Salient point is that, fully updated and patched installs let 70% of the infections through.
This proves that no amount of software development can overcome human stupidity.
I haven't used an antivirus program in over 15 years and have not had any infections in about as long. I do download a free trial of some random antivirus program every year or so and just do a full manual scan before I uninstall it though.
I like to tell people that the best antivirus that you can possibly install lies between your ears.
Between Xbox live online forcing you to pay yearly, and now PS3 wanting you to pay extra for used games, there simply is not a free online solution like you get with PC. So as much as my friends want me to play online with them. I'll just tell them no, and wait for the next generation of consoles.
Your tradeoff is, now almost all the PC games you play free online have no resale value whatsoever..I don't see how that isn't worse than having to pay $10 to get online multiplayer features in a game you bought second hand, and can resell afterwards.
I regularly do LAN parties where 1 person will bring a PS3 and 3 or 4 will bring games. This will require that everyone that has a game at home will need to bring their own PS3 with them as well. This fucks up a lot more than re-selling of games.
It's more likely to be tied to their PSN ID than the actual console itself. I don't think you can connect to the PSN with the same account multiple times, but I might be wrong.
Sony doesn't consider a buyer of used games to be a legitimate customer, since a used game gives Sony no income. Piracy has nothing to do with this, except that it's something else which also gives Sony no income but which sounds better to complain about in press releases.
There is actually an upside to this practice, anti-social (cheating, verbally abusive players etc) will have to pony up an additional $10 each time their content ID is banned or blacklisted from online play.
The laws and restrictions on the resale market of games and movies are way more relaxed in the USA than the rest of the world, for some reason the consumer rights are far better than anywhere else in the world when it comes to the resale of games and movies.
You DO realise that this have been the norm on PC for ages, right? When you buy second hand PC games, a lot of them doesn't include mulitplayer, because the key is already used in activating an on-line multiplayer account.
Some already charge to give you a new key to create a multiplayer account for your second hand purchased games, it was even on./ a few times.
The only difference here seems to be that Sony is forcing it on all their games, whereas on PC it's up to the publisher.
PC games retail at similar price points as console titles, and the hardware isn't subsidized by the manufacturer / publisher. In many cases now, you can't even resell your games when you're done with them, let alone access multiplayer content on second hand games, even if you were willing to pay the publishers to do it.
I've been thinking about which Sony WTF I will state as this year's epic WTF in my top 10. The candidate list is getting a bit too long. Security breach? Month and a half outage in services? Anti-lawsuit EULA? Punishment for consumers who buy used games? SE Xperia x10 mini not getting updates?
Instead of listing one of Sony's greatest hit in 2011's WTF-listings, i suggest we should list top ten of Sony Fails fot this year...
I just wish there would be gaming console that's manufacturer isn't straight from hell.
There just aren't that many manufacturers who are willing to out of pocket subsidize gaming hardware, unfortunately, so I don't see too much competition in the console space in the near future.
The multiplayer is still free.... as long as you buy the game new.
If you buy the game used, you pay a one time "used game tax" of $10 per title. This isn't a reoccurring fee like it is with Xbox Live. That's a dramatic difference.
I totally agree, what I don't understand is why are people ok with Steam and other PC Games publishers practising this but get their knickers all bunched up when consoles try to follow the same DRM model.
Cheaper second hand games with an optional $10 fee to play them online seems totally reasonable to me, but I tend to keep the games I buy, and buy them brand new.
Certainly this story must interest some people. To you, I ask this question: what makes this story interesting? To me it's a waste of energy that doesn't produce anything unexpected or particularly interesting. Compared to this, the Minecraft Enterprise-D is useful--it's at least interesting.
(Note: I am a mathematician, so maybe I'm missing some of the novelty associated with random number generation and exponential growth.)
I reckon most of us are of this persuasion...colour me unimpressed as well.
Flash based devices are not a great option for backups, if cells fail there is no way you're going to be able to retrieve your data. If it's worth backing up, you probably want some degree of redundancy for your data.
I'm not defending Team Bondi, and I'm sure it wasn't the most pleasant job in the world, but soon the complaints from the game developers will be that everything is getting outsourced, and they're having difficulties finding a job in the industry.
As far as unusual compensation goes, I don't think it's a fair expectation for the majority of the game developers to buy a Ferrari each time they complete a project.
Why in the world would any company want to continue employing coders from a pool of prima donnas, when they can get it done with slave labor for 20% of the cost in India or China,
My wife forgot to lock our house door one night and we were burglarized. By your logic, we deserved that. Good to know; I appreciate the heads up, and I'll be sure to let her know.
This is more akin to your locksmith knowing that your door was left unlockable every night and not informing you that he wasn't able to make it such that you could actually lock your door before you go to bed.
You insensitive clod! You didn't mark your newsletter NSFW. I clicked that link thinking it was showcasing available high rise housing options, and now I'm going to get fired!
"Have you ever looked at a cow? What made some poor bastard decide to milk that huge, stinking thing? Yep. Hunger!
I watched a documentary a few years back that showed a guy driving a stick into the side of a cow. A stream of blood mixed with something else poured out of the animal and was collected and...gagh... drunk."
Those would be the Masai, blood likely mixed with milk.
Blu-ray has nothing to do with the PS3 being region free. Blu-ray movies can be (and often, but not alway, are) region coded.
PS3 games however don't seem to be region coded.
Xbox 360 games are not necessarily region coded either, though most are.
Ah yes, I was referring more to the games specifically as far as all Bluray games not being region coded. A majority of the games are released either for US only or for Japan only if they are not distributed worldwide.
For the movies, seeing as Japan and the USA are now in the same region, this region coding is effectively meaningless to us.
I believe a vast majority of the complaints from the previous generations of region coding stemmed mainly from the inability to play Japanese Media in the US, and US media in Japan.
(Remember the days where people used to own two consoles, one US and one Japan so they could play games from both regions?)
Unless of course you have a thing for buying European movies/games/media, which I don't think is a majority of the consumer base in the US or in Japan. I suppose region coding still sucks for the Europeans, but that's a problem for another discussion.
Additionally, if "killing" a 10 year old MMORPG is the highest goal of a new launch title, they seriously need to improve their product and strategy.
Salient point is that, fully updated and patched installs let 70% of the infections through.
This proves that no amount of software development can overcome human stupidity.
I haven't used an antivirus program in over 15 years and have not had any infections in about as long. I do download a free trial of some random antivirus program every year or so and just do a full manual scan before I uninstall it though.
I like to tell people that the best antivirus that you can possibly install lies between your ears.
give your key to me for the 3 days, I'll figure it out for you!
... you deserve all you get.
what other currency do you reckon you're going to be able to mint yourself?
Then why not make the original game 10$ cheaper, but disable the MP until the player pays an extra fee?
Isn't this the Microsoft model essentially? except for the part where the original game isn't $10 cheaper..
Between Xbox live online forcing you to pay yearly, and now PS3 wanting you to pay extra for used games, there simply is not a free online solution like you get with PC. So as much as my friends want me to play online with them. I'll just tell them no, and wait for the next generation of consoles.
Your tradeoff is, now almost all the PC games you play free online have no resale value whatsoever..I don't see how that isn't worse than having to pay $10 to get online multiplayer features in a game you bought second hand, and can resell afterwards.
I regularly do LAN parties where 1 person will bring a PS3 and 3 or 4 will bring games. This will require that everyone that has a game at home will need to bring their own PS3 with them as well. This fucks up a lot more than re-selling of games.
It's more likely to be tied to their PSN ID than the actual console itself. I don't think you can connect to the PSN with the same account multiple times, but I might be wrong.
Sony doesn't consider a buyer of used games to be a legitimate customer, since a used game gives Sony no income. Piracy has nothing to do with this, except that it's something else which also gives Sony no income but which sounds better to complain about in press releases.
There is actually an upside to this practice, anti-social (cheating, verbally abusive players etc) will have to pony up an additional $10 each time their content ID is banned or blacklisted from online play.
The laws and restrictions on the resale market of games and movies are way more relaxed in the USA than the rest of the world, for some reason the consumer rights are far better than anywhere else in the world when it comes to the resale of games and movies.
You DO realise that this have been the norm on PC for ages, right?
When you buy second hand PC games, a lot of them doesn't include mulitplayer, because the key is already used in activating an on-line multiplayer account.
Some already charge to give you a new key to create a multiplayer account for your second hand purchased games, it was even on ./ a few times.
The only difference here seems to be that Sony is forcing it on all their games, whereas on PC it's up to the publisher.
PC games retail at similar price points as console titles, and the hardware isn't subsidized by the manufacturer / publisher. In many cases now, you can't even resell your games when you're done with them, let alone access multiplayer content on second hand games, even if you were willing to pay the publishers to do it.
I've been thinking about which Sony WTF I will state as this year's epic WTF in my top 10. The candidate list is getting a bit too long. Security breach? Month and a half outage in services? Anti-lawsuit EULA? Punishment for consumers who buy used games? SE Xperia x10 mini not getting updates?
Instead of listing one of Sony's greatest hit in 2011's WTF-listings, i suggest we should list top ten of Sony Fails fot this year...
I just wish there would be gaming console that's manufacturer isn't straight from hell.
There just aren't that many manufacturers who are willing to out of pocket subsidize gaming hardware, unfortunately, so I don't see too much competition in the console space in the near future.
The multiplayer is still free.... as long as you buy the game new.
If you buy the game used, you pay a one time "used game tax" of $10 per title. This isn't a reoccurring fee like it is with Xbox Live. That's a dramatic difference.
I totally agree, what I don't understand is why are people ok with Steam and other PC Games publishers practising this but get their knickers all bunched up when consoles try to follow the same DRM model.
Cheaper second hand games with an optional $10 fee to play them online seems totally reasonable to me, but I tend to keep the games I buy, and buy them brand new.
Certainly this story must interest some people. To you, I ask this question: what makes this story interesting? To me it's a waste of energy that doesn't produce anything unexpected or particularly interesting. Compared to this, the Minecraft Enterprise-D is useful--it's at least interesting.
(Note: I am a mathematician, so maybe I'm missing some of the novelty associated with random number generation and exponential growth.)
I reckon most of us are of this persuasion...colour me unimpressed as well.
Exactly! Everyone already has a Z68 board! No one needs this Synapse crap! ...
Oh wait
At $300 - $500, do yourself a favor, go buy a Z68 board and a normal SSD, and throw in a CPU if you need it too :P
Talk about a roller coaster ride to die for!
...download a car. And print it!
Until someone who has economies of scale can print the same car at half of the cost of you printing your own.
I think I remember seeing a few years ago that (total) taxes from the financial sector in the UK pay for nearly the entire education budget.
As opposed to the bank bailouts paying for how many years of the entire education budget?
Flash based devices are not a great option for backups, if cells fail there is no way you're going to be able to retrieve your data. If it's worth backing up, you probably want some degree of redundancy for your data.
I like the message, and whilst I doubt it will serve as a reality check to the IP holders, I think it is a point well made.
Also I was wondering if I was the only one suddenly compelled to go and locate a torrent of the "$20,000" font pack.
160GB/s, but yeh, still rather off the chart ;)
160MB/s? ;)
I'm not defending Team Bondi, and I'm sure it wasn't the most pleasant job in the world, but soon the complaints from the game developers will be that everything is getting outsourced, and they're having difficulties finding a job in the industry.
As far as unusual compensation goes, I don't think it's a fair expectation for the majority of the game developers to buy a Ferrari each time they complete a project.
Why in the world would any company want to continue employing coders from a pool of prima donnas, when they can get it done with slave labor for 20% of the cost in India or China,
My wife forgot to lock our house door one night and we were burglarized. By your logic, we deserved that. Good to know; I appreciate the heads up, and I'll be sure to let her know.
This is more akin to your locksmith knowing that your door was left unlockable every night and not informing you that he wasn't able to make it such that you could actually lock your door before you go to bed.
Are you using Wireless a/b/g or Draft-n?
Are you still able to view broadcasted SSIDs?
You can find his newsletter at the following link:
http://www.penthouse.com/
You insensitive clod! You didn't mark your newsletter NSFW. I clicked that link thinking it was showcasing available high rise housing options, and now I'm going to get fired!
"Have you ever looked at a cow? What made some poor bastard decide to milk that huge, stinking thing? Yep. Hunger!
I watched a documentary a few years back that showed a guy driving a stick into the side of a cow. A stream of blood mixed with something else poured out of the animal and was collected and ...gagh... drunk."
Those would be the Masai, blood likely mixed with milk.
Blu-ray has nothing to do with the PS3 being region free. Blu-ray movies can be (and often, but not alway, are) region coded.
PS3 games however don't seem to be region coded.
Xbox 360 games are not necessarily region coded either, though most are.
Ah yes, I was referring more to the games specifically as far as all Bluray games not being region coded. A majority of the games are released either for US only or for Japan only if they are not distributed worldwide.
For the movies, seeing as Japan and the USA are now in the same region, this region coding is effectively meaningless to us.
I believe a vast majority of the complaints from the previous generations of region coding stemmed mainly from the inability to play Japanese Media in the US, and US media in Japan.
(Remember the days where people used to own two consoles, one US and one Japan so they could play games from both regions?)
Unless of course you have a thing for buying European movies/games/media, which I don't think is a majority of the consumer base in the US or in Japan. I suppose region coding still sucks for the Europeans, but that's a problem for another discussion.