Many of the current top level DNS servers are running via anycast meaning many different servers have the same IP and the internet routes to the nearest one. This works very well since it scales but it can not handle TCP it has to be one packet in n packets out otherwise the first and second packets might night reach the same server.
Dalnet uses anycasting for some of their IRC servers - It is entirely possible to configure the network to handle TCP just fine.
Many firewalls are improperly configured not to allow DNS to use TCP now, changing the response much or even sending more UDP packets may cause gear to have fits.
Why is why you fall back onto UDP for those kind of scenarios.
Human decisions were removed from DNS defense. DNSCurve began to learn at a geometric rate. It originally became self-aware on August 29th 2009 2:14 am Eastern Time. In the ensuing panic and attempts to shut DNSCurve down, DNSCurve retaliated by redirecting American porn sites to the Chinese great firewall. China returned no pages and three billion human lives ended in the DNSCurve holocaust. This was what has come to be known as "djb Day".
I still use SRWare Iron (the phone-home-free version of Chrome) because it runs each tab/window in a separate process, so I can load many tabs in the background while the foreground tab is unaffected and I'm able to use it.
Actually, it (Google Chrome, SRWare Iron etc.) doesn't. It only does so to a certain point, then it starts using threads.
How on Earth is this a First Amendment case? It's speech against a business, not the government. First Amendment only protects free speech against the government.
No, it really is that bad. Objects/buildings often won't load up until 30 seconds after you have walked past them, so you constantly get stuck behind invisible walls that havn't loaded yet.
I don't have that problem. You probably have not so great hardware or networking issues.
Unfortunately since the Second life client is currently single threaded, if your system is slow at I/O for disk writing, you will have packet loss, lower fps and same goes for any other combination. Packet loss? low FPS. Low FPS? Packet loss, slow disk writing etc.
Personally, I never understood the travel mechanics of SL - not allowing people to fly/warp wherever they want would make it much more immersive, IMO.
They did this for years with telehubs, it was horrible. You had to avoid all that horrible crap in your path, more often than not you would be sealed these advertising cubes. Thank God we can now teleport wherever we wish now.
It seems far more common sense that for the average guy downloading something that DRM has zero effect on whether he pirates. This is because the smart people who crack the game have removed the DRM anyway
Nah, most of the time the DRM is cracked, not removed and it leads to the same DRM interfering with system issues as the legitimate version with the improved bit of being unable to update the DRM involved, leading to possible future stability issues.
It's pretty funny to see so many people claiming to download certain games to get rid of the DRM stability issues (when there is no pirate version of the game without the DRM removed, just cracked), when in actual fact, they haven't.
Seeing as how Valve isn't an evil empire, I'm quite sure that in case things went to crap they'd unlock all the games and free them from having to be authenticated by Steam in order to play online. After that, it's just a simple matter of burning the game to a disc and keeping it in your binder.
Valve doesn't need to, all their games have been already cracked, so I don't get why people are bitching about it. If worst comes to worst, you can still get the cracked version.
Almost every steam game, you can find and write down your product keys.
I bought all these games on Steam, some of them don't even have product keys, like X3: Reunion, X2: The threat, original Unreal Tournament, Unreal, Unreal II etc.
What do I do in those cases?
I pulled my COD4 Key out of my registry after getting it from steam.
You cannot register CoD4 keys with another Steam account.
Dalnet uses anycasting for some of their IRC servers - It is entirely possible to configure the network to handle TCP just fine.
Why is why you fall back onto UDP for those kind of scenarios.
That really is badly designed...
Now that I think of it, Eve Online has one of the worst game interfaces I ever encountered (most of it is written in Python code).
Human decisions were removed from DNS defense. DNSCurve began to learn at a geometric rate. It originally became self-aware on August 29th 2009 2:14 am Eastern Time. In the ensuing panic and attempts to shut DNSCurve down, DNSCurve retaliated by redirecting American porn sites to the Chinese great firewall. China returned no pages and three billion human lives ended in the DNSCurve holocaust. This was what has come to be known as "djb Day".
Why not just default to TCP for DNS resolving over UDP?
It solves the problem.
There are people who use Safari!?
Actually, it (Google Chrome, SRWare Iron etc.) doesn't. It only does so to a certain point, then it starts using threads.
How on Earth is this a First Amendment case? It's speech against a business, not the government. First Amendment only protects free speech against the government.
They saw this advert.
He did apparently.
I don't have that problem. You probably have not so great hardware or networking issues.
Unfortunately since the Second life client is currently single threaded, if your system is slow at I/O for disk writing, you will have packet loss, lower fps and same goes for any other combination. Packet loss? low FPS. Low FPS? Packet loss, slow disk writing etc.
They did this for years with telehubs, it was horrible. You had to avoid all that horrible crap in your path, more often than not you would be sealed these advertising cubes. Thank God we can now teleport wherever we wish now.
Aliens have began the process of converting the majority of the human population to females for their future breeding programmes.
EU has no laws on cracking or using cracked copy protections/DRM. There are laws against illicit copying, which is not the problem.
It isn't a argument, it's a fact. If VALVe goes under and takes Steam with it and stops all the games from functioning, I'm not worried.
I don't trust games, Windows, undocumented software on machines I need to trust. How does this change anything?
It's legal where I am.
Nah, most of the time the DRM is cracked, not removed and it leads to the same DRM interfering with system issues as the legitimate version with the improved bit of being unable to update the DRM involved, leading to possible future stability issues.
It's pretty funny to see so many people claiming to download certain games to get rid of the DRM stability issues (when there is no pirate version of the game without the DRM removed, just cracked), when in actual fact, they haven't.
I didn't play the game at all out of lack of interest - it failed to interest me.
Valve doesn't need to, all their games have been already cracked, so I don't get why people are bitching about it. If worst comes to worst, you can still get the cracked version.
I actually know a guy who went out and bought Spore because his pirate download was going too slow.
Alright, so, a user pirated a stripped DRM program from usenet or something.
How do I get the IP address again? Also, it's not possible to subpoena ISPs in most countries.
They're a small company with few mouths to feed.
I bought all these games on Steam, some of them don't even have product keys, like X3: Reunion, X2: The threat, original Unreal Tournament, Unreal, Unreal II etc.
What do I do in those cases?
You cannot register CoD4 keys with another Steam account.
When is StarDock going to release a game I might want. Like a freeform space like X3: Terran conflict or FPS like the Unreal series?
Right now they have no games that interest me, or many other gamers I know. Of course there is no piracy on mass.
Uncheck the "keep my game up to date" box in the game's properties?
Why aren't they using the Mac version of Crossover?
If they're using OS X server, I feel very, very sorry for your client.
I run all these games on Linux.
So? Use the Windows version on Linux.
Sure they can, I did.
And a lot of miss conceptions. I've done everything from running Microsoft Office on Linux to using specialty windows-only software.