Of course a system with a Wii Remote would be a good compromise that gives both good controls and no nasty DRM but developers seem to be all about graphics now so they never make Wii games unless they're worthless shovelware.
Oh, imagine the fun of breaking into someone's storage and grabbing videos of them entering their ATM PIN, various passwords and potentially finding some prime blackmail material.
I believe they're actually trying to make the railway system in Germany work without government subsidies so taxes wouldn't even be necessary to maintain that mass transportation.
I'm not sure you'd want to stay inside the car for that duration, AFAIK car trains usually have the people get into passenger train cars during the journey. Much more comfortable anyway and you don't have to shit out the window if nature calls.
Cow emissions are produced from living biomass (plants), that biomass was recently formed by absorbing CO2 from the atmosphere and binding it. Fossil fuels are dead biomass that hasn't been in circulation for millennia. Cars add to the CO2 in circulation, cows don't.
If I download one or two songs from a new album, and I like them, I'll go out and buy the CD.
Fairly unnecessary now, iTunes lets you listen to 30 second samples of all songs in the album so you can decide if the style is something for you. Sure, samples aren't perfect but neither is grabbing two random songs out of an album.
I still think DRM is a large trick played on investors, promising huge profits if "we can just get this technology perfected". Probably so investors don't look at stuff like Farmville and go "why don't your multi-million dollar projects experience growth and sales like that?".
I weight advantages and downsides against each other, for example Steam has the downside of server-based DRM with all the inherent issues but it makes up for that by offering a ton of advantages (automated installs and patching, re-download at will, no disc in drive, tons of low-priced games). I also demand a lot more from a 70€ game than something I got on a Steam sale for a fiver. What annoys me is when people still stuff SecuROM (especially with activation) on top of Steam but it seems only the big publishers do that, the indie games never do.
That's not why there's munitions all over Europe. Most of that stuff was fired, didn't explode and never got removed. It wasn't in any warehouse so it wasn't on any records. A stockpile intended for defense would be in a warehouse with records on how much stuff is there and where. Stockpiled weapons don't randomly disappear into the ground.
Still, it rebuilt the country pretty well and allowed West Germany to keep pace with the rest of the western world. Compare that to East Germany which is still getting subsidies to recover from the mess the Soviets left behind.
Or used sales for that matter. Console game companies love to complain about that but one complaint tends to be how big the markup on used sales is. So why did the previous owner decide to sell the game for that little money? Probably not because he loved it so much that he had to get rid of it to cure his addiction.
Braid did in fact have a demo that was the first world of the game. At least on the XBox 360 (where it was released much earlier than the other platforms), I don't know about the PC. But yeah, it's a decent puzzle platformer but neither the great work of art nor the super mind bending concept that some people called it.
A game that the demo sold me on was HAWX, Tom Clancy is usually a name I avoid so that really took a demo to convince me, simple reviews are not enough. With game styles I usually don't like I need a demo to convince me that this one is different.
If you wanted something like Supreme Commander but the actual implementation turned out to be too weak I'd suggest the stuff Spring offers. Full strategic zoom and whatnot are basic engine features, it's the gameplay where the real competition between developers starts.
Of course a system with a Wii Remote would be a good compromise that gives both good controls and no nasty DRM but developers seem to be all about graphics now so they never make Wii games unless they're worthless shovelware.
Oh, imagine the fun of breaking into someone's storage and grabbing videos of them entering their ATM PIN, various passwords and potentially finding some prime blackmail material.
Eaten by a grue (would be too dark to record)...
Oh, right, prostitution is illegal in the US, isn't it?
Isn't that a general trait of French strikes?
I believe they're actually trying to make the railway system in Germany work without government subsidies so taxes wouldn't even be necessary to maintain that mass transportation.
It doesn't cause much cooling, the particles don't block light much but they're solid and apparently large enough to damage planes passing through.
Then, I was thinking among the lines of (in the case of the EOW scenario) each country kicking out all of the non-citizens from the country...
What? Why? And even more, how if air traffic is down?
I'm not sure you'd want to stay inside the car for that duration, AFAIK car trains usually have the people get into passenger train cars during the journey. Much more comfortable anyway and you don't have to shit out the window if nature calls.
Wait, corn-based beer? Doesn't that taste like shit?
Cow emissions are produced from living biomass (plants), that biomass was recently formed by absorbing CO2 from the atmosphere and binding it. Fossil fuels are dead biomass that hasn't been in circulation for millennia. Cars add to the CO2 in circulation, cows don't.
If I download one or two songs from a new album, and I like them, I'll go out and buy the CD.
Fairly unnecessary now, iTunes lets you listen to 30 second samples of all songs in the album so you can decide if the style is something for you. Sure, samples aren't perfect but neither is grabbing two random songs out of an album.
I still think DRM is a large trick played on investors, promising huge profits if "we can just get this technology perfected". Probably so investors don't look at stuff like Farmville and go "why don't your multi-million dollar projects experience growth and sales like that?".
I weight advantages and downsides against each other, for example Steam has the downside of server-based DRM with all the inherent issues but it makes up for that by offering a ton of advantages (automated installs and patching, re-download at will, no disc in drive, tons of low-priced games). I also demand a lot more from a 70€ game than something I got on a Steam sale for a fiver. What annoys me is when people still stuff SecuROM (especially with activation) on top of Steam but it seems only the big publishers do that, the indie games never do.
It's not that they're bad but they're mostly game styles I don't like.
That's TCP/AC you're thinking of.
But pet rocks were invented long ago!
That's not why there's munitions all over Europe. Most of that stuff was fired, didn't explode and never got removed. It wasn't in any warehouse so it wasn't on any records. A stockpile intended for defense would be in a warehouse with records on how much stuff is there and where. Stockpiled weapons don't randomly disappear into the ground.
Yes but since it's a documented dumping site why wasn't that area either off-limits for construction or emptied first?
Jahid? Is that when Jamaicans storm the country and distribute weed everywhere?
Still, it rebuilt the country pretty well and allowed West Germany to keep pace with the rest of the western world. Compare that to East Germany which is still getting subsidies to recover from the mess the Soviets left behind.
Game Stop has a 7 day return policy on used games but not new games AFAIK.
Or used sales for that matter. Console game companies love to complain about that but one complaint tends to be how big the markup on used sales is. So why did the previous owner decide to sell the game for that little money? Probably not because he loved it so much that he had to get rid of it to cure his addiction.
Braid did in fact have a demo that was the first world of the game. At least on the XBox 360 (where it was released much earlier than the other platforms), I don't know about the PC. But yeah, it's a decent puzzle platformer but neither the great work of art nor the super mind bending concept that some people called it.
A game that the demo sold me on was HAWX, Tom Clancy is usually a name I avoid so that really took a demo to convince me, simple reviews are not enough. With game styles I usually don't like I need a demo to convince me that this one is different.
If you wanted something like Supreme Commander but the actual implementation turned out to be too weak I'd suggest the stuff Spring offers. Full strategic zoom and whatnot are basic engine features, it's the gameplay where the real competition between developers starts.