I found the combat to be quite boring. The enemies don't respond to your gunfire. They only head for cover if they are reloading, or if you've thrown a grenade towards them.
In one of the trailers from HL2, ant lions are attacking the Combine. A combine soldier would stand in place reloading his gun as an ant lion was mauling him. I thought that it was just becuase it was an early build.... not so.
There wasn't as much physics use in combat as shown in one of the early trailers.
Most of the environments weren't very open. There were some artificial barriers. (transparent walls)
Overall, it was a fun game for me, but I don't feel that it lived up to the hype.
I prefer America's Army to Counter Strike. AA is more geared towards strategy and teamwork, while CS is more about fast twitch gameplay. I actually have had quite a bit of fun with HL2 Deathmatch, though.
The nice thing about video cards below $500 is that the price/power ratio is constant. A $400 6800gt will give me twice the performance of a $200 6600gt. A $400 CPU will only give me 12% more performance than a $200 CPU. I think CPU pricing is crazier. You don't have to spend a lot on a graphics card to run any game, but if you want to, the high end cards are just as fairly priced as the low end cards.
Using the useful new video.google.com, and searching for "Star Trek", I can see that Geordi hosted Reading Rainbow from the Enterpise... no wormhole was needed. The other episodes must have been filmed in the holodeck.
Yes, a CRT can run any resolution, and look good, but an LCD will only look good at its native resolution. I agree with that.
But no CRT can display more absolute detail than a 1600*1200 LCD.
Using a 2048*1536 setting on a CRT to view a 1080p image at full size would be better than using a 1600*1200 LCD at 1600 and at 80% zoom. I'd get a CRT for viewing and editing video and photos (though, I haven't worked with a high end LCD)
You don't seem to get my point. The gun in your CRT is shooting out 1856 different rays per line, but there are only ~1650 distinct positions that the light can pass through.
It would be like reducing a 1856*1392 image to 1650* 1238 using photoshop. I'd rather have a 1600*1200 image with no scaling.
CRTs are better than LCDs in many ways, but not in resolution. (though CRTs are better at displaying a variety of resolutions)
The article is a comparison of LCD and CRT. LCDs under $1000 can display 1600 distinct, perfectly sized and aligned pixels. (per row, of course) A CRT can shoot 2048 beams at a grill with ~1675 physical locations. That does not make the CRT better, IMO.
A 21/22" CRT will not display higher detail than a 20" LCD.(though, a CRT is much better at interpolating, since it analog interpolation) The Samsung may be an exception, but I couldn't use it's 75hz refresh rate. I need at least 85hz.
Re:IRC analysis fatally flawed
on
Is IRC All Bad?
·
· Score: 1
It is hard to chat with hundreds or thousands of people in a single channel. Imagine if slashdot were IRC based....
Active Display Area (Factory Setting): Horizontal: 396 mm
All of the monitors (except the Samsung): 0.24mm grille pitch
396/.24 = 1650
Not significantly over 1600
The Samsung Horiz. Dot Pitch: 0.20mm (AG) If this is comparable to the measuring of grille pitch, then it has about 2048x1536 physical dots, but it can only run at 75Hz at 2048x1536 resolution, which is unacceptable to me.
That was my prediction for the Shuffle when I heard that it would have no screen. It would be easy to shuffle between 20 albums in alphabetical order if the names were read to you.
The voice synthesis would be done by iTunes, and saved as a low bit rate ACC or MP3 file and transfered to the player.
They have some quite old cpus(down to 600mhz) on there that they are testing with a 6800 GT. This is supposed to be a cpu benchmark, not a full system benchmark.
If you want to use the Frames Per Second in a game to test a CPU, the video card has to be able to render frames at least as fast as the cpu can send them.
If the CPU can push 20 FPS, but the graphics card can only render 10 FPS, it becomes a graphics card benchmark, not a CPU benchmark.
Google ads aren't annoying. They don't get in the way of content I am looking for. They don't try to distract me from what I am viewing. They don't take up any of my time.
The Unreal editor is a lot easier to use. Current level editors tend to lead to blocky designs, because point editing is so hard.
Metroid Prime for the Gamecube is easily the most visually impressive game I've seen. Each room is different. The Chozo Ruins area has trees growing through rock that have caused (polygonal) fractures in the rock. Great attention to datail. I believe the levels were modeled in Maya.
I found the combat to be quite boring. The enemies don't respond to your gunfire. They only head for cover if they are reloading, or if you've thrown a grenade towards them.
In one of the trailers from HL2, ant lions are attacking the Combine. A combine soldier would stand in place reloading his gun as an ant lion was mauling him. I thought that it was just becuase it was an early build.... not so.
There wasn't as much physics use in combat as shown in one of the early trailers.
Most of the environments weren't very open. There were some artificial barriers. (transparent walls)
Overall, it was a fun game for me, but I don't feel that it lived up to the hype.
I prefer America's Army to Counter Strike. AA is more geared towards strategy and teamwork, while CS is more about fast twitch gameplay. I actually have had quite a bit of fun with HL2 Deathmatch, though.
The nice thing about video cards below $500 is that the price/power ratio is constant. A $400 6800gt will give me twice the performance of a $200 6600gt. A $400 CPU will only give me 12% more performance than a $200 CPU. I think CPU pricing is crazier. You don't have to spend a lot on a graphics card to run any game, but if you want to, the high end cards are just as fairly priced as the low end cards.
Using the useful new video.google.com, and searching for "Star Trek", I can see that Geordi hosted Reading Rainbow from the Enterpise... no wormhole was needed. The other episodes must have been filmed in the holodeck.
http://www.livejournal.com/users/bramcohen/7932.ht ml
"I don't work for Valve Software any more, and haven't for a while."
why?
"I suggest reading The Mythical Man-Month, in particular pay attention to what it says about adding people to troubled projects."
Yes, a CRT can run any resolution, and look good, but an LCD will only look good at its native resolution. I agree with that. But no CRT can display more absolute detail than a 1600*1200 LCD.
That is the diagonal measurement. The width is about 16 inches.
Using a 2048*1536 setting on a CRT to view a 1080p image at full size would be better than using a 1600*1200 LCD at 1600 and at 80% zoom. I'd get a CRT for viewing and editing video and photos (though, I haven't worked with a high end LCD)
You don't seem to get my point. The gun in your CRT is shooting out 1856 different rays per line, but there are only ~1650 distinct positions that the light can pass through.
It would be like reducing a 1856*1392 image to 1650* 1238 using photoshop. I'd rather have a 1600*1200 image with no scaling.
CRTs are better than LCDs in many ways, but not in resolution. (though CRTs are better at displaying a variety of resolutions)
The article is a comparison of LCD and CRT. LCDs under $1000 can display 1600 distinct, perfectly sized and aligned pixels. (per row, of course)
A CRT can shoot 2048 beams at a grill with ~1675 physical locations. That does not make the CRT better, IMO.
A 21/22" CRT will not display higher detail than a 20" LCD.(though, a CRT is much better at interpolating, since it analog interpolation) The Samsung may be an exception, but I couldn't use it's 75hz refresh rate. I need at least 85hz.
It is hard to chat with hundreds or thousands of people in a single channel. Imagine if slashdot were IRC based....
Active Display Area (Factory Setting):
Horizontal: 396 mm
All of the monitors (except the Samsung): 0.24mm grille pitch
396/.24 = 1650
Not significantly over 1600
The Samsung Horiz. Dot Pitch: 0.20mm (AG)
If this is comparable to the measuring of grille pitch, then it has about 2048x1536 physical dots, but it can only run at 75Hz at 2048x1536 resolution, which is unacceptable to me.
What CRT has over 1600 pixels in its width? (sets of 3 holes in the grille/mask? )
SONY had a 24"(23" viewable) widescreen CRT.
But they have stopped making/selling CRT monitors except for a 21" Artisan Color Reference System monitor.
That was my prediction for the Shuffle when I heard that it would have no screen. It would be easy to shuffle between 20 albums in alphabetical order if the names were read to you.
The voice synthesis would be done by iTunes, and saved as a low bit rate ACC or MP3 file and transfered to the player.
They have some quite old cpus(down to 600mhz) on there that they are testing with a 6800 GT. This is supposed to be a cpu benchmark, not a full system benchmark.
If you want to use the Frames Per Second in a game to test a CPU, the video card has to be able to render frames at least as fast as the cpu can send them.
If the CPU can push 20 FPS, but the graphics card can only render 10 FPS, it becomes a graphics card benchmark, not a CPU benchmark.
Why did they use an 8mb video card for the older motherboards that don't support AGP?
Matrox Mystique G170
Memory: 8 MB SD-G-RAM
They should use the fastest availible video card if they are testing CPU speed. My 200mhz pentium pro with a 16mb TNT card ran Quake 3.
The unit of speed in the article is rotations per second (or seconds per rotation)
He was belittling the geological effect of the quake.
Google ads aren't annoying. They don't get in the way of content I am looking for. They don't try to distract me from what I am viewing. They don't take up any of my time.
The Unreal editor is a lot easier to use.
Current level editors tend to lead to blocky designs, because point editing is so hard.
Metroid Prime for the Gamecube is easily the most visually impressive game I've seen. Each room is different. The Chozo Ruins area has trees growing through rock that have caused (polygonal) fractures in the rock. Great attention to datail. I believe the levels were modeled in Maya.
You can host multiple files on a single torrent. If you have a BT client like Azereus, you can specify which files you want.
You can get a Digital Rebel with a lens for $720 after rebate.
That is cheaper than many high-end non-SLR digicams.