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User: Frag+Rind

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Comments · 15

  1. It's mine too! on Pop Up Ads in Space · · Score: 1

    I agree with everything you said except for three words, "my own sanctuary". The sky is a sanctuary, as you described it, for thousands of people. And I believe, knock on wood, that if this idea were to get to the point at which it would begin to look realistic, we could get a petition started and signed with enough names that companies wouldn't take part in it.

  2. Nerds do on Pop Up Ads in Space · · Score: 1

    Stars are wonderful examples of not only fusion, but photon production, chemistry, atomic structure, light in general, and many more advanced science topics. Nerds are into science, and thus most of us look at the night sky to ponder stars, the universe, "extra-terrestrial" life, and to some extent, even philosophy, on a relatively frequent basis.

  3. Irrational examples on Who is Responsible for Advice Labels on Games? · · Score: 1

    In all of the examples you mentioned (the plane spinning, the ducking behind a crate, and the wall glitch) the contrasting colors would not be happening nearly fast enough. In order to trigger most photosensitive seizures, the flashing has to be at a rate of at least two or three times a second.

    -I have played several flight sim games, and I have never witnessed a tail spin anywhere near that fast.

    -In order to duck behind a crate enough to cause a seizure, one would have to be trying to push the crouch button as quickly as they could. (I doubt any photosensitive gamers would do this)

    -The wall glitch is not as predictable, but in most cases, the player has to move the camera or otherwise send an input signal to the game to cause a change in what they are seeing.

    With the exception of the possibility of a very rare glitch, it is easy to be aware of anything in the game that might have the speed and contrast necessary to cause a seizure.

    I agree that it is impossible to predict some things that could happen to some people depending upon what they did in the game, but some labels should be put on game boxes if anything was written into the coding that is known to cause seizures. Flashing, contrasting lights in some parts of the game, for example. And for god's sake, this is just a dad trying to look out for his son's safety, why is it necessary to slam him like this with every reason that his question is irrelevant?

    If everyone would stop assuming that everyone else is evil and just looking for ways to make money and please themselves, maybe the world would be a better place than it is.

  4. Re:Get a lawyer on Who is Responsible for Advice Labels on Games? · · Score: 1

    BizDiz, I have no idea what kind of a sick person you are, but when someone is suffering from a horrible medical condition like that, it is not funny in the least to make fun of it. Do you have some kind of dysfunction, or are you just completely immature and immoral?

  5. Re:bin laden.. on Saddam Hussein Arrested · · Score: 1

    I have no doubt that the average guy in Iraq is quite pleased, even jubulant, that Saddam is dead.

    I am not sure whether this was a typo, or a metaphor referring to his regime, but I wanted to point out that Saddam isn't dead, he is in the custody of US intelligence officers.

  6. Re:nerds? on We Are All Nerds Now · · Score: 1

    Sorry about that. As I am sure you know, long busy weeks tend to make things a little tense.

  7. Re:nerds? on We Are All Nerds Now · · Score: 1

    I am assuming that you saw the movie, seeing as how you can "totally remember their faces." And if you did, you would know the plot and would not need to ask if David Lightman was a hacker. It is not geeky that you can remember their faces, nor is it geeky the way you are letting the world know the you can write in 1337. If remembering some actors' faces in a movie about computers is all you have that makes you a geek, then I would classify you as the subject of this article.

  8. Re:VR FPS & invisibility on Human Pac Man · · Score: 1

    Now that is a good idea!

    But I still think that they should be able to bump into an invisible person to simulate maximum realism.

  9. Re:VR FPS & invisibility on Human Pac Man · · Score: 1

    Good point! But that can always be solved with a waiver(sp?) that the players sign before participating.

  10. Re:Hmm..... on Human Pac Man · · Score: 1

    Do you mean... You don't dream about wandering around in thos dark hallways, eating little pellets, and avoiding ghosts. I do...every day!

  11. Re:VR FPS & invisibility on Human Pac Man · · Score: 1

    I disagree. In order to create the maximum realism, they would have to be always invisible. If it were real life, an invisible person might get run into. It is the job of the invisible person to make sure no one runs into him and finds him that way.

  12. Re:It's called developing taste on Discussing Changes For Older Videogame Players? · · Score: 1

    You always have to be careful with those warning signs of crap though. I have at least a couple of good friend who think they know what those are and are horribly mistaken. Even if you are near positive you know those signs, at least get a second opinion.

  13. Re:LSS on Discussing Changes For Older Videogame Players? · · Score: 1

    Oh my God! 30 years old! That's so old
    (This comment was dripping with sarcasm.)

  14. Re: First Mac Zealot Post on Discussing Changes For Older Videogame Players? · · Score: 1

    First of all, What the h3ll does this have anything to do with this article? And second of all, macs aren't stupid if you are in imaging. I'm not a mac user myself, but at least I'm open minded enough to see other points of view. Honestly, you have the maturity of a third grader...

  15. Re:Run an Errand on Comparing Man and Machine? · · Score: 1

    They may not be intelligence in it's entirety for us, but as someone else said in an earlier post, Intelligence for a computer is in learning. So if the computer is able to learn to distiguish your favorite and learn how to drive, It is most certainly a very intelligent machine