the PS3 and Sony over the coals for probably a good year now, with a noticeable backlash directed towards Sony's PR department. You've taken a lot of fire as one of the main figures in Sony's PR campaign, and I can't count how many times I've seen your name brought up here or on Digg in a negative light. The consensus seems to be that Sony's got a lot of work to do to win over the gaming public.
How, then, is Sony going to go about changing this mindset? There's still plenty of time to go from being viewed as the last place console to being a legitimate contender, if not the forerunner, but there's lots of ground to cover to do that. Are there any plans for this you'd be able to share with us, and any ideas on how long it might take before we see the PS3 in a stronger position than it is now?
On another note entirely, God of War 2 seems to be getting a more favorable reaction than any of the PS3 titles released thus far. Any thoughts on why that might be?