Not with local multiplayer. Online pretty much expires at some point but local MP works as long as you have friends who can be convinced to play the game.
Would that recording from your camera be admissable if the recording system is not inside a black box that you cannot open yourself without leaving traces?
It's funny I almost couldn't tell whether you were talking about the Dreamcast or the Gamecube. Also wasn't the DC version Soul Calibur 1 (it was a sequel to a game called something like Soul Edge) while SC2 was on the PS2, Gc and Xbox with one exclusive character each?
Volition (one of the two branches Parallax split into IIRC) is still healthy so they could make a game like Descent even if they don't have the name or story rights. Of course they could also make an awesome 3d space combat game like Freespace which noone's doing at the time* but instead they're busy making open world games on the consoles (Saints Row 2 and Red Faction Guerrilla were their last games, not saying they're bad because they're awesome but they're no Freespace).
*=All people seem to make these days is 3D space trading games in the Elite vein, no plain mission and campaign based combat games like Wing Commander, Freespace or Starlancer.
Leaving aside that I already have both on discs anyway there's the Fallout Trilogy (includes Tactics, not 3) in stores and I doubt it has remote DRM either.
The time to consider shouldn't be the time to beat but the time to disinterest. If you lose interest exactly at the credits, well, that's fine but I found that usually the interest had a different length than the game itself.
I don't think it is much like the 2D games but it does use the advantage of 3D that you can look ahead and control Sonic at much higher speeds, it's pretty much a redesign into a racing game which IMO was the right direction to take for 3D Sonic.
Oh, it's easy. Spikes up the wazoo. Especially in places where you're moving so fast that you won't see them until you've already got a good internal organ peeling. Maybe if spikes aren't good enough use energy beams that kill you even if you have rings left. Or just the good 'ole bottomless pit right next to the speed rail.
You make it sound like they haven't made 2D Sonic games since then. There's 3 GBA ones and two DS games. The level design in the GBA ones was arse (hey, let's end a lengthy run sequence right on top of a set of spikes that pop up you can only know about with trial and error!), the DS versions were hit and miss (some good stages, some bad ones) though the second DS game was grindy (had to repeatedly play stages to get the parts you needed to reach the next level) from what I heard. Sure, none of them were made by Sonic Team itself but by the way it looks like the developer on these (Dimps) is more skilled than Sonic Team itself anyway.
In short, expect a 2D Sonic engine with level design that would shame a ROM hack.
Come on, the media outlets are disappointed enough already with all those flu victims recovering, at least give them the opportunity to raise SOME panic. How else will they keep you coming back every hour to make sure you don't miss the Armageddon?
Really? I recall hearing that swine flu is actually less dangerous than regular flu (remember, regular flu kills MANY people every year) and the only thing they're really worried about is a merge with H5N1, the bird flu which is very dangerous.
With powered armor like that you'll see heavier weapons too, more vests won't do much when everybody can fire sufficiently powerful AP rounds with then-standard infantry weapons. That would probably have an impact on light vehicle designs too if any powered infantry unit can just tear through light armor like paper... Of course we probably won't see 100% powered infantry deployment in any army soon.
Only if the things come with armor that can stop the bullets properly. So far exoskeletons seem to be mostly meant to augment strength and mobility, not armor so a bullet would do the same damage. There are a few places that could be hit and cripple in a way that the exoskeleton could compensate for but there are many more places that will leave you dead.
Not with local multiplayer. Online pretty much expires at some point but local MP works as long as you have friends who can be convinced to play the game.
But haven't you heard? Beer from genetically modified plants contains DHMO!
Would that recording from your camera be admissable if the recording system is not inside a black box that you cannot open yourself without leaving traces?
Funny considering the Sonic name is still a huge seller in Europe (at least the UK), much more than in any other region.
It's funny I almost couldn't tell whether you were talking about the Dreamcast or the Gamecube. Also wasn't the DC version Soul Calibur 1 (it was a sequel to a game called something like Soul Edge) while SC2 was on the PS2, Gc and Xbox with one exclusive character each?
Volition (one of the two branches Parallax split into IIRC) is still healthy so they could make a game like Descent even if they don't have the name or story rights. Of course they could also make an awesome 3d space combat game like Freespace which noone's doing at the time* but instead they're busy making open world games on the consoles (Saints Row 2 and Red Faction Guerrilla were their last games, not saying they're bad because they're awesome but they're no Freespace).
*=All people seem to make these days is 3D space trading games in the Elite vein, no plain mission and campaign based combat games like Wing Commander, Freespace or Starlancer.
Leaving aside that I already have both on discs anyway there's the Fallout Trilogy (includes Tactics, not 3) in stores and I doubt it has remote DRM either.
The time to consider shouldn't be the time to beat but the time to disinterest. If you lose interest exactly at the credits, well, that's fine but I found that usually the interest had a different length than the game itself.
I don't think it is much like the 2D games but it does use the advantage of 3D that you can look ahead and control Sonic at much higher speeds, it's pretty much a redesign into a racing game which IMO was the right direction to take for 3D Sonic.
We can't be sure this'll be a downloadable game.
Oh, it's easy. Spikes up the wazoo. Especially in places where you're moving so fast that you won't see them until you've already got a good internal organ peeling. Maybe if spikes aren't good enough use energy beams that kill you even if you have rings left. Or just the good 'ole bottomless pit right next to the speed rail.
I quite enjoyed Gunstar Super Heroes (GBA).
You make it sound like they haven't made 2D Sonic games since then. There's 3 GBA ones and two DS games. The level design in the GBA ones was arse (hey, let's end a lengthy run sequence right on top of a set of spikes that pop up you can only know about with trial and error!), the DS versions were hit and miss (some good stages, some bad ones) though the second DS game was grindy (had to repeatedly play stages to get the parts you needed to reach the next level) from what I heard. Sure, none of them were made by Sonic Team itself but by the way it looks like the developer on these (Dimps) is more skilled than Sonic Team itself anyway.
In short, expect a 2D Sonic engine with level design that would shame a ROM hack.
12 hours? I recall them talking about 3 hours with Unleashed which is why they added those werehog filler levels.
Er, sorry, I meant to write compared, not combined.
Fuel cells are energy storages, can those really be combined meaningfully with generators?
And you think MS is going to hand Halo to a company like that and make it available on competing platforms?
Come on, the media outlets are disappointed enough already with all those flu victims recovering, at least give them the opportunity to raise SOME panic. How else will they keep you coming back every hour to make sure you don't miss the Armageddon?
Flu can use airborne infection, dirty hands may increase the chance of it spreading but it's enough if one guy coughs in the middle of a crowd.
Really? I recall hearing that swine flu is actually less dangerous than regular flu (remember, regular flu kills MANY people every year) and the only thing they're really worried about is a merge with H5N1, the bird flu which is very dangerous.
With powered armor like that you'll see heavier weapons too, more vests won't do much when everybody can fire sufficiently powerful AP rounds with then-standard infantry weapons. That would probably have an impact on light vehicle designs too if any powered infantry unit can just tear through light armor like paper... Of course we probably won't see 100% powered infantry deployment in any army soon.
Everybody knows Pong even if they don't play it anymore, I wouldn't call that obscurity.
The rapture is non-canon anyway, it's fan fiction added by some US-only groups and not recognized by the major branches of the religion.
Only if the things come with armor that can stop the bullets properly. So far exoskeletons seem to be mostly meant to augment strength and mobility, not armor so a bullet would do the same damage. There are a few places that could be hit and cripple in a way that the exoskeleton could compensate for but there are many more places that will leave you dead.
Yeah, just like tanks stop dead when they get wet.