Yeah, actually you are right, EVE is a step in that direction. It's also the only MMORPG where third parties croncicle the "histories", woes and intrigues happening in the community. This is where the future is at and I guess if EvE weren't so hardcore it would have a much broader audience because of it too.
Maybe I'm really really stupid and can't quite grasp what's happening in the MMO market but it seems to me that successful MMOs are based on original IP while soso or downright sucky MMOs are based on licensed IP. Also I thought it is quite obvious what the next big MMO needs to have: player generated content done RIGHT. So how's about this, game devs: do an MMO with player generated content and a minimal (just enough to provide a 'theme' to the game world) IP as far as story and background goes. MMOs and story do not go together and the problems plaguing the genre all stem from the fact that designers feel the need to have a story as centerpiece. Instead of designing crutches aimed at hiding the fact that every other person in the game world can kill Overdreadlord Monsterkill how about you build a big playground where people can actually develop the story themselves?
> What does it help to have quick reactions if you make poor decisions or over-react?
Well, given the same skill in decision making and reacting meassured quicker reactions will beat slower ones. But it's not only reflexes. Gaming has been shown to improve processing in the visual cortex which is also a very important skill while driving.
I know what you mean but I'd say they are actually in the business of NOT gambling. You gamble because you hope to be the one out of millions who get a payout. You run an insurance exactly opposite: odds are that you'll have to pay less then you take in.
Insurance costs are, for the average consumer, a great way to figure out risks and mitigating factors. The research done to determine how much the insurance company will charge for a certain policy is the best kind because they have a huge sample size and their motivation is entirely driven by self interest which happens to overlap with your self interest. If insurance premiums say "play more games to be a better driver" it's a pretty sure bet that this is actually the case.
Really? Why is it then that computer game magazines come with whole pages dedicated to game cheats? If there are no build in cheats people will always find a way to increase their money etc with a hex editor. Isn't a hex editor a program and aren't some people using it to 'beat' a game? WoW glider is just the form this cheating has to take in an MMO that is almost invulnerable to client side hacks. I don't understand why people do it either but it's been happening in almost every game since the dawn of computer gaming. If you want to determine the quality of a game by the willingness of people to cheat then there simply are no good games.
As some blizzard dev has stated once "It's easy for the game to kill you". That's always true and even more so for FPSs. A bot can turn, aim, shoot and kill you in probably under a millisecond which is less then the typical latency you have in online games, let alone the WHOLE seconds that pass while your brain is figuring out and reacting to what's happening. So the challenge for AIs is not simply about winning but about giving the player a fun expierience which seems to works best if the game/AI can determine the limit of your ability and play exactly as hard as you can handle.
I'm curios, what happens if you do run out of RAM on WinXP without swap? Do you get errors from across your apps? Can you still open the taskmanager to kill applications?
I don't know what you are taking but I'd like some;)... you are making libertarians out to be completely beyond reasoning with but while doing so appear like a child sticking fingers in his ears and going "nah nana nah". Your dismissal proves nothing. The Austrians (Mises.org, Lew Rockwell, Ron Paul etc.) on the other hand have predicted the current crisis to such a precise degree that it can be taken as evidence that libertarians indeed have a much deeper and sounder understanding of economics then any other school of thought... How can you dismiss that?
Weird how the libertarians are always right though, hu? http://de.youtube.com/watch?v=IU6PamCQ6zw. Only the Austrians have seen this recession coming and only they know how to fix it...
you know, there is this new search tool called google that let's you enter text and then presents you with matching websites from all across the interwebs. Usually people use it to figure out stuff for themselves...
the fallacy of course is that there are still guns even when they are outlawed. This is where your whole argument falls on it's face: law does not change reality. Likewise, owning a gun is not the same as intending to shoot someone. Murder is also not manslaughter in the eyes of the law (baby etc). Lastly, the correlation of guns to crime is a very complex topic and not as clear cut as proponents of both sides would like to believe.
While you raise some interessting points on maintenance it's clear that they deflect from the actual discussion about cruft and could be easily addressed by technical measures. For listings it would be easy to require that a "valid until XX.XX.XXXX" notice be added and it would also be easy to automatically tag a page that hasn't been maintained for a while so readers know what value the information has. Bottomline remains that deletion is much too harsh especially since some of us where hoping that wikipedia was striving to contain all human knowledge. There is no technical reason why it couldn't and it's sad to see that turf wars and admin dick waving are the things that stand in the way of such a noble endevour.
people old enough to have worthwhile money usually have different perspectives from 11 year olds. No offense meant but your girl is not exactly microsofts target demographic...
Sorry to say but you have no idea what you are talking about. You describe supply and demand as if this wasn't the market force. People can not charge arbitrary prices precisely because other sellers would permanently undercut them. Sure there are outliers in pricing but the exagerated once are simply hoping that someone would accidentally misclick which is much closer to a scam then the millions of normal transactions that take place. Where bulk trade goods are concerned the auction house prices are relativly stable and the vast majority of offers is priced within a small band around the median.
You mention price increases on weekends: simple to explain. More people play on the weekends for a longer time which means that consumption will rise beyond production since production is limited by factors such as transmute timers and static resource spawns. Speculation is counteracting this, smoothing out prices throughout the week but can not hide the spike completely. This too works exactly like in the real world, except on a much smaller scale.
Your most unbelievable claim is that production in WoW has zero cost. What about the time players have to spend to procure raw materials either from nodes or mobs? What do you think that real world costs boil down to once you eliminate the many many layers of indirection? People's time spent gathering resources and people's time spent figuring out how stuff works, that's what. WoW has a very simple economy but the same basics apply to it as to the real world.
thanks for sharing your insights. I heard that the melee combat moves and combat animations in general are not very distinct. Whereas in WoW you (can) know exactly what abilities are used by opponents and allies through animation and sound I heard that in WAR this is not possible. Could you share your thoughts on that, please?
> hey don't even have a good player market. Everyone uses buy-out prices instead of having real bidding at an auction and let current > market forces determine the selling price.
Nonsense. Even in the real economy bidding is marginal and only happens for novelity / one-off type of deals where there aren't enough reference points to determine the market price. If every backery offers a loaf of bread for a dollar there is no point in auctioning one.
this implies that opengl is equivalent to directX which last I heard isn't the case. The by many accounts botched new opengl spec probably doesn't help matters... Evenmore so then in the past gaming will mean using windows.
NO! I hate people doing this and the larger the file the more I'm bothered by this. It's just an additional and wasteful step and won't buy you anything: the "yutz" will just lose the ZIP in "Temporary Internet Files".
who the fuck cares? The amount of utterly trivial "stories" on slashdot is unbelievably high at the moment. Could the editors please put a stop to this?
I wonder if you've got any idea what my thesis actually was. Anyways, you are doing it wrong. Check this out: http://en.wikipedia.org/wiki/Nobel_laureates_per_capita. It's quite obvious that Noble prize / capita is a useless stat or do you really believe that the Faroe Islands are the cutting edge of science? But I'll concede anyways: isn't it appearant from the wiki that the US is right in the middle of the european countries? THAT was my thesis: americans aren't particulary stupid.
You'd think that enlightened europeans like ourselves would generally judge someone on their own merits instead of some unspecified poll from 2004. Case in point: http://en.wikipedia.org/wiki/Nobel_laureates_by_country - 304 out of 777 Nobel prize winners are from the US. Quite a lot of scientific and cultural achievement for such a backwards country, don't you think? Anyways, you should have posted a comparative poll for europeans. Let's say "how many germans can find france on a map". I think you'd be surprised that not only americans can be quite ignorant...
Yeah, actually you are right, EVE is a step in that direction. It's also the only MMORPG where third parties croncicle the "histories", woes and intrigues happening in the community. This is where the future is at and I guess if EvE weren't so hardcore it would have a much broader audience because of it too.
Maybe I'm really really stupid and can't quite grasp what's happening in the MMO market but it seems to me that successful MMOs are based on original IP while soso or downright sucky MMOs are based on licensed IP. Also I thought it is quite obvious what the next big MMO needs to have: player generated content done RIGHT. So how's about this, game devs: do an MMO with player generated content and a minimal (just enough to provide a 'theme' to the game world) IP as far as story and background goes. MMOs and story do not go together and the problems plaguing the genre all stem from the fact that designers feel the need to have a story as centerpiece. Instead of designing crutches aimed at hiding the fact that every other person in the game world can kill Overdreadlord Monsterkill how about you build a big playground where people can actually develop the story themselves?
> What does it help to have quick reactions if you make poor decisions or over-react?
Well, given the same skill in decision making and reacting meassured quicker reactions will beat slower ones. But it's not only reflexes. Gaming has been shown to improve processing in the visual cortex which is also a very important skill while driving.
I know what you mean but I'd say they are actually in the business of NOT gambling. You gamble because you hope to be the one out of millions who get a payout. You run an insurance exactly opposite: odds are that you'll have to pay less then you take in.
Insurance costs are, for the average consumer, a great way to figure out risks and mitigating factors. The research done to determine how much the insurance company will charge for a certain policy is the best kind because they have a huge sample size and their motivation is entirely driven by self interest which happens to overlap with your self interest. If insurance premiums say "play more games to be a better driver" it's a pretty sure bet that this is actually the case.
Really? Why is it then that computer game magazines come with whole pages dedicated to game cheats? If there are no build in cheats people will always find a way to increase their money etc with a hex editor. Isn't a hex editor a program and aren't some people using it to 'beat' a game? WoW glider is just the form this cheating has to take in an MMO that is almost invulnerable to client side hacks. I don't understand why people do it either but it's been happening in almost every game since the dawn of computer gaming. If you want to determine the quality of a game by the willingness of people to cheat then there simply are no good games.
As some blizzard dev has stated once "It's easy for the game to kill you". That's always true and even more so for FPSs. A bot can turn, aim, shoot and kill you in probably under a millisecond which is less then the typical latency you have in online games, let alone the WHOLE seconds that pass while your brain is figuring out and reacting to what's happening. So the challenge for AIs is not simply about winning but about giving the player a fun expierience which seems to works best if the game/AI can determine the limit of your ability and play exactly as hard as you can handle.
I'm curios, what happens if you do run out of RAM on WinXP without swap? Do you get errors from across your apps? Can you still open the taskmanager to kill applications?
I don't know what you are taking but I'd like some ;) ... you are making libertarians out to be completely beyond reasoning with but while doing so appear like a child sticking fingers in his ears and going "nah nana nah". Your dismissal proves nothing. The Austrians (Mises.org, Lew Rockwell, Ron Paul etc.) on the other hand have predicted the current crisis to such a precise degree that it can be taken as evidence that libertarians indeed have a much deeper and sounder understanding of economics then any other school of thought ... How can you dismiss that?
Weird how the libertarians are always right though, hu? http://de.youtube.com/watch?v=IU6PamCQ6zw. Only the Austrians have seen this recession coming and only they know how to fix it ...
would you care to refute his points?
you know, there is this new search tool called google that let's you enter text and then presents you with matching websites from all across the interwebs. Usually people use it to figure out stuff for themselves ...
Well, the space between universes or branes or whatever might not be very large or not subject to our puny laws ...
the fallacy of course is that there are still guns even when they are outlawed. This is where your whole argument falls on it's face: law does not change reality. Likewise, owning a gun is not the same as intending to shoot someone. Murder is also not manslaughter in the eyes of the law (baby etc). Lastly, the correlation of guns to crime is a very complex topic and not as clear cut as proponents of both sides would like to believe.
define 'society'. Define 'we'.
While you raise some interessting points on maintenance it's clear that they deflect from the actual discussion about cruft and could be easily addressed by technical measures. For listings it would be easy to require that a "valid until XX.XX.XXXX" notice be added and it would also be easy to automatically tag a page that hasn't been maintained for a while so readers know what value the information has. Bottomline remains that deletion is much too harsh especially since some of us where hoping that wikipedia was striving to contain all human knowledge. There is no technical reason why it couldn't and it's sad to see that turf wars and admin dick waving are the things that stand in the way of such a noble endevour.
how much antimatter would it take to produce such a flash at this distance? Could we tell if this was an antimatter explosion?
people old enough to have worthwhile money usually have different perspectives from 11 year olds. No offense meant but your girl is not exactly microsofts target demographic ...
Sorry to say but you have no idea what you are talking about. You describe supply and demand as if this wasn't the market force. People can not charge arbitrary prices precisely because other sellers would permanently undercut them. Sure there are outliers in pricing but the exagerated once are simply hoping that someone would accidentally misclick which is much closer to a scam then the millions of normal transactions that take place. Where bulk trade goods are concerned the auction house prices are relativly stable and the vast majority of offers is priced within a small band around the median.
You mention price increases on weekends: simple to explain. More people play on the weekends for a longer time which means that consumption will rise beyond production since production is limited by factors such as transmute timers and static resource spawns. Speculation is counteracting this, smoothing out prices throughout the week but can not hide the spike completely. This too works exactly like in the real world, except on a much smaller scale.
Your most unbelievable claim is that production in WoW has zero cost. What about the time players have to spend to procure raw materials either from nodes or mobs? What do you think that real world costs boil down to once you eliminate the many many layers of indirection? People's time spent gathering resources and people's time spent figuring out how stuff works, that's what. WoW has a very simple economy but the same basics apply to it as to the real world.
thanks for sharing your insights. I heard that the melee combat moves and combat animations in general are not very distinct. Whereas in WoW you (can) know exactly what abilities are used by opponents and allies through animation and sound I heard that in WAR this is not possible. Could you share your thoughts on that, please?
> hey don't even have a good player market. Everyone uses buy-out prices instead of having real bidding at an auction and let current > market forces determine the selling price.
Nonsense. Even in the real economy bidding is marginal and only happens for novelity / one-off type of deals where there aren't enough reference points to determine the market price. If every backery offers a loaf of bread for a dollar there is no point in auctioning one.
this implies that opengl is equivalent to directX which last I heard isn't the case. The by many accounts botched new opengl spec probably doesn't help matters ... Evenmore so then in the past gaming will mean using windows.
NO! I hate people doing this and the larger the file the more I'm bothered by this. It's just an additional and wasteful step and won't buy you anything: the "yutz" will just lose the ZIP in "Temporary Internet Files".
who the fuck cares? The amount of utterly trivial "stories" on slashdot is unbelievably high at the moment. Could the editors please put a stop to this?
I wonder if you've got any idea what my thesis actually was. Anyways, you are doing it wrong. Check this out: http://en.wikipedia.org/wiki/Nobel_laureates_per_capita. It's quite obvious that Noble prize / capita is a useless stat or do you really believe that the Faroe Islands are the cutting edge of science?
But I'll concede anyways: isn't it appearant from the wiki that the US is right in the middle of the european countries? THAT was my thesis: americans aren't particulary stupid.
You'd think that enlightened europeans like ourselves would generally judge someone on their own merits instead of some unspecified poll from 2004. Case in point: http://en.wikipedia.org/wiki/Nobel_laureates_by_country - 304 out of 777 Nobel prize winners are from the US. Quite a lot of scientific and cultural achievement for such a backwards country, don't you think? Anyways, you should have posted a comparative poll for europeans. Let's say "how many germans can find france on a map". I think you'd be surprised that not only americans can be quite ignorant ...