"this stream IS continuing, it has NOT been terminated, regardless of what you may receive to the contrary - any status message you receive that is NOT properly authenticated through encryption is bogus, so continue the transfer"
You are suggesting an extension to the TCP and UDP protocols?
history is still flexable i see. they stole the chips to make the first computers from their employers[citation needed], but somehow this is never mentioned. the steves should still be serving time[citation needed] not millionaires...
I think I can safely assume that if bits of the demo dropped to 20FPS with a Intel Core 2 Duo Extreme X6800, 4 Gigs of RAM and an Nvidia 8800GTS, there's really no point in even trying on a midrange machine.
...Oh no. Where does that put my AGP 4x dual-CPU 1.25GHz G4 with 2GB of 167MHz DDR RAM? Will I be able to play UT3 on it?
UT2k4 was only a better version of UT2k3 which were both Unreal engine 2.
Actually, from what I hear, 2k3 was only a worse version of 2k4. They knew they weren't going to finish the game they wanted on time, so they polished what they had and released 2k3 for the interim.
So it doesn't really count. (In fact, I haven't even played it.)
2k3's vehicle support was incomplete, and not enabled during the normal course of play. 2k3 was more like a demo for 2k4 than a self-contained game. (I hear they allowed you to get a partial refund on a purchase of 2k4 by providing proof of purchase of 2k3.) 2k4's vehicle support is much more well-rounded and fun, though it still has problems. (maybe I just think so because nothing is fun at 10fps, but meh.)
The victims of Columbine, had they been armed, could have used those skills.
Knowing how to twitch a joystick and time a button press helps one with aiming a real gun? At best, they would have been overconfident in their "skill," and behaved more recklessly and stupidly (and probably died).
You kill the master lich! Welcome to experience level 39.
You fall into a pit! You land on a set of sharp iron spikes.
The spikes were poisoned!
You die...
Would you like your possessions identified? (ynq)
My average lifespan in that game is still only level 10, and I've been playing since before I could read...
Oh, come on. I've played PLENTY of good PS3 exclusive titles.
Lair, for example. (I was one of the lucky ones with non-broken controls.) And Resistance. That was fun too. And Armored Core 4. It-- wait, AC4 wasn't exclusive. Hmmmm.
Okay, I can't think of any other exclusives I've played. Or heard of and looked forward to playing. But STILL! Two games!
And when MGS4 comes out, it'll be three! THREE whole games!
-:sigma.SB
(Maybe I'm too distracted by playing on Admiral Potato's Wii...)
I hate handicap in (at least) the original. There are few Smash Brothers experiences more frustrating than continuously pounding on someone for five minutes and having them start to appear to reel slightly under your blows, then having them accidentally do a Smash Attack which sends your 0%-damaged self flying out of the ring faster than Sonic on meth.
Late 1998 or early 1999 was when Macs started coming with 3D hardware by default, IIRC. And there was third-party 3D hardware for the Mac long before then (not that I would know).
The theory is good, but the execution would be horribly complicated, and computationally intensive, and have a very high margin for error. (Computers don't intuit flow as well as humans, for a relatively minor example.)
You are suggesting an extension to the TCP and UDP protocols?
-:sigma.SB
When I was in high school, there was a massively over-active filter in place on the web.
Didn't stop some joker from filling the school fileserver's 70GB hard disk with porn. (And getting caught.)
Isn't it nice how our anecdotes are completely contradictory? :S
-:sigma.SB
[x] This is a minor edit
-:sigma.SB
Call me back in eight years to tell me your ThinkPad is still running. My Clamshell iBook (1999) finally died three months ago.
-:sigma.SB
How?
-:sigma.SB
If you only forward port 7777, you should be fine. (Both TCP and UDP just to make sure.)
-:sigma.SB
B...b...but it's got SHINY THINGS!
-:sigma.SB
Well, some of us are still using storage with a reasonable level of efficiency. My hard disk was 60GB and that was more than plenty.
BTW, just got this ultra-modern 500MHz G3 iBook. It's sweet!
-:sigma.SB
...Oh no. Where does that put my AGP 4x dual-CPU 1.25GHz G4 with 2GB of 167MHz DDR RAM? Will I be able to play UT3 on it?
...Why is everyone laughing at me?
-:sigma.SB
Actually, from what I hear, 2k3 was only a worse version of 2k4. They knew they weren't going to finish the game they wanted on time, so they polished what they had and released 2k3 for the interim.
So it doesn't really count. (In fact, I haven't even played it.)
-:sigma.SB
Ummmm... like what?
On Linux, you have the option of GCC and SDL. On OSX, you have the option of... GCC and SDL. I'm not seeing the complications here.
-:sigma.SB
P.S. 2k4 for Mac used SDL.
2k3's vehicle support was incomplete, and not enabled during the normal course of play. 2k3 was more like a demo for 2k4 than a self-contained game. (I hear they allowed you to get a partial refund on a purchase of 2k4 by providing proof of purchase of 2k3.) 2k4's vehicle support is much more well-rounded and fun, though it still has problems. (maybe I just think so because nothing is fun at 10fps, but meh.)
-:sigma.SB
Isn't it also possible that, given the Wii's phenomenal sales 'till now, everyone who wants one has one?
No matter how much I decide to like the Wii, I highly doubt I'll be buying two any time soon.
-:sigma.SB
Knowing how to twitch a joystick and time a button press helps one with aiming a real gun? At best, they would have been overconfident in their "skill," and behaved more recklessly and stupidly (and probably died).
-:sigma.SB
You kill the master lich! Welcome to experience level 39.
You fall into a pit! You land on a set of sharp iron spikes.
The spikes were poisoned!
You die...
Would you like your possessions identified? (ynq)
My average lifespan in that game is still only level 10, and I've been playing since before I could read...
-:sigma.SB
Eh, keep it away from my budgies!
-:sigma.SB
Oh, come on. I've played PLENTY of good PS3 exclusive titles.
Lair, for example. (I was one of the lucky ones with non-broken controls.) And Resistance. That was fun too. And Armored Core 4. It-- wait, AC4 wasn't exclusive. Hmmmm.
Okay, I can't think of any other exclusives I've played. Or heard of and looked forward to playing. But STILL! Two games!
And when MGS4 comes out, it'll be three! THREE whole games!
-:sigma.SB
(Maybe I'm too distracted by playing on Admiral Potato's Wii...)
I hate handicap in (at least) the original. There are few Smash Brothers experiences more frustrating than continuously pounding on someone for five minutes and having them start to appear to reel slightly under your blows, then having them accidentally do a Smash Attack which sends your 0%-damaged self flying out of the ring faster than Sonic on meth.
-:sigma.SB
You've obviously been lucky enough to have only consistent RAM failures, instead of the more insidious, intermittent kind.
-:sigma.SB
Serial cable, $10.
Knowing to replace the serial cable...
(blatantly stolen from a previous post, which was stolen from a famous quote, blah blah)
-:sigma.SB
I'm running SPARC Linux. I think I'm safe from viruses for a while.
-:sigma.SB
Late 1998 or early 1999 was when Macs started coming with 3D hardware by default, IIRC. And there was third-party 3D hardware for the Mac long before then (not that I would know).
-:sigma.SB
I'm a games programmer, so I have to ask. How is DirectX/Direct3D better than SDL/OpenGL?
-:sigma.SB
Yeah, because modularizing the scheduler doesn't have any performance or implementation or maintainance or QA problems.
-:sigma.SB
The theory is good, but the execution would be horribly complicated, and computationally intensive, and have a very high margin for error. (Computers don't intuit flow as well as humans, for a relatively minor example.)
-:sigma.SB