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Nvidia Unveils Powerful New RTX 2070 and 2080 Graphics Cards (polygon.com)

During a pre-Gamescom 2018 livestream from Cologne, Germany, Nvidia on Monday unveiled new GeForce RTX 2070, RTX 2080 and RTX 2080 Ti high-end graphics cards. These new 20-series cards will succeed Nvidia's current top-of-the-line GPUs, the GeForce GTX 1070, GTX 1080 and GTX 1080 Ti. While the company usually waits to launch the more powerful Ti version of a GPU, this time around, it's releasing the RTX 2080 and RTX 2080 Ti at once. Polygon adds: They won't come cheap. The Nvidia-manufactured Founders Edition versions will cost $599 for the RTX 2070, $799 for the RTX 2080 and $1,199 for the RTX 2080 Ti. The latter two cards are expected to ship "on or around" Sept. 20, while there is no estimated release date for the RTX 2070. Pre-orders are currently available for the RTX 2080 and 2080 Ti. Nvidia CEO Jensen Huang announced different "starting at" prices during the keynote presentation. Huang's presentation said the RTX 2070 will start at $499, the RTX 2080 at $699 and the RTX 2080 Ti at $999. Asked for clarification, an Nvidia representative told Polygon that these amounts reflect retail prices for third-party manufacturers' cards.

The RTX 2070, 2080 and 2080 Ti will be the first consumer-level graphics cards based on Nvidia's next-generation Turing architecture, which the company announced earlier this month at the SIGGRAPH computing conference. At that time, Nvidia also revealed its first Turing-based products: three GPUs in the company's Quadro line, which is geared toward professional applications. All three of the new RTX cards will feature built-in support for real-time ray tracing, a rendering and lighting technique for photorealistic graphics that gaming companies are starting to introduce this year

195 comments

  1. FP16 support by Dwedit · · Score: 1

    Wake me up when the consumer cards can do accelerated 16-bit floating point math.

    1. Re:FP16 support by Anonymous Coward · · Score: 5, Funny

      Wake me up when the consumer cards can do accelerated 16-bit floating point math.

      you might want to wake up because it is part of the announcement.

    2. Re:FP16 support by Anonymous Coward · · Score: 0

      Would you care to educate the rest of us what type of problems benefit from 16-bit floats? Maybe we're all missing something that seems obvious to you, and you could teach us something here.

      ---
      p.s. I'm waiting for better performance for 64-bit floats on sub-$200 hardware, so that I won't have to constantly shift the origin to deal with the precision limitations of 32-bit floats. Obviously we're working on different kinds of problems, but maybe you can teach me something interesting here.

    3. Re:FP16 support by Anonymous Coward · · Score: 0

      So wake him shortly before Green Day.

    4. Re:FP16 support by Anonymous Coward · · Score: 1

      Machine learning often uses FP16 (for performance or storage reasons, presumably). The extra precision of FP32 isn't needed, and hardware implementations of FP16 are smaller and simpler than those of FP32. This allows FP16-compatible vector units to extract more parallelism out of matrix multiplications, convolutions, and other ML tasks.

    5. Re:FP16 support by Anonymous Coward · · Score: 1

      FP16 can be used in games too, less often than FP32 but where's it's ok you gain a bit of performance. It saves bandwidth and power, and has been adopted more aggressively on mobile.
      On some hardware FP16 gigaflops may be the same as FP32 gigaflops.
      On modern GPUs, FP16 teraflops are twice the FP32 teraflops. You do want this in games, and the Playstation 4 Pro supports it! It will only modestly improve your game's speed, as it's useful in small portions of the rendering. The easiest application is post-processing. Similarly an OS may use it for its silly transparency and glass effects and improve the battery life of your laptop or phone.

      On some nvidia GPUs FP16 is emulated or crippled and is extremely slow (e.g. GTX 1080 and down) while the high end not-for-gamers GP100 supported it. On older GPUs I think there's no FP16 support at all.

    6. Re:FP16 support by Mal-2 · · Score: 3, Funny

      Green Day is for American Idiots.

      --
      How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
    7. Re:FP16 support by Anonymous Coward · · Score: 0

      Typical Nvidia. Good point on the usefulness of FP16 in games and graphical applications as well. Now I'm regretting having gotten a (Pascal) 1070. This reddit comment says the AMD Vega and Nvidia Volta both have 12 TFLOPS single precision, but the Volta has 12 TFLOPS FP16 while the Vega has 25. Presumably Nvidia deliberately chose to execute FP16 calculations as FP32, because I'm sure they have FP16 support somewhere on die and their crappy driver or firmware cripples the card. I know what GPU manufacturer I won't buy from next time.

      It would be even more interesting if RISC-V machines with vector units come out - that extension natively support FP16 (see the V-extension part of the user-mode spec on that site - right now, page 93, the part where they mention supporting a vector of 16 bit floats as a type), without having to go through a GPU driver or deal with nvidia and their ilk.

    8. Re: FP16 support by Anonymous Coward · · Score: 1

      Nobody except Gartner and marketers give a crap about "machine learning". Just another dead end technology that hasn't advanced since the 1970s, except that we finally have enough processing power to make its hugely inefficient crappy algorithms do something besides gather dust in academic papers.

  2. AMD by MachineShedFred · · Score: 4, Insightful

    AMD: your market share is going to be rising with these prices.

    Holy shit. Seriously, Nvidia?

    --
    Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
    1. Re:AMD by GuB-42 · · Score: 4, Informative

      AMD currently doesn't have cards that match nVidia on the high end. No competition there, nVidia is free to overprice.
      The only thing nVidia has to do in order to compete with AMD is to drop the price of their 1070s. Something they probably won't do because they don't want to compete with themselves just to piss off AMD.

      It is not an new situation: nVidia occupying the high end with high priced, high performance cards and AMD occupying the midrange with good value cards is typical.

      Right now, I am not a fan of AMD's discrete GPUs. Their APUs are great though.

    2. Re:AMD by bloodhawk · · Score: 1

      unlikely, AMD card prices aren't exactly bargains either.

    3. Re:AMD by Anonymous Coward · · Score: 0

      If theres any truth to their marketing claims then the price is actually extremely good.

    4. Re:AMD by laffer1 · · Score: 3, Interesting

      Blame crytpo currency. While the demand is dying on that front, it proved to NVIDIA and AMD that they can charge more for graphics cards and get away with it.

    5. Re:AMD by Anonymous Coward · · Score: 1

      Bullshit. The difference between nvidia and amd on the high end is a small percentage you will never actually see outside of benchmarks..

      but the difference in price is HUGE.

    6. Re:AMD by mentil · · Score: 1

      AMD: your market share is going to be rising with these prices.

      Ryzen, surely?

      --
      Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    7. Re:AMD by Tough+Love · · Score: 4, Insightful

      AMD's strategy makes sense, they are now concentrating resources on exploiting their Ryzen advantage while starting to develop their brand new Epyc server market. On the GPU side they just continue to bang out parts on the mature 14nm process which gets cheaper the longer they run it. RX 560/570/580 cards remain highly respectable products, giving AMD the luxury of either fattening their gross profit clawing back more market share. They seem to be steering a middle course, with retail prices slowly coming down and market share slowly coming up. The stage is set for a showdown at 7nm in late 2019.

      Personally, AMD vs NVidia is a no brainer because:
      1) the open source AMD drivers are awesome
      2) Vulkan/DX12 are taking over, I don't care about obsolete 3D engines running a bit slower
      3) fuck NVidia.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    8. Re:AMD by Tough+Love · · Score: 3, Insightful

      AMD card prices aren't exactly bargains either.

      Getting there. RX 560 cards are running $130-140 now and RX 580 around $225. When 580 gets down to $200 it's definitely a bargain, and even as it is, it's hard to complain.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    9. Re:AMD by Tough+Love · · Score: 1

      No, it just put some money in the bank.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    10. Re:AMD by fluffernutter · · Score: 1

      So what AMD card would you recommend for VR? PCMag seems to only recommend nvidia chipsets.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    11. Re:AMD by Tough+Love · · Score: 1

      Vega 64 obviously, but I don't care about VR, so far there is no killer game and the helmet is just too weird. I'll check again 5 years from now.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    12. Re:AMD by Anonymous Coward · · Score: 0

      Vega 64 has about the same level of performance as a GTX 1080, and it is about the same price.
      In fact the AMD one is a bit more expensive right now, probably something to do with cryptocurrencies.

    13. Re:AMD by fluffernutter · · Score: 1

      My kids have been asking for VR, and I thought I would be a cool dad. I'm a little curious myself.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    14. Re:AMD by AbRASiON · · Score: 1

      I want to support the underdog but AMD is not delivering in the GPU market at all.

      Also these GPUs are for crazy well off people / young IT kids in their early jobs, living at home and blowing lots of spare money on their PC. I know, I used to do this stuff.

      "Normal" gamers won't consider these cards and "normal" gamers probably still have a 1080p display.

      You could buy a used 1070 card in a few months for probably $400 US and get 60% of the performance of this card for 35% of the price.

      AMD isn't an option, they're just not producing a cool running, efficient, fast, well priced GPU right now.

    15. Re:AMD by Anonymous Coward · · Score: 0

      My kid has a Ryzen powered system with an AMD RX 580 and an HTC Vive for VR gaming. He has been using that setup for nearly a year without any complaints or requests to upgrade.

    16. Re: AMD by Anonymous Coward · · Score: 0

      I wouldn't pay $200 for a used 1070 at this point. The current generation of used cards are going to be 90% burnouts. They are all either overclocked gamer cards being swapped out, or miner's cards. For the latter, half will be firmware crippled for power optimization by the 24/7 crowd, or cooked half to death.

      Warranty claims on a used ebay card? Good luck with that.

      You can get a new $200 rx580. Or a new 1080 nonTi for $450 off Amazon. NVidia cards are finally back to msrp levels or below, and VEGA will follow them in the next month or two.

      Be patient, check legit reviews after launch and then pick you options. If you need something right now, an AMD mATX and Ryzen 2200u will give you 1030 level performance for $160 or so total.

    17. Re:AMD by Gojira+Shipi-Taro · · Score: 1

      Doubtful. I have no reason to buy AMD kit until it can surpass the Nvidia stuff I already have. AND work with the games I want to use it with without any SINGLE bit of me having to do something special.

      They'll never get there.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    18. Re:AMD by Gojira+Shipi-Taro · · Score: 1

      For me, Fallout VR and Skyrim VR are killer apps. I also like a lot of the smaller indie games for VR.

      I live alone. I don't give a flying fuck how weird the helmet looks. I care that it entertains me, and it does.

      Looking forward to adding a even more powerful Nvidia card to my rig. FSM knows AMD isn't up to the task

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    19. Re:AMD by Anonymous Coward · · Score: 0

      For kids maybe it'd be great to help them build something with the strap of a cheap scuba mask and cardboard (and lenses)

      There are several serious answers to this on the search engine. and this one, just a bit wacky! https://www.instructables.com/id/DIY-VR/

    20. Re: AMD by Anonymous Coward · · Score: 0

      Firmware crippled for power optimization? I would love that!
      Esp. if it stays crippled under Linux, when you can't run the software tools for Windows that allow to change stuff on the fly.
      Of course if the card doesn't clock down for idle and low use and/or fan speed is always 100%, that won't do.

    21. Re:AMD by Anonymous Coward · · Score: 0

      My HTC Vive works beautifully with a GTX 1070. On Linux...not so good. It's not as stuttery as it was but there are jackall games unfortunately.

    22. Re:AMD by Tough+Love · · Score: 2

      FSM knows AMD isn't up to the task

      You need to get some of that Vulkan. If I was into VR I would not be trying to optimize my hardware for an obsolete rendering model.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    23. Re:AMD by Anonymous Coward · · Score: 0

      No fucking shit. Just a few years ago, I was paying $500 for the top of the line card. That was a *lot*. Four years ago, I was paying about $650. A year ago, I paid $700. Today, I checked out EVGA's 2080ti card (it'll be the current top of the line)... $1,250. That's an 80 percent price increase in ONE FUCKING YEAR. That's more than a good case and top of the line CPU, PSU, RAM, *AND* a huge SSD... combined.

    24. Re:AMD by thegarbz · · Score: 1

      AMD: your market share is going to be rising with these prices.

      Holy shit. Seriously, Nvidia?

      Why would it? In the high end the The RX Vega 64 is outperformed in both raw speed and price by these offerings. The only thing laughable here is AMD's high-end offerings and in the low end both companies are price competitive.

    25. Re:AMD by GuB-42 · · Score: 1

      If you want to do VR right now, get a 1070 (1060-6GB to 1080 depending on your budget). Personally VR is the only reason I am looking into high end GPUs. For regular games, pretty much anything goes nowadays if you are willing to tone down the settings a little bit. AMD's APUs look very appealing in that regard, it will probably be my next purchase for my second PC.

      Why would you get a Vega 64 that is not cheap and struggles with some of the most demanding current VR titles? I understand that you want to focus on the next technologies (like Vulkan, where AMD fares better) but running current games comfortably should be a requirement. If you are hell bent on buying AMD, I'd wait for AMD's response to the nVidia 20XX series. They may not improve performance but a massive price drop is a possibility. Vega 64 performance at, say $300 becomes much more interesting.

    26. Re:AMD by Tough+Love · · Score: 1

      Why would you get a Vega 64 that is not cheap and struggles with some of the most demanding current VR titles?

      Because Vega is the best GPU for Vulkan/DX12. Why would you invest in hardware optimized for obsolete 3D engines? Obviously, VR is moving heavily to Vulkan and friends, otherwise, sucks too much.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    27. Re:AMD by Anonymous Coward · · Score: 0

      Did you have any success with the 2400G, because mine is not stable at all, even at stock on iGPU.

    28. Re:AMD by Highdude702 · · Score: 1

      My brother bought a HTC Vive about 6 months after it came out, he has 4 kids. The kids loved it for 6 months, they havent touched it much yet. the youngest(5) occasionally still uses it, nobody else. I told him that would happen, But he wanted to be a cool dad :) IMO Its too expensive considering you need the Vive, a good GPU, a decent PSU(to run the GPU at full tilt) and a decent CPU.

    29. Re:AMD by AmiMoJo · · Score: 2

      Freesync is better than NVidia's proprietary crap too.

      Don't know if it is still true but AMD seemed to be a lot faster for compute tasks a couple of years ago too.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    30. Re:AMD by leathered · · Score: 2

      > no killer game

      You seriously need to experience Elite:Dangerous in VR.

      --
      For all intensive porpoises your a bunch of rediculous loosers
    31. Re:AMD by Anonymous Coward · · Score: 0

      You are most likely better off looking into Oculus Go

    32. Re: AMD by Anonymous Coward · · Score: 0

      Miner cards may actually be a nice pick up. Most guides recommend under-volting and under-clocking them to make sure they actually stay alive.

    33. Re:AMD by mjwx · · Score: 1

      AMD: your market share is going to be rising with these prices.

      Holy shit. Seriously, Nvidia?

      I bought a 970 a bit over 2 years ago and am yet to stress it with anything, so I think I'll wait for another year for a cheap 2070 or the next gen, 2170 or whatever the plan on calling it.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    34. Re:AMD by Anonymous Coward · · Score: 0

      Personally, AMD vs NVidia is a no brainer because:
      1) the open source AMD drivers are awesome
      2) Vulkan/DX12 are taking over, I don't care about obsolete 3D engines running a bit slower
      3) fuck NVidia.

      As a gay Linux zealot, you never use brains for anything. So, of course you don't like Nvidia. AMD (let's face it, it's really still ATI) has always sucked dick.

    35. Re:AMD by Luckyo · · Score: 1

      Problem being that gap between 7xx and 9xx was about two years. 9xx and 1xxx generation was almost three years. Gap between 1xxx and this is going to be over three years it seems.

      So your 970 will have to last almost a decade to be able to jump three generations at this rate.

      Notably, I went to 970 from 560Ti, and that took only about five years. Card wasn't overclocked, and I don't do any crypto, and it burned out in normal gaming use. My current 970 is almost three years old, and it's going strong (knock on wood).

    36. Re: AMD by Anonymous Coward · · Score: 0

      On another note, undervolting your own graphics card is a good idea as well. Ironically, doing this increases performance e.g. on RX480 with blower cooler. The GPU clock is higher at high and sustained load because the board doesn't hit the temperature or power limit as quickly.

    37. Re: AMD by Megol · · Score: 1

      Got a "Nvidia for life!" tattoo too?

    38. Re:AMD by Tough+Love · · Score: 1

      Freesync is better than NVidia's proprietary crap too.

      Right, freesync monitors are widely available at good prices, that's a big deal.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    39. Re:AMD by Anonymous Coward · · Score: 0

      Funny how the shops offering the recent AMD game package charge about the price of the games ($120) for selected cards over some other shops that don't participate in the campaign for the same AMD cards. I also quickly checked local prices and for NVidia it's goes from about $1050 for a 2080 to $1700 for 2080ti, tax included. So the mining effect has not gone away yet on average in all markets.

    40. Re:AMD by Anonymous Coward · · Score: 0

      Freesync is better than NVidia's proprietary crap too.

      How exactly? It's cheaper sure but it has 10-15% higher input lag too.

      Don't know if it is still true but AMD seemed to be a lot faster for compute tasks a couple of years ago too.

      What sort of compute tasks? OpenCL has woeful performance compared to CUDA.

    41. Re:AMD by Anonymous Coward · · Score: 0

      you are looking at what is basically 2 generations out of date cards now, of course they are coming down, not even the miners want them any more.

    42. Re:AMD by Anonymous Coward · · Score: 0

      Because Vega is the best GPU for Vulkan/DX12.

      Have you got any actual data to back that up or do you just really like AMD and want that to be true? I'm not saying it's untrue, just that given my knowledge of Vulkan (DX12 not so much) it doesn't seem like a statement that is going to be based on any facts.

    43. Re:AMD by Anonymous Coward · · Score: 0

      I dont know where you are getting your numbers but google could just have told you the 970 was released in sept 2014.. not even 4years ago.. not 2+3+3 = 8.. or a decade..

    44. Re:AMD by Anonymous Coward · · Score: 0

      Or may 2013 aka 5 1/4 years for the 770 gtx (still not 8 or a decade..)

    45. Re:AMD by Luckyo · · Score: 1

      You're right. I went one generation too far. 7-9 was about a year, 9-10 was about two years, and now we're looking at almost three.

  3. Nvidia must be drunk off that crypto wine by JoeyRox · · Score: 3, Insightful

    Now that GPU sales demand for cryptomining has all but disappeared they're looking for a honey pot to replace it with. Good luck.

    1. Re: Nvidia must be drunk off that crypto wine by Anonymous Coward · · Score: 0

      I wonder how much prices will drop on the 1060 and 1070 now that the next series is announced.

    2. Re:Nvidia must be drunk off that crypto wine by Anonymous Coward · · Score: 0

      people will still buy 'em up.

      reflect retail prices

      this here is bullshit. they will sell at a premium, while the 'founders' cards from nvidia will never be 'in stock' at their 'announced' price.

      meanwhile, the last generation of cards will still sell for over their 18-month-old msrp.

        we've been down this fucking road before.

    3. Re:Nvidia must be drunk off that crypto wine by Tough+Love · · Score: 1

      NVidia got their tail kicked in the crypto market long before it imploded because AMD proved to be more power efficient for that load, not sure exactly why but seems to have something to do with NVidia optimizing only for 32 bit floating point.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    4. Re:Nvidia must be drunk off that crypto wine by Anonymous Coward · · Score: 0

      They should make sure those professional design applications support RTX so that the users can actually make money or earn their entire living with the cards. And maybe this time not limit the support to games with the consumer cards. Not everybody works in big offices in the middle of Frankfurt or New York.

    5. Re:Nvidia must be drunk off that crypto wine by thegarbz · · Score: 1

      they're looking for a honey pot to replace it with

      If you think that a market can implode and a few months later a new product is announced I have a bridge to sell you. It's not there yet, but I can build it for you in a week if you want.

    6. Re:Nvidia must be drunk off that crypto wine by JoeyRox · · Score: 1

      I was referring to their pricing of their new boards, not the fact they announced them.

    7. Re:Nvidia must be drunk off that crypto wine by Luckyo · · Score: 1

      The main thing to remember is that prices are still inflated coming down from crypto boom, even as demand rapidly fell off. There have been reports of OEMs returning unsold GPUs back to nvidia because of it.

      But no one is willing to drop prices, likely because the medium term financial goals for pricing have been set, and big OEMs and large company like nvidia lack institutional flexibility. So we're not going to have a "market implosion". But we'll likely have all the people that have been holding out for prices to come down for last two years just keep holding.

      Or even worse. Change hobbies. This is the nightmare scenario for nvidia, because they spent a decade and then some building the market for GPUs in PC gaming. Folks they're marketing to are now grown ups with families. They have many, MANY other things to take up and spend their money on, such as children's sports or travelling. And worst part is, once they try it, some of them may find it more enjoyable than sitting in front of the screen gaming.

      So nvidia is in a genuine bind. On one hand, they want to milk the crypto boom's price levels for maximum profits. On the other hand, they have to be very careful not to bend the pricing model too much, or they might actually cause a permanent market contraction. We're going to have to wait and see how they act on this problem. We may see much lower pricing in medium term future, or we may see a permanent market contraction on PC gaming.

    8. Re:Nvidia must be drunk off that crypto wine by ceoyoyo · · Score: 1

      NVIDIA hobbles non-32 bit floating point support on their gaming cards so there's incentive to buy their workstation cards. It sounds like that's going to change with this next generation, probably due to deep learning rather than cryptocurrency mining.

    9. Re:Nvidia must be drunk off that crypto wine by Tough+Love · · Score: 1

      NVIDIA hobbles non-32 bit floating point support on their gaming cards so there's incentive to buy their workstation cards.

      That might be part of it, but it also seems to have something to do with how many FP ops can be retired per cycle at different precisions. It's easy to see how that works for half precision (leave out the circuitry necessary to turn one 32 FP unit into two 16 bit FP units, but they also suck at 64 bit precision, this is the bit I don't fully get.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    10. Re:Nvidia must be drunk off that crypto wine by thegarbz · · Score: 1

      I was referring to their pricing of their new boards, not the fact they announced them.

      Oh well then you shouldn't be. In the price performance range they are not at all out of the ordinary. The lower end of the cards competing with AMD's offerings are price competitive. The upper range of the cards carry about a 30% price premium per FLOP vs the budget offerings and about 50% vs some of the higest performing per dollar cards. This is perfectly normal pricing for new high end products and has been for 20 years.

  4. Nvidia sleeps well at night. by Zorro · · Score: 1

    On a big pile of money!

    1. Re:Nvidia sleeps well at night. by Locke2005 · · Score: 1

      Who buys a $2000 gaming monitor when you can get a much bigger 4K TV for half that? Granted, the only screen it makes sense to curve is a gaming monitor screen, since one generally sits much closer to it.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    2. Re:Nvidia sleeps well at night. by mikael · · Score: 1

      You can get way lower than that. Some manufacturers of 3D TV's were running promotions and selling 48" screens at $450

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    3. Re:Nvidia sleeps well at night. by 0100010001010011 · · Score: 1

      Not all of them support 4:4:4.

    4. Re:Nvidia sleeps well at night. by Tough+Love · · Score: 1

      Now I'm seeing some 65" 4K TVs for close to that.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    5. Re:Nvidia sleeps well at night. by Mal-2 · · Score: 1

      Because latency.

      I bought a cheap 4K TV with the intent of using it as a monitor. Unfortunately, it has a whopping 250 ms of input lag on every input including broadcast TV. I had to dial the delay on the audio all the way up (to 200 ms) and it still has the audio running just a shade ahead of the video. As a monitor, or for console gaming, it is completely unusable. The lag is bad enough to induce not only incorrect inputs, but motion sickness.

      I couldn't return it, as it was deemed to be functioning correctly, and there was nothing in the specs that said it had low latency. It also performs perfectly adequately as a TV, unless in the same room as another TV that doesn't have the immense latency.

      --
      How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
    6. Re:Nvidia sleeps well at night. by Z00L00K · · Score: 1

      Most of the curved screens have a pretty low vertical number of pixels rendering them pretty useless for anything but gaming through a letterbox opening.

      And I'm actually a bit disappointed with the new cards, the performance figures don't seem to be a radical improvement over the GTX1080Ti.

      Real time ray tracing might be nice for anyone making a movie though.

      --
      If builders built buildings the way programmers wrote programs, then the first woodpecker would destroy civilization.
    7. Re:Nvidia sleeps well at night. by Highdude702 · · Score: 1

      True, a good portion of "4K" tv's are really only 4:2:2

    8. Re:Nvidia sleeps well at night. by Areyoukiddingme · · Score: 1

      I bought a cheap 4K TV with the intent of using it as a monitor. Unfortunately, it has a whopping 250 ms of input lag on every input including broadcast TV. I had to dial the delay on the audio all the way up (to 200 ms) and it still has the audio running just a shade ahead of the video.

      I also have a cheap one. I found it would behave much better if I turned off ALL native picture processing. Fortunately the firmware in mine had an option for that. You might see if yours does. The native processing algorithms do uselessly stupid things to a computer signal anyway.

    9. Re:Nvidia sleeps well at night. by exomondo · · Score: 1

      Most of the curved screens have a pretty low vertical number of pixels rendering them pretty useless for anything but gaming through a letterbox opening.

      Which ones have that? The majority of the wide curved displays have a resolution of 3440x1440 which is about 30% more than the 1080p that majority of gamers (~63%) use and is actually in the 98th percentile of vertical resolution for gaming users.

    10. Re:Nvidia sleeps well at night. by Mal-2 · · Score: 1

      No, there is no provision to turn off the processing that causes the delay. It also only supports 30 Hz at 4K.

      Avoid the Changhong UD42YC5500UA for computer use, or even game console use.

      --
      How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
  5. Poor Value by mentil · · Score: 5, Informative

    The RTX 2080Ti has 19% more FLOPS than the 1080Ti... and costs 54% more money.
    NVIDIA emphasized the new raytracing performance, presumably to deflect that fact.

    --
    Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    1. Re:Poor Value by exomondo · · Score: 2

      The RTX 2080Ti has 19% more FLOPS than the 1080Ti... and costs 54% more money. NVIDIA emphasized the new raytracing performance, presumably to deflect that fact.

      Or perhaps it's not just about FLOPS? The 1080Ti lacks RT cores and Tensor cores but if raw FLOPS is all you care about then yes there are better value options.

    2. Re:Poor Value by MrL0G1C · · Score: 1

      Tell me, why should gamers care about tensor cores? And I doubt the RT cores will be used much outside of a couple of demos for a long long time.

      It seems to me they're shoving a lot of non-gaming silicon into gaming cards, seems like a waste of space, gamers are paying for a lot of R&D and silicon that they'll never use.

      --
      Waterfox - a Firefox fork with legacy extension support, security updates and better privacy by default.
    3. Re:Poor Value by exomondo · · Score: 1

      Tell me, why should gamers care about tensor cores? And I doubt the RT cores will be used much outside of a couple of demos for a long long time.

      Because the next generation of games will utilise them, developers need silicon and APIs to build these new games. Very often new products include new features that you can't effectively utilise on day one but you'll pay for anyway because they need to solve the chicken and egg problem, if you think this is supposed to just be a faster 1080 then you've misinterpreted it. That product simply doesn't exist regardless of how much you want it but it does leave the market open for a competitor like AMD to fill that gap.

    4. Re:Poor Value by mentil · · Score: 2

      Older games are unlikely to add raytracing support (a couple like FF15 are, though) so that won't affect those titles. Most indie games/VR titles won't have the budget for adding nvidia-specific graphics options. If the RT cores can be used for audio tracing that might be compelling for VR. It's unclear what the tensor cores would be used for in games aside from antialiasing and raytracing denoising.
      Unless the next consoles support it, it'll likely remain a niche feature only supported by a handful of AAA games.

      --
      Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    5. Re:Poor Value by exomondo · · Score: 1

      It's unclear what the tensor cores would be used for in games aside from antialiasing and raytracing denoising.

      They can be used for inferencing, if you take a look at how they've been training neural networks with raytraced images that's a big part of how this generation can do realtime raytracing.

    6. Re:Poor Value by darkain · · Score: 3, Interesting

      The check/egg problem was already solved with this generational upgrade, actually. nVidia worked with Epic to include RTX support directly into the Unreal 4 engine already. Microsoft already updated DirectX 12 for RTX support. Game studios have had access to the hardware in one form or another for a while now. During the presentation they listed a bunch of games with RTX support, several titles are already on the market and simply getting an upgrade.

    7. Re:Poor Value by Kjella · · Score: 1

      Or perhaps it's not just about FLOPS? The 1080Ti lacks RT cores and Tensor cores but if raw FLOPS is all you care about then yes there are better value options.

      Well nVidia can tout the benefits all they like but these are effectively halo features from their AI/workstation cards and not available at all on any lesser GPUs. So how many games will create unique effects that'll only work on extremely high end 2018+ cards? Are these features worth sacrificing stream processors for mainstream/value cards or will it remain at the high end? Every bit of those TFLOPS on the 1080 Ti is usable today across a wide variety of games. I got mine at launch and it's starting to look like a better and better buy, I think they feared AMD's Vega a bit much because it was surprisingly aggressively priced at $699, it was like +30% performance for +30% price over the 1080 and with 11GB texture memory it won't go obsolete any time soon.

      To me these looks like the lazy option, instead of making a dedicated gaming chip let's give consumers the professional chip and tell them it's going to be useful. I suppose you could call it future proofing, but that seems like a very thin excuse to splurge on flagship prices. Which happen to be $300/$500 more than the last generation's flagship, heck in some ways the 2080 seems slower than the 1080 Ti for the same price or $100 more if you want the founder's edition. Not that I was planning to switch anyway, but considering the normal deprecation in computers I was expecting more. Now if only AMD could make a Zen-like comeback...

      --
      Live today, because you never know what tomorrow brings
    8. Re:Poor Value by aliquis · · Score: 1

      For the CUDA cores?
      Which is half the chip?

      Now if you split the FP16 performance of the tensor cores and added those on top of the others you'd add ... a lot.

      And then there's the other 1/4 of the chip for the raycasting.

      But sure, go buy the 1080Ti instead. Save some money. You oh so brilliant person.

    9. Re:Poor Value by aliquis · · Score: 1

      Actually there's not since the tensor cores put out a lot of 16 bit, 8 bit or 4 bit precision floating point operations per second.

      Something Nvidia haven't allowed the consumer cards to do a lot of and even if they had let them do so those cuda cores would had been FAAAR behind what the tensor cores alone are doing. ... and then there's still the other 1/4 of the gpu for casting the rays. Plus the software side.

      The chip is much larger. And use GDDR6 for whatever that's worth. Of course it's more expensive.

      Now just release it on 7 nm with a smaller size instead ..

    10. Re:Poor Value by aliquis · · Score: 1

      Because you don't need 32 bit precision for all graphics calculation plus ai plus maybe their aliasingaithingy use them plus there's still all the raytracing.

      Why the fuck would one ignore half the GPU just because all one know about from before and have used then was the cuda cores?

    11. Re:Poor Value by exomondo · · Score: 1

      Well nVidia can tout the benefits all they like but these are effectively halo features from their AI/workstation cards and not available at all on any lesser GPUs. So how many games will create unique effects that'll only work on extremely high end 2018+ cards?

      Those features are exposed to applications via APIs like DirectX and Vulkan. DirectX's DXR for example has a layer to support using it without hardware support and those features already have application support via DXR in Unity, Unreal and some of EA's engines. Being able to switch from the rasterizer to the raytracer in a game would be pretty awesome though.

    12. Re:Poor Value by Anonymous Coward · · Score: 0

      I'm much happier to see much faster AI and ray tracing then just more FPS.
      I mean I already play everything on high and on a 4K monitor.

      The tech community's reaction to RTX reminds me of early iPod/iPhone reaction.

    13. Re:Poor Value by Anonymous Coward · · Score: 0

      Seriously, there will probably be people who will add ray tracing to doom 2 and quake 1.
      One benefit to raytracing is there's some simplicity to it actually. The default is that it does accurate things. Though I certainly agree small budget devs won't bother with it or will maybe add a couple low impact effects if it can be done quickly.

      I would want to play Doom 3 with raytracing support (it's an open source game). This game disappointed me because plasma balls and other projectiles didn't light up the scene. I can understand the firing rate of the plasma gun would have slowed the game to a stand still (and the game targeted hardware from 2001 and up). But as the game did these marvelous things, real time per-pixel lighting on every surface and real time shadows, I thought : why not arbitrary number of lights? Too bad, it did not :-)
      If my rockets and fire balls really light up everything, I will be amazed!

      And that it's done with no picture noise is great too.
      It would have to be available on a lower end GPU for me.. (don't care if it's slow if I can run a few things at 1280x720)

    14. Re:Poor Value by Anonymous Coward · · Score: 1

      That is kind of the point of doing raytracing. It is VASTLY easier to just turn on ray tracing than do all the workarounds that games have to do now to even get the poor shadows and reflections that we have today, and considering that at least the frostbite, unreal and unity engines already support it, it should be REALLY trivial to enable it. In fact, I suspect that indie games/VR titles may even skip all the rasterized shadowing and static reflection garbage and just rely on RTX if the game engine doesn't do raserized shadows for them.

    15. Re:Poor Value by Anonymous Coward · · Score: 0

      I would want to play Doom 3 with raytracing support (it's an open source game). This game disappointed me because plasma balls and other projectiles didn't light up the scene.

      PC gamers

      I can understand if you said you didn't like it because the gameplay is enter room -> jump scare -> kill -> repeat, but bitching because a ball of light doesn't light up the walls around it? WTF is wrong with you? How did you survive 80's and 90's graphics?

      Perhaps you should rather go watch Marvel movies instead of gaming. Better graphics, works on cheaper hardware, no install time.

    16. Re:Poor Value by Anonymous Coward · · Score: 0

      FLOPS is what will make 1'000+ "old" games i have in my Steam account work faster, i doubt all those old games will suddenly start using those tensor/rt cores, and even new ones will probably start using them in few years not in 3 days ...

    17. Re:Poor Value by thegarbz · · Score: 1

      The RTX 2080Ti has 19% more FLOPS than the 1080Ti... and costs 54% more money.

      It has 19% more FLOPS. That's the end of it. The top end of the market of ANY PC component has always been a long tail in terms of performance per dollar. 54% more money is irrelevant if you actually need the 19% more performance. It is also how trickle down technology has always worked. You want the 19% performance but don't want to spend the money? Come and ask me about it in 2 years.

    18. Re:Poor Value by Anonymous Coward · · Score: 0

      Ah, but is performance really FLOPS or is it in the data movement? Depends on the application but I'll take memory and I/O bandwidth over CPU cycles for my best personal experience.

    19. Re:Poor Value by Anonymous Coward · · Score: 0

      Don't get me started on the SFX in Marvel movies, there are a crazy number of mistakes in them.

    20. Re:Poor Value by Anonymous Coward · · Score: 0

      Cool down!

      Older games like Quake 2, probably Unreal 1, maybe Jedi Knight faked the effect of your laser bolts lighting ground and walls. Another game, Alien vs Predator let you pile up flares, even Descent. 90s graphics.

      I do agree the game play is a bit bad on doom 3 - there's even a couple areas where I was stuck and would look endlessly for where to go next. Then I never finished the game. Won't reach Hell easily.

      I merely stated a mild opinion established on facts. Go fuck yourself you and your high horse!

    21. Re:Poor Value by exomondo · · Score: 1

      FLOPS is what will make 1'000+ "old" games i have in my Steam account work faster, i doubt all those old games will suddenly start using those tensor/rt cores, and even new ones will probably start using them in few years not in 3 days ...

      It seems odd that I have to point this out but i think it's pretty clear that this product is the wrong product for you then isn't it? If what you want is higher FLOPS and an even Price:FLOPS ratio this is not the product for that because what you would be paying for, in part, is RT and tensor cores which you don't seem to want.

  6. dedicated AI chip? can it help solve big issues? by originalGMC · · Score: 1
    I read that

    Nvidia CEO Jensen Huang told Monday's Gamescom crowd that the Turing chip shipping in the consumer-grade RTX cards includes 18.9 billion transistors and that it includes three discrete processors: the Turing SM, the RT Core, and the Tensor Core. Huang said that the Tensor Core's focus on AI will allow newer RTX cards to predict and generate on-screen pixels as appropriate in a given 3D scene.

    If you're predicting on screen pixels .... what else can you predict? Are you predicting?

    The Tensor Core is "basically ten 1080 Tis dedicated to doing one thing: artificial intelligence," Huang said. .

    I wonder what is possible when chaining all these tensor cores together in a block-chain, super computer, or bot-net... What are some major issues these major machines can solve? FTL problem(s)? Nvidia seems to mention "predicting" for games and graphics but what about predicting for habitable planets, what's on the other side of the wormhole? What are some other things? I can imagine most of it would go to predicting better advertisements!
    source: https://arstechnica.com/gaming...

  7. 1080s by fluffernutter · · Score: 1

    Have 1080's come down?

    --
    Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    1. Re:1080s by ELCouz · · Score: 1

      Why buy a two years old GPU card? 1080 price will not drop much until out of stock!

    2. Re:1080s by fluffernutter · · Score: 1

      Because I don't want to spend 54% more for a new card? I thought 1080's were already over priced.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    3. Re:1080s by zlives · · Score: 1

      because it will make my 5yr old cpu sing?!!

    4. Re:1080s by ELCouz · · Score: 1

      Bad logic.... look at the old Intel i5/i7 CPU price... they even increased!! Older doesn't mean cheaper! Sadly, waiting for old performing parts to show up don't mean saving money!

    5. Re:1080s by fluffernutter · · Score: 2

      If I buy a card that works for me for $299 versus a card that works for me for $599 I'm saving money because they both work for me.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    6. Re:1080s by exomondo · · Score: 1

      Because I don't want to spend 54% more for a new card? I thought 1080's were already over priced.

      So buy an AMD GPU then. The thing you seem to be failing to understand here is this isn't "a 1080, but faster", it's a GPU focussed on raytracing. If all you want is a new card that's like the current crop but faster and priced accordingly then this is not the product for you.

    7. Re:1080s by fluffernutter · · Score: 1

      I want a card that will be capable of any game on the market for the next year or so and can do VR.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    8. Re:1080s by fluffernutter · · Score: 1

      Capable of any game on the market with the graphics quality on high.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    9. Re:1080s by ELCouz · · Score: 1

      You don't understand GTX 1080 or 1070 will never drop to this price unless you buy used in 3-4 years.

    10. Re:1080s by fluffernutter · · Score: 1

      Also I know I've bought 'good graphics cards for the time' in the past and they cost more around $300 not $600.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    11. Re:1080s by exomondo · · Score: 1

      I want a card that will be capable of any game on the market for the next year or so and can do VR.

      Well then a multi-GPU setup with the current generation is probably appropriate. While I'm sure the RTX GPUs will be capable they include things you likely won't need for the next year of games like cores devoted to tensor operations and cores designed for raytracing operations and so by buying one you would be paying for things you don't need. Of course if no products exist on the market then no company is going to produce software to utilise those features so this is how you solve the chicken and egg problem so you either don't buy it at all or you accept that if you do you're going to be paying for things you don't need right now.

      Again it's pretty clear this isn't the product for you.

    12. Re:1080s by fluffernutter · · Score: 1

      So, out of interest, who would use a card like this?

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    13. Re:1080s by fluffernutter · · Score: 1

      I guess I'm confused, because the low end of this card is cheaper than a 1080, yet I'm told that the 1080 is a two year old card. When I go to pcmag for good cards for VR they list 1080,1070,1060. You are saying this card is different some how and will not lower the price of the 1080?

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    14. Re:1080s by zlives · · Score: 1

      you can buy a used one today for less than 299

    15. Re:1080s by zlives · · Score: 1

      1080ti even

    16. Re:1080s by exomondo · · Score: 1

      You are saying this card is different some how

      Well I don't think I would have to say it, isn't it clear from the announcement and all the articles and documentation that yes indeed it is very very different?

      and will not lower the price of the 1080?

      I'm not saying that, I have no idea what pricing effects will occur.

    17. Re:1080s by exomondo · · Score: 1

      So, out of interest, who would use a card like this?

      Gamers and graphics enthusiasts who want the best performance despite paying for things they don't need right now, i.e. more concerned about performance than price value. Developers building the next generation of games and 3d applications.

    18. Re:1080s by fluffernutter · · Score: 1

      Ray tracing is for lighting in games, so given that I said I wanted to play games with it, why would you tell me these cards aren't for me?

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    19. Re:1080s by fluffernutter · · Score: 1

      So what is newer and better than a 1080 but doesn't have such prospective features?

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    20. Re:1080s by fluffernutter · · Score: 1

      So what kind of card can do VR that will drop in price as new overkill cards come out? Cards can't keep going up forever.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    21. Re:1080s by exomondo · · Score: 1

      Ray tracing is for lighting in games

      Errr...ok, that's a weird way to describe raytracing. What games are doing are raytraced lighting (more to the point for this product, what are doing raytracing with AI inferencing - which is what all those tensor cores are used for)? I think you'll find pretty much all games are rasterized, not raytraced and any raytracing is done in offline steps to build things like lightmaps.

      so given that I said I wanted to play games with it, why would you tell me these cards aren't for me?

      Because - other than your misunderstanding of raytracing - you said you don't want to pay 54% more for a new card so clearly it's not for you.

    22. Re:1080s by Anonymous Coward · · Score: 0

      AMD GPUs are expensive too. The competition to the 1080 is Vega 56 and Vega 64 and they cost about the same.
      Even RX570 8GB and RX 580 8GB are expensive. All are fairly power hungry to boot. Even RX560 4GB is expensive.
      It's all become something of a luxury, will be better when memory prices crash.

      ----

      For a low end gaming rig that should run anything I'd go with Ryzen 2200G - CPU with integrated Vega graphics - and the fastest 16GB RAM (2x8GB) affordable, DDR4 3000 or 3600.
      You're around the price of a game console with just these two elements.
      Then you have to run Windows 10 and spyware (Windows store, Uplay, ..., Steam and the latter is spyware under linux too)

      I would try getting a GOG account and do everything with GOG on linux but, being a subset of subset of games I'm not keen on buying over a half-grand of hardware that'll need upgrading again.
      Now I've had a look at are monitors are today and I was surprised. Look at high refresh rate monitors only. There are affordable 1080p 144Hz monitors with VA panel, at 24" and 27". PC are expensive and monitors are cheap (high refresh rate with freesync and deep black for relatively cheap : even a couple years ago this combination was only found on old CRT monitors)

    23. Re:1080s by Anonymous Coward · · Score: 0

      Multi-GPU is poorly supported and traditionally increases latency. VR on multi-GPU will be rare than VR alone or multi-GPU support alone, if available at all so it seems completely not worth it unless for running a custom application.

      There are only a handful of choices anyway (even memory capacity is set in stone by the vendors on high end)
      GTX 1070, 1070 Ti, 1080, 1080 Ti
      RX Vega 56, RX Vega 64

    24. Re:1080s by fluffernutter · · Score: 1

      AMD says the RX580, 480 R9 390, R9 290 are 'VR Ready'. But nvidia 1080 seems to wipe up the RX580. Traditionally I haven't really liked AMD cards, they never seem as smooth; but it has been a long time since I have had a gaming PC.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    25. Re: 1080s by Anonymous Coward · · Score: 0

      Wow! The 8gb 1080, at $500 or so new, is almost twice as fast (in some things), as the $230 8gb rx580?
      That's incredible!

      Meanwhile my $230 rx480 from a couple years ago can still run the latest Doom in ultra at 60fps at 1080, and usually manages 30fps in 4k. Manages VR fine too.

    26. Re:1080s by Mal-2 · · Score: 1

      VRrequires a stereo image, so why wouldn't it do better with two separate GPUs rendering left and right eye frames? The only latency would be in making sure they're both updating frames at the same time, and that shouldn't be any worse than conforming to a Vsync is now.

      --
      How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
    27. Re:1080s by Gojira+Shipi-Taro · · Score: 1

      Nothing. Why would they release new hardware without the new features they spent R&D on? There's no upside there. If you want underpowered garbage, buy AMD.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    28. Re:1080s by Gojira+Shipi-Taro · · Score: 1

      So buy a 1080. The price isn't going to go down because at this point, Nvidia has no reason to produce any more of them. If you find a retailer that wants to clearance them, great. This is the way it has ALWAYS been for graphic card releases. You can likely find a new 2070 or 2060 when they come out for less than a 1080. Yea they might have features you don't consider important, but that's what Nvidia is making now.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    29. Re: 1080s by Anonymous Coward · · Score: 0

      You have the world's cheapest prices and no sales tax then. On the site I always go to for hardware the cheaper 580 8GB are around 300 EUR.

    30. Re:1080s by Anonymous Coward · · Score: 0

      I forgot about that.
      On a single GPU though, you take no chances. There may be savings on a single GPU e.g. there's old trick of shifting geometry (which enables stereo in arbitrary games, with a few issues) and maybe some other work can be done once instead of twice, or something in between.
      A single high end GPU will probably be always better than two midrange GPUs, at the least.
      Tricky methods may be used, like a way to use single buffering instead of double buffering. Or rendering at 60Hz and interpolating to 120Hz (with help of the scene knowledge). I think this would be highly time sensitive.

      So while there may be no definitive technical obstacle to VR gaming or other consumer VR on dual GPU, I'm not sure it is much worth it. For people who object to the prices of the 1080, 2080 and Vega 64 anyway it's not.
      Professional and custom expensive visualization applications would probably make use of dual GPU when available but they're not vid games (unless someone wants to have fun and triggers an alien invasion during VIPs' virtual visit of a new shopping mall)

    31. Re:1080s by Cederic · · Score: 1

      So buy a 2070, get the shiny new raytracing and superior performance to the 1080?

      I'll stick with my 1070 for another year or so, prices will almost certainly be lower by then.

    32. Re: 1080s by Anonymous Coward · · Score: 0

      The first game to support raytracing, battlefield v, releases a week before the hardware arrives. No need to wait a year, you can use it immediately.

    33. Re: 1080s by fluffernutter · · Score: 1

      I read that you need 90 FPS for VR, otherwise it will make you nauseous.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    34. Re:1080s by fluffernutter · · Score: 1

      SO when people don't buy the 1080 any more because it is more expensive than the newest card, they just toss out the old stock?

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    35. Re:1080s by Wescotte · · Score: 1

      It sounds like it's a no brainier but almost no VR applications supports SLI. I think it's one of those things that ends up being good on paper bad in practice.

    36. Re: 1080s by exomondo · · Score: 1

      The first game to support raytracing, battlefield v, releases a week before the hardware arrives. No need to wait a year, you can use it immediately.

      Nice! Well the answer is that if you want to play the latest titles that feature new technology and actually use that technology (Battlefield V doesn't actually require and RTX GPU) then that's how much it costs.

    37. Re:1080s by Anonymous Coward · · Score: 0

      If you want to play the newest games with raytracing features backed by DXR enabled then these are the cards you will want. You dont have to have those features enabled though so in that case these new GPUs would not be appropriate for you.

      You seem to be either too young (or perhaps too old and too senile) to remember but we used to play games on PCs with 2D graphics chips, then along came 3D accelerators and all of a sudden to play the latest games you had to spend more than you previously had to get new hardware with new features to play new games. Want to get the broad spectrum of support? Well then you really needed both a 3Dfx (Glide) accelerator card and a decent OpenGL and/or Direct3D 2D+3D card as well so something like a RIVA TNT + Voodoo2 setup and yes that cost more money to play the latest games with high graphics settings. Nowadays it makes more sense to not have separate 3D accelerator cards so the graphics processor is on one chip, briefly we saw the experiment in PhysX accelerator cards which ultimately failed but that workload was consolidated onto the GPU, next the raytracing revolution is coming to gaming and while we could just iterate on the existing rasterizer 3D accelerators and have a raytracing accelerator card with rt/tensor cores on it that has been proven to be a poor strategy so it is cheaper and more efficient to consolidate this technology onto one Graphics Processing Unit, yes it is more expensive than just a rasterizer GPU but it's cheaper, much less cumbersome (and much more efficient computationally) than having a separate accelerator card for those features. Separate accelerator cards for very specific, niche technology cases, have always failed in the consumer space. The only common separate card you have in a modern gaming PC is the GPU and even that is really just a much more powerful version of whatever is onboard the motherboard and/or CPU, new technologies in the discrete GPU market eventually filter down to the embedded products too.

      Yes as new hardware technologies come to gaming inevitably those do indeed cost money, you don't have to buy into them but if you want the latest features then yes you do need to pay for them.

    38. Re:1080s by Mal-2 · · Score: 1

      You don't need SLI, that was my point. You just need two cards working independently on two angles of the same scene. They don't have to communicate with each other other than to arrange their frame timing.

      --
      How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
    39. Re:1080s by Wescotte · · Score: 1

      I think you need communication between the cards otherwise the CPU has to pull double duty sending draw calls to both devices.

    40. Re:1080s by exomondo · · Score: 1

      VRrequires a stereo image, so why wouldn't it do better with two separate GPUs rendering left and right eye frames?

      Because the Pascal architecture introduced single-pass stereo rendering.

  8. Without open source drivers, not for me by ffkom · · Score: 4, Insightful

    Pay $$$$ for a gfx-card that I can trash as soon nVidia loses interest in releasing their proprietary closed-source driver? No, thank you. Even if the GPUs from Intel and AMD are slower, I know I will be able to compile a contemporary kernel with a driver for them, also tomorrow.

    1. Re:Without open source drivers, not for me by Anonymous Coward · · Score: 0

      By that time the fans have been worn out with no spares available. I would really like to see the card manufacturers using standard fans and the cards smart being enough to measure and scale their performance to the cooling system without damage. That said, I'm probably also going to go for AMD both for the open source support and the 8 GB frame buffer in the mid-range parts. Vega will probably take its place in the market only after the coming of the 7 nm process, unless AMD have a 12 nm rabbit in their hats.

    2. Re:Without open source drivers, not for me by Gojira+Shipi-Taro · · Score: 1, Flamebait

      Cool. You stick to those guns. I'll be playing the games I enjoy without giving a shit if the drivers are open sourced.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    3. Re:Without open source drivers, not for me by 110010001000 · · Score: 0

      You are a good consumer.

    4. Re:Without open source drivers, not for me by strikethree · · Score: 1

      Eh? The 3d portion of the Nvidia card will not be terribly useful if Nvidia stops supporting it. The card itself is not trashed. The non-gaming portion of the card will work fine.

      --
      "Someone needs to talk to the tree of liberty about its ghoulish drinking problem." by ohnocitizen
    5. Re:Without open source drivers, not for me by Anonymous Coward · · Score: 0

      you'll be singing a different tune a couple years from now when the resale value of your card will be zero

    6. Re:Without open source drivers, not for me by hufter · · Score: 1

      And the gaming portion still works fine under Linux for the 400 series with nVidia's proprietary drivers. I refuse to say "fuck you nvidia".

    7. Re:Without open source drivers, not for me by ffkom · · Score: 1

      If the only reason for you to ask more than VESA framebuffer capabilities from a video card is playing commercial video games, then you certainly do not need Linux drivers at all. I do not buy an expensive video card to then use it as an overpriced 2D framebuffer.

    8. Re:Without open source drivers, not for me by ffkom · · Score: 1

      Along with a linux-4.18.3 kernel?

  9. Re: dedicated AI chip? can it help solve big issue by Anonymous Coward · · Score: 0

    Some of the problems these beasts may be able to solve are...

    Is it looking at a boob or an elbow?

  10. Re:dedicated AI chip? can it help solve big issues by Anonymous Coward · · Score: 0

    If you're predicting on screen pixels .... what else can you predict? Are you predicting?

    I can't help but feel like we've had some issues lately with processors trying to predict what instructions are coming... does anyone else here see this, and fell like it isn't the best idea right now?

  11. Re:dedicated AI chip? can it help solve big issues by TeknoHog · · Score: 2

    I wonder what is possible when chaining all these tensor cores together in a block-chain, super computer, or bot-net...

    Can you imagine a Beowulf cluster of those? More importantly, though, are they Turing complete?

    --
    Escher was the first MC and Giger invented the HR department.
  12. Re:dedicated AI chip? can it help solve big issues by Anonymous Coward · · Score: 0

    But can they see why kids love the taste of Cinnamon Toast Crunch?

  13. And who but minecunts needs/can afford high-end? by Anonymous Coward · · Score: 0

    It's a dying market. Especially as long as those prices stay that high.

  14. And this is what no competition gets you. by Anonymous Coward · · Score: 0

    No money from me Nvidia.

  15. Too Expensive by Anonymous Coward · · Score: 0

    Not gonna pay over $1000 for a phone or a graphics card. These tech companies are getting too damn greedy.

  16. Good by Locke2005 · · Score: 1

    Now release a 4K GTA 6 that actually uses the ray tracing! It will probably be a year before the game developers fully utilize this.

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
    1. Re:Good by Luckyo · · Score: 1

      Years. Plural. Many of them.

      It's like the much touted "performance functionalities" of DX12 that no one cares about to this day outside "give me the latest and greatest and I don't care if it ever gets used" crowd, and everyone and their grandmother is still on DX11 and DX9 as their main API.

    2. Re:Good by Anonymous Coward · · Score: 0

      DX12 has the great disadvantage of running on Windows 10 only, and you still can run a high end GPU and games on 7 and 8.1.
      The other aspect is it doesn't really bring new features to the user. It brings better speed but some games are slower. It couldn't bring much to the table anyway - we've mostly shifted from "graphical features" offered by hardware and APIs to software running on the GPU.

    3. Re:Good by Anonymous Coward · · Score: 0

      That's cause DX12 shifted a lot of work from the driver to the application. So to get good performance each development house needs to have performance optimisation engineers as good as the teams working at both AMD and nVidia. It's not a big surprise that DX12 support has been minimal.

      For RTX, the developer either uses an engine with RTX support, or they use the RTX SDK from nvidia, and nvidia helps with optimisation. DX12 vs RTX isn't likely to be an apples to oranges comparison.

    4. Re:Good by Luckyo · · Score: 1

      We had the same thing with "fur simulation" on nvidia cards, and other similar functions. How many games used that again?

      That's the point. You're going to have a raster based lighting anyway. And then you have to spend time building additional lighting from ground up to get ray tracing, even if you use tools provided by others. And there's no real certainty that it will be an improvement.

      And so, just like DX12, it would be economically unfeasible for years. A lot of extra work, for a high chance of negative or neutral result, and low chance of positive result that only a small amount of your customers would be able to enjoy.

  17. Price drop on GTX 10xx: zero by perpenso · · Score: 1

    I wonder how much prices will drop on the 1060 and 1070 now that the next series is announced.

    Probably zero. Nvidia currently sells the 1070 for $400, the 2070 will supposedly be $600 from Nvidia. Other vendors -- ASUS, MSI, etc -- sell for less than Nvidia's prices, a 2070 from these sources in expected to be $500, pre-cryto mania they were selling 1070 for well under $400.

    However you look at it these first 20xx cards are expensive enough that they will not be pushing 10xx card prices down. If 10xx card prices go down it will more likely be due to the crypto demand ending. 10xx and the announced 20xx will likely coexists just fine for a while. Maybe 10xx will get cheaper when there is a 20xx process shrink or something, a second generation of 20xx -- 2060, 2050.

    Note this works out well from an economics perspective too. It collects the higher "willingness to pay" from those early adopters.

  18. Confusing by fluffernutter · · Score: 1

    Shopping for a video card is more confusing then ever. If a 1080 is "too old", but these cars are overkill and have features games may not even get, what the hell to buy?

    --
    Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    1. Re:Confusing by Anonymous Coward · · Score: 1

      If you think a 1080 is "too old", could you please send me some of your extra money before you burn it?
      I'll gladly accept a 960 or a 1050ti if you're buying. :)

    2. Re:Confusing by fluffernutter · · Score: 2

      I'm just referring to a comment higher up. I asked if the 1080s were coming down in price and someone asked why I would buy 2 year old technology. Honestly, I know technology but I don't build a gaming PC very often. I am now in the market for one but AI and cryptocurrency have really messed up the GPU market. I'm a bit lost. Guess I need to read a lot more articles.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    3. Re:Confusing by Anonymous Coward · · Score: 0

      The explanation is : Moore's law dead.

      That's not exactly the case. But the current 10nm silicon processes are for phones basically. It's not a really good node, expensive, in high demand from phone SoC vendors. GPUs will go straight to 7nm instead. GPUs skipped 32nm and 20nm before.
      High end and next-to-high end GPU dies are big. Produced on 10nm the production cost would be high and yields poor, with the phone vendors kicking and screaming in the background.

      "12nm" processes has been developed from 16nm/14nm and the new GPUs use that, the mature 16/14 tech means cheaper wafers and allows for the really big dies used by GPU.
      So, things move slower today. Plus memory got bloody expensive compared to 2 years ago. Also nvidia has high margin customers in science and engineering lining up for the new GPUs.

    4. Re:Confusing by Anonymous Coward · · Score: 0

      My advice for:

      el-cheapo gaming PC: $100 each on the CPU, GPU, RAM, and SSD.
      mid-range gaming PC: $200 each on the CPU, GPU, RAM and SSD.
      high-end gaming PC: $300 each on the CPU, GPU, RAM and SSD.

      This advice has been constant over the past 15 years, except it used to be a spinning hard drive instead of SSD.

    5. Re:Confusing by fluffernutter · · Score: 1

      I have not found a $300 vid card that will do VR. Currently looking at a cheap 1080 which is around 480 US (actually 614 CDN)

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    6. Re:Confusing by Anonymous Coward · · Score: 0

      Because of these cards, 980TI is coming down. I have one that has high clock speeds, near the perf of a 1070..
      People are already selling them fro $300-350 and i bet that will come down a lot more soon.

    7. Re: Confusing by Anonymous Coward · · Score: 0

      Radeon 560 will manage vr. The rx580 handles it well, and it $200 for the 4gb one and $230 again (back to msrp) for the 8gb

    8. Re:Confusing by Anonymous Coward · · Score: 0

      Imagination Technologies tried to make raytracing a thing for realtime gaming but based the design on the PowerVR (obviously, see https://www.imgtec.com/legacy-gpu-cores/ray-tracing/?cn-reloaded=1). The problems were the same: People say they want raytracing, so you give them raytracing, then they want path tracing because raytracing isn't "good enough".

      In the end I think people have a misconception about raytracing and think that it automatically makes everything look better. It doesn't help if the raytracer is trivial and just rendering cheap shadowed phong shaders. You can't sell raytracing very well for simple specular reflections and mirrors because they aren't a game element really. Nobody talks about a game in terms of its mirror implementation. The end result is chicken and egg: Nobody buys raytracing cards because there's no raytraced games, and nobody makes raytracing games because nobody has these cards. By diverting wafer space to RTUs NVIDIA limits the overall peak performance that could be obtained in pure rasterization techniques. This makes the card less compelling for the 4K max-settings gamer junkie which decreases the take-up on the market.

      NVIDIA have to be really careful dialing in the performance of these cards so they can seed the market for games to catch up. They can't lean on consoles either because those are all out of cycle for updates and few console manufacturers favor NVIDIA cards anyway. The potential for leverage is going to be mostly down to workstation graphics (film production, simulation, etc).

      This is a strange move indeed.

    9. Re:Confusing by Anonymous Coward · · Score: 0

      Shopping for a video card is more confusing then ever. If a 1080 is "too old", but these cars are overkill and have features games may not even get, what the hell to buy?

      Simple, you buy Vega 64. It works out of the box under Linux - no driver installation required.

    10. Re:Confusing by Anonymous Coward · · Score: 0

      But if you have debian with linux 4.9 or just ubuntu with linux 4.15 + ubuntu's MESA version and want better, you may need to fiddle with packages a bit.

    11. Re:Confusing by DamnOregonian · · Score: 1

      I spent $1000 on a 1080Ti 11GB.
      I felt like it was a little overkilly at the time (those were the market prices at that unfortunate moment in time).
      I bought it because I wanted to get into VR, and I didn't want to take chances getting into shitty VR.
      I don't know what the benchmarks are, but my 1080Ti mops the floor with my best friends Vega 64, both running first gen Optimus sets. Mine is buttery smooth, and his is... well, not. In the end? I'm glad I spent the money. For VR, at least.

    12. Re:Confusing by ceoyoyo · · Score: 1

      Here's the key: don't get advice from Slashdot comments.

      Here you will find wealthy enthusiasts who will call you an idiot for buying anything that's not the very latest. And you will find crotchety old men (many of them 13) who will berate you for not picking up a used card from four generations ago. You'll also find lots of trolls who just call you names.

    13. Re:Confusing by Wescotte · · Score: 1

      1060 6GB is about $300 and is VR ready.

    14. Re:Confusing by Anonymous Coward · · Score: 0

      I bought an EVGA 970 4GB when it was 295 US, works fine for VR.

  19. 2080 no threat to 1080 by perpenso · · Score: 1

    Have 1080's come down?

    No, why would they? A 1080 from Nvidia is $550, a 2080 from Nvidia is $800.

    Prices have come down in the sense that crypto-inflated pricing is ending, but prices from Nvidia itself never reflected that inflation, only retail prices did. Nvidia was simply out of stock and new orders were wait listed. At retail a 1080 could have been $1,000 or more. Currently retail is $500-550, maybe slightly higher than pre-crypto mania pricing. Hopefully we get back to pre-crypto, but that's about it, 2080 are so much more expensive they won't have any real downward pressure. At least for these first gen 20xx cards.

    1. Re:2080 no threat to 1080 by fluffernutter · · Score: 1

      The last time I put a gaming PC together was a long time ago; maybe even 10 years. But a premium video card back then was around $400 CDN. I guess those days are just over.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    2. Re:2080 no threat to 1080 by perpenso · · Score: 1

      The last time I put a gaming PC together was a long time ago; maybe even 10 years. But a premium video card back then was around $400 CDN. I guess those days are just over.

      Not really. A 1070 is a pretty damn good card and is US$400 from Nvidia, and if we ignore the last year's crypto-inflation less than that from ASUS, MSI, etc. Which should be about the C$ conversion? I'm sure some will violently disagree but I think the difference between a 1070 and 1080 isn't worth the additional US$150.

    3. Re:2080 no threat to 1080 by Luckyo · · Score: 1

      Inflation exists. Count that in.

  20. Re:dedicated AI chip? can it help solve big issues by Tough+Love · · Score: 1

    What are some major issues these major machines can solve?

    Spy on you more efficiently.

    --
    When all you have is a hammer, every problem starts to look like a thumb.
  21. This isn't much above the average by rsilvergun · · Score: 1

    for a top end part. Right now AMD doesn't really have anything close to it either. The Vega line isn't bad but even the 1080 beats it on price, performance and even power consumption and heat. AMD does better in the mid range. The RX 580 can be had for $230 on sale with 8gb of RAM and while it's slower than a 1060 (it's nearest competitor) that will change as newer games want that extra 2gb.

    That said, AMD's had a mountain of driver issues for a long, long time. I've heard they're better now, but I still see more posts on steam forums when games launch complaining about compatibility. That alone has led to a bit of a price premium for nVidia hardware.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  22. It's the top end product by rsilvergun · · Score: 1

    you don't buy it for price/performance. You buy it because money isn't an object and you just plain _want_ it.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  23. When did NVidia get expensive? by Anonymous Coward · · Score: 0

    I remember when the top of the line NVidia graphics card was a consumer product that cost less than $200. WTF happened?

    1. Re:When did NVidia get expensive? by Luckyo · · Score: 1

      Inflation over two decades and then some.

    2. Re:When did NVidia get expensive? by Anonymous Coward · · Score: 0

      This was in the 90s and there was only a single chip per generation.
      There was the Riva 128 and nothing else, then the Riva 128 ZX, then the TNT, then the TNT2 which introduced variants : TNT2 16MB, TNT2 32MB, TNT2 Ultra 32MB and the slow TNT2 M64 but all based on identical hardware.
      Car analogy when Ford only had the Ford T you couldn't buy an expensive Ford.

  24. AMD could rework the industry price structure by Ritual · · Score: 0

    I never understood why AMD doesn't just commit all of their foundries to making their very best cards. Drop the low end models entirely. Then price the card at the price of what their cheapest card would of cost (roughly). It's not like the cards cost more to manufacture. The high end pricing is intentionally set to pay for things like R&D and to make the company money. However if they sold their high end Ryzen for the price of their low end Ryzen; they would sell millions of them. They would make way more in the end. The marketshare they take up put them in the position to repeat the process the next generation, and slowly inflate price from generation to generation. Nvidia is not structured to be able to react to that in time.

    1. Re:AMD could rework the industry price structure by cheesybagel · · Score: 1

      You need to read about photolithography defects vs die area.

  25. or you can by Anonymous Coward · · Score: 0

    FYI, I booked a round trip from LAX to Maui and airbnb for a week for $1200. So I guess you can upgrade your card for features you probably won't even use (let's face it most will disable RT to get better frames) or you can go live a little for the same amount of money.

  26. "Nvidia Gameworks... by Tanon · · Score: 1

    ...just not on AMD peasant rigs."

    Jokes aside, while the capabilities enabled by the new RTCore and neural net in the new RTX cards should definitely be welcomed, I'm not sure whether we should be worried about the implications this might have on the increasing trend of proprietary, closed source middleware in games and other graphics software.

    Watching the conference, the most telling moment was probably when they demonstrated the lighting effects in Battlefield 5 when using RTCore and alternatively just the game engine's built-in lighting effects. The difference really was night and day and one can imagine some studios looking at this and considering whether they even need bother going to the hassle of developing their own implementations for lighting when they can achieve much better results just using Nvidia middleware instead.

    Whilst proprietary, vendor specific graphics plugins are nothing new from Nvidia (Gameworks), two things that are different this time are:

    1. In the past, Gameworks has mostly been restricted to enhancing certain visual aspects, e.g Hairworks, or increasing performance, e.g Tesselation. What seemed to be demonstrated in both the BF5 and Tomb Raider presentations was an end-to-end lighting system that did everything - entirely substituting the game developers efforts.
    2. The use of dedicated hardware sub-systems such as the RTCore and neural network changes the nature of the offering of Nvidia middleware to developers substantially; where before it was limited largely to closed-source software implementations of non-critical graphics effects, which (big) developers could likely implement themselves, what we seem to have now is an entire end-to-end system - relying explicitly on hardware sub-systems which are not available on other platforms - which developers would be unlikely able to implement themselves without extensive understanding of the sub-systems themselves.

    Admittedly, I'm making a number of assumptions here e.g that Nvidia won't share information about the RTCore, but given some of their quite shady practices in the past, it's something to consider.

  27. 8800 GT (512 MB of VRAM)! by antdude · · Score: 1

    I'm still using it. I'll replace it when it (die/break)s. Same for my ATI Radeon 4870 video card (512 MB of VRAM). :P

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  28. Too Expensive by Anonymous Coward · · Score: 0

    Not paying 1000 dollars for a graphics card. Tech companies are too greedy these days.

  29. Re:dedicated AI chip? can it help solve big issues by originalGMC · · Score: 1

    This is what I'm afraid of ... not in that they're spying ... I get that it makes money. However, it seems to me like such wasted effort. When will it come to pass when we can say "gone are the days of our toiling away towards the acquisition of wealth" ? This rat race nonsense is really bullshit and its killing us.