This.
Plus the fact that there was a lot of fraud packed in those jumbled loans, resold in bulk as securities. But the people whom had the job of sifting through the paperwork to look for false information were discourage by management at these agencies to do so (and access to the digital copies of that paperwork was often unavailable or refused).
The behavior of management at these credit agencies is of the highest negligence.
But the above, aforementioned point about the strategy used to bundle it all was also a big problem.
Worth watching "The Crisis of Credit Visualized" quickie:
Maybe you are too young to realize this, but there was a time when this thing called the internet and email didn't exist, and it wasn't that long ago...
No, there were community-oriented multi-user BBS's and various other Bulletin Board Systems that I spent many midnight online hours alone, as young as 7. And, in a sense, it was more dangerous because the online users blended their online activities with RL gatherings almost daily. The blur between strangers and people you know easily fades for a child, in that circumstance.
My parents were not there supervising as they should have been.
It horrifies me to think of the various topics and people I was exposed to, in retrospect, if I imagine my daughter hypothetically in the same scenario. I had the sense enough of what to be suspicious of and had mentors that were looking out for me, but in retrospect it was naive of my family to count on just my own volition.
For example, one of the people I used to play MUDs with was later convicted on multiple counts of child rape. However, he didn't know how young I was, until I was much older, showed up at one of those BBS gatherings for the first time, to the shock of most people who knew me; I had tried hard to "fit-in" with the 30-something crowd, as a child and was constantly conscious of my own vernacular. They didn't know who I was, particularly him. But, what if...
Well, a more specific reason why it doesn't work on Nano 2nd Gen and newer...stupid draconian design. I grew up on Apple// hardware had used to have a distinct nostalgic appreciation for the company, even though I haven't used the platform since System 7.
Damn. I got excited when I read this, this morning, until I noticed there is still no 2nd Gen+ Nano Support. I know it's different enough from the previous firmware that the Rockbox developers are having a hard time justifying the time needed, but it's still disappointing. I just can't go back to a 2.5" HD portable mp3 player; the battery efficiency (or lack there of) alone is a deal breaker. Not to mention how often my wife's U2 "Special Edition" Ipod has been sent to Apple's RMA dept is discouraging; got my moneys worth on that extended warrenty, no doubt.
Does anyone know of either another flash based mp3 player with large flash memory or, preferably, modular flash storage that can be swapped out/upgraded reasonably easy, but still has the same or similar interface that made an Ipod ergonomic?
Plan B, maybe finding a reasonable, unoffical way to upgrade a 1st Gen Ipod Nano's storage to allow larger capacity but still use the Rockbox firmware? I mainly just can't stand arbitrary limitations on what formats I can or can't play on my portable music device, but being able to play Flac format doesn't help much with just 4GB of capacity, anyway.
However, I couldn't stand my previous Dell Jukebox's interface, either.
Coming from someone who named themselves, "Overly Critical Guy", that means alot - really.
As far as "blinking lights, monster closets, and an occasionally player-triggered script", that is a means to an end and, no doubt, subject to interpretation.
Arm chair game design critics' strike again.
If you can't let your imagination enter someone else's viable creation/world (if you have an imagination at all...), then perhaps the inhibition is not where you give credence. I am, however, pretentious; beats being normal. Not that that ever is characteristic of Slashdot...
Anyone that is critical of this game for not being "faithful" to its previous incarnations, complains about supposed "repetitiveness" (laughable in today's cookie-cutter FPS genre), in any way compares to the pathetic fisher-price toys called Half-life and Halo, complains about vehicles (because you know, YOU HAVE to have a selection of "govenator"-styled APCs to take on Hell (TM) - especially when everyone's used to Halo and UT golf carts, right?), complains about flashlights or lighting in general (oh noes! I'm being limited in the visual information presented to me for gameplay and effect! It's just not realistic for scientists on Mars to not leave duct-tape around!!), complains about pace or lack of weapons' OOMPH ("I win" trigger please! Oh and hurry up, need my ADHD pills!!!), etc., etc. - they are placated by the dull status quo of current blockbuster-safe, generic and unimaginative game design. Even if a game has a decent story to drive it, modern productions place safe, flaccid bets, during their composition. And who can blame the producers' really, it's a multi-million dollar gamble, from an objective POV. However, DOOM3 deviates from this and has that rare semi-unmeasurable quality that resonates awe and reflection.
Like all things that make genuine Art truly brilliant, you have being willing to step past your experience of expecting presentation in a "most common denominator"-type assertive narrative that our entertainment is almost ubiquitously produced to extrapolate the highest probability of revenue. Instead, in DOOM3, the Evil (TM) bleeding through everything (literally and figuratively) would alternate between a genious and subtle caress of malice, and flip to almost schizophrenic overt session of violence. And it didn't want to just mince you up into tiny pieces, it wanted to attempt to make you soil yourself, in the process.
Walk down hallways and arbitrary objects or dead bodies would telekinetically jerk across the room, spontaniously, silently and without subsequent attack. Back-room afternoon scientist lunchrooms had candle-lit pentagrams with an oppressing and enabling agenda both visible, but not understood. Conscious satanic flashbacks, pushing the protagonist to the brink, by something seemingly trying to "take him over" or possess him. Emails and Voicemails left by now flayed or disemboweled technicians proceeded along with story, "Martian Buddy" in-jokes and spam, slippery claustrophobia, boss fights that made you both think and fight hard, an uncanny sense as an isolated underdog and a Hell Dimension that I found breathtaking, the very first time. DOOM3 was VERY creative and its gameplay (i.e. flashlight) intentionally crafted to crayon its atmosphere and slow-march of foreboding.
It was fracking brilliant and a true gem in our Post-Golden Age of Gaming (e.g. http://en.wikipedia.org/wiki/Tim_Schafer) of this relatively infant-stage of computing technology. Any comparison to another genre or title is just shallow and myopic.
But! BUT! Creative Labs gave "Jill of the Jungle" http://en.wikipedia.org/wiki/Jill_of_the_jungle reverb and chorus effects to the OPL3 FM-syn music, with their AWE64 Gold isa-bus sound card! I still give them props for that!!
Such a marvelous invention; as no doubt the esoteric linguists can more readily appreciate than myself:
"As a transitive verb... John fucked Shirley."
"As an intransitive verb... Shirley fucks."
"An adjective such as... John's doing all the fucking work."
"As part of an adverb... Shirley talks too fucking much."
"As an adverb enhancing an adjective... Shirley is fucking beautiful."
"As a noun... I don't give a fuck."
"As part of a word... absofuckinglutely -or- infuckingcredible."
"And as almost every word in a sentence... Fuck the fucking fuckers."
Having just solved an enigmatic Microsoft Exchange problem that even their own support "specialists" could not assist with, I really hope this is the light at the end of the tunnel for a centralized messaging/calendering platform.
Keep it simple, keep it safe.
My god, my bosses spend thousands of dollars each year for platform licenses, upgrades and my labor, just to keep the ugly monster that is "groupware" running. All for just a synchronized calendering and email program so the managers can share their agendas without headaches. Assuming that is ALL they use their Outlook clients for, is it the server backend really that complicated to develop?
Why is it 2008 and the only other alternatives that I could possibly levee the executives for is IBM and Novell?
Until a low-cost or free competitive alternative appears that is stable and reasonably straight-forward to troubleshoot, it sometimes hard not to suspect the industry of committing pseudo Programmed Obsolesce.
Recovery mode from a Windows XP CD isn't even needed; just boot from cd a utility that can edit the boot.ini directly from linux or freedos.
http://www.ultimatebootcd.com/ is your friend.
This. Plus the fact that there was a lot of fraud packed in those jumbled loans, resold in bulk as securities. But the people whom had the job of sifting through the paperwork to look for false information were discourage by management at these agencies to do so (and access to the digital copies of that paperwork was often unavailable or refused).
The behavior of management at these credit agencies is of the highest negligence.
But the above, aforementioned point about the strategy used to bundle it all was also a big problem.
Worth watching "The Crisis of Credit Visualized" quickie:
http://www.youtube.com/watch?v=Q0zEXdDO5JU
-Insert Chronicles of Riddick Clipart Here-
Also need to colonize Mars for Teleportation Research. Just in case...
This is the War-Room!"
Maybe you are too young to realize this, but there was a time when this thing called the internet and email didn't exist, and it wasn't that long ago...
No, there were community-oriented multi-user BBS's and various other Bulletin Board Systems that I spent many midnight online hours alone, as young as 7. And, in a sense, it was more dangerous because the online users blended their online activities with RL gatherings almost daily. The blur between strangers and people you know easily fades for a child, in that circumstance.
My parents were not there supervising as they should have been.
It horrifies me to think of the various topics and people I was exposed to, in retrospect, if I imagine my daughter hypothetically in the same scenario. I had the sense enough of what to be suspicious of and had mentors that were looking out for me, but in retrospect it was naive of my family to count on just my own volition.
For example, one of the people I used to play MUDs with was later convicted on multiple counts of child rape. However, he didn't know how young I was, until I was much older, showed up at one of those BBS gatherings for the first time, to the shock of most people who knew me; I had tried hard to "fit-in" with the 30-something crowd, as a child and was constantly conscious of my own vernacular. They didn't know who I was, particularly him. But, what if...
Food for thought.
Well, a more specific reason why it doesn't work on Nano 2nd Gen and newer...stupid draconian design. I grew up on Apple // hardware had used to have a distinct nostalgic appreciation for the company, even though I haven't used the platform since System 7.
Lately, it's turned into loathing.
Damn. I got excited when I read this, this morning, until I noticed there is still no 2nd Gen+ Nano Support. I know it's different enough from the previous firmware that the Rockbox developers are having a hard time justifying the time needed, but it's still disappointing. I just can't go back to a 2.5" HD portable mp3 player; the battery efficiency (or lack there of) alone is a deal breaker. Not to mention how often my wife's U2 "Special Edition" Ipod has been sent to Apple's RMA dept is discouraging; got my moneys worth on that extended warrenty, no doubt.
Does anyone know of either another flash based mp3 player with large flash memory or, preferably, modular flash storage that can be swapped out/upgraded reasonably easy, but still has the same or similar interface that made an Ipod ergonomic?
Plan B, maybe finding a reasonable, unoffical way to upgrade a 1st Gen Ipod Nano's storage to allow larger capacity but still use the Rockbox firmware? I mainly just can't stand arbitrary limitations on what formats I can or can't play on my portable music device, but being able to play Flac format doesn't help much with just 4GB of capacity, anyway.
However, I couldn't stand my previous Dell Jukebox's interface, either.
Coming from someone who named themselves, "Overly Critical Guy", that means alot - really. As far as "blinking lights, monster closets, and an occasionally player-triggered script", that is a means to an end and, no doubt, subject to interpretation.
Arm chair game design critics' strike again.
If you can't let your imagination enter someone else's viable creation/world (if you have an imagination at all...), then perhaps the inhibition is not where you give credence. I am, however, pretentious; beats being normal. Not that that ever is characteristic of Slashdot...
Cheers,
Glow
Toons running into walls and making silly dizzy noises, ftw!
Anyone that is critical of this game for not being "faithful" to its previous incarnations, complains about supposed "repetitiveness" (laughable in today's cookie-cutter FPS genre), in any way compares to the pathetic fisher-price toys called Half-life and Halo, complains about vehicles (because you know, YOU HAVE to have a selection of "govenator"-styled APCs to take on Hell (TM) - especially when everyone's used to Halo and UT golf carts, right?), complains about flashlights or lighting in general (oh noes! I'm being limited in the visual information presented to me for gameplay and effect! It's just not realistic for scientists on Mars to not leave duct-tape around!!), complains about pace or lack of weapons' OOMPH ("I win" trigger please! Oh and hurry up, need my ADHD pills!!!), etc., etc. - they are placated by the dull status quo of current blockbuster-safe, generic and unimaginative game design. Even if a game has a decent story to drive it, modern productions place safe, flaccid bets, during their composition. And who can blame the producers' really, it's a multi-million dollar gamble, from an objective POV. However, DOOM3 deviates from this and has that rare semi-unmeasurable quality that resonates awe and reflection.
Like all things that make genuine Art truly brilliant, you have being willing to step past your experience of expecting presentation in a "most common denominator"-type assertive narrative that our entertainment is almost ubiquitously produced to extrapolate the highest probability of revenue. Instead, in DOOM3, the Evil (TM) bleeding through everything (literally and figuratively) would alternate between a genious and subtle caress of malice, and flip to almost schizophrenic overt session of violence. And it didn't want to just mince you up into tiny pieces, it wanted to attempt to make you soil yourself, in the process.
Walk down hallways and arbitrary objects or dead bodies would telekinetically jerk across the room, spontaniously, silently and without subsequent attack. Back-room afternoon scientist lunchrooms had candle-lit pentagrams with an oppressing and enabling agenda both visible, but not understood. Conscious satanic flashbacks, pushing the protagonist to the brink, by something seemingly trying to "take him over" or possess him. Emails and Voicemails left by now flayed or disemboweled technicians proceeded along with story, "Martian Buddy" in-jokes and spam, slippery claustrophobia, boss fights that made you both think and fight hard, an uncanny sense as an isolated underdog and a Hell Dimension that I found breathtaking, the very first time. DOOM3 was VERY creative and its gameplay (i.e. flashlight) intentionally crafted to crayon its atmosphere and slow-march of foreboding.
It was fracking brilliant and a true gem in our Post-Golden Age of Gaming (e.g. http://en.wikipedia.org/wiki/Tim_Schafer) of this relatively infant-stage of computing technology. Any comparison to another genre or title is just shallow and myopic.
Game designers of DOOM3, my hat's off to you.
Cheers.
"l am a life-form that was born in the sea of information."
But! BUT! Creative Labs gave "Jill of the Jungle" http://en.wikipedia.org/wiki/Jill_of_the_jungle reverb and chorus effects to the OPL3 FM-syn music, with their AWE64 Gold isa-bus sound card! I still give them props for that!!
Cheers.
Such a marvelous invention; as no doubt the esoteric linguists can more readily appreciate than myself:
"As a transitive verb... John fucked Shirley."
"As an intransitive verb... Shirley fucks."
"An adjective such as... John's doing all the fucking work."
"As part of an adverb... Shirley talks too fucking much."
"As an adverb enhancing an adjective... Shirley is fucking beautiful."
"As a noun... I don't give a fuck."
"As part of a word... absofuckinglutely -or- infuckingcredible."
"And as almost every word in a sentence... Fuck the fucking fuckers."
Fucking Awesome.
http://www.turoks.net/Bordello/TheWordFuck.htm (NSFW... obviously)
Redrum! Redrum!
Exactly.
Having just solved an enigmatic Microsoft Exchange problem that even their own support "specialists" could not assist with, I really hope this is the light at the end of the tunnel for a centralized messaging/calendering platform. Keep it simple, keep it safe. My god, my bosses spend thousands of dollars each year for platform licenses, upgrades and my labor, just to keep the ugly monster that is "groupware" running. All for just a synchronized calendering and email program so the managers can share their agendas without headaches. Assuming that is ALL they use their Outlook clients for, is it the server backend really that complicated to develop? Why is it 2008 and the only other alternatives that I could possibly levee the executives for is IBM and Novell? Until a low-cost or free competitive alternative appears that is stable and reasonably straight-forward to troubleshoot, it sometimes hard not to suspect the industry of committing pseudo Programmed Obsolesce.
Recovery mode from a Windows XP CD isn't even needed; just boot from cd a utility that can edit the boot.ini directly from linux or freedos. http://www.ultimatebootcd.com/ is your friend.
Ever seen "Much Ado About Nothing"? I've seen cat hairball act more villainous o.0