Slashdot Mirror


Human Pac Man

erined writes ""Human Pac Man" is a project of the Mixed Reality Lab of the National University of Singapore. Players don back pack computers, VR gloves, and 'mixed reality' goggles which overlay virtual cookies--shown as floating spheres--on a first person view of the real world. Aided by a helper who can view the entire game board, players realize their pacman fantisies as they physically move around in a wide-area setting eating cookies and avoiding monsters."

174 comments

  1. Next game please! by grub · · Score: 5, Interesting


    Human Pac Man is cool but I want Human Doom, Human Thief and Human System Shock. Looking up at a ~6m tall cyberdemon would cause instant soiling of the gitch. No idea how things like rope arrows would work in Thief... and the monkeys in SS2, scary stuff...

    That would be leet.

    --
    Trolling is a art,
    1. Re:Next game please! by copterdoc · · Score: 1

      first things first.

    2. Re:Next game please! by Pxtl · · Score: 4, Interesting

      I know. I heard about this technology about 2 years back and that was the first thing I thought of.

      Still, I'm really happy that they've gotten this far with the technology. When I last heard it was only done in small rooms.

      The only thing is that you have to realize your limitations - you can do anything that doesn't alter the location of the player, or move the real-world walls around.

      So, to do Doom and Quake, its fine - its just that the player has to walk to the respawn point to respawn (the mechanics of this would be tricky to make gameplay good).

      IMHO, Unreal Tournament CTF would be the best. Interesting weapons, the game is designed for the slower pace of real-life, and its an all around solid FPS. No cloaking or X-Loc tho.

    3. Re:Next game please! by jimand · · Score: 1

      Holy smokes, this is the second Thief reference I've seen in two days here on /.; is there a new version coming out for Christmas?? Thief is far and away my favourite FPSneaker.

    4. Re:Next game please! by grub · · Score: 2, Interesting

      Thief 3 isn't due until next year sometime but it looks amazing. I agree with you there about it being a favourite. It hasn't left my hard discs since I installed Thief 1 "back in the day". If you like fan missions, check out ThiefMissions.com for loads of missions. It'll keep you playing..

      --
      Trolling is a art,
    5. Re:Next game please! by Anonymous Coward · · Score: 0

      What is LazerQuest then? Or whatever the equivalent in your country is. Or paintball, indoors or out? I think it was the Alien experience in London which was LazerQuest with other players being employed by the company (and running around in rubber suits).

      As for Thief type stuff, did you know that on Lastminute.com you can buy a days "Jewelry Heist" where you get to go rob a store?

      This stuff exists in real life to some degree. It's just not as interesting in general because there are no "real" consequences of your actions.

      Or something.

      All Anonymous Cowards are cock jockeys.

    6. Re:Next game please! by Anonymous Coward · · Score: 5, Interesting

      It's kinda sad that it's stuck with 'flat' 2D games. I mean Pitfall and Hunchbaack would give it some problems, although if you found a building site, I bet Chuckie Egg would be a helluva laugh...

      Centipede would have the potential to scare the crap out of you though; imagine a giant centipede snaking down the street towards you as you fire manically...

    7. Re:Next game please! by Anonymous Coward · · Score: 0

      Human Doom?

      Not to be flippant, but didn't that happen at Columbine?

    8. Re:Next game please! by GigsVT · · Score: 2, Interesting

      How's it much different from paintball CTF then? :)

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    9. Re:Next game please! by nautical9 · · Score: 3, Interesting
      It's been mentioned on /. many times before, but the Cave Quake II game is about as close as you can get, albeit still in a small room. If you've never seen it before, you must watch the movies.

      The movies have been updated since I last looked, and I didn't immediately see one of my favorites where an inexperienced player dons the headset, walks close to an in-game ledge, and literally falls down when his character does. Quite immersive, apparently. :)

    10. Re:Next game please! by dr-suess-fan · · Score: 0, Redundant

      Human doom ?

      I thought that's what paintball was for.

    11. Re:Next game please! by kaoshin · · Score: 1

      Ah, praise.. system shock 2 owns! The only game that made me actually pee my pants.

    12. Re:Next game please! by gl4ss · · Score: 1

      well.. maybe just use it to enhance megazone, would seem the simplest way for vr doom.

      --
      world was created 5 seconds before this post as it is.
    13. Re:Next game please! by thrash242 · · Score: 0

      Check out airsoft, it's much better, IMHO.
      http://www.airsoftpro.net/Merchant2/merchan t.mv?Sc reen=CTGY&Store_Code=AP&Category_Code=Intr o
      Fully automatic, scale replica guns, fed by removable magazines. Very cool.

    14. Re:Next game please! by Anonymous Coward · · Score: 0

      Human version of The Sims. Or a human/computer combo game of some kind.

    15. Re:Next game please! by Goldfinger7400 · · Score: 1

      No game yet but some folks are working on a Quake 3 map viewer for The Cube () at the Beckman Institute. The cube is a six sided room that closes in upon entry, while 3D images are projected on all sides. With about 400 square feet to move around in, and active 3D glasses this is about the most convincing holodeck I have seen.

    16. Re:Next game please! by Tongo · · Score: 1

      Dude, the human version of the sims is real life for gods sake. Set down the mouse, back away from the keyboard, and GO OUTSIDE :o)

    17. Re:Next game please! by fikx · · Score: 1

      How about this: http://www.tinmith.net/arquake.htm It's a site for Augmented Reality Quake, which is exactly what you're talking about

      --
      AB HOC POSSUM VIDERE DOMUM TUUM
    18. Re:Next game please! by The+Evil+Couch · · Score: 2, Funny

      instead of making VR arenas, what about having the player run on a giant trackball?

    19. Re:Next game please! by Geek+of+Tech · · Score: 2, Funny
      All right! Just have to wait on the release of Duke Nukem Forever VR Edition....

      --
      Stop the Slashdot effect! Don't read the articles!
    20. Re:Next game please! by Anonymous Coward · · Score: 0

      To hell with Doom (pun intended). I want Virtua Valerie :-)

  2. Hmm..... by exhilaration · · Score: 5, Funny
    players realize their Pacman fantasies

    Is this before or after the men in white coats take them away?

    1. Re:Hmm..... by Anonymous Coward · · Score: 5, Funny

      Personally, I'm still waiting to realize my Ms. Pacman fantasies.

    2. Re:Hmm..... by Anonymous Coward · · Score: 0

      I played a Virtual Reality game and it made me nauseas. I can't handle Virtual Reality!

    3. Re:Hmm..... by pentalive · · Score: 1

      In one of the places I worked long ago, one of the workers would always be saying "walka walka walka" as they walked
      around the cube farm. I asked them later what was that about and they said "Packman" :^)

    4. Re:Hmm..... by Frag+Rind · · Score: 1

      Do you mean... You don't dream about wandering around in thos dark hallways, eating little pellets, and avoiding ghosts. I do...every day!

    5. Re:Hmm..... by Anonymous Coward · · Score: 0

      Bite me.

      Ms Pacman.

  3. virtual light by gl4ss · · Score: 4, Interesting

    by gibson..

    has a pair of glasses that show information on real world things floating above them, quite cool and maybe something we'll see someday as well(for everyday use).

    though.. imagine huge virtual ads blocking your glasses, i just hope they run some system that would allow custom code to block them.

    --
    world was created 5 seconds before this post as it is.
    1. Re:virtual light by Anonymous Coward · · Score: 0

      Why do sci-fi authors get credit for stuff they didn't invent?

      Uh..lets take a head-up display, and instead of sticking the display on the windscreen - because there is no windscreen - stick it somewhere else. Hmm..it wont' fit on the object, as it's too small...er...well, Windows has tool-tips, so lets apply the same approach and just have the text float around near the object!

      Gibson, you're a genius! You've made a lot of money from getting geeks to think you've invented stuff when really you're a third rate (if that) author of pulp sci-fiction.

    2. Re:virtual light by Anonymous Coward · · Score: 0

      Right. How about virtual pop-up ads? You're scoping out that pretty chick when up pops an ad for the Prada bag she's carrying.

    3. Re:virtual light by Anonymous Coward · · Score: 4, Informative

      Why do sci-fi authors get credit for stuff they didn't invent?

      I dunno. Maybe to equal out all the times that SF authors invented stuff and didn't get credit for it.

      Blue screen technology, like your local weatherman uses -- say thank you to Murray Leinster.
      He got screwed on that one.

    4. Re:virtual light by __aafutm5472 · · Score: 1

      Weird...I'm reading that book right now. Like, literally, right now. I brought it to work because, honestly, I'm at work on the Friday after Thanksgiving and there is nothing happening.

      It's a good book.

    5. Re:virtual light by cjustus · · Score: 2, Interesting
      I spend a fair bit of time thinking about this... Imagine being able to see the names of people at a party hovering over them ... Or some high-level info about them, plus your own notes... Have the glasses record everything as well... add face recognition... Allows you to replay / view all interactions with someone just by looking at them... All part of ubiquitous computing...

    6. Re:virtual light by Anonymous Coward · · Score: 0

      I thought Microsoft invented blue screen technology?

    7. Re:virtual light by Coryoth · · Score: 1

      though.. imagine huge virtual ads blocking your glasses, i just hope they run some system that would allow custom code to block them.

      Better yet, imagine a nice system that blocked real world ads - through the glasses you just get nice black empty billboards.

      Of course, how you'd manage that is up for questioning - you have to identify ads somehow (fine, have an image database and some bayesian system to predict similar ads), and then you have to be able to tell an add when you look at it from a variety of angles. The mathematics required for that sort of computer vision is, currently, not in place yet, and I wouldn't predict any breakthroughs any time soon.

      So, massively future tech - you need processing power to trawl the database and provide filtering, and you need the math to handle the arbitrary viewing angles.

      Still it would be nice if it ever arrives.

      Jedidiah

    8. Re:virtual light by tiled_rainbows · · Score: 1

      nice black empty billboards.

      Or even better have your glasses replace the advert with the picture of your choice.

      Imagine hanging out on Picadilly Circus / Times Square, viewing your favourite jpegs on the huge billboards.

    9. Re:virtual light by Anonymous Coward · · Score: 0
      Your not the only one... I'm reading slashdot instead of writing a paper that's due dec. 10th...

      I hope it's not an English paper.

    10. Re:virtual light by Anonymous Coward · · Score: 0

      No, it was Al Gore. Dummy.

    11. Re:virtual light by Saeger · · Score: 1
      imagine a nice system that blocked real world ads

      I have. Many times. Peaceful bliss... :)

      In order for it to work seemlessly, the "image proxy for the eye(s)" would have to see exactly what the eye sees, which probably means that a camera external to the eye - such as on your glasses rims - wouldn't be accurate enough. It would also have to be combined with another eye-tracking camera that looks back at your eyeball to figure out in which direction you were looking in. Jitter and overlay alignment problems would be annoying.

      So I'll be waiting a bit longer for my artificial eyeball implants and/or optic nerve mod.

      --

      --
      Power to the Peaceful
  4. X Person by Malicious · · Score: 4, Interesting
    VR gloves, and 'mixed reality' goggles which overlay virtual cookies--shown as floating spheres--on a first person view of the real world

    It would be kind of weird playing 3rd person in VR no?

    --
    01101001001000000110000101101101001000000110001001 10000101110100011011010110000101101110
    1. Re:X Person by Anonymous Coward · · Score: 0

      It would be kind of weird playing 3rd person in VR no?

      well, you could run around shouting instructions to yourself in the 3rd person, e.g. "bruce, eat that pill!" "run away from the monster bruce!" (this assumes your name is 'bruce').

    2. Re:X Person by Degrees · · Score: 1

      Dance, puppet, dance! Hey, what's with these cables tugging on my arms????

      --
      "The most sensible request of government we make is not, "Do something!" But "Quit it!"
    3. Re:X Person by Anonymous Coward · · Score: 0

      which brings an interesting concept for a game...

      A second-person view....

      you see the character through the eyes of the monster, but you control the character, not the monster.

  5. As the saying goes by SkArcher · · Score: 3, Funny

    If Computer Games had any effect on childrens behaviour we would be running around a darkened room, munching pills and listening to repetitive music.

    Oh, hang on...

    --

    An infinite number of monkeys will eventually come up with the complete works of /.
    1. Re:As the saying goes by whizzzo · · Score: 3, Informative
    2. Re:As the saying goes by BiggerIsBetter · · Score: 1

      Many of us don't need VR to do that! Hurrah for the weekend!

      --
      Forget thrust, drag, lift and weight. Airplanes fly because of money.
    3. Re:As the saying goes by Anonymous Coward · · Score: 0

      So, you're saying that we have PacMan to thank for raves? :)

  6. First steps by Space+cowboy · · Score: 1

    .. to immersive games. I'd guess the next ones up will be commando (doom) like, but that's probably a ways away. You'll need force feedback for the rail gun :-)

    Simon

    --
    Physicists get Hadrons!
    1. Re:First steps by floydigus · · Score: 1

      Do railguns have recoil?

      --

      All things in moderation; including moderation

    2. Re:First steps by Threni · · Score: 1

      > I'd guess the next ones up will be commando (doom) like

      People who work in American post offices have been recreating Commando at work. However, they've not felt the need for nerdy goggles.

    3. Re:First steps by Zocalo · · Score: 4, Informative
      Yes, in accordance with Newton's third law (conservation of momentum), they do. In fact, they have a hell of a lot of it, which is why the prototypes tend to be securely bolted to such stable structures as the ground. Apparently, because photons have momentum, even lasers have a tiny amount of recoil.

      Of course, it's much easier to harmlessly disperse the energy from a recoil than from the impact.

      --
      UNIX? They're not even circumcised! Savages!
    4. Re:First steps by Anonymous Coward · · Score: 0

      yes.

    5. Re:First steps by Anonymous Coward · · Score: 0

      I thought they have been recreating this and this

  7. Leisure Suit Larry by Suit_N_Tie · · Score: 5, Funny

    I want a Human version of Leisure Suit Larry...

    1. Re:Leisure Suit Larry by Anonymous Coward · · Score: 0

      You want a dog to come and pee on your leg when you stand in one place too long??

    2. Re:Leisure Suit Larry by Anonymous Coward · · Score: 0

      Go to Johannesburg.

    3. Re:Leisure Suit Larry by Anonymous Coward · · Score: 0

      call taxi

    4. Re:Leisure Suit Larry by Anonymous Coward · · Score: 0

      kind of tired of doing the plastic doll?

    5. Re:Leisure Suit Larry by Pope · · Score: 1

      She may be much of a looker, but think of the muscles in that leg!

      --
      It doesn't mean much now, it's built for the future.
    6. Re:Leisure Suit Larry by Anonymous Coward · · Score: 0

      So, basically, what you want is going through shit like drifting on a lifeboat with just a 32 gallon bulk cola mug in your pocket, and never actually getting it on with anyone except maybe once in a year, and even then all the good parts are censored. Well, at least we know Ken Sent Me.

    7. Re:Leisure Suit Larry by Vladimus · · Score: 1
      Hmm... Leisure Suit Larry walks around figuring out obscure puzzles, ogling hot chicks, and doesn't get any.

      Sounds like I'm already living it.

      --

      A rolling stone is worth two in the bush!

  8. Some PacMan fantisies (sic) ... by BabyDave · · Score: 5, Funny

    ... are best left unrealised

    1. Re:Some PacMan fantisies (sic) ... by grub · · Score: 2, Funny

      The person behind Pac Man looks nothing at all like Michael Jackson.

      --
      Trolling is a art,
    2. Re:Some PacMan fantisies (sic) ... by fireboy1919 · · Score: 1

      I don't know...my Pac Man fantasy is always that when you beat Pac Man it opens up a door to another world filled with millions of unbelievably attractive women whose destiny it is to serve the one who beat the game.

      Does that happen at the end?

      --
      Mod me down and I will become more powerful than you can possibly imagine!
  9. maybe we need a better game for this by undernourished · · Score: 5, Funny

    Aided by a helper who can view the entire game board

    "operator"

    "I need a tunnel out of here, quick, and not to the other side of the board"

    1. Re:maybe we need a better game for this by garrulous · · Score: 1

      It seems like a fit for first person bullet time too. Fun stuff, can't wait.

    2. Re:maybe we need a better game for this by Anonymous Coward · · Score: 0

      Aided by a helper who can view the entire game board

      Sounds a lot like TRON to me...

  10. It puts the lotion in the basket by Anonymous Coward · · Score: 0

    or else it gets the hose again.

    1. Re:It puts the lotion in the basket by Anonymous Coward · · Score: 0

      PUT THE FUCKEN DOG IN THE BASKET

      Lameness filter encountered. Post aborted!
      Reason: Don't use so many caps. It's like YELLING.

  11. Apparently we need more quarters... by Anonymous Coward · · Score: 0

    ...for the website's coin slot.

  12. I see dead people... by timsmells · · Score: 3, Funny

    Do they include disembodied spirits chasing after you and trying to eat your very soul? Because if they do, sign me up.

    1. Re:I see dead people... by the+real+darkskye · · Score: 1, Redundant

      No, those are the men in white coats bringing your very own FPS PacMan Jacket in a nice shade of white, complete with leather straps and arms that fasten behind your back ...

      --
      Music is everybody's possession.
      It's only publishers who think that people own it.
      Fuck Beta
      ~John Lenno
  13. mod poor AC up by Anonymous Coward · · Score: 0

    http://216.239.37.104/search?q=cache:X3wDP50idAAJ: ueba.com.br/go/10791+&hl=en&ie=UTF-8

    1. Re:mod poor AC up by Anonymous Coward · · Score: 1, Informative

      to get modded up:
      1. Say that it's actually Google cache of the original article.
      2. Make it a link.

  14. john candy by Anonymous Coward · · Score: 2, Funny

    The problem with the Human Pac-man is that the human body can only consume about 6lbs of food per sitting. If you would recall "The Great Outdoors" with John Candy. The ol' 96er + a few desserts is all he could handle.

    1. Re:john candy by RetroGeek · · Score: 2, Interesting

      So you are making a scientific statement, then backing it up by citing a comedy movie?

      --

      - - - - - - - - - - -
      I am a programmer. I am paid to produce syntax not grammar. Deal with it.
    2. Re:john candy by RupW · · Score: 1
      The problem with the Human Pac-man is that the human body can only consume about 6lbs of food per sitting.

      Robert "Kryten" Llewellyn investigated this in the BBC's Hollywood Science:

      "In The Great Outdoors John Candy eats a 96-ounce steak. Well, we made the equivalent weight in hamburgers - 26 massive burgers. I ate two and half pounds (40 ounces) of the stuff . The first two were quite nice but after that ... my jaw ached for days from all the chewing ..."
      I can't really remember the show but I think they also made a model approximating John Candy's stomach and filled that with steak and fluid to also show it wouldn't work.
    3. Re:john candy by Tackhead · · Score: 4, Funny
      > The problem with the Human Pac-man is that the human body can only consume about 6lbs of food per sitting. If you would recall "The Great Outdoors" with John Candy. The ol' 96er + a few desserts is all he could handle.

      Yeah, I just finished playing Human Pac-Man. Didn't need no VR either. Just run around a table with four turkeys, four bowls of garlic mashed potatoes, two bowls cranberries, and pack in 240 bread crumbs! w00t!

      (I almost got the 1600-point turkey, but instead it defeated me. Now I know why Pac-Man shrivels up and withers away like that. Tryptophan coma, dude.)

    4. Re:john candy by gowen · · Score: 1

      They did, but it wasn't as grim as the model they made of Paul Newman's stomach to prove that there's no way he could eat fifty hard boiled eggs.

      --
      Athletic Scholarships to universities make as much sense as academic scholarships to sports teams.
  15. I'm betting that... by WIAKywbfatw · · Score: 1

    ...they don't date much.

    --

    "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
  16. How about getting too close to reality? by CrypticSpawn · · Score: 1

    LOL, what about a VR suit, I wanna feel the bullets rip into my flesh during quake. Kind of makes you wonder what happened to all the other projects out there related to VR, like VRML etc.

    1. Re:How about getting too close to reality? by odyrithm · · Score: 1

      your American right?

      --
      moo
    2. Re:How about getting too close to reality? by SamSim · · Score: 1

      I wanna feel the bullets rip into my flesh during quake.

      Personally I try to AVOID that when I'm playing Quake.

  17. Pacman in real life? by Anonymous Coward · · Score: 0, Redundant

    "If Pac-Man affected us as kids, we'd be running around in dark rooms, munching pills and listening to electronic music."

    Doesn't sound too far off.

  18. cookies... by Zeppelingb · · Score: 0, Redundant

    Will these cookies have information on previously attended mental clinics and other such human video games? Should I clear my cache first?

  19. Hmmm... by aftk2 · · Score: 2, Funny

    Wonder where they got that idea...?

    (Albeit on a somewhat larger scale...)

    --
    concrete5: a cms made for marketing, but strong enough for geeks.
    1. Re:Hmmm... by tricops · · Score: 1

      Actually, I think this concept, or one like it, has been around for a while.

      I seem to recall a game called "Midi maze" back in the days of the Atari STs and Amigas. It was some type of multiplayer PacMan clone played through their linked midi ports.

      --
      (\(\
      (^v^)
      (")")
      This is the cute vorpal bunny virus, copy to your sig or runaway, runaway in fear!
    2. Re:Hmmm... by Beardydog · · Score: 0

      The snazzy Mac game Avara by Ambrosia had a level for it that recreated Pac-Man. Dependig on how the rules were set, edible dots could be used purely for points, or to give ammo.

  20. Utterly Stupendous by Animekiksazz · · Score: 0, Redundant

    That's just.... amazing.

  21. Re:Obligatory Penny-Arcade Link by NessusRed · · Score: 0

    actually you are a troll because someone has already posted it MORON!!!

  22. That's just great... by badfrog · · Score: 0

    Now lawyers and parents are going to blame teen binge eating on video games!

  23. Re:i'd like to see by selfabuse · · Score: 2, Informative

    Sounds like you need to visit Virtual World They used to have one in Walnut Creek, CA, when I lived up there, but now they seem to have shifted to selling pods to arcades and stuff. It was great when they had thier own buildings though. Everything was battletech themed, there was a big mech arm hanging from the cieling, and a bar where you could order drinks that were mentioned in the battletech books.

  24. Hrm.. by Jediman1138 · · Score: 1

    VR Pac Man, eh?

    Well, just one more step towards making totally immersive VR game play...Doom and Half Life would be so l33t..Hell, just running around shooting headcrabs and soldiers would be fun enough..

    Another cool thing would be, though extremely far off, VR lives...Just imagine: The Sims VR, or There VR....Schweet...

    --

    nothing.can.stop.me.now

    1. Re:Hrm.. by MagicDude · · Score: 2, Funny

      They already have a 3D version of The Sims. It's called GO OUTSIDE AND TALK TO PEOPLE!!!! :)

    2. Re:Hrm.. by hysma · · Score: 1

      Oh... there are people out there? I thought they were all just on big screen TVs throughout the house.

  25. Virtual Porn by Anonymous Coward · · Score: 0

    Pacman? What kind of neophytes are these guys? Give me a break! A virtual orgy would be more appealing.

    1. Re:Virtual Porn by Vladimus · · Score: 1

      But think about how stupid you'd look in that VR suit...

      --

      A rolling stone is worth two in the bush!

  26. Dear Moderators/Idiots by Anonymous Coward · · Score: 0

    Uh, redundant? No, insightfully funny. The parent just showed us the link between Boomer adolescent games and the Rave scene populated by their progeny.
    It's funny. Lighten up, Francis.

  27. cookies and monsters in real life, does that mean by Anonymous Coward · · Score: 0
    they can eat space cookies to see colored monsters?

    /Moak

  28. OT: There ought to be a law... by uberdave · · Score: 1, Offtopic

    Advertising should be outlawed on specific media: Telephone, fax, email, pop-ups, etc. Basically, any communication channel where the end user pays should be free from ads, or at most, opt-in. Advertisers need to be put down, and put down hard, for their intrusive behaviour.

    This post brought to you, in part, by ADCO Advertising Agency. "Bringing Your Ideas to the World." (tm)

    1. Re:OT: There ought to be a law... by ShieldWolf · · Score: 4, Informative

      Speaking of advertising: don't forget today is buy nothing day :D

      http://adbusters.org/campaigns/bnd/

      --
      just = (My)Opinion.toCents();
    2. Re:OT: There ought to be a law... by MrAngryForNoReason · · Score: 1

      Not just telephone and e-mail, make television ad-free. I pay money for cable tv why should I pay again by watching ads on every channel, and then pay again if I buy a TiVo to skip them!

    3. Re:OT: There ought to be a law... by JoeBaldwin · · Score: 1

      'Tis tomorrow in Blighty. See here.

      Ah, adbusters...nicely odd.

    4. Re:OT: There ought to be a law... by nacturation · · Score: 1

      Speaking of advertising: don't forget today is buy nothing day :D

      http://adbusters.org/campaigns/bnd/


      Oh great... and I went out and bought a whole crapload of stuff because I never heard about this. Maybe they need to advertise buy nothing day a whole lot more. Billboards, TV commercials, radio...

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
  29. Re:gotta be said by odyrithm · · Score: 1

    Dont you hate when people judge you? thats why I never post to /.

    --
    moo
  30. The sound of ./ by SoftwareTechie · · Score: 4, Funny

    Actual audio footage of a website being slashdotted

    --
    Political Correctness is doubleplusungood.
  31. Re:Umm...slashdotted with only 18 comments, wot? by odyrithm · · Score: 1

    this whole /. effect kinda reminds me of a swarm of vultures.. with wifi activiated pda's and pocket protectors.. no wait.. thats the beer effect kicking in... woohoo its friday!

    --
    moo
  32. how 'bout human quake by bottlerockets · · Score: 2, Informative
    --
    i am the walrus
  33. Re:Obligatory Penny-Arcade Link by Anonymous Coward · · Score: 0
    OK, I admit I failed it. But I'm still not a troll. Just slow and redundant.

    -Still anonymous (for a damn good reason)

  34. Re:Umm...slashdotted with only 18 comments, wot? by TRS80NT · · Score: 0
    Well of course! As we know everyone always RTFAs.

    --
    Lorem ipsum dolor sit amet.
  35. Beancounter PacMan? by sharkey · · Score: 2, Funny

    Sounds like something the BOFH would do to the accounting deptartment, involving power outages and 3-phase wiring stripped of its insulation.

    --

    --
    "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
  36. VR FPS & invisibility by Baron_Yam · · Score: 4, Interesting

    Actually, if you did immersive VR instead of mere augmentation, you could simply 'erase' an invisible player from other players views of the arena.

    You'd have to have a cutoff - like you become visible if you're within five feet or so to avoid running into 'invisible' people. I also imagine you'd want the VR walls to line up pretty closely with the real ones to avoid toe-stubbing.

    1. Re:VR FPS & invisibility by Frag+Rind · · Score: 1

      I disagree. In order to create the maximum realism, they would have to be always invisible. If it were real life, an invisible person might get run into. It is the job of the invisible person to make sure no one runs into him and finds him that way.

    2. Re:VR FPS & invisibility by Baron_Yam · · Score: 1

      OK - now YOU try and pay the insurance premiums!!! :)

    3. Re:VR FPS & invisibility by Frag+Rind · · Score: 1

      Good point! But that can always be solved with a waiver(sp?) that the players sign before participating.

    4. Re:VR FPS & invisibility by wolrahnaes · · Score: 1

      You're not familiar with the legal system (at least in the US) are you? You can have a seemingly bulletproof waiver and people will still find a way to sue.

      People have been sued because someone slipped on ice while exiting a window after robbing their house.

      There's always some poor idiot out there looking for some reason to call in their "if we don't win we won't charge a fee" lawyer.

      --
      I used to get high on life, but I developed a tolerance. Now I need something stronger.
    5. Re:VR FPS & invisibility by Drantin · · Score: 1

      rather than make them visible when up close, place them all in seperate, identical, rooms and hook them up via wi-fi or some such technology. (and beware the guys in the trucks outside the buildings upgrading your opponents weapons >=) )

      --
      Actio personalis moritur cum persona. (Dead men don't sue)
    6. Re:VR FPS & invisibility by AvitarX · · Score: 1

      In America it is a right to sue. A right that cannot be thrown away by any contract.

      Sueing does not mean winning though. SCO is sueing IBM for example.

      We can sue people because it is generaly understood that not every grievance is criminal.

      If a waiver is bulletproof you will not win the case. It will be a matter of a paper that ypou signed saying you took responsibility for any harm coming to you and therefore the company owes you nothing.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    7. Re:VR FPS & invisibility by Frag+Rind · · Score: 1

      Now that is a good idea!

      But I still think that they should be able to bump into an invisible person to simulate maximum realism.

    8. Re:VR FPS & invisibility by Anonymous Coward · · Score: 0

      Kill all the LAWYERS!

    9. Re:VR FPS & invisibility by AvitarX · · Score: 1

      I agree.

      If there were no lawyers except for corporate to corporate litigation things would probably be much more fair.

      like a giant small claims court.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
  37. Re:Standard slashdot humor out of the way by Anonymous Coward · · Score: 0

    2) Cowboy Neal

  38. Re:Umm...slashdotted with only 18 comments, wot? by Anonymous Coward · · Score: 0

    what is a pocket protector?

  39. Re:Umm...slashdotted with only 18 comments, wot? by odyrithm · · Score: 1

    I knew 2pints ago.. I think.

    --
    moo
  40. Grand Theft Auto by kaan · · Score: 1

    A human version of GTA would make even more money than the console version - weapons, fighting, stealing, driving, stunt jumping, motorcycles, helicopters, prostitutes... what more would we need? I'd personally rather have all of that than Virtual Doom where I'm just killing monsters again and again, but ymmv.

  41. Re: It's called Paintball by Anonymous Coward · · Score: 0

    "IMHO, Unreal Tournament CTF would be the best"

    It's called Paintball, and real humans have been playing it in real life for decades.

  42. Nintendo Quote... by TristanThorn · · Score: 0

    Now all I need to see is the inevitable Nintendo Quote about pac-man affecting our growth...

  43. Rush Limbaugh == Pac-Man by GuyMannDude · · Score: 1

    In light of Rush's public problems, someone with a bit too much time on his hands decided to create his own version of human Pac-Man. It features Rush as the enternally-gobbling big-mouth trying to swallow pills (shaped like Oxycontin, of course), and being chased by bug-eyed Donovan McNabbs!

    Go to this site and press enter to start. Send the link to your friends!

    Before I get modded down by all the conservatives out there, let me give you a little advice: quit trying to defend Rush and let him fry for his public gaffes. Rush has always made you conservatives look like mean-spirited assholes. I happen to know lots of good people who are Republicans so I know enough not to judge conservatives by one big fat loudmouth. But not everyone is as forgiving as I am. Just because Rush has the same political beliefs as you doesn't mean that you have to "stand by him" or defend him or any of this bullshit. He got himself into this mess, let him get his way out. When we laugh at Rush, we're not laughing at the Republican party or at conservative ideology: we're laughing at one mean-spirited, no-nothing, jackass hypocrite. Don't take it as some kind of attack on you.

    GMD

  44. Pacman all about drug use. by Anonymous Coward · · Score: 0

    I mean what else could it be? You're wandering around eating pills being chased by "ghosts" and when you eat a really big pill, everything goes funky and suddenly you can eat the "ghosts".

    If that isn't an acid trip i don't know what is.

    1. Re:Pacman all about drug use. by Anonymous Coward · · Score: 0

      I don't know about you but I have never seen acid in pill form.

  45. hmm by David_Bloom · · Score: 1

    Reminds me of a Computer Stew episode.

    --

    Karma: Excellent (fuck, even in the future moderation doesn't work!)
  46. looks like the server by Anonymous Coward · · Score: 0

    looks like the server got gobbled up.
    wakka wakka wakka

  47. They've been doing this since the 80's. by ebbomega · · Score: 1

    They're called "Raves".

    --
    Karma: Non-Heinous
  48. I tried this out last summer. by quakeslut · · Score: 4, Funny

    Very cool. Only cost me $15 for LSD microdots. Monsters were very believable!

  49. Human Pac-Man? They've done this at Burning Man by Vulpine · · Score: 2, Interesting
    Although it was nowhere near as high-tech, a human immersive pac-man has been brought to Burning Man at least one or two years. They set up a huge maze with pink PVC piping. The players would don head pieces that represented the characters in the game -- pac-man, the ghosts, or even the bonus fruit. Pac-Man ran around in the maze popping balloons which represented the dots. A DJ at an elevated station synchronized the sounds of the actual video game with actions in the maze. It was great! I camped down the block from them at Livejournal camp in 2002.

    Unfortunately I have been unable to find pictures of the actual game maze or a game in progress on the web. However, you can see a photo of the giant Ms. Pac-Man dome the theme camp creators lived inside here and here.

    --
    -- 'As it all washes away you know -- as it all is one, no one is alone.' -Cosmic Disorder
  50. Eat dots in 1st person perspective view... by Rick+Richardson · · Score: 2, Informative

    A friend and I wrote a 1st person perspective view Pacman-like game back in 1982-1983.

    While the Human PacMan site is slashdotted, you can sate your appetite for dots by playing 3-Demon. -Rick

    1. Re:Eat dots in 1st person perspective view... by Jelizabug · · Score: 1

      I LOVED that game. I lost way too many hours playing it on our first computer instead of doing homework. Thanks for the memories. :)

  51. Human Leisure Suit Larry by jmerelo · · Score: 1

    From 1 to 7. With huge pixels, please.

  52. Video Games Don't Affect Kids by numbski · · Score: 0

    If video games affected us as kids, we'd all be running around in darkened rooms, chomping on magic pills and listening to repetitive electronic music.

    Oh wait...

    --

    Karma: Chameleon (mostly due to the fact that you come and go).

  53. Oblig Simpsons... by da3dAlus · · Score: 2, Funny

    Mmmmm...virtual cookies...ahgggggg

    --

    Sometimes I doubt your commitment to Sparkle Motion.
  54. This has already existed... by Goldfinger7400 · · Score: 4, Informative

    Pac-Man VR is an actual game, not too disimilar from what is being discussed. It was made in the late 1990s.

    1. Re:This has already existed... by Anonymous Coward · · Score: 0

      Ehm, that is nothing at all like the NUS project... Pac-Man VR is just normal pacman through a first person view, in Human Pacman YOU actually ARE pacman, running around yourself, using your own legs, in a real maze, not some crappy arcade control stick...

  55. But people already have this! by JohnnyBigodes · · Score: 1

    '[...] players realize their pacman fantisies as they physically move around in a wide-area setting eating cookies and avoiding monsters.".

    How is this different from any modern electro-dance setting? People already eat lots of power-cookes (ecstasy pills) while avoiding the monsters (the big fat guys that can't seem to take a step without slamming into someone) :)

  56. also Snowcrash by FACEMILK · · Score: 1

    by Stephenson...

    Contextual data via the metaverse for anything or anyone in view is displayed in a hud.

    I think the addicts of this tech were called "ghouls".

  57. Yes but the real question is.... by The+Tithe · · Score: 1, Funny

    Do they get to eat power pellets, and then chase after (and eat) those ghosts!

  58. Wait a minute by Prince+Vegeta+SSJ4 · · Score: 1

    Now all of those nerds, who never had contact will now actually get to EAT some Pink(y)

  59. Better than ON by freakmn · · Score: 1

    How about running IN a call of some sort, as your favorite rodent pet does.

    --
    warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
  60. Pacman Fantasies? by Anonymous Coward · · Score: 0

    What if you're one of the few that has SEXUAL fantasies about Ms. Pac Man? Can we act those out, too? Rrrowr..

  61. Re:VR FPS by Baron_Yam · · Score: 1
    I've been thinking about what you'd need to do this commercially:
    • A BIG maze (square wall panels on a grid so you can reconfigure easily)
    • VR goggles
    • Body position sensors (head, shoulders, elbows, wrists, waist, knees, & feet)
    • Standard block weapons (for the VR to do overlays)
    • Computers to generate the VR world
    • Bandwidth for seperate stereo AV feeds to the players
    • A VR world (duh)

    I have no idea what it would cost, but it would blow LaserQuest away if you could actually get it to work for 20 players at a time.

  62. Re:Next game please! [ARQUAKE] by FrenZon · · Score: 2, Interesting
    Human Pac Man is cool but I want Human Doom, [...]
    I think you want ARQuake, which was mentioned on slashdot a few years ago, and is still being worked on by various students.

  63. Solitaire by GordoSlasher · · Score: 2, Funny

    Imagine seeing before you 3D representations of the solitaire cards. You pick them up, feel the razor-thin edge, turn them over to see the artwork on the back. Shuffle them and they make a satisfying ripple sound. Play any of hundreds of varieties of solitaire, or ignore the rules and build a house of cards. Just how far will gaming technology take you?

  64. I Already Invented This by Anonymous Coward · · Score: 0

    but I stole it from DaVinci. I posted the the Gamedev boards a long time ago about an idea for a game using laptops with internet connections and GPS units, played in automobiles--sort of a "tank battle" style game, but requiring you to drive around in real cars (dubbed "Car Wars"). The laptop computers allowed introducing computer-generated conditions such as "radar", communications, GPS points you would be required to visit in order to pick up weapons, ammo or repair damage. You played the game on-screen, but the GPS-feature meant that you actually had to move around in the real world to play it. There was no way to avoid using vehicles as GPS is still only quickly accurate to within a few dozen meters or so--so you'd need a wide area to play across, and a way to effectively move around in that area.
    ----
    Most people polled couldn't afford laptops+GPS units then, and many can't now--but the hardware is getting cheaper and I still think that eventually gamers will want to get off their butts and go play outside.
    ~

  65. "eating cookies and avoiding monsters" by kwazy · · Score: 2, Funny

    Sounds like my three year old son's current reality...

  66. The 3-D Problem by Vladimus · · Score: 1
    I'd RTFA, but, 'tis /.ed.

    I wonder if they've figured out the 3-D problem with Pac-Man. I made a Pac-Man level for the old Bungie game Marathon, and it's totally a different game in 3-D.

    In the original game, you, as Pac-Man, can see the entire field, but in 3-D, you can only see some very narrow, cramped hallways. It's kind of frustrating, because there's no way to know what dots you've eaten, and you have no idea where the ghost-monsters will be coming from. Unless your Pac-Man's packing a rifle, you'll be dead just as soon as you saw the first ghost-monster. Not fun.

    --

    A rolling stone is worth two in the bush!

    1. Re:The 3-D Problem by H8X55 · · Score: 1

      Cubicle walls!!!
      Cubicle walls!!!
      No one said the walls have to be as tall as Pac Man. Tall enough that he cannot hop 'em, but short enough that he can see over them.

      yep. that'd be perfect.

  67. There's always just socca. by luekj · · Score: 1
    Just go play' some socca', eh? Dress up like your favorite characters, and BAM! It's Doomsoccer!

    Endless possiblilites here I think...

    end of line

    --
    Many Thanks,

    Luke

  68. Problem with paintball: by StarKruzr · · Score: 1

    No "life meter." It is completely impractical to get hit and keep playing.

    --

    +++ATH0