Slashdot Mirror


User: Carnildo

Carnildo's activity in the archive.

Stories
0
Comments
2,487
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 2,487

  1. Re:Well... on SimCandidate - Why Aren't There More Political Sims? · · Score: 3, Insightful

    For the same reason there aren't any religious sims, either.

    You missed seeing Black & White?

  2. Re:Whats wrong with a mouse? on Suggestions for Reliable Touch Screen Displays? · · Score: 1

    Wireless mice will get stolen, wired mice will need frequent replacement.

  3. Re:Antiseptic, not antimicrobial on Suggestions for Reliable Touch Screen Displays? · · Score: 1

    Nothing short of an extremophile will survive those to engender resistance.

    Biofilms will also survive, but that's due to having an outer layer of bacteria killed by the antiseptic protecting the inner layer, not due to any inherent resistance.

  4. Re:Poor left out even numbers.... on SB Project Announces 4th-Largest Known Prime · · Score: 2, Informative

    I've always thought it is unfair that only odd numbers can be prime.

    2 is both even and prime.

  5. Re:This doesn't make sense on FEMA Opposes Broadband Over Powerlines · · Score: 2, Interesting

    So when your farmhouse gets hit by a tornado, you don't mind that there will be no way of contacting the outside world? That the ham radio operator trying to raise the emergency coordination center is having his signal squashed by the BPL system?

  6. Re:Interference? on FEMA Opposes Broadband Over Powerlines · · Score: 1

    BPL may be on a single, specific frequency, but power lines are a very inefficient method of transmitting high-frequency signals. The net result is that the broadband signal will end up spilling over much of the radio spectrum.

  7. Re:Simple Solution to Interference with FEMA's rad on FEMA Opposes Broadband Over Powerlines · · Score: 1

    The range of a ham radio broadcast is the entire world, and during an emergency, might be used for communications over ranges of a hundred miles or more. Are you advocating turning off broadband in several states every time there's an emergency?

  8. Re:Unintended Consequences on Ultima Online Patch Introduces Economy-Wrecking Bug? · · Score: 1

    I'm surprised that nobody pointed this out, but why would a scientist do something like that? Certainly, energy cost would be calculated by the magnitude of the movement vector, right? I'm not even sure how someone could get it to work in that manner -- it just doesn't occur to me. It'd have to be some pretty bad code, like "Energy Cost" = "Step Cost" * "Steps Forward", but you'd probably have to waste some math on figuring "Steps Forward". Send your scientist a letter, tell him, "a^2 * b^2 = c^2". Don't get me wrong, I'm not debunking your real point, just your example! :)

    Actually, it's pretty simple. If movement is represented by an (angle, speed) pair, instead of a (speed x, speed y) pair, the obvious way of computing energy usage is "energy" = "speed" * "step cost", with the implicit assumption that "speed" will always be positive.

  9. Re:Now theres a fuckup waiting to happen? on Living on Mars Time · · Score: 1

    A day thats still 24 hours long, but 39 minutes longer than an earth day? Is that Earth or Mars minutes now? We have enough problems (rockets blowing up etc.) caused by converting between the dissimilar metric and imperial units - who exactly thought redefining minutes and seconds to be slightly longer on mars was a good idea? Thats going to lead to something very expensive.

    Scientific calculations are always done in seconds, which are part of the metric system, and very rigorously defined. Defining "day" and "year" (and possibly "hour" and "minute") in terms of the local period of revolution makes sense, as those are the "everyday" units most people use.

  10. Re:mixed solar and lunar cycles on Living on Mars Time · · Score: 2, Interesting

    The moon and its tides repeat on a 24 hour 48 minute periodicty. That could explain the 25 hour period in absence of light.
    Its biologically useful to have multiple clocks. This spreads out activity cycles, so that short period disaster, e.g. predator, wont wipe out everyone.


    In the presence of a strong light/dark cycle (eg. living outdoors in the tropics), different age groups have different activity cycles. Teenagers and young adults tend to stay awake well after dark, waking up well after sunrise, middle-aged people tend to go to sleep around sundown and have a period of wakefulness in the middle of the night, followed by sleeping until sunup, and older people go to sleep early, and wake up early, often before sunrise. The net result is that there's almost always someone awake to keep an eye out for hazards.

  11. Re:Oh, those poor guys on Living on Mars Time · · Score: 1

    ISTR experiments done years ago (spending months living underground, away from the influence of daylight) which showed that the human circadian rhythm free-runs at a period of about 26 hours, so maybe 24.66 hours is not too bad.

    There were also experiments (maybe an extension of the same one) showing that humans could adapt to day/night cycles as short as 22 hours, or as long as 27.

    On an entirely unrelated note, my circadian rhythm not only free-runs at 26 hours, it also runs at 26 hours in the presence of a light/dark cycle and copious numbers of alarm clocks.

  12. Re:the FDA? on Slashback: Hilbert's, Transgenic, Silicon · · Score: 1

    My understanding is that the FDA is the last agency to say either "this isn't under our jurisdiction" or "we see no problem with it". The other agencies that might be involved have already given it the green light.

  13. Re:New names for Lindows... on Lindows Ordered To Stop Using Lindows Name · · Score: 1

    How about the name Winix

    Too similar to WineX.

  14. Re:New names for Lindows... on Lindows Ordered To Stop Using Lindows Name · · Score: 1

    I'm confused...
    Am I still allowed to use the traditional name for those holes in the side of my house (the ones with the glass in them) or must I think of a new name for them as well...?
    Portals, or something like that.


    Every year or two, Microsoft tries to claim trademark on the use of the word "Windows" for all purposes. It's a good thing they keep getting thrown out of court, or you would need to come up with a new name for them.

  15. Re:Hot and Cold on Solaris 8 & 9 Free for x86 Once Again · · Score: 1

    I guess there are Sun-only places where this might be a big deal. I'm also guessing that they're in a minority, so what does Sun see in it all ? It must be a reasonably large cost to maintain another OS for a company, so there has to be an upside... Answers on a postcard, please :-)

    It's only free for non-commercial use on single-CPU machines. Commercial installations, or installations on multi-processor machines, need to pay for a license.

  16. Re:Hardware Support on Solaris 8 & 9 Free for x86 Once Again · · Score: 3, Interesting

    This is hardware that people have reported to work. I'm sure that more hardware is supported than is actually listed. For example, they only list two modems, but I'm sure any Hayes-compatible hardware modem will work. They only list a few CD-ROM drives, but any ATAPI CD-ROM will work. I don't see any PS/2 mice listed, which may be a problem -- or it may not.

  17. Re:Imagine... on Game Feedback Gets More Intense With Electrodes · · Score: 1

    It's got even more possibilities than the odor peripherals they keep developing.

  18. Re:Interesting taxation issues... on Second Life MMO To Let Players Make Money In-Game · · Score: 1

    Linden Labs won't convert your in-game money (L$) directly into US$. What the article is about is the "developer incentives", cash that's sent to people who make popular builds, or host popular events, or make other significant improvements to the online community -- things that usually take significant amounts of in-game money to achieve.

    If you want to convert your L$ directly to US$, you need to use eBay or the Gaming Open Market.

  19. Re:A furture to come? on Second Life MMO To Let Players Make Money In-Game · · Score: 1

    Unfortunately there's no way to impose the GPL on SecondLife objects yet :-)

    Correction: There's no in-game code to enforce the GPL yet. You can make an object, add a notecard with the GPL on it, and make everything free to copy, and you've got a GPL'd object.

  20. Re:MMOG.... on Second Life MMO To Let Players Make Money In-Game · · Score: 1

    Although there isn't much nudity even in the mature sims. The main difference I've seen between the PG and mature sims is that construction in the mature areas tends to be of higher average quality -- although the M areas do have things like the Temple of POG.

  21. Re:This is an amazingly great concept.... on Second Life MMO To Let Players Make Money In-Game · · Score: 1

    It's a great deal more complicated than described. The only easy way to turn your in-game money into real-world money is to use it to partially offset your subscription fee.

  22. Re:Well.. on Microsoft Wins HTML App Patent · · Score: 4, Informative

    That's the reason for the latest change to the patent laws. It used to be 17 years from date of award. Now it's 20 years from date of filing -- and you need to file within one year of publication.

  23. Re:It doesn't bother me! on Microsoft Wins HTML App Patent · · Score: 5, Funny

    With ten years' experience, he's probably reached the point where he can actually force VB to do what he needs it to.

  24. Re:Obviously not enough on Funny Things You've Seen on Resumes? · · Score: 1

    So basically you did all of the beginner shit in C++? I hope you didn't pay too much for that class. You would have been fine with just C.

    That wasn't for class. I'd hoped including the phrase "utility programming" would have made that clear. This was the everyday programming to automate a task that just about every programmer does.

  25. Re:iq/sanity tests for expenditure 500mil please on Nozomi Abandoned by Japan Space Agency · · Score: 1

    The Martians are sabotaging the probes, of course!