How is this slashdot worthy? Are we all a bunch of revenge-warring geeks looking for some deserved payback on the bullies of yesteryear?
Anyway. I'm not really sure what the point of this research really was. We all knew that revenge makes us feel better to some point. I would rather see a study on the long term effect of that exacting that revenge on those who wronged us. The aftermath of it all. I didn't see anything where they followed up with those men they studied to see how they felt about it a week, a month and a year later.
It may feel good at the moment, but what affect does it have on us emotionally in the long run?
If we knew that it might make us think a little more carefully or less about exacting our revenge upon people.
But then again, knowing people, it probaly would not change things one way or another.
actually the first one sounds like my comp... i am repeatedly starting and stopping applications and my desktop system doesnt get shut down or restarted for weeks on end...
how many people actually shutdown their computer after every use these days?
I vote emacs. sorry, I know I'm going against slashdot status quo... but once you get to know emacs:)
the parent above me makes a very valid point however. It is far easier to become well versed in a text editor to code in so you can drop code into any IDE/compiler/etc and just go with it.
ok so to nitpick he did say approx. 1 cent an hour...but so I concede that point (though I hate approx. figures)
the point was more that 1 pp !=.01
check playerauctions.com to see what plat goes for these days... at the prices from the article 10k pp would equal 172.10 USD !!!! You can buy almost 200k pp for that amount of USD!
If thats the case hell I need to quit my job, cuz I can net at least 5k an hour if thats all I did was PP (and not exp/quest) that's 86.05/hour!
hell even the figure about 319 pp/hour is weird in itself... the "companies" that farm the plat to actually sell it make A LOT MORE then this an hour... the data just seems flawed to me...or just plain outdated.
[quote]When he averaged the results, he was stunned to discover that the EverQuest platinum piece was worth about one cent U.S.......Crunching more numbers, Castronova found that the average player was generating 319 platinum pieces each hour he or she was in the game -- the equivalent of $3.42 (U.S.) per hour. [/quote]
now I admit I haven't read anything more then the above summary...but can someone explain how this works out?. 1 plat =.01 | 319 *.01 != 3.42/confused.
besides noone who sells plat cares in increments below 10k plat(occasional 5k). Which based on current market prices is about 25.00 USD. Thats.0025 USD per plat piece.
Another example: 100000 plat is about 85.00-100.00 USD, which means 1 plat still equals.0025 USD or less!
(yes I am an EverCrack Head...no don't buy/sell plat, but I do watch what happens with it.)
Forget the naysayers. Looking over what you have done I have to say its a start. It could even help users who are afraid of linux because of driver issues. However after seeing this comment alot " -Money to allow me to spend more time on this project, so i dont need to run off and get a job anytime soon. ", I'd recommend possibly toning that down a bit. It struck me in a negative fashion as I am sure it will strike alot of people. Thats just my 2 cents. As to hardware however, I may look through my piles of stuff to see if there is anything I can send you to help out.
well of course the RIAA is pushing the prices up. People are actually buying the tracks and dropping off of P2P. Which means the RIAA is 1. losing their argument that online music doesnt work and 2. Getting less IP's to sue.
I mean c'mon which would you rather have 10 bucks here and there from someone or sue em for $15,000 right off the bat?
On second thought, this is not a start. Appears to me more of a media (no pun intended) stunt of sorts. Seriously I honestly can not see a business model on this. Who is going to pay the tag price on this distro just to get these features that you could easily get for free with another distro and an apt-get/urpmi/etc? Hell for that matter I didn't even know TurboLinux was still alive and kicking...hmmm guess the media stunt worked.../shrug
i'm either too geeky or not geeky enough...but it took me 4 times reading the article to figure out they were not talking about Cold Fusion development tools.../smack!
I kept trying to figure out what the dept of energy wanted with Cold Fusion Tools.../shrug
Support for CD burners
Generic USB support
Generic SCSI support
Sound driver rewrite (and ALSA support)
Networking improvements
Reduced latency
Mac OS X 10.3 acceleration
Performance enhancements
Various bug-fixes
Support for the 2.6 kernel
Debugger improvements
Misc improvements for SMP systems
A lot of other minor modifications
Technical highlights THIS LINE-->>> Arch separation (yes... mol will soon run under OS X)
Reworked kernel API
New build system
until i started reading and figured out this whole GBA connectivity thing...now I'm just confused.:(
This is the style of Zelda I prefer... (I hated the N64 and Current Gamecube releases in the "newer" style) But I can't seem to understand from the article if I have to have a GBA with this to play at all, or if it also has a standard gamecube release.. =\/sigh
just thinking here.. but if it's DirectX 8 based then Wine should be capable of running this. Would most likely need a bit more in the way of system requirements, but might run. Will give me something to test out when I get home tonight.
How is this slashdot worthy? Are we all a bunch of revenge-warring geeks looking for some deserved payback on the bullies of yesteryear?
Anyway. I'm not really sure what the point of this research really was. We all knew that revenge makes us feel better to some point. I would rather see a study on the long term effect of that exacting that revenge on those who wronged us. The aftermath of it all. I didn't see anything where they followed up with those men they studied to see how they felt about it a week, a month and a year later.
It may feel good at the moment, but what affect does it have on us emotionally in the long run?
If we knew that it might make us think a little more carefully or less about exacting our revenge upon people.
But then again, knowing people, it probaly would not change things one way or another.
The DC (neo-modus)P2P network currently shares around 1 perabyte of data...
http://neo-modus.com/
still not sure where this pentabyte thing came from though...
(but I also did not RTFA)
Enough Said.
(disclaimer: I have NO idea if that is right. Don't speak 1ee7)
actually the first one sounds like my comp... i am repeatedly starting and stopping applications and my desktop system doesnt get shut down or restarted for weeks on end...
how many people actually shutdown their computer after every use these days?
CD's are FAR from dead.
You got proof otherwise?
Great! Prove it.
Personally, I call Bullshit.
I vote emacs. sorry, I know I'm going against slashdot status quo... but once you get to know emacs :)
:)
the parent above me makes a very valid point however. It is far easier to become well versed in a text editor to code in so you can drop code into any IDE/compiler/etc and just go with it.
In the long run you'll be better off for it
forget piracy, this is interfering with all the "fun stuff" in the theatre... sheesh... now I'll have to cuddle with her there too!
(heh)
OMG I need mod points cuz that was the absolute funniest thing I have read all day!
Mandrake = Mandy hahahaha
hahahaha
grrr not to get into a flame here... but...
.01
319 pp / hour
1 cent per pp
equals 3.19 USD / hour
ok so to nitpick he did say approx. 1 cent an hour...but so I concede that point (though I hate approx. figures)
the point was more that 1 pp !=
check playerauctions.com to see what plat goes for these days... at the prices from the article 10k pp would equal 172.10 USD !!!! You can buy almost 200k pp for that amount of USD!
If thats the case hell I need to quit my job, cuz I can net at least 5k an hour if thats all I did was PP (and not exp/quest) that's 86.05/hour!
hell even the figure about 319 pp/hour is weird in itself... the "companies" that farm the plat to actually sell it make A LOT MORE then this an hour... the data just seems flawed to me...or just plain outdated.
The figures still don't make sense in the end.
I know right? What about little timmy's daddy who can't afford to get health insurance for him?
oh wait that's cuz I pirated movies/mp3's.
[quote]When he averaged the results, he was stunned to discover that the EverQuest platinum piece was worth about one cent U.S.... ...Crunching more numbers, Castronova found that the average player was generating 319 platinum pieces each hour he or she was in the game -- the equivalent of $3.42 (U.S.) per hour. [/quote]
.01 | 319 * .01 != 3.42 /confused.
.0025 USD per plat piece.
.0025 USD or less!
now I admit I haven't read anything more then the above summary...but can someone explain how this works out?. 1 plat =
besides noone who sells plat cares in increments below 10k plat(occasional 5k). Which based on current market prices is about 25.00 USD. Thats
Another example: 100000 plat is about 85.00-100.00 USD, which means 1 plat still equals
(yes I am an EverCrack Head...no don't buy/sell plat, but I do watch what happens with it.)
Forget the naysayers. Looking over what you have done I have to say its a start. It could even help users who are afraid of linux because of driver issues. However after seeing this comment alot "
-Money to allow me to spend more time on this project, so i dont need to run off and get a job anytime soon. ", I'd recommend possibly toning that down a bit. It struck me in a negative fashion as I am sure it will strike alot of people. Thats just my 2 cents. As to hardware however, I may look through my piles of stuff to see if there is anything I can send you to help out.
Microsft does not make a mouse. Logitech does. Microsoft just brands it.
well of course the RIAA is pushing the prices up. People are actually buying the tracks and dropping off of P2P. Which means the RIAA is 1. losing their argument that online music doesnt work and 2. Getting less IP's to sue.
I mean c'mon which would you rather have 10 bucks here and there from someone or sue em for $15,000 right off the bat?
thats all and good..for the people who spyware hasnt already broken their net access...
being an ISP technical support monkey... its alot harder then that to help most these people, or to explain why I cant help them =\
to feel geekier then the day before...
::hangs head in shame::
I just get into work this morning sporting my copy of "The Physics of Star Trek" and I see this article...
sad thing is I am completely serious...
On second thought, this is not a start. Appears to me more of a media (no pun intended) stunt of sorts. Seriously I honestly can not see a business model on this. Who is going to pay the tag price on this distro just to get these features that you could easily get for free with another distro and an apt-get/urpmi/etc? Hell for that matter I didn't even know TurboLinux was still alive and kicking...hmmm guess the media stunt worked... /shrug
I think parent was talking about the 149 bucks you'd have to spend for an OS to run that windows media player.
that said, this is a[nother] start...I guess.
How many times was "Year Linux Takes The Desktop" was said at the summit? ;)~
Hmmm I know I put it somewhere... probaly on one of these Post-It Notes around here...bah they are all stuck together!
i'm either too geeky or not geeky enough...but it took me 4 times reading the article to figure out they were not talking about Cold Fusion development tools... /smack!
/shrug
I kept trying to figure out what the dept of energy wanted with Cold Fusion Tools...
wine will run *most* games directx8 and below ;)
from the Mac-on-Linux site:
;)
Mar 21, 2004 Mac-on-Linux 0.9.70 is out!
It is here, finally! Some highlights:
Support for CD burners
Generic USB support
Generic SCSI support
Sound driver rewrite (and ALSA support)
Networking improvements
Reduced latency
Mac OS X 10.3 acceleration
Performance enhancements
Various bug-fixes
Support for the 2.6 kernel
Debugger improvements
Misc improvements for SMP systems
A lot of other minor modifications
Technical highlights
THIS LINE-->>> Arch separation (yes... mol will soon run under OS X)
Reworked kernel API
New build system
So keep your eye open.
until i started reading and figured out this whole GBA connectivity thing...now I'm just confused. :(
/sigh
This is the style of Zelda I prefer... (I hated the N64 and Current Gamecube releases in the "newer" style) But I can't seem to understand from the article if I have to have a GBA with this to play at all, or if it also has a standard gamecube release.. =\
just thinking here.. but if it's DirectX 8 based then Wine should be capable of running this. Would most likely need a bit more in the way of system requirements, but might run. Will give me something to test out when I get home tonight.