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Who is Responsible for Advice Labels on Games?

AccUser asks: "So, I spent the day in the local hospital with my son after he suffered a seizure while we played a computer game (that shall remain nameless). The game was labeled as one for younger children, but had no warnings about photosensitive seizures on either the packaging or associated documentation, and I assumed that it would be a safe game for him to play. Many games (Halo and others) come with these warnings, and rightly so - I expected that any game that was a potential risk would indicate this. To be honest, all was fine until the final level, when there were a significant number of special lighting effects, and I guess this triggered the subsequent events. So, is the labeling of games to indicate risk of photosensitive seizures and other dangers mandatory, both in Europe and the States, and who is responsible for placing this information? Is it down to the distributor? The publisher? The developer?"

155 comments

  1. Get a lawyer. by Naikrovek · · Score: 2, Funny

    He/She will figure it out for you.

    1. Re:Get a lawyer. by InsomniacsDream · · Score: 4, Insightful

      Why nameless? Others with similar sensitivities might be interested in knowing what it is in order to avoid playing it themselves.

    2. Re:Get a lawyer. by PainKilleR-CE · · Score: 1

      The reality is that almost any game can do this, which is why the warning is often included with console hardware as well as the games themselves.

      --
      -PainKilleR-[CE]
    3. Re:Get a lawyer. by Anonymous Coward · · Score: 0

      "AccUser" ~= s/U/u/;
      Result: Accuser

      It's pretty clear this guy plans to litigate. ;)

    4. Re:Get a lawyer. by BizDiz · · Score: 0, Troll

      Here's a great URL for your son to read up on other kids in similar conditions; was really helpful for kids I know going through this hell.

      Helpful Resource

    5. Re:Get a lawyer. by Anonymous Coward · · Score: 0

      Because they might lose the chance to file the lawsuit in first. I really hope you weren't naieve enough to think this whole topic wasn't about lawsuit money.

  2. With the console by Anonymous Coward · · Score: 2, Insightful

    Don't the major consoles have these disclaimers in their user manuals? Not to be rude, but if you knew your child was susceptible to seizures then you were negligent in allowing him to play them. You must be the reason my hair-dryer has a tag with an oversized representation of itself and a disproportionately small bath tub crossed out with the universal NO! symbol.

    1. Re:With the console by Hamled · · Score: 1

      He did mention that it was infact, a Computer game, not a game for a console. I haven't seen any computers that come with photosensitive seizure warnings, as general computer usage probably would not be a risk.

  3. How on earth does that happen? by eggstasy · · Score: 2, Interesting

    Can anyone explain or point me to some URLs about why and how lighting effects induce seizures in certain people?
    I've known for years that it does happen, but it still boggles my mind that something as inocent as a little bit of flashing light could cause so much harm to a person.

    1. Re:How on earth does that happen? by armaghetto · · Score: 1

      Here's an extremely useful URL:

      http://www.google.com/search?hl=en&ie=UTF-8&oe=U TF -8&q=photosensitive+seizure

    2. Re:How on earth does that happen? by xagon7 · · Score: 0, Offtopic

      Kinda funny... your sig describes LEFT wing policies, not right. Traditionally, right wing republicans are for less taxes (and generally forms of social welfare ... but not ALL), LESS government, and more personal responsibility. I believe BOTH sides like infringing on State's rights however.

    3. Re:How on earth does that happen? by HickNinja · · Score: 4, Informative

      The seizure is basically a large portion of the synapses in the brain firing all at once at a specific time interval. This causes the body to convulse and most thought to stop. In people prone to seizures, if a certain portion of synapses begin to fire at this critical rate, it can induce a seizure. Flashing lights of just the right frequency can cause synapses in the visual cortex to fire at this rate, inducing the seizure.

    4. Re:How on earth does that happen? by Lehk228 · · Score: 1

      IANAD (I am not a doctor) but i would guess that it is sort of like "crosstalk" with Electromagnetic signals, if parts of the brain aren't sufficiently insulated from each other then seizures could result... Since intelligence has been connected to high interconnectivity of the brain i wonder if there is a correlation to be found between high intellegence and seizures

      --
      Snowden and Manning are heroes.
    5. Re:How on earth does that happen? by Anonymous Coward · · Score: 0

      No

    6. Re:How on earth does that happen? by jafuser · · Score: 1

      I wonder if people who are prone to seisures have neurons which are interconnected at a more regular distance than people who are not prone to seisures.

      If most of their neurons are interconnected at nearly the same length, it would seem this could create electrical feedback at a certian frequency (sort of like the natural resonating frequency of most objects).

      Perhaps people who are not prone to seisures have much more random neural interconnection distances, which dampens the feedback loop?

      --
      Please consider making an automatic monthly recurring donation to the EFF
  4. Mandatory? Don't think so. by MachDelta · · Score: 1

    As far as I know, seizure warnings aren't mandatory on video games anywhere in the world - though many publishers include them just to cover their own asses in situations like these.

    1. Re:Mandatory? Don't think so. by armaghetto · · Score: 1

      I was under the impression that, yeah, it's just a blanket "video games have been known to cause seizures"

      I'm wondering how one would go about determining which games are more or less prone to inducing seizures, short of testing on epileptics.

    2. Re:Mandatory? Don't think so. by MachDelta · · Score: 5, Insightful

      From what I know of photosensitive epilepsy, the trigger is caused by patterns of light, like strobes and bars, etc. That means that any CRT display can cause a seizure by displaying a pattern at a certain frequency. Like a cartoon explosion or something (remember that pokemon event in Japan a few years back? Yeah, like that).
      Now the problem specific to video games is refresh rates. I'm sure I don't have to explain refresh rates to a crowd of geeks, but technically it is a repeating pattern, and therefore capable of causing seizures. Luckilly, most modern CRTs refresh fast enough (60-100hz+) to avoid this problem. But a video game that pushes your hardware might not be able to render frames that fast. If your game slows down to about 25hz or so, you can cause a seizure. Especially if vsync is on, since vsync limits the frequency to the refresh rate of the monitor (to avoid rendering parts of two seperate frames in a single pass - aka "tearing"). If the refresh rate isn't met, then typically a multiple is used, at least temporarily. This can lock your refresh rate below the usual frequency for extended periods of time, which is a recipie for disaster as far as photosensitivity is concerned.
      So while, yes, you probably could 'test' videogames for the likelyhood of causing seizures, the reality is that any CRT can be a hazard, regardless of media content. It just means that photosensitive epileptics have to be very careful about what they watch. And how they watch too - taking precautions like staying back from a screen (so it doesn't dominate your field of view), taking frequent breaks, etc. Basically looking out for themselves.

      Not that any of this matters in a court of law, mind you.

    3. Re:Mandatory? Don't think so. by Anonymous Coward · · Score: 2, Interesting

      So would it be reasonable to say that a modern PC coupled with an LCD monitor would virtually remove any risk of siezures? (Except maybe over the shock of the prices).

    4. Re:Mandatory? Don't think so. by Anonymous Coward · · Score: 0

      Do you have any evidence for these claims? They smell to me. Seizures are induced by flashing or strobing lights - being both high contrast and at a certain rate (related to the frequency of certain brain waves). A game running at that rate, if it does not have high contrast between successive frames, is not likely to cause a seizure. And that's most games.

      Seizures have been caused while driving through lines of trees, seeing sunlight flash through the trees. The seizures do not occur at night, even though the frequency of the image you see through the trees is at the right rate - because it is not high contrast.

      Like the poster said, this was a specific part of a game with flashing lights, not just a framerate drop.

      Otherwise, I think we'd hear a lot more about this problem, don't you think?

    5. Re:Mandatory? Don't think so. by MachDelta · · Score: 3, Informative

      I don't know about "virtually removing", but an LCD fed with a digital signal would certainly be much safer. It has to be digital though, because analouge will (apparently) produce a similar refreshing effect. So not only do you have to scrape up the cash for an LCD display, you'll need to find a video card with digital output on it too. I think its safe to say most people would be wriggling on the floor after pricing out that kind of gear, epileptic or not. ;)

    6. Re:Mandatory? Don't think so. by jerde · · Score: 1

      uhm... LCDs fed with analog signals do NOT have a flickering refresh effect like CRTs do. Between frames the LCD pixels just stay right where they are; they don't fade to black until refreshed. The picture from a digital signal is not very different -- just a bit sharper, a bit better color etc.

      But regardless, the vertical refresh of CRTs isn't what causes photo-sensitive seizures of this kind. Flashing lights on the order of 5 to 20 Hz are the culprit.

      A "lightning" effect is usually done by painting pure white over the entire screen for a couple frames, then back to the (usually dark) previous image, then white again, then dark... at a perfect rate to accidentally stimulate the victim's sensitive brain.

      - Peter

      --
      INsigNIFICANT
    7. Re:Mandatory? Don't think so. by MachDelta · · Score: 3, Interesting

      Yes yes, sorry I should have mentioned that. You still need contrasting elements to be displayed on your screen. But with low framerates, you already have part of the equasion needed for a seizure. All thats really required is motion between two contrasting items. Then you get a contrasting pattern at low frequency, and bingo - potential seizure.
      Mind you, these types of events aren't very common - just possible (especially if you sit 6" from the screen, as kids love to do :P).
      Oh, and you can read up a bit on photosensitive epilepsy here. Its not very detailed (nor technical), but its a good little overview.

    8. Re:Mandatory? Don't think so. by Cuthalion · · Score: 1

      You are 100% wrong about pretty much all of your technical information.

      The cathode ray scans up and down 60-100 times a second (depending on settings). This rate is 100% independant of what the software is doing.

      The software can render crap and tell the video card to draw it as often or infrequent as it wants. If it does that in the middle of a scan, you will see part of one frame and part of the next; an artifact which is called tearing.

      If you turn on vsync, the software will wait for the next retrace (when the cathode ray returns to the top of the screen) before drawing or blitting or flipping buffers or whatever. This will eliminate tearing and constrain the rendering to happen an integer divisor of the refresh rate (so, if you're monitor's running at 60Hz, you might only see graphics update on the screen at 30, 20, 15, 12, or 10hz. The screen is still flickering at 60hz though)

      The only thing I agree about really is that people who are sensitive to blinking lights should be real careful about what they look at, if they don't want seizures.

      --
      Trees can't go dancing
      So do them a big favor
      Pretend dancing stinks!
    9. Re:Mandatory? Don't think so. by MachDelta · · Score: 1

      As far as I understood it, an analouge signal on an LCD would still cause the screen to redraw (or change) itself top to bottom, left to right, similar to a CRT. I thought only digital signals would change pixels independant of one another. Im not an LCD expert though :p.

    10. Re:Mandatory? Don't think so. by Metasquares · · Score: 1

      I think that any active matrix LCD updates individual pixels to refresh regardless of the type of signal it's receiving. Isn't that what makes it an active matrix in the first place? :) What a digital signal will correct is that "jitter" effect you get sometimes on an analog LCD. Theoretically, the image quality is supposed to be better as well.

    11. Re:Mandatory? Don't think so. by gamgee5273 · · Score: 1
      It makes me wonder: if a child is raised exposed only to LCDs, does that increase the possibility of said child having a photosensitive epileptic seizure when exposed to a CRT at the age of, let's say, 10?

      I know, I know: this would never pass Human Subjects Review. But it almost makes me wonder if LCDs are a better way to go with children.

      God, don't let the LCD manufacturers catch wind of that theory...

    12. Re:Mandatory? Don't think so. by AccUser · · Score: 1

      Erm... We did play the game on a PC with an LCD monitor fed by a digital signal. Damn glad I bought that new system now. Imagine what would have happened if we'd played it on that dodgy old monitor that is now in the loft... :-)

      --

      Any fool can talk, but it takes a wise man to listen.

    13. Re:Mandatory? Don't think so. by Anonymous Coward · · Score: 0

      Seizures have been caused while driving through lines of trees, seeing sunlight flash through the trees.

      Goddamn, I'm gonna sue me some trees!

    14. Re:Mandatory? Don't think so. by Anonymous Coward · · Score: 0

      The video card itself with digital output can be as little as $35 to my knowledge, since I just bought a new one for that much :) It was a radeon 7000, although it's not for games at all, You can find those things at a good price. Try fatwallet

  5. Re:Uhhh why do you care? by NeuroKoan · · Score: 3, Insightful

    If you would kindly refer back to his question, it seems that he does check for the warnings.

    One of the reasons he let his son play was because of the lack of a warning.

    --

    "However," replied the universe, "The fact has not created in me A sense of obligation."
  6. A better idea. by Elwood+P+Dowd · · Score: 5, Insightful

    Without discussing who's job it is, I'm sure we can all agree that determining whether a video game can be made to create the particular type of pattern that may trigger any person's epileptic seizure might be quite difficult. There are two potential solutions. Labeling, if done conservatively and cheaply would pretty much require every video game developer to put "Danger, this videogame has flashing lights that will give you seizures" on the packaging, and the result would be the same: you wouldn't know which ones were actually dangerous for your son.

    The other option would be for some developers to either design the game with photosensitives in mind (unlikely) to put "disable all lighting effects" in the options menu. "Disable all lighting effects" doesn't sound like a bad idea... and probably not as expensive to code or QA as a photosensitive-conscious game. It might decrease the quality of the game for y'all epileptics... but you wouldn't be foaming and twitching on the floor. Personally, I'd take that trade.

    --

    There are no trails. There are no trees out here.
    1. Re:A better idea. by eliza_effect · · Score: 1

      "Disable all lighting effects" would not be a viable solution for many reasons. Two major ones are: Puzzles and in-game "hints" that use lighting would be either too simple or impossible to solve and it would effectively ruin on-line play for most FPS games (I remember the outcry over the fact that just the ability to adjust the gamma wasn't locked out in Action Quake 2). Honestly, I think the best bet, unfortunately, is to not play videogames. I love videogames, but it's better to be safe than sorry. And in this case, you can end up very, very sorry.

    2. Re:A better idea. by Anonymous Coward · · Score: 0

      Also, even standard television shows can cause siezures sometimes - but there's no warning for *those*. I think it is a standard assumption that most, if not all, computer games have potential for causing epileptic siezures, so if you're prone to them - you should probably avoid all games except perhaps the most laid-back ones with very little flashing and such. Perhaps a game like the old arcade game "KLAX" as opposed to, say, Quake 3.

      I think finding a way to make games safe in this regard is a worthy area of study and I suspect that some type of filtering that you could trigger in the preferences/settings of a game could be devised that would some how modify the output in such a way as to render it safer for those people. Or perhaps it is somethign that would come down to a special time of glasses or screen filter (like a glare guard time of contraption) that would eliminate this problem. I wonder how much research is even being done into this stuff...

    3. Re:A better idea. by Elwood+P+Dowd · · Score: 1

      "Disable all lighting effects" would not be a viable solution for many reasons...

      No, it would not be a viable solution for specific games. It would be very viable for... all games except on-line competitive games. It's ok if you "effectively ruin" games for yourself.

      It would allow the kid to play specific video games and know that they were safe. This would make those video games have a marketting point that might get them some extra sales. It might be worth it for some publishers. (It might also expose them to extra liability should their product fail, so... iduno.)

      --

      There are no trails. There are no trees out here.
    4. Re:A better idea. by Dave2+Wickham · · Score: 1

      There are warnings when TV shows contain strobe lighting over here - usually along the lines of someone saying "Please be advised that this programme contains strobe lighting and (insert other cautions)"

    5. Re:A better idea. by Anonymous Coward · · Score: 0

      Exactly. Extra liability, and what proportion of the market is epileptic? Would it even measure on the scale?

      The fact is, ALL games are potentially dangerous, so epileptics should avoid them ALL. I'm a game developer and I would not feel comfortable with any amount of testing and labelling "this game is OK". I am perfectly comfortable with the current position - all games might cause seizures; epileptics should not play.

      You don't smoke cannabis if you have a predisposition towards psychosis. You don't play video games if you have a predisposition towards photosensitive seizures. It's really that simple. (Except no-one claims - yet - that video games cause epilepsy in the first place!)

  7. Re:Uhhh why do you care? by Elwood+P+Dowd · · Score: 4, Insightful

    No, no he wouldn't have. That's the point. He saying he knew his kid was sensitive to this sort of thing, and did check. He's probably extremely upset with himself right now, whether or not it's his fault, so I wouldn't be surprised if he doesn't have everything right side up.

    You watch your kid have a gran mal seizure, and we'll gauge your rationality afterwards for comparison.

    --

    There are no trails. There are no trees out here.
  8. It Doesn't Matter, AccUser by illuminata · · Score: 2, Insightful

    Just because this game didn't have a warning doesn't mean that it should have been necessary. Your knowledge that some games had these warnings initially should have been enough to tip you off that this game might not have been safe for your child. The fact that it omitted a warning doesn't shouldn't imply anything. Does a fork set imply that it's safe to stick one of its forks into a light socket if it does not include a warning? No, even if there are others that warn you that it's not a bright idea.

    I have a feeling that you're wanting to sue somebody in this situation. Instead, you should accept the fact that you made an error in your parental judgement. You shouldn't have let him play the game without consulting his doctor, whether or not the game had a warning, because you knew that video games could potentially cause a problem before you let your son play the game. Besides, you can't go around trying to protect everybody from everything. Don't try to pass blame onto anybody else, just apologize to your son and move on.

    --


    Until Slashdot fixes the funny modifier, use insightful or interesting. The poster knows your intentions.
    1. Re:It Doesn't Matter, AccUser by JabberWokky · · Score: 1
      Does a fork set imply that it's safe to stick one of its forks into a light socket if it does not include a warning?

      No, but it's a nice thing to mention if it contains nickle in the alloy... so nickle sensitive individuals can avoid it. In the same vein, it would be nice if videogames mentioned if there was significant strobe lighting.

      I have a feeling that you're wanting to sue somebody in this situation.

      Many people here seem to think he's looking to sue. Maybe, maybe not. In the group I hang out with, there's a fellow who is very prone to seizures, and we'll occasionally change our plans to avoid things that might give him a problem. Really simple. I have *zero* problem with it, as I had a friend who died having a seizure. I'd rather skip a movie or ride and retain Mark as a living friend.

      A BETTER question might be - are there any websites that list video games that are safe or unsafe for photosensitive individuals. That makes it much easier for a concerned parent to make purchacing decisions. Two minutes on Google didn't find anything... maybe this is a open opportunity. (Lots of medical studies of the effects of video games, though... appears that only 5% of epileptic adults have problems with strobes, but the rate is much higher in children).

      Instead, you should accept the fact that you made an error in your parental judgement. You shouldn't have let him play the game without consulting his doctor, whether or not the game had a warning, because you knew that video games could potentially cause a problem before you let your son play the game.

      He may not have known. Everybody with a risk of seizure has to have a first episode to learn that they have a problem. Now that the parent knows, he'll be looking around for resources.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    2. Re:It Doesn't Matter, AccUser by illuminata · · Score: 1

      No, but it's a nice thing to mention if it contains nickle in the alloy... so nickle sensitive individuals can avoid it. In the same vein, it would be nice if videogames mentioned if there was significant strobe lighting.

      Nice, yes. But legally necessary? Probably not, nor should it be. We could do a lot of things that are nice, but taking into account each and every special case would be overwhelming.

      Many people here seem to think he's looking to sue. Maybe, maybe not. In the group I hang out with, there's a fellow who is very prone to seizures, and we'll occasionally change our plans to avoid things that might give him a problem. Really simple. I have *zero* problem with it, as I had a friend who died having a seizure. I'd rather skip a movie or ride and retain Mark as a living friend.

      He made it clear in his post that he expected that potentially harmful games should be labelled. He also wanted to know who is responsible for the labelling of games and whether or not labelling was mandatory. I figured that he might want to sue because, to me, his questions didn't make it seem like he was just curious. I figured that I'd write that last paragraph just in case.

      As for your friends, it would be nice if there were more warnings out there for them. I wouldn't want them to be government mandated, but that's a whole different discussion. However, there is a fair amount of risk assessment done before releasing something that's potentially hazardous to the public. Generally, warnings are placed if something has a chance of affecting a large amount of the population. That's why rides list warnings pertaining to people with heart problems, because there are a lot of people who might have them (the overweight) or already do. I don't know specific figures on how many people suffer from epilepsy, but I don't believe there's enough to warrant that kind of warning. Again, you can't cater to every situation. People who have epilepsy know beforehand that they cannot handle certain things, which is why you change plans to suit your friend's needs. Warning the photosensitive about specific potential problems seems to be more of a convenience issue than a protection issue. I would assume that potential problems are outlined by a doctor as soon as one is diagnosed, just as any other health problem is.

      A BETTER question might be - are there any websites that list video games that are safe or unsafe for photosensitive individuals. That makes it much easier for a concerned parent to make purchacing decisions. Two minutes on Google didn't find anything... maybe this is a open opportunity. (Lots of medical studies of the effects of video games, though... appears that only 5% of epileptic adults have problems with strobes, but the rate is much higher in children).

      Your site idea seems like a very good one. Not only would it help epileptic people, but it would also take pressure off of other groups as well because they wouldn't have another group of people wanting special attention.

      He may not have known. Everybody with a risk of seizure has to have a first episode to learn that they have a problem. Now that the parent knows, he'll be looking around for resources.

      I believe that he did know. He said:

      The game was labeled as one for younger children, but had no warnings about photosensitive seizures on either the packaging or associated documentation, and I assumed that it would be a safe game for him to play.

      Now, unless he was extremely overprotective, there would be no reason for him to worry about his son having a photosensitive seizure. As you said, it takes a first episode to learn about having a problem. What's the likelihood of AccUser specifically looking for photosensitivity warnings before knowing that his son had a problem? That would be like him wanting to know if a certain plant or animal could trigger an allergic reaction in certain people before knowing that his son even had allergies.

      It would have been nice if AccUser would've told us why he is asking those questions and given a bit more background information on his son's problems, rather than leave us all to speculate.

      --


      Until Slashdot fixes the funny modifier, use insightful or interesting. The poster knows your intentions.
    3. Re:It Doesn't Matter, AccUser by JabberWokky · · Score: 1
      WHOA! When did I imply that there should be government regulations? I have a nice list on my PDA and a camera full of the stupid "The State of California has determined that..." signs all over the place. I'm *highly* against mandating labeling of this nature or seeking damages against a company due to not labeling. If you don't know that coffee is hot and knives are sharp, you should not be venturing out into public.

      There is an ethical issue, and despite the common Dilbertesque view of corporations, many manufacturers do care about their customer base and product. Some of those decisions pay off big time, finding strong niches of customers that appreciate the efforts. I know that if someone came to me and said my product was causing problems to a small community and a simple label would help, I would seriously investigate.

      I got the impression that he was looking for an organized group that could put pressure on companies to consider labeling. Government intervention is like duct tape repairs. It holds together for about 10 minutes, and then makes everything near it sticky and gums up the works. Plus it's hard to fix correctly later. Toss the "maybe I'll win the lottery" jackass legislative attempts of late, and government labeling is a horribly counter-productive exercise.

      It would have been nice if AccUser would've told us why he is asking those questions and given a bit more background information on his son's problems, rather than leave us all to speculate. That's something we can agree on, but I sort of like the way he phrased it. Rather than thinking about "is this guy doing the right thing", I thought along the lines of "given this situation, what *is* the right thing?" I would imagine that the latter is a more productive question to ask in a public forum.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    4. Re:It Doesn't Matter, AccUser by illuminata · · Score: 1

      I never meant to imply that you did support government regulations, I just needed to let it be known that I wasn't for it. I was afraid that I might be giving off "the wrong vibes."

      I thought along the lines of "given this situation, what *is* the right thing?" I would imagine that the latter is a more productive question to ask in a public forum.

      True, but I would hope that the guy wasn't looking for a good, specific answer in this case.

      --


      Until Slashdot fixes the funny modifier, use insightful or interesting. The poster knows your intentions.
    5. Re:It Doesn't Matter, AccUser by Derkec · · Score: 5, Insightful

      Here is a guy who tries to take the right steps. He knows many video games label themselves as dangerous. He's scanned them and filters out the ones which he believed were dangerous to his son. This is good parenting. Sadly, the system he depended on failed him. Now he needs to know why it failed, much like the US needs to know how the CIA could be as misinformed about Iraq as it was.
      When he asks who is responsible for labelling, he's trying to understand the system better. Don't attack him for that. What does this get him other than fodder for legal recourse? If he finds out publishers are responsible, then he knows to that the publisher of the game he bought can't be trusted and should be avoided. Likewise up and down the chain. This improves safety for him. If labelling is mandatory, he can be relatively comfortable getting games from large companies who would have the adaquate fear of litigation to check. If it's optional, he may need to reasses his strategy alltogether - perhaps try and play all these games through himself before sharing them with his son. Will he be able to detect the danger signs? Maybe.
      Don't attack a guy in a rough situation who is watching over his kid at the hospital for trying to figure out what went wrong and how to prevent it in the future. I suspect he knows that all games carry some risk. Instead of depriving his kid of all games, he is doing his best to filter the games that pose the highest risk. Likewise, instead of not driving cars, I try to purchase cars with good reliability, anti-lock brakes and airbags. Again, attacking someone who is struggling to limit risks for his son is insensitive, and childish.

    6. Re:It Doesn't Matter, AccUser by SuiteSisterMary · · Score: 1

      As I stated elsewhere, but will adapt to this post, you'd need to put on a nickel (peanut) warning because there's no ready way to determine that a fork contains nickel.

      A video game contains flashing lights. That's a given. It's the nature of something displayed on a television. Therefore, warnings are superfluous.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    7. Re:It Doesn't Matter, AccUser by AccUser · · Score: 2, Informative

      To sue somebody over this is not my reason for asking this. To clarify the situation and understand if the labelling of games is mandatory is my main aim. If it is not mandatory, should it be, and can I put pressure on the industry (well, not me as an individual) to effect a change?

      --

      Any fool can talk, but it takes a wise man to listen.

    8. Re:It Doesn't Matter, AccUser by JabberWokky · · Score: 1
      A video game contains flashing lights. That's a given. It's the nature of something displayed on a television. Therefore, warnings are superfluous.

      I will fully admit that I am not the biggest video gamer, but almost all the video games I've played have not had any flashing whatsoever. Age of Empires, Command and Conquer, Tetris. In fact, the fact that I can recall the ones that did have flashing (FF VII, Batman for the NES, the powerup cutscenes from MegaMan III) would indicate that there are fewer that have significant flashing.

      Some movies have flashing, usually action adventure with lots of guns. It's not hard to avoid.

      Again, nobody is saying that such warnings should be made mandatory. Just that it would be a nice thing. Kinda like mentioning that the chili you brought to the potluck contains peanut butter.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    9. Re:It Doesn't Matter, AccUser by SuiteSisterMary · · Score: 1

      The very nature of CRTs means that it's a flashing picture. Some games just have more flashing than others.

      Televison means flashing lights. A television is nothing but a big square flashing a picture 30/60 times per second. This is what a television is. Therefore, by it's very nature, television is dangerous to somebody who is subject to photosensitive seizures. Yes, some is going to be more dangerous than others, but who can qualify this?

      One doesn't put a warning on every knife that it's sharp, and may cut you; that's simply a property of knives. Well, a property of things that display on CRTs is that it's flashing lights.

      Besides, as others have pointed out, the instruction books for the consoles contain these sort of warnings. You might want additional warnings on games with a certain level of explicit in-game flashing, but again, who qualifies what that level is?

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    10. Re:It Doesn't Matter, AccUser by illuminata · · Score: 1

      Who ever said that I was attacking him? I was simply stating what I thought he should do, not trying to kick him while he was down. He posed a question, and I gave him an honest answer. Don't try to make it sound like I was wanting to attack. I simply did not want him to make an irrational decision.

      Until he responded to my initial post, there was plenty of room for speculation. He did a good enough job clearing that up by responding on his own.

      --


      Until Slashdot fixes the funny modifier, use insightful or interesting. The poster knows your intentions.
    11. Re:It Doesn't Matter, AccUser by gruntled · · Score: 1

      -No, but it's a nice thing to mention if it contains nickle in the alloy... so nickle sensitive individuals can avoid it. In the same vein, it would be nice if -videogames mentioned if there was significant strobe lighting.

      -Nice, yes. But legally necessary? Probably not, nor should it be. We could do a lot of things that are nice, but taking into account each and every special case would be overwhelming.

      The law respectfully disagrees. If you sell products that contain peanuts, and do not label the product as containing peanuts, and someone with a peanut allergy consumes that product and is injured or dies, you are liable. Period. It is not reasonable, or necessary, for anyone who suffers from strobe-induced seizures to avoid videogames -- or traffic lights, plays, emergency lighting, television, and movies for that matter -- because the people who provide those products/services either adjust them to avoid killing people, or warn people that, at that particular venue, effects are used that when viewed by certain individuals might trigger a seizure. Failure to do so would clearly expose one to liability, at least in the United States. Under New York law, for example, you could easily be criminally prosecuted under first degree assault, Penal law 120.10, sub 3: Circumstances evincing a depraved indifference to human life by recklessly engaging in conduct which creates a grave risk of death to another person, and thereby causes serious physical injury to another person. (Note that criminal law is not generally applicable to corporate behavior, but damn, you could definitely see some exposure in a lawsuit...)

    12. Re:It Doesn't Matter, AccUser by alan_dershowitz · · Score: 1

      How is a game producer supposed to know that a game could cause an epileptic seizure? Get a bunch of epileptic kids to play the game and see if they start swallowing their tongues?

      It kind of reminds me of that website cokemachineaccidents.com, where some drunk college student died from a coke machine he was trying to steal soda from fell over on him. The parents believed that the police were negligent in their duties because they didn't consult any "experts" to investigate the death of their son. Who's an expert at investigating coke machine fatalities?

      This is exactly why warning labels are often more dangerous than they are worth, because people don't understand how they work. They are, by and large, not written by experts. for most things, there ARE NO experts. They are written based on past litigation, past threats of litigation, or surmising how someone might seriously hurt themself with the product if that have absolutely no common sense. In all cases, they are covering things that have already happened, or things that would never happen to you if you were not palm beach voter.

      Now that some kid had a seizure, I bet a warning label shows up on that game in the future. If you understand that that's how warning labels work, that this type of thing has already happened to someone somewhere and that doesn't imply that OTHER terrible things won't happen to you that aren't even mentioned, then the warning label system will have done its job.

      In this specific instance, we have no idea if there was anything in the game that might have indicated to anyone that it could cause a seizure. We don't even know everything that causes seizures in all epileptics. So, do we put an epilepsy warning on ALL games that they might cause a seizure? Is that more or less useful than labelling specific games that have flashing alternating colors?

      And to the contrary, acknowledging that other people aren't responsible for your own safety isn't childish, its a defining characteristic of being an adult.

    13. Re:It Doesn't Matter, AccUser by Stray7Xi · · Score: 1

      The problem is how does the maker of a game tell if it can cause seizures. Even the most innocent of games can cause flashing in ackward situations. It's better off to assume that ALL games (especially any 3d games) have the potentiality to cause a seizure. The proper step is for the epileptic community to form a list of epileptic safe games.

      -A poster above suggested a plane in a tailspin, where the sky was a light blue and the ground is dark, if it spins at the appropriate frequency it will flash light and dark.

      -If the player ducks behind a crate and peeks out at the right rate to see a light in front of them.. can cause a flashing.

      -A bug that if you press up against a wall, it intermittently causes your FOV to clip through it.

      How could a gamemaker POSSIBLY investigate every possible circumstance that may cause a flashing. If it was mandatory to post a warning, every game would post they're a risk. THen every TV/monitor would also have to post they're a risk (since the games can be played on them).. in otherwords the warnings would be useless.

    14. Re:It Doesn't Matter, AccUser by JabberWokky · · Score: 1
      Televison means flashing lights. A television is nothing but a big square flashing a picture 30/60 times per second. This is what a television is.

      Yes, but we're talking about flashes on the order of 5 times a second with distinct changes in brightness. Your argument is specious, as you are saying "it's inherently dangerous because of foo" where foo is not dangerous, even if it can be defined using the same words as the thing that is dangerous.

      Flashing is not dangerous, it's a specific type of flashing.

      It's a bit like saying that a cat and a blowtorch can both burn you because a blowtorch generates heat and a cat generates heat. One of the levels is fine, and as for the other, well, I'm not going to put a blowtorch in my lap.

      Also, going back to Mark, he can't be around strobes, but he alo can't get a driver's license and is on SSI, so he sits around at home pretty much every day... watching television. He's got a huge DVD collection of series. Television itself is not the problem, no matter what word games you use to try and make it the issue.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    15. Re:It Doesn't Matter, AccUser by SuiteSisterMary · · Score: 1
      Your argument is specious, as you are saying "it's inherently dangerous because of foo" where foo is not dangerous, even if it can be defined using the same words as the thing that is dangerous.

      But it is dangerous to a certain group of people. The problem being, you can't define 'this pattern/freq of flashes will trigger an attack.'

      It's a bit like saying that a cat and a blowtorch can both burn you because a blowtorch generates heat and a cat generates heat. One of the levels is fine, and as for the other, well, I'm not going to put a blowtorch in my lap.

      No, it's like saying that to a hemophiliac, anything sharp can kill you; it's not how sharp, or if it's intended to be sharp, but simply the fact that it's capable of cutting you. Period.

      Also, going back to Mark, he can't be around strobes, but he alo can't get a driver's license and is on SSI, so he sits around at home pretty much every day... watching television. He's got a huge DVD collection of series. Television itself is not the problem, no matter what word games you use to try and make it the issue.

      Fine, he's not that sensitive. So, is he of average sensitivity? Heightened sensitivity? Lowered sensitivity?

      I'm not trying to play word games, I'm simply stating that when you're sensitive to a certain subset of flashing lights, and you're dealing with a medium that is nothing but various patterns of flashing lights, you probably should be able to figure out that that pattern might just occur.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    16. Re:It Doesn't Matter, AccUser by JabberWokky · · Score: 1
      The problem being, you can't define 'this pattern/freq of flashes will trigger an attack.'

      There's quite a large body of medical literature that says you are wrong. There's a pretty predictable and narrow range of strobe that will trigger seizures in sensitive individuals.

      I'm not trying to play word games, I'm simply stating that when you're sensitive to a certain subset of flashing lights, and you're dealing with a medium that is nothing but various patterns of flashing lights,

      ...which, in the case of most television and video games, does not fit the criteria to trigger seizures...

      you probably should be able to figure out that that pattern might just occur.

      ...and if the game *is* one of the few that falls within the criteria of slow, high contrast flashing, yeah, it would be a nice thing to label it as such. Not mandatory... just nice.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    17. Re:It Doesn't Matter, AccUser by SuiteSisterMary · · Score: 1
      ...and if the game *is* one of the few that falls within the criteria of slow, high contrast flashing, yeah, it would be a nice thing to label it as such. Not mandatory... just nice.

      And the manuals for the system, and for most games, do include a warning.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    18. Re:It Doesn't Matter, AccUser by JabberWokky · · Score: 1
      And the manuals for the system, and for most games, do include a warning.

      So what's the problem, then?

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    19. Re:It Doesn't Matter, AccUser by SuiteSisterMary · · Score: 1
      So what's the problem, then?

      Why, the original posting.

      The game was labeled as one for younger children, but had no warnings about photosensitive seizures on either the packaging or associated documentation, and I assumed that it would be a safe game for him to play.

      What the targeted age has to do with anything, I don't know. I'd also be curious to know what game it was, so I could hunt down the info myself.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    20. Re:It Doesn't Matter, AccUser by JabberWokky · · Score: 1
      Ah... I think this is the thread where I mentioned that I had ceased thinking about the problem in specific (the post) because there was just not enough information, and was thinking about the issue in general.

      Too much labeling is a problem too - if everything is labeled as harmful to a group, that group can't make informed decisions. The "may contain traces of peanuts" always makes me wonder if there's a legitimate reason. Plus the warnings that you will die within 30 seconds if you ever look in the general direction of a gas station (okay, they are a little less overblown) in California.

      If every video game is labeled about this, then you can't sort out the ones that legitimately do cause a problem. That's the same problem.

      Again, the best solution (IMNSHO) would be to have a third party website that rates games (and movies, etc) with their potential to cause problems.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    21. Re:It Doesn't Matter, AccUser by SuiteSisterMary · · Score: 1

      Aye, it all boils down to 'you can't please everybody all the time.'

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  9. Check the documentation... by Senjutsu · · Score: 4, Insightful

    that came with the game system. It may will indicate that the system should not be used, period, by anyone who suffers from photosensitive seizures. For instance, the Playstation 2 manual (available here) clearly states on page 2:

    WARNING: READ BEFORE USING YOUR PLAYSTATION(R)2 COMPUTER ENTERTAINMENT SYSTEM. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game - dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions - IMMEDIATELY discontinue use and consult your physician before resuming play

    Moral of the story: Don't assume that merely because the game manual does not repeat this warning that the game is safe for your child; any game (indeed, anything that flashes light, including your TV when it is not being used by the game system) can trigger a seizure.

    1. Re:Check the documentation... by Anonymous Coward · · Score: 0

      To repeat: It was a COMPUTER GAME. There was no console manual to give epileptic warnings.

    2. Re:Check the documentation... by Anonymous Coward · · Score: 0

      Great, now we're going to have this dorky warning on monitors, too. But then what about flashlights?

    3. Re:Check the documentation... by will_die · · Score: 1

      It is not just the consoles desk, everygame I have purchased in past 6 months that I can remember have had the same generic statement. I recently got some development tools that had a warning about it.

      The epileptic seizures warning is about as common as the "warning may contain peanuts" that is on almost every prepackaged food product.

    4. Re:Check the documentation... by AccUser · · Score: 2, Informative

      It was a PC version of the game, to run on my PC, which does not come with a warning. Even if my PC had come with a warning, I am interested in the requirement for labelling games clearly, not to sue somebody over this.

      --

      Any fool can talk, but it takes a wise man to listen.

    5. Re:Check the documentation... by Stray7Xi · · Score: 1

      It's that kind of thought that causes bloat in documentation. Lets put it this way if the labelling was mandatory, let's look at how a business risk analysis will go:

      -How many sales will you lose with an epileptic warning? very few
      -What is the chance our game can flash in some possiblity? High (almost all 3d games)
      -How much will it cost if game causes a seizure (and lacking mandatory labelling)? a lot

      In otherwords, the warning would be meaningless because it'd be on every game.

    6. Re:Check the documentation... by Torvo · · Score: 1

      I used to produce game docs -- mostly console docs. Each of the major console manufacturers had in their docs specs specific instructions to include a specifically-worded epilepsy/seizure warning at the beginning of the manual. If the manual did not include the warning when it was submitted to the first party (the console manufacturer) for their ok, production of the game for which that manual had been produced would not go forward until the warning was included in the documentation.

  10. My mother suffers from epilepsy ... by Kleedrac2 · · Score: 4, Insightful

    ... and the unfortunate truth is that I have yet to find a game that's 100% safe for her. She's been affected by pretty much everything, with the exceptions being Mahjong and Solitaire. Even Tetris Worlds wasn't completely safe as some levels use different lighting effects than others. One trick she's found is that if the room lights are alot brighter than the computer screen it doesn't affect her nearly as much! Hope this helps and I wish your son a speedy recovery!

    Kleedrac

    --
    Sure we wang, can.
    1. Re:My mother suffers from epilepsy ... by feyhunde · · Score: 1

      The Japanese have a mesage before every animated program, in responce to the orginal concerns about Pokemon. The message can vary from a text message at the bottom, to some type of eyecatch or a special animation for each episode recommending viewers to sit back from the television and to turn up the room lights.
      The worst thing you can do is watch Tv and play games in the dark close to the Tv. That will up your odds enourmously.

      --
      I'd say more, but my guild is raiding.
  11. Same for Xbox.. by Anonymous Coward · · Score: 1, Insightful

    Xbox Instruction manual, page 4, directly after the "electricity is dangerous, do not chew on the powercord" section (no link, I am quoting from the physical paper manual in front of me that was included with my Xbox):

    "Important Health Warnings

    About Photosensitive Seizures

    A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these 'photosensitive epileptic seizures' while watching videogames"


    Then it goes on to talk about children being more likely than adults to have these problems and preventative steps to avoid them.

    This information is repeated in French on page 24 and Spanish on page 45 - it's quite a big instruction book. Oh, and the shrink-wrapped package that the book came in has a big "STOP - READ THE INSTRUCTION MANUAL BEFORE DOING ANYTHING ELSE" wording on the outside (again - in three languages).

    But of course, being a concerned, overzealous, ready-to-sue videogames-babysit-my-kid parent - you read all this... didn't you?

    1. Re:Same for Xbox.. by Anonymous Coward · · Score: 0

      Shame there's no -1 modifier for being an asshole.

    2. Re:Same for Xbox.. by Anonymous Coward · · Score: 0

      No kidding.
      +1 to you, for being insightful.

    3. Re:Same for Xbox.. by Anonymous Coward · · Score: 0

      Okay, maybe I was a little overzealous about presuming that the parent wants to sue - that was bad of me. But why else would they be asking who's "fault" it was that there were no warning labels?

      But in all seriousness - the Xbox manual *does* warn against chewing on the power cord. It says to be especially sure that small children and pets don't do this. It also says to replace the power cord if it gets cracked or the insulation wears away. It also says not to wash the Xbox with a damp cloth or place it in the sink.

      It runs through all of these potentially fatal actions (and a few more) on the page right before the seizure warnings.

    4. Re:Same for Xbox.. by FlipmodePlaya · · Score: 1

      "But of course, being a concerned, overzealous, ready-to-sue videogames-babysit-my-kid parent - you read all this... didn't you?"

      What bothers me about that statement, and another poster has already commented on the ass-hole-ness of it, is the babysitting part. That's a poor stereotype to enforce in this situation. Read the /. article, the parent said he bought the game to play -with- his son. Parents can enjoy a good game just as much as us yung-ins, remember. He also never suggested taking legal action, and seemed prety calm about the whole incident, considering his child was hospitalized.

  12. What is the very small percentage? by M3wThr33 · · Score: 1

    What percent people actually are suceptible to such flashes?

  13. PC or console? by Anonymous Coward · · Score: 3, Interesting

    Was this a PC game or a console game? And if a console game, which console?

    I work for Sony and AFAIK every single game has these warnings on - and rightly so. Every parent should be aware that any video game (and many TV programs) can potentially cause seizures in photosensitive individuals. The only safe route is abstinance.

    In any case, you should inform the game's publisher of this event, to ensure they tighten their act up.

    1. Re:PC or console? by AccUser · · Score: 1

      It was a PC game. And yes, I will be informing the game's publisher of this.

      --

      Any fool can talk, but it takes a wise man to listen.

    2. Re:PC or console? by mazarin5 · · Score: 1

      So, I spent the day in the local hospital with my son after he suffered a seizure while we played a computer game (that shall remain nameless).

      I'd go with PC.

      Also, the company might be willing to patch, as some companies still care about their customers.

      --
      Fnord.
    3. Re:PC or console? by BigJimSlade · · Score: 4, Funny

      The only safe route is abstinance.

      We all know the kids of today are going to do what they want to do, so please teach them about safe gaming. Try stretching a condom over your child's head (just enough to cover the eyes! we don't want to suffocate anybody!)

      (All kidding aside, I hope you little one is better soon.)

  14. Are these flashers by g-san · · Score: 2, Funny

    like the flasher on superbowl? might answer the one question about what percentage of the population is affected by said flashes...

    oh wait, the search engine stories reported that as the most popular search of all time.

    just turn down the refresh rate on your vid settings until it goes away, then turn it back up until they start. get empirical. and perhaps keep the wean away from computer games!

  15. Irresponsible by jester42 · · Score: 3, Insightful

    I think it is irresponsible to let your son play any video game when you know that he suffers from epilepsy. Warnings on the packaging can only indicate that there might be a higher risk because the game makes extensive use of lighting effects but in general seizure can be triggered by almost anything and it will depend on the individual.

    1. Re:Irresponsible by MBraynard · · Score: 1

      here here!

    2. Re:Irresponsible by AccUser · · Score: 3, Informative

      Before playing the game in question, my son had NEVER had a siezure of any kind, epileptic or otherwise. I thought I was being reponsible by checking the games I purchased.

      --

      Any fool can talk, but it takes a wise man to listen.

    3. Re:Irresponsible by xenocide2 · · Score: 2, Insightful

      Well basically, video games are not for epileptics. Most (if not all) publishers place a blanket warning that it could cause seizures. I highly doubt that anyone without one has gone through any sort of testing to claim that seizures won't happen while playing -- its a dangerous scenario period.

      While you should have known better, only your barrister or lawyer can tell you who will pay your medical bills. Duh.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    4. Re:Irresponsible by AccUser · · Score: 2, Informative

      Why should I have known better? My son had NEVER had a seizure before playing this game. EVER. It is not like I was taking a chance - I thought that I was reducing risk by not allowing him to play games that came with warnings - not because he was epileptic (which he wasn't) - but because they can be harmful. I trusted - wrongly - the fact that some games had warnings and others not, that the latter were safe.

      --

      Any fool can talk, but it takes a wise man to listen.

    5. Re:Irresponsible by bugbread · · Score: 1

      Don't let the bastards grind you down. It's in the nature of forums that if anyone has a misfortune, at least half the people in the forum will blame the person affected. Just shrug them off. It's the other people who generally have something valuable to say.

    6. Re:Irresponsible by Mr.+Darl+McBride · · Score: 1

      I think you're going to find that the labels don't correspond to higher risk. It's something some companies have started to boilerplate stamp on every last product since there's no liability for doing so, but a remote liability for not doing so in our litigious society.

    7. Re:Irresponsible by Zed2K · · Score: 1

      If a hair drier didn't have a warning label on it warning you not to toss it in a bathtub full of water would you then assume that it was safe?

    8. Re:Irresponsible by jester42 · · Score: 1

      Well in this case you couldn't know better. Not everybody will be affected by strobe lights and other patterns and you usually don't know until you find out. It's a bit like being allergic to something. Reading the ingredient list won't help with that either until you know THAT you are allergic to certain things.

    9. Re:Irresponsible by Ed_Moyse · · Score: 1

      What a fucking ridiculous thing to say. I pay no attention to warning labels about epilepsy because I don't have it. That doesn't mean I'm a moron who's going to microwave their cat or something just because it doesn't say I shouldn't on the door. The warnings are *specific* to people with certain problems, which his son apparently did not suffer from (though I do wonder if there was a family history that made him look for warnings ... most people wouldn't after all).

      But for 99.9999% of people playing games is safe, whereas throwing a hair drier into water is not. Ever. Some games might also be safe to play, which is why the warnings are relevant.

    10. Re:Irresponsible by Zed2K · · Score: 1

      The point was (which you completely missed) that ALL video games and all computer content has the possibility of causing this problem. Whether they have a warning label on them or not. So why make the assumption (and risk) that some particular game won't cause problems just because there isn't a warning label? I guess some people just need to explicitly be told every single bad thing that might happen to them?

      Forget thinking for yourself, or oh my god, asking the doctor? Nah, lets just assume its ok even though everything the game does has the potential to cause a problem. Afterall the programmers didn't include a warning page in the manual so they must know better than me, right?

      If he did his homework he would have found that its not games, its moving images and textures that causes problems. Whether it be from tv, or games, or movies. You can have a reaction just driving your car. THAT is why the game talk is not relevent.

    11. Re:Irresponsible by Anonymous Coward · · Score: 0

      Actually it's 99.97%

    12. Re:Irresponsible by Ed_Moyse · · Score: 1

      But the point is (which YOU completely missed) that he didn't know in advance that his son was susceptible. And furthermore there's a RISK with all games, but some are worse than others.

    13. Re:Irresponsible by Anonymous Coward · · Score: 0

      I have a friend who has the same problem. She had her first siezure playing Sim Ant. But games weren't the only thing that triggered it. She was working on Pagemaker for our schools annual staff and had a very serious siezure.

    14. Re:Irresponsible by xenocide2 · · Score: 1

      All I gotta say is, why were you looking for games without a "may cause seizures" warning if you had no expectation that they would cause harm to your son?

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

  16. A Gameboy maybe? by Anonymous Coward · · Score: 1, Interesting

    I wonder, is it more the light that really triggers it? Could he play a Gameboy Advance (not SP) or maybe even an old school Gameboy?

    1. Re:A Gameboy maybe? by Anonymous Coward · · Score: 0

      Its unlikely a Gameboy (any type) could cause a strobe-induced seizure because the area and contrast of the strobe are probably insufficient. Or, to dumb it down a notch, not big enough, not bright enough.

      HOWEVER, not all types of epilepsy are caused by just strobing. Some people can have seizures from over-stimulation in general, and merely playing a Gameboy can be problematic. Reading AccUser's responses gives no indication of the reason for his son's seizure, so we are currently assuming that it is photosensitivity at work here (and remember, when you assume, it makes an ASS of U and ME). There is no reason to make that assumption, so there is no indication that any kind of gaming device is safe.

      Bummer, huh?

  17. General thoughts... by j450n · · Score: 2, Informative

    After taking a random sampling of game manuals I have lying around, *every* single console game had this warning printed in both the manual for the game and the manual that came with the system. I know this has been a common practice going back at least as far as the NES.

    No PC game manuals I looked at had any such warning, however the EULAs (for whatever they're worth) all contain passages disclaiming responsability for damages, including personal injury.

    After some brief googling, it would seem that 15-20hz is the key danger frequency for triggering photosensitive epilepsy, as well has high contrast patterns in a cycle of 1-4hz per degree. So having guidelines that would make games safe most photosensitive people seems to be a possability, but I think it would be rather difficult to make all developers aware of this. This may be a good thing though to have an independant organization like the ESRB evaluate, I think it would be a worthwhile cause to take up with them.

    1. Re:General thoughts... by PainKilleR-CE · · Score: 1

      After some brief googling, it would seem that 15-20hz is the key danger frequency for triggering photosensitive epilepsy, as well has high contrast patterns in a cycle of 1-4hz per degree. So having guidelines that would make games safe most photosensitive people seems to be a possability, but I think it would be rather difficult to make all developers aware of this.

      Guidelines of this nature would simply cause publishers to up the system requirements on games (which may actually be a good thing, because I think the minimum tends to be unreasonably low most of the time). Even then, you can't guarantee that someone's system isn't going to crawl at 15-20 fps when a strobe hits the screen. There are too many factors that the developers and publishers have no control over, which is generally why not only the developers and publishers disclaim against this sort of thing, but also the video card and monitor manufacturers (I find it interesting that game consoles carry this warning but neither video cards nor monitors do, at least in the few manuals I checked online).

      --
      -PainKilleR-[CE]
  18. "Who can I sue? and how much can I get?" by Inominate · · Score: 1

    Every video game system you buy has just that warning included. So now because this one game doesn't warn you it MUST be safe? Come on.

  19. Coincidence? by Andy_R · · Score: 0, Redundant

    Just because you were playing a videogame at the time does not automatically make this the game's fault.

    --
    A pizza of radius z and thickness a has a volume of pi z z a
  20. Assumption by black+mariah · · Score: 1, Offtopic

    What's missing here is an ASSUMPTION OF INJURY. When you have a condition that could be aggravated by certain things, ASSUME YOU WILL GET HURT BY DOING THEM. Warnings or not, ASSUME THE WORST. You should know by now what might trigger your sons seizures, so you should ALWAYS play the games before he does. This isn't a foolproof method, but it's better than nothing.

    --
    'Standards' in computing only impress those who are impressed by things like 'standards'.
    1. Re:Assumption by AccUser · · Score: 2, Informative

      I now know what might trigger my sons seizures, but before playing this game, my son had never had a seizure. And I had played the game (extensively!) before he had. To be honest, the game was pretty tame throughout, but the problem was with the final level. In hindsight, I think it had been developed almost independently of the rest of the game (ok, it used the same engine, etc.) as the monitor changed resolution when the level started. The graphics were fairly blurred and the lighting quite intense. I think that these things caused the problem. As it happened I was playing the game with my son at the time, had I not been, I would not have known the issues with the final level unless I had played the game through to completion before letting him play. I had played enough myself to give me the feeling that the game was suitable for him, but this proved not to be the case.

      --

      Any fool can talk, but it takes a wise man to listen.

    2. Re:Assumption by ronfar · · Score: 1
      Look, here's what it seems, if your son had a seizure while playing a video game then he probably has epilepsy. Hopefully he wasn't badly hurt, and now you know. He'll need treatment to minimize the effects of the condition, so that his next seizure doesn't happen while he's riding his bicycle in the street or something. (Hey, it could happen, all that is necessary is for the right trigger.)

      They put warnings on videogames specifically for epileptics, and people with histories of epilepsy in their families.

      However, and this is something you need to check, the seizure wasn't necessarily caused by the game. It could have been caused by something he ate, or some congenital problem unrelated to epilepsy. See a doctor. That's what I did when my hands broke out in an itchy, painful rash two Christmases ago, even though I presumed that it was from handling the Christmas tree.

      Unfortunately, the doctor had no clue what the trigger was, but he did prescribe me some pills (steroids) that made the horrible, intense pain go away. (And no, I don't think Christmas trees need to come with warnings.)

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  21. Are you sure he is the idiot? by SmallFurryCreature · · Score: 1
    You say video game system. I never seen any warning come with my pc. Granted the last time I bought a complete pc we considered diseases like this a curse of god and burned witches but still. Some PC games I think I remember the warning from although the only game manual I got to hand for vietcong makes no warning.

    I know epilepsy can be triggered by the flashing effect that results from driving along a row of trees with the sunlight behind them. SO if it is the same in video games then not all games have to come with a warning. A chess game wouldn't flash.

    I find this a difficult story. On the one hand I am all darwin. You know you have a disease. Don't play games. Read a book. On the other hand game companies know about the problem. Just print a warning. I am sure any lawyer will insist on it being in the manual.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Are you sure he is the idiot? by PainKilleR-CE · · Score: 1

      On the other hand game companies know about the problem. Just print a warning. I am sure any lawyer will insist on it being in the manual.

      Check the EULA in the case of computer games. I'm sure you won't find the warning, but you will find that the lawyers covered their asses with a full disclaimer.

      The general assumption is that it's fairly hard to tell what will and will not cause a problem, and the lack of a warning does not indicate safety. If my chainsaw did not say "do not stop chain with hand", I'm still not going to stick my hand in it.

      --
      -PainKilleR-[CE]
    2. Re:Are you sure he is the idiot? by SuiteSisterMary · · Score: 1

      A certain onus should be on the sufferer of the condition, or their guardian; peanut warnings are required, as there's no way to readily determine if trace amounts of peanuts are in a food.

      It should be fairly obvious, however, that an entertainment device that operates by putting colored lights onto a screen may very well trigger a photosensitive seizure.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  22. WARNING: This game may contain images of peanuts. by Anonymous Coward · · Score: 5, Interesting

    I did some googling for peanut allergy and photosensitive epilepsy. It seems peanut allergy occurs at about 25x more often; however, I was not aware that either of these are as common as the statistics show. This is quite an eye opener for me.

    Peanut allergy affects about 1:125 people

    The study, which measured the number of people reporting peanut and/or tree nut (almonds, cashews, walnuts and pecans, for example) allergies, found that prevalence rates in 1997 and 2002 were relatively the same for the population at-large. However, reported peanut allergy in children rose dramatically, increasing from 0.4 percent in 1997 to 0.8 percent in 2002. Based on 2000 U.S. Census data, FAAN estimates that nearly 600,000 children are now affected by peanut allergy -- about 1 in every 125 children.
    Photosensitive epilepsy affects about 1:3000 people
    Between 40 million and 50 million people worldwide have epilepsy, and between 3 and 5 percent of epileptics are photosensitive.

    NOTE: This post is actually meant to be informative; I went with a humorous title to get noticed.

  23. Re:Uhhh why do you care? by Anonymous Coward · · Score: 0

    If your kid is susceptible to gran mal siezures, WHY LET HIM PLAY VIDEO GAMES AT ALL.

    Imagine your some video game designer, how do you determine it's likelihood of causing siezures?

    A siezure warning on the back of the box is just some disclaimer the good lawyers at big companies tell all their developers to put on the box. I mean give me a break, how many people in the country are there who have this problem, and would it even matter sales wise if they ALL put it on the box?

    If this guy isn't planning on suing, then I sincerely feel sorry for his situation.

  24. Unpredictable by vaguelyamused · · Score: 3, Informative
    I don't imagine the game developers/distributors can predict precisely which games could cause this to happen and seperately label them. People's reactions are to unique and they can't possibly test them in every potential lighting/TV equipment scenario with any accuracy. Someone with photosensitive seizures may play the same game for months and then one day suffer a seizure even they've played that particular level/area many times before. There is also wide variability in how susceptible that person is to a seizure at the time they are playing a game. If the person is tired or under stress and things like blood sugar level and how long it's been since taking their anti-seizure medication can highly effect how certain epileptics react to a certain stimulus. This is why the labelling is on the hardware usually and not the game.

    I believe it would be disingenuous of the game manufacturers to label certain games with seizure warnings and leave others without when they really have no way of knowing which ones will or will not stimulate a given epileptic.

    That said if I were you I would consider the following things. Maybe use PCs and not consoles for gaming so you have more control over the frame rate and refresh rate, hoping to avoid the certain frequencies that may cause this. Also something like a Gameboy Advance or one of those small LCD screens that attach to the console may prevent this, I would investigate this.

    Also if you have and HD TV or an available computer monitor you might try using progressive scan capable consoles as they should have higher refresh rates and less flicker. And I'm sure there a websites/blogs/forums for epileptic gamers. Check them out and see what works for them.

    I hope your son is feeling well and good luck.

    --
    STOP ROCK VIDEO
  25. Programmers are not doctors by SandSpider · · Score: 1

    Nor are Producers, Artists, or anyone else involved in the creation of a video game, except by complete coincidence.

    The reason they put the labels on the games is as a fail safe, not because of any knowledge about their game's potential for inducing seizures. Because this is a lawsuit-happy society we live in, they figure it's easiest to put labels on everything.

    I'm sure that in 20 years time there'll be big disclaimers before every television show saying that there may be a risk to viewers of seizures, just to prevent lawsuits.

    My advice is to presume that video games are going to cause seizures, whether there's a label or not. Game creators have no way of preventing them at this point, so unless one comes out with a label that says that it doesn't cause seizures, I think it's best to avoid the lot of them.

    =Brian

    --
    There is nothing so good that someone, somewhere, will not hate it.
  26. Re:WARNING: This game may contain images of peanut by real_smiff · · Score: 1

    Interesting - I didn't know peanut allergy was that common, but is it actually connected to photosensitive epilepsy in any way? (Serious question, your post just implies it is somehow).

    --

    This is my Sig, this is my Gun. One is for Slashdot and one is for Fun.

  27. you are by Anonymous Coward · · Score: 0

    You should be held responsible for buying your spaz son video games. It's not the publisher's duty to do your parenting for you.

  28. It is not common knowledge.... by jotaeleemeese · · Score: 1

    .... that some games have these consequences.

    Games should be properly labeled, period.

    --
    IANAL but write like a drunk one.
    1. Re:It is not common knowledge.... by illuminata · · Score: 1

      Right, but it doesn't need to be common knowledge. As previously discussed in this thread, you have to have an initial attack to discover that you have a photosensitivity problem. As soon as you are diagnosed, your doctor explains to you your problem and what you should avoid. If a doctor does not, then they are negligent.

      This isn't a matter of common knowledge. Epileptics know the score after they are diagnosed. Unless somebody is extremely paranoid, they usually don't try to steer clear of problems that involve a condition that they probably don't have.

      So, games shouldn't have to be properly labelled, period.

      --


      Until Slashdot fixes the funny modifier, use insightful or interesting. The poster knows your intentions.
  29. What about by Lord+Graga · · Score: 1

    Using a VGA adapter to a very small screen? Does the screensize play a role for epilepcy?

    1. Re:What about by Cyno01 · · Score: 1

      Not necisarily the screen size, but the percentage of your vision it occupies. I remember something about the pokemon debacle a few years back was partly because in japan people tend to sit a lot closer to the TV so it occupies more of their field of vision.

      --
      "Sic Semper Tyrannosaurus Rex."
  30. Re:WARNING: This game may contain images of peanut by Anonymous Coward · · Score: 0

    Actually I originally thought they were both 1:1 million things that hypochondriac parents were using to scare the rest of society. The original intent of the post was to make fun of both groups for being alarmists. However, once I saw the actual numbers, I realized it's a bigger problem than I thought. Then I felt silly for trying to trivialize the matter. :[

  31. funny thing about that pokemon episode by falcon5768 · · Score: 1

    they later proved that the episode wasnt the cause there werent any more seizures than normal that day, another case of the media blowing something out of proportion... http://www.snopes.com/radiotv/tv/seizure.htm

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  32. Not Nintnedo, that's for sure. by Morrisguy · · Score: 1

    They not only insist of placing standard warnings inside their instruction manuals, but every game they ship also comes with a small "precautions" booklet citing the exact same things!

    What a good way to promote an environmental friendly attitude.

  33. Could some custom hardware fix this? by splattertrousers · · Score: 1
    I wonder if someone could build a device that sits between the computer/console and the monitor/TV that cleans the video signal so it's not a hazard.

    Let's say that the cause of the problems is a change in brightness of x% ocurring between a and b Hz. Maybe the device could sense that and reduce the brightness, or even drop the framerate to below a or something.

    Maybe people don't know the exact parameters that cause a seizure, or maybe it would be too expensive... but maybe it would work.

  34. Nameless because it doesn't matter... by op51n · · Score: 1

    You can pretty much assume, as games did back on the Sega consoles for instance, that it will, regardless of the title, trigger these responses in certain individuals. I haven't seen a single game that I would play had I epilepsy or some other photo-sensitive syndrome.

  35. This kind of crap pisses me off. by Anonymous Coward · · Score: 0
    If you or your offspring have some kind of abnormality that doesn't affect the great majority of the population, the onus is on you to watch for problems. It's not up to peanut butter manufacturers to include a big "CONTAINS PEANUTS" warning for those with peanut allergies, or video game makers to warn those who go into apoplectic fits when the see flashing lights to say "WARNING: CONTAINS FLASHING LIGHTS." Sheesh.

    ~~~

  36. Re:Uhhh why do you care? by AccUser · · Score: 1

    Actually, I didn't know my son was sensitive to this sort of thing before letting play the game. When I choose a game, I check everything I can about it, and this also includes lighting effects because I am aware that there can be issues with some kinds.

    --

    Any fool can talk, but it takes a wise man to listen.

  37. Re:Uhhh why do you care? by AccUser · · Score: 2, Informative

    I'm not looking for someone to sue. I'm looking to find out if the community thinks that this is an important issue or not. I'm looking to find out if I can bring pressure to the industry to tighten the labelling of games up. I'm looking to make sure that this doesn't happen to my son again. I'm lucky - I was playing the game with him at the time. What if I hadn't been?

    --

    Any fool can talk, but it takes a wise man to listen.

  38. Re:Uhhh why do you care? by Anonymous Coward · · Score: 0

    AccUser,

    I think i speak for most decent ppl by fully supporting action against the people at fault here. As games become a huge part of our culture they need to be strictly policed to make sure they dont have sensitive content without warning, this includes hazards to health.

    It doesnt matter if you knew about your sons problem before, if the game was published correctly it would have a warning.

    By pushing this issue maybe you could make these warnings mandatory.

  39. no warning by MSG · · Score: 1

    It seems odd that your game had no warning. I don't believe that I've ever purchased a game that did not have a list of warnings including the possibility that the game may trigger epileptic attacks, and that you should break from the game at least once an hour. Where did you find this game?

  40. Should have done your homework... by Zed2K · · Score: 1

    ...on photosensitive epilepsy:

    http://www.epilepsy.org.uk/info/photo.html

    In summary:

    * The high flicker rate of CRTs means they present a very small risk to people with photosensitive epilepsy.
    * LCD and TFT screens do not flicker at all.
    * Increased brightness and sharpness of LCD and TFT screens may increase the risk to people with photosensitive epilepsy. This risk can be minimised by reducing the brightness of the screen.
    * Any material being displayed that contains flicker or repetitive patterns on any type of screen poses a risk to people with photosensitive epilepsy.
    * If you primarily use 'Office' or similar packages, an LCD/TFT screen is the better medium.
    * For watching DVDs at full screen, a CRT is the better medium.

    Whether the game had a warning or not is not relevent. See 4th * above.

  41. Trouble is.. by TheLink · · Score: 1

    If you add too many lawyers, you start to need a bigger box for all the labels and disclaimers.

    As for the epileptic stuff, even if the game doesn't have flashing lights if your computer has a good enough vidcard, you can often do the equivalent by just moving fast enough - e.g. wiggling/moving the mouse so that you rapidly switch between a dark frame and then a light frame.

    Anyway, there are drugs to control this epilepsy stuff. If you don't want the drugs or want to cut it down (the drugs have side effects), ask some decent docs about a special low carbo diet which works for many epileptics (the diet has side effects, but may be healthier than the typical anglo-western diet ;) ).

    --
    1. Re:Trouble is.. by Anonymous Coward · · Score: 0

      "the diet has side effects, but may be healthier than the typical anglo-western diet"

      Any diet that has side effects measurable in less than a lifespan is NOT healthy. That's what "side effect" means.

      This is like joggers: when you point out that the guy who started the jogging craze died of a heart attack on his morning run aged 40, his followers always say "But at least he died healthy". Fact: dead is the exact opposite of healthy.

    2. Re:Trouble is.. by TheLink · · Score: 1

      Even if it isn't healthy it's definitely healthier than the typical anglo-western diet judging from the obesity statistics.

      Side effects:
      http://news.bbc.co.uk/1/hi/health/330366 9.stm

      At the end of the study, two children and one young adult were completely free of seizures, and were able to cut down on their use of anti-convulsant medications. The patients stayed on the diet, and free of seizures, for as long as 20 months.

      http://my.webmd.com/content/article/77/95378.htm ?z =3734_00000_1000_rs_01

      How ketosis helps with epilepsy isn't known, but it does. Researchers at Johns Hopkins University studied 150 children with epilepsy in one important study. After a year on the ketogenic diet, half of children had 50% fewer seizures. One fourth of the children reduced their seizures by 90%. After a few years on the diet, many of these children no longer needed medications at all.

      [Isn't] fat supposed to be bad for you? A recent study confirmed that children on the ketogenic diet do have significantly higher levels of cholesterol than most kids. But damage from a high-fat diet generally comes only after many years. Children usually follow the ketogenic diet for just a few years.

      --
  42. Whatever you do... by Anonymous Coward · · Score: 0

    ...keep your child away from this site.

  43. Re:Uhhh why do you care? by robbway · · Score: 1

    As for the labelling, I've seen it by the game publisher (PS2 games) and by the manufacturer (Gamecube Games). PC games are different. I don't remember seeing the photo-sensitive warning in every one.

    On PC games I suggest you read all the README files and any other TEXT file on the game's main directory. This is especially true of games that have no manual or printed documentation.

    Games without flashing effects are obviously your best bet. Almost every game has them. Even games without flashing could trigger you. I'd say try out the game first, but in your example, you wouldn't know it.

    This essay on Epilepsy on the Screen mentions the warnings are completely voluntary.

    So far, every single Game Cube game has the warning. I take that as a sign that part of the licensing agreement requires the Nintendo-written warning.

  44. A few questions.. by Anonymous Coward · · Score: 0

    Was this a console or PC game? From your description, I'm assuming PC, since that's where most learning/children games are, but I just wanted to verify.

    Does your family have a history of seizures? You mentioned that you were carefully looking at manuals to find one that didn't have the risk listed, and I'm wondering why you did that, if your child hadn't shown signs of possible seizures in the past (if you were just being extra careful, that's completely understandable).

    Was it a game by a major publisher, or a bargain bin, jewel-case only game? Often times, a jewel-case only game will have a very abbriviated manual (with the full manual/FAQ online or on the disc), so the abbreviated manual might not have mentioned the risk for seizures.

    As to your question on who is responsible:
    Developers usuall have very little say about what goes into the manual. They might provide some of the contents (ie, character stats, control layouts, history), but everything else is done by the publisher, such as warnings, hint line phone numbers, and so on. Distributors generally simply mass duplicate the game discs, boxes, and manuals and send them out, not modifying anything.

    As a previous post said, however, you'll generally find the 'general case' warnings on your game console and computer systems (and TV, and...). Those are just as important as the ones found in game manuals.

  45. Question by drivers · · Score: 2, Interesting

    Here's the question you're not answering: If he had never had a seizure, why were you so careful to check for it? Previous diagnosis? Family history? Paranoia? Hindsight? What?

    1. Re:Question by Eccles · · Score: 1

      That's what I was thinking. Am I a horrible parent for not prohibiting my kids from playing games with such warnings?

      As a P.S.: make sure you are aware of ketogenic diets (google it.) Hopefully medical providers have become reaquainted with this, but the idea of a special diet that was better for epileptics was nearly lost.

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
  46. Why are people saying he's irresponsible? by ElleyKitten · · Score: 1

    Most (if not all) publishers place a blanket warning that it could cause seizures.

    Most console games come with a warning, many PC games do not. None of my PC games have a warning. AccUser has said several times so far that it was a PC game. He has also said that it was the first time his son has had a seizure, and that his son has played games before. It seems that he just wants to know who labels the games so that he has more information for parenting, not so he can sue.

    I'm sure he wouldn't have posted this if he knew that this would be the response he'd get. I'm sorry that some people have to assume the worst.

    --
    "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
  47. Oh and what game? by Anonymous Coward · · Score: 0

    Notice that he/she doesn't bother posting what game it is his son played. A convenient way to prevent us from shooting down his complaint. How are we to know that ALL documentation was there with the game? That this guy actually did bother to check for the warning? That the kid was taking the time to BLINK, and wasn't playing for an excessive amount of time??

  48. Maybe someone could write a filter by ReciprocityProject · · Score: 1

    Perhaps some kind of heuristic filter could be written that would try to detect sharp lighting effects and shut off the display (or cause it to fade gently from screen to screen, effectively disabling the computer but still allowing you to see the ctrl-alt-dlt window).

    It would just be one layer of security -- I'm sure whoever writes it will be sued by the first person to have a seizure while using it. But, it could cut down on situations where people unexpectedly get flashed.

    I think about these banner ads that flash at you.

  49. A lot of negative feedback around here... by Werelock · · Score: 3, Insightful

    First, I hope your kid gets better. As a gamer/nerd, I also watch out for what my kids play and I have to respect any parent that says they read the labels and buy accordingly. Kudos to you.

    Second, from reading over the posts, it sounds like you've done nothing wrong. You have the right hardware (PC with LCD using a digital and not analog video card), your kid had no seizure history, and you've been responsible in the titles purchased. While there may be no legal reparations possible (IANAL) the publisher and developers both deserve to know about this incident. It allows them to possibly make personal reparations to you and your family. It allows them to possibly look into their development, publishing, labeling policies. And being a PC game, it might also push them into the development of a patch for the game to reduce the intensity of that final level.

    Finally, I'd go ahead and post the name of the game here since this crowd is not likely to start a news jihad against the companies for this incident. And other people may have similar problems with that title, or other titles from the same developer. Useful knowledge to have for any letters you choose to write.

    Again, good luck to you and your kid, and kudos to you for taking some responsibility for your kid in this day-n-age when most parents think it's everyones' responsibility but theirs.

  50. Re:Uhhh why do you care? by Carnildo · · Score: 1

    I'm not looking for someone to sue. I'm looking to find out if the community thinks that this is an important issue or not. I'm looking to find out if I can bring pressure to the industry to tighten the labelling of games up. I'm looking to make sure that this doesn't happen to my son again. I'm lucky - I was playing the game with him at the time. What if I hadn't been?

    The problem is figuring out where to draw the line between games that need it, and games that don't. Clearly, a game like Civilization that has no high-speed graphics changes doesn't need a label, and a game like Tetris for the Nintendo, with its black-and-white "lightning" effect every time you clear four lines at once does. But what about the games in between those two extremes?

    --
    "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
  51. Companies can barely get a game through the door by Ayanami+Rei · · Score: 1

    before properly testing it for crashes and other things that make the game unplayable without patches later.

    What makes you think they have the resources, knowledge, money, or time to do a study with epileptics? They don't.
    For it to be even worth putting on the box it'd have to be a clinical study, and that would totally fuck up a release schedule. It's impossible. Just stick a EULA in the installer.

    Publishers, if they have the presence of mind, will add a seizure warning just to cover their bases. This is, of course, if the warning doesn't interfere with the box art (or otherwise enhances it... )

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  52. Mod up +1: Just what I was about to say. by Ayanami+Rei · · Score: 1

    The monitor can't induce a seizure by itself. The video game designer has to purposefully draw images that flash from light to dark at 5-20Hz.

    Now, it could be that in a _game engine_ they never intended it to do that, but the uses puts himself in a situation where that occurs. Imagine barrel rolling in a fligh simulator while out of control over a dark landscape and bright blue sky. Imagine the sky and ground roll in and out of view about 5 times a second. That could induce a seizure, even if the designer didn't intend to.

    But the monitor has nothing to do with it. They are fixed refresh rate.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  53. Re:Uhhh why do you care? by Pluvius · · Score: 1

    Actually, I didn't know my son was sensitive to this sort of thing before letting play the game.

    Well then, you don't have a leg to stand on, since you wouldn't have paid attention to the warning anyway, not knowing that it applied to your son.

    Of course, you wouldn't really have a leg to stand on even if you did know about your son's condition, seeing as how any doctor of any competence at all would've told you that video games (all video games) are a prime cause of photosensitive epileptic seizures.

    Rob

  54. What does it matter? by default+luser · · Score: 1

    Photosensitive epilepsy is one of many rare dysfunctions of the human body that can cause incapacitation and death.

    Much like other defects of the body, there are several things in this world that are readily accessible that could trigger a seizure from photosensitive epilepsy.

    What do you want from the world? You CANNOT shield your child forever in this whizbang-electronic world from seizure-inducing situations. Eventually your child would have had a seizure despite your efforts, and even with your current knowledge he may very likely have more over the course of his life.

    My sister almost died from an extreme allergic reaction when doctors treated her with penicillin as a child. She also discovered over the course of her life that she was allergic to several other things, but that initial experience facing death taught her caution and preparation. She has since been careful about using new drugs ( prescription or OTC ), and always carries an ephedrine shot with her.

    Don't think of this as a bad thing; celebrate the fact that your son is alive. Just be thankful that you were there with your son, and were able to come to his aid.

    --

    Man is the animal that laughs.
    And occasionally whores for Karma.

  55. Re:Uhhh why do you care? by scot4875 · · Score: 1

    If pressure were put on the industry over this, and let's say maybe even a court case found a publisher liable for not including the warning, all that would happen is that *every* game would include the warning. (And this is already the case with every Nintendo game since back in the time of the NES).

    You'd be right back where you started -- having no idea which games your son could safely play without playing every one all the way through.

    I'm currently working on an independently developed game. This article has prompted me to include "this game could cause siezures in photosensitive players" in the readme just to cover my ass. I don't think that it's something that would cause siezures, but at the same time I don't want some pissed off parent with a team of lawyers coming after me and my team because I didn't include it.

    --Jeremy

    --
    Jesus was a liberal
  56. Re:Uhhh why do you care? by forensick · · Score: 1

    Of course it is an important issue. However, I think the video game industry has done a fair job in letting the public know about the "dangers" that could be caused. Growing up, I had a friend with epilepsy. We were both avid video gamers, and would just play in spurts so he wouldn't be staring at the screen on hours for end. Like you, we took his problem very seriously (except when I made him watch the time warp scene in Space Quest IV, hehe). I think the point I'm trying to make is that you and your son knew he had a problem. You also obviously knew video games can cause seizures. Just because a game might not have a disclaimer doesn't mean it is some magical game just developed for people with epilepsy. I'd say from now on, like other people have said, just assume every game is "bad" and take the necessary precautions.

  57. I hate the way AccUser describes the situation by ThinWhiteDuke · · Score: 1

    First, of course I hope your son is feeling better.

    Now, I can't help the uneasy feeling that you use weasel-speak in your description. A lot of things are worded in that subtle way to make a casual reader assume things that you don't actually say. Specifically :

    - You hint (without actually saying so) that you always check warnings on video games

    - You hint (without actually saying so) that the presence or absence of warnings is a major factor in your decision to purchase a game.

    - You hint (without actually saying so) that you knew that your son was particularly sensitive.

    Basically what you say is "many games have warnings", "I assume that a harmful game would mention so" and "I assume that some game I buy will be safe". You know, I ignore this kind of warnings since I have no known health problems and I consider them to be meaningless legalese "cover your ass". Yet, everything you write also applies to me.

    I might sound paranoid but recently some politicians have been trying very hard to convince me of things without actually saying them that clearly. (I say this to explain my suspicions, not to start a political flame war). So it would be interesting if you could bring a short (and clear) answer to the following questions :

    - Did you know prior to purchasing the game that your son had a special senitivity to light?

    - Do you always check warnings prior to purchasing a game?

    - Have you ever purchased a game that portrayed such warnings?

    - Had such a warning shown on the box, would you have purchased it anyway or refrained from it?

    Again, I wish your son the best. Please accept my apologies if my suspicions are unfounded. Maybe it's just a poor choice of words. Maybe I'm really paranoid and I should consult a shrink ;)

    --

    It would be nice to be sure of anything the way some people are of everything.
  58. I hope AccUser reads this by Anonymous Coward · · Score: 0

    "I'm not looking for someone to sue."

    Kudos to you for your sense of responsibility and civic duty; I can see why you didn't want to name the game involved.

    "I'm looking to make sure that this doesn't happen to my son again."

    Well, first, let me say that I hope it doesn't. But are you sure that the game was responsible for the seizure? You mention that he has no history of photosensitive epileptic episodes, so is it possible that it was something physiological that just happened to coincide with that stage of the game? Ask these questions, because the seizure could be a sign of other things. I don't wish to alarm you, but my brother's photosensitive epilepsy was a symptom of what turned out to be a fatal brain tumor...but this was before MRI, and CT scans were the newest thing. For perspective, the opening sequence of Speilberg's E.T. with the swinging torches induced a seizure. This was in a cinema three weeks after it opened, so if your son is suffering photosensitive epilepsy he may need to be very careful in the future, not just of games but any source of flashing lights.

    "I'm looking to find out if I can bring pressure to the industry to tighten the labelling of games up."

    The problem here is that there is no precise threshold of stimulus that induces a seizure, as even an individual's susceptability can change with factors such as tiredness, illness, or medications. Unfortunately, with the unpredictable nature of the ailment, the only safe bet is to say: any game more visually stimulating than solitaire is a risk. It really is impossible to be any more precise than this. I'm not saying this to be a jerk, I'm saying that there is the potential in any graphics intensive game (or movie/television program/rave) to induce epileptic fits. The only solution is to label ALL games risky, but that defeats the point of labelling standards.

    "I'm looking to make sure that this doesn't happen to my son again."

    Then you want to be absolutely certain that it is photosensitive epilepsy, and not something else. Again, ask questions, get blood tests, and if they are inconclusive then look for environmental factors (eg had the exterminators in recently?). But until you know for certain, pushing this may be wasted effort on your part that does nothing to help your son; he's what's important here, right?

    "I'm lucky - I was playing the game with him at the time. What if I hadn't been?"

    True epileptic seizures are rarely fatal in themselves, and frequently more distressing for the people around the sufferer than the epileptic. Most return to normal (albeit shaky, exhausted and with possibly a few minor strains) relatively quickly. Often, epileptics experience warning signs such as hallucinations; in my brother's case, he heard garbled voices and experienced a strong metallic smell about 30 seconds before a seizure started, which gave him enough warning to lie down before falling down (most injuries suffered by epileptics are caused by either falls, or well-intentioned people trying to hold them down or stop the shaking. DO NOT TRY THIS! EVER! It hurts to see a loved one in difficulty and beyond your help, I know, but it really does do more harm than good. Just put something soft under their head and clear the area around them of hard objects). So to directly answer your question, if you hadn't been there, you probably would have found him asleep and hard to wake, or sore, groggy and disoriented (and probably rather frightened). Don't get me wrong, I'm not downplaying the seriousness of this situation, but epilepsy is not as dangerous as it seems, as long as good sense prevails. A good example (you're from the UK, you should appreciate this), think of South African ex-cricketer Tony Grieg, who has controlled epilepsy and, it could be said, achieved something in his time.

    Look, your concern is natural and well-founded. But stop and consider, is this response entirely rational? Is it the best thing you can do for your son, and is it really the best avenue to expe

  59. Re:WARNING: This game may contain images of peanut by Anonymous Coward · · Score: 0

    "Serious question, your post just implies it is somehow"

    Now you know why public forums are called "the peanut gallery"

  60. Re:Get a lawyer by Frag+Rind · · Score: 1

    BizDiz, I have no idea what kind of a sick person you are, but when someone is suffering from a horrible medical condition like that, it is not funny in the least to make fun of it. Do you have some kind of dysfunction, or are you just completely immature and immoral?

  61. Irrational examples by Frag+Rind · · Score: 1

    In all of the examples you mentioned (the plane spinning, the ducking behind a crate, and the wall glitch) the contrasting colors would not be happening nearly fast enough. In order to trigger most photosensitive seizures, the flashing has to be at a rate of at least two or three times a second.

    -I have played several flight sim games, and I have never witnessed a tail spin anywhere near that fast.

    -In order to duck behind a crate enough to cause a seizure, one would have to be trying to push the crouch button as quickly as they could. (I doubt any photosensitive gamers would do this)

    -The wall glitch is not as predictable, but in most cases, the player has to move the camera or otherwise send an input signal to the game to cause a change in what they are seeing.

    With the exception of the possibility of a very rare glitch, it is easy to be aware of anything in the game that might have the speed and contrast necessary to cause a seizure.

    I agree that it is impossible to predict some things that could happen to some people depending upon what they did in the game, but some labels should be put on game boxes if anything was written into the coding that is known to cause seizures. Flashing, contrasting lights in some parts of the game, for example. And for god's sake, this is just a dad trying to look out for his son's safety, why is it necessary to slam him like this with every reason that his question is irrelevant?

    If everyone would stop assuming that everyone else is evil and just looking for ways to make money and please themselves, maybe the world would be a better place than it is.