They would basically have to re-write the GUI/interface and network parts of the application in order for this to work.
Also, what about security? I don't want my spreadsheets of embezzled funds and my documents outlining my plans for world domination on someone else's server if it's not secure. I mean, any Hero hacker could look at my plans, and then it would be Ruined! RUINED I tells you.
Please... System Shock 3.
The only problem is that it's never being made. Bioshock is, but I doubt it's got SHODAN in it, and she's the coolest baddie ever.
Why would people download this when there are already 1080i rips (of Serenity and others) going out onto the net? Is there something on this *20GiB* DVD that's not on the standard DVD?
Why is it so huge? A 720p rip of a typical movie is only about 4.5GiB
Aaah, I look foward to the time when Slashdot has a +5, Sarcastic modding option.
Seriously though, how many people manually audit the code they install on their system?
Technology like this doesn't matter because it looks good, it matters because of immersion. HDR is meant to be used so that the people playing the game feel it is so realistic (to look at) that they can't tell the difference between the game and real life. I don't believe the ''grain effect" as was talked about in the article is very impressive or realistic, being used for DoD. However, they have developed a very impressive technology which can be used for other things.
For Example:
If the player (in the game) has goggles/glasses on, they can get dirty. The game engine can calculate how dirty the glasses/goggles get, and up the grain on the game accordingly. I don't think this is a good example for (First Person Shooter) games right now, but for things like Virtual Reality/fully immersive games I think things like this (if they're used in the right place) can only lead to more realism.
FTA: ...I once asked Mr. Miyamoto about Nintendo's strategy when it comes to making games. I was surprised when he said that Nintendo only makes games to sell hardware units
I think this is a really good point. Nintendo's primary goal is to sell Nintendo consoles. They do this by not only having good games, but having a good console as well. They focus on what matters (selling consoles) and adjust everything else so they can acheive this goal.
Companies like ID are already innovating, but in a different way. ID is not a game company. They are a technology company. They make engines for games which they sell to make money. They make games to sell the engine, picking up quite a profit on the way mind you. A good example of this is Doom 3/Quake 4. They used Doom 3 as a technology demo, and Raven software and Activision liked it so much that they wanted to make a game using that engine.
Innovative things that I am exited about:
A Metaverse type of game, using Virtual reality. This guy's vision of Virtual reality to come true. I think it would be fantastic. S.T.A.L.K.E.R. - I am really looking foward to this game. It is exactly what I want: a RPFPS Game (Role Playing First Person Shooter Game). It has the kind of fully interactive gameworld that I want out of a metaverse (only smaller). AI that reacts depending on the situation (another innovative technology?). Really good physics (watch the demo movies). And the gameplay looks good; you interact with the world in pretty much the same way that you do in real life (with obvious limitations, of course).
I believe that the next innovation of games will be to make them as realistic as possible. We are already getting that now, with the game engines. Soon, I hope, we will change the way we interact with the games themselves (Virtual Reality). Hollywood (may) actually write good original stories (doubtful, I know), rather than re-hashing old ideas. We may get to decide how the story goes (like a choose-your-path book), and the game can go in different directions according to our choices.
As the technology gets better, hopefully the ideas will follow.
Just use MR Tech Local Installs. It has options when installing to disable max version checking, which means it installs and enables anyway, even if it's not compatible. It also has a "Make compatible" option which forces the extension to be enabled.
Oh, and the fact that Firefox crashes when it encounters this bug... it reminds me of a good BOFH quote: "We came in this morning to find that our router had stopped a DDoS attack by crashing. It stopped that attack good!" (Actual quote may be different, this if from memory)
If you think your broadband is bad, see what Telescum (Telecom) in New Zealand did.
When DSL was first introduced, it was being offered at rates of 1-2Mbit, with a 20GB limit. When Telescum got wind of this (It wasn't telecom who were offering it at this rate) they basically shut that company down.
After that, they had the gall to re-introduce 128K as 'fast' Internet, with a 1-5GB limit. After the commerce commission's investigation team investigated Telescum last year, they have made bitstream access available to ISPs, and [Telescum] are now offering free modems/connections in order to meet the commerce commission's ruling (Telecom has to have so many broadband users signed up with other ISPs) so that they [the commerce commission] don't penalise Telescum.
Luckily, Telescum is unlikely to get this quota, so (finger's crossed) they [Telescum] will have to unbundle the local loop to enable good competition. At the moment, the bitstream service is OK. the problem is, Telescum sometimes limits the overall speed [of everyone on bitstream] and we get connection dropoffs every now and again.
This is the problem of monopolies. Telescum has raised the prices so high, and because they own all (or pretty much all) of the fixed land (phone) lines in New Zealand, you can't get away with not using them. The only other services such as cable and wireless are only offered in certain areas, and they have to charge over a certain amount because of the Telecom fees to lease the lines.
It's despicable, and hopefully the situation will change soon.
This idea seems a waste of time to me.
They would basically have to re-write the GUI/interface and network parts of the application in order for this to work.
Also, what about security? I don't want my spreadsheets of embezzled funds and my documents outlining my plans for world domination on someone else's server if it's not secure. I mean, any Hero hacker could look at my plans, and then it would be Ruined! RUINED I tells you.
"oh, and your reading glasses"
There's the answer to the article then...
"Who Won?"
Godwin
Please... System Shock 3. The only problem is that it's never being made. Bioshock is, but I doubt it's got SHODAN in it, and she's the coolest baddie ever.
Why would people download this when there are already 1080i rips (of Serenity and others) going out onto the net? Is there something on this *20GiB* DVD that's not on the standard DVD?
Why is it so huge? A 720p rip of a typical movie is only about 4.5GiB
Breast implants?
What are you apologising for? We all know that George Bush can't read
*Insert Theme From Deliverance here*
yes.
...as we know it!
Here's another three words:
He. Must. Die.
Aaah, I look foward to the time when Slashdot has a +5, Sarcastic modding option. Seriously though, how many people manually audit the code they install on their system?
whoa...
I agree. I just migrated my finances spreadsheet from openoffice calc to a text document. I expect to spend way less time waiting for it to load.
I for one, hope that S.T.A.L.K.E.R. will be there. It seems to be taking forever!
Emacs on a Sun3 !!!!!
VI on a Pentium!!!!!
I think you are looking at this in the wrong way.
Technology like this doesn't matter because it looks good, it matters because of immersion. HDR is meant to be used so that the people playing the game feel it is so realistic (to look at) that they can't tell the difference between the game and real life. I don't believe the ''grain effect" as was talked about in the article is very impressive or realistic, being used for DoD. However, they have developed a very impressive technology which can be used for other things.
For Example:
If the player (in the game) has goggles/glasses on, they can get dirty. The game engine can calculate how dirty the glasses/goggles get, and up the grain on the game accordingly. I don't think this is a good example for (First Person Shooter) games right now, but for things like Virtual Reality/fully immersive games I think things like this (if they're used in the right place) can only lead to more realism.
FTA:
...I once asked Mr. Miyamoto about Nintendo's strategy when it comes to making games. I was surprised when he said that Nintendo only makes games to sell hardware units
I think this is a really good point. Nintendo's primary goal is to sell Nintendo consoles. They do this by not only having good games, but having a good console as well. They focus on what matters (selling consoles) and adjust everything else so they can acheive this goal.
Companies like ID are already innovating, but in a different way. ID is not a game company. They are a technology company. They make engines for games which they sell to make money. They make games to sell the engine, picking up quite a profit on the way mind you. A good example of this is Doom 3/Quake 4. They used Doom 3 as a technology demo, and Raven software and Activision liked it so much that they wanted to make a game using that engine.
Innovative things that I am exited about:
A Metaverse type of game, using Virtual reality.
This guy's vision of Virtual reality to come true. I think it would be fantastic.
S.T.A.L.K.E.R. - I am really looking foward to this game. It is exactly what I want: a RPFPS Game (Role Playing First Person Shooter Game). It has the kind of fully interactive gameworld that I want out of a metaverse (only smaller). AI that reacts depending on the situation (another innovative technology?). Really good physics (watch the demo movies). And the gameplay looks good; you interact with the world in pretty much the same way that you do in real life (with obvious limitations, of course).
I believe that the next innovation of games will be to make them as realistic as possible. We are already getting that now, with the game engines. Soon, I hope, we will change the way we interact with the games themselves (Virtual Reality). Hollywood (may) actually write good original stories (doubtful, I know), rather than re-hashing old ideas. We may get to decide how the story goes (like a choose-your-path book), and the game can go in different directions according to our choices.
As the technology gets better, hopefully the ideas will follow.
Just use MR Tech Local Installs. It has options when installing to disable max version checking, which means it installs and enables anyway, even if it's not compatible. It also has a "Make compatible" option which forces the extension to be enabled.
Oh, and the fact that Firefox crashes when it encounters this bug... it reminds me of a good BOFH quote: "We came in this morning to find that our router had stopped a DDoS attack by crashing. It stopped that attack good!" (Actual quote may be different, this if from memory)
How about a banner running along your dashboard offering to 'enlarge your exhaust'?
If you think your broadband is bad, see what Telescum (Telecom) in New Zealand did.
When DSL was first introduced, it was being offered at rates of 1-2Mbit, with a 20GB limit. When Telescum got wind of this (It wasn't telecom who were offering it at this rate) they basically shut that company down.
After that, they had the gall to re-introduce 128K as 'fast' Internet, with a 1-5GB limit. After the commerce commission's investigation team investigated Telescum last year, they have made bitstream access available to ISPs, and [Telescum] are now offering free modems/connections in order to meet the commerce commission's ruling (Telecom has to have so many broadband users signed up with other ISPs) so that they [the commerce commission] don't penalise Telescum.
Luckily, Telescum is unlikely to get this quota, so (finger's crossed) they [Telescum] will have to unbundle the local loop to enable good competition. At the moment, the bitstream service is OK. the problem is, Telescum sometimes limits the overall speed [of everyone on bitstream] and we get connection dropoffs every now and again.
This is the problem of monopolies. Telescum has raised the prices so high, and because they own all (or pretty much all) of the fixed land (phone) lines in New Zealand, you can't get away with not using them. The only other services such as cable and wireless are only offered in certain areas, and they have to charge over a certain amount because of the Telecom fees to lease the lines.
It's despicable, and hopefully the situation will change soon.