That's a great way to play Doom 3 literally all by yourself, but I guess your FPS will depend on whether you're a dumbass or not.
I can see this happening:
"Hey! I can't get Doom 3 to run on my brain any faster than 160 FPS!"
"Go through college ya shill! I get 240 nonstop!"
I'm not a solar engineer, but I have a suspicion that the power you get depends on the watts/area you get on your solar cells.
You could get greater watts/area using this new reflection technology. A bunch of mirrors can concentrate the sunlight with greater efficiency. However, it remains to be seen just how much of a percent increase in watts/area on solar cells this will engender.
Given that this is an "omnidirectional mirror", you could have your collector array operating at peack efficiency for a much longer period per day.
...hook together an XBox, GameCube, PS2, PS1, SNES, NES, N64, Sega 16, Sega Saturn, Game Boy, Game Boy Advance, Game Boy Advance SP, Virtual Boy, Game Gear, and Nomad. A hard drive completes the collection.
Then you load a custom cartridge/CD in each system that is a fragment of the main game loop. Each console's firmware has been modified to execute things like glTriangle and stuff very efficiently (ask John Carmack to do it).
Then custom-machine a motherboard and bus that takes in the inputs from the consoles and at the same time manages them for parallel processing. A video output to the TV, connect a controller, and BAM Doom 3 on your TV!
Blame it on the console games. Ever since publishers thought the XBox and PS2 were going to kill PC gaming, there has been a shift in paradigm. I'm seeing shallower and shallower games designed to appeal to the average couch potato retard.
It is not only the copy protection that publishers are screwing up on. I hate copy protection as much as the next guy. I will not buy The Sims. I will not buy Battlefield Vietnam. I will not buy Soldner. I will not buy Freelancer.
But I will buy Doom 3; at least it has some creative direction and provides an immersive experience. I will buy Half-Life 2; at least it give syou a bigger possibility space (in the AI and physics) than other games. However, I will NOT buy, and will NOT even waste the time to download, titles that have been rushed out the door simply to make money. This problem exacerbates warez activity.
Is it the publisher getting whacked by its inability to meet the lowest common denominator (which is damned low these days) or is it laziness and incompetence on part of the developers? This is another reason people don't buy games sometimes and just download them. Freshness and originality are out and repetitive gameplay is in. Graphics, mindless multiplayer, and other console trappings are replacing personality, feel, and depth of gameplay. Do we want to ante up the cash for yet another Battlefield 1942 or Far Cry (which wins my award for repetitive unoriginality) clone? We don't; that's why we download games.
Does someone see a vicious cycle here? Developers and publishers work in tandem to develop games that aren't meant to be played but meant to make money. Jaded gamers routinely respond by doing the ole download-off-IRC and Throw-Away. The publishers feed back by introducing more copy protection, which fosters resentment in the community, which decreases the number of enthusiastic developers, which...
Good catch Greywolf; right now I don't feel that compelled to work in a joke about that, but I do have some brainstorm cache left over that I'll do a memory dump on:
-Sometimes there is open source code that is urine quality.
-Sometiems there is Microsoft code (more often than not) that is urine quality. Just look at Halo.
-Or, sometimes the urine-activated MREs are like open source code gone bad that, when patched into MS Word, make it at least manageable.
-Maybe all programmers end up screwing the end user, just like how the Army development teams screw over the soldiers by even offering this option.
-I love filtered tap water.
-If I were in a combat zone and I was out of water, I would take an enemy's corpse, extract a huge amount of blood, run it through the filter, and drink the blood.
-Or use the enemy corpse's urine.
Hypothetical conversation between two soldiers:
Soldier 1: Hey man, I'm outta water. But I'd rather go it alone, I don't wanna drink my urine.
Soldier 2: You're right sir, I wouldn't drink your urine either.
Only logical conclusion: It really depends on whose urine you are drinking.
That's because if you combine McDonalds and Burger King, they will cancel out because they are oppositely charged (one is positively tacky and the other's nutritional value is negative).
Though I would take dirty water/urine over Ronald McDonald trying to "combine" with Burger King. Ick.
Drinking your own urine repeatedly disturbs me in a Second Law of Thermodynamics sort of way...eventually your not breaking even and you just fall down dead.
No matter how big that antimatter pellet was, you would eventually fall prey to the second law of thermodynamics:
As the eons pass by like seconds, you find that everything is slower and slower. You can't calculate things as fast as you could before. Everything is running as slowly as molasses at absolute zero. Then you check slashdot...
"Duke Nukem Forever Released!"
So hits the Heat Death of the Universe.
I RTFL'ed, and this is supposed to make drinking water safer by removing the water. Kind of makes sense, because we all know that *tinfoil hat* water is poisonous and cannot be washed off of anything and that inhalation of concentrated quantites is fatal. */tinfoil hat*
If you see someone walking around your house with a pair of shears, watch out, because that's the guy who emailed you saying he's going to get you SNIPPED.
Hooray for statistics! Now we know EXACTLY what was wrong with the Vietnam War! These STATISTICS are irrefutable! Everybody go home, nothing to see here, the STATISTICS are in!
I tried to pull of a "Go Nowhere Fast" and I did...at 0.3 frames per second. Halo code is rubbish. I will not let my new Geforce 6800 even touch that code.
There IS lighting and it does have influence--Do you want to turn off a light, but have that not affect the other players' views either? Nope, so the server must keep track of lighting in some way. The server just doesn't need the graphics card to render it--but rendering is not all of the load.
There are massive amounts of physics. When you fire a gun, the bullets will be individually modeled--the projectiles are polygonal and as such will be put through a dynamics solver. the SERVER must keep track of this if you dont want Counterstrike style BS with bullet physics.
Servers won't get much faster in the next 6-12 months if corporate jackasses don't release fiber optics to the masses.
Only one or two admins? Trust me, if this catches on it will be as common as the deathmatch mod and Admin Mod for Counterstrike. Lazy bastards may also apply + players mods with no modicum of skill, so that is not an issue.
The game is also meant to be more methodical than other shooters, so 4 players ends up giving you a more personal, scary, and tactical experience--who wants a whole bunch of clowns running around with shotguns trying to make Doom 3 into Quake? That's what UT2004/3 is for.
You forgot some choice words that would undoubtedly make it a #1 bestseller:
"The Mystery of the Extreme Ship Sinking Monster Waves III: Secrets Revealed 2044 Exclusive
-=WITH LOW CARBS=-!!!!!!!!!!!"
I hope not; otherwise the thing about spreading soap in water and making the ships sink because of surface tension may actually be true!!! Everyone run and confiscate all soap, for it may be a terrorist weapon!
I propose that there be a taxing tax, in which taxing as an action is itself taxed. This way, there will be fewer taxations coming out. Of course, the taxing tax itself can be taxed and so on to infinity.
That's a great way to play Doom 3 literally all by yourself, but I guess your FPS will depend on whether you're a dumbass or not. I can see this happening: "Hey! I can't get Doom 3 to run on my brain any faster than 160 FPS!" "Go through college ya shill! I get 240 nonstop!"
...the new ways to look at pron.
Someone finds a way to get a computer, motherboard, CPU, video card, drives and all into one convenient box.
Interesting idea. I would personally have myself vaccinated to become physically ill every time mainstream music plays.
I'm not a solar engineer, but I have a suspicion that the power you get depends on the watts/area you get on your solar cells. You could get greater watts/area using this new reflection technology. A bunch of mirrors can concentrate the sunlight with greater efficiency. However, it remains to be seen just how much of a percent increase in watts/area on solar cells this will engender. Given that this is an "omnidirectional mirror", you could have your collector array operating at peack efficiency for a much longer period per day.
In other news, there is a Doom board game in development (seriously)!
...hook together an XBox, GameCube, PS2, PS1, SNES, NES, N64, Sega 16, Sega Saturn, Game Boy, Game Boy Advance, Game Boy Advance SP, Virtual Boy, Game Gear, and Nomad. A hard drive completes the collection.
Then you load a custom cartridge/CD in each system that is a fragment of the main game loop. Each console's firmware has been modified to execute things like glTriangle and stuff very efficiently (ask John Carmack to do it).
Then custom-machine a motherboard and bus that takes in the inputs from the consoles and at the same time manages them for parallel processing. A video output to the TV, connect a controller, and BAM Doom 3 on your TV!
*runs*
Blame it on the console games. Ever since publishers thought the XBox and PS2 were going to kill PC gaming, there has been a shift in paradigm. I'm seeing shallower and shallower games designed to appeal to the average couch potato retard.
It is not only the copy protection that publishers are screwing up on. I hate copy protection as much as the next guy. I will not buy The Sims. I will not buy Battlefield Vietnam. I will not buy Soldner. I will not buy Freelancer.
But I will buy Doom 3; at least it has some creative direction and provides an immersive experience. I will buy Half-Life 2; at least it give syou a bigger possibility space (in the AI and physics) than other games. However, I will NOT buy, and will NOT even waste the time to download, titles that have been rushed out the door simply to make money. This problem exacerbates warez activity.
Is it the publisher getting whacked by its inability to meet the lowest common denominator (which is damned low these days) or is it laziness and incompetence on part of the developers? This is another reason people don't buy games sometimes and just download them. Freshness and originality are out and repetitive gameplay is in. Graphics, mindless multiplayer, and other console trappings are replacing personality, feel, and depth of gameplay. Do we want to ante up the cash for yet another Battlefield 1942 or Far Cry (which wins my award for repetitive unoriginality) clone? We don't; that's why we download games.
Does someone see a vicious cycle here? Developers and publishers work in tandem to develop games that aren't meant to be played but meant to make money. Jaded gamers routinely respond by doing the ole download-off-IRC and Throw-Away. The publishers feed back by introducing more copy protection, which fosters resentment in the community, which decreases the number of enthusiastic developers, which...
Good catch Greywolf; right now I don't feel that compelled to work in a joke about that, but I do have some brainstorm cache left over that I'll do a memory dump on:
-Sometimes there is open source code that is urine quality.
-Sometiems there is Microsoft code (more often than not) that is urine quality. Just look at Halo.
-Or, sometimes the urine-activated MREs are like open source code gone bad that, when patched into MS Word, make it at least manageable.
-Maybe all programmers end up screwing the end user, just like how the Army development teams screw over the soldiers by even offering this option.
-I love filtered tap water.
-If I were in a combat zone and I was out of water, I would take an enemy's corpse, extract a huge amount of blood, run it through the filter, and drink the blood.
-Or use the enemy corpse's urine.
Hypothetical conversation between two soldiers:
Soldier 1: Hey man, I'm outta water. But I'd rather go it alone, I don't wanna drink my urine.
Soldier 2: You're right sir, I wouldn't drink your urine either.
Only logical conclusion: It really depends on whose urine you are drinking.
That's because if you combine McDonalds and Burger King, they will cancel out because they are oppositely charged (one is positively tacky and the other's nutritional value is negative). Though I would take dirty water/urine over Ronald McDonald trying to "combine" with Burger King. Ick.
Depends on whose urine you are drinking.
Drinking your own urine repeatedly disturbs me in a Second Law of Thermodynamics sort of way...eventually your not breaking even and you just fall down dead.
No matter how big that antimatter pellet was, you would eventually fall prey to the second law of thermodynamics: As the eons pass by like seconds, you find that everything is slower and slower. You can't calculate things as fast as you could before. Everything is running as slowly as molasses at absolute zero. Then you check slashdot... "Duke Nukem Forever Released!" So hits the Heat Death of the Universe.
That's like water without the water. ...
No wait, it IS.
*turning reality check off*
I RTFL'ed, and this is supposed to make drinking water safer by removing the water. Kind of makes sense, because we all know that *tinfoil hat* water is poisonous and cannot be washed off of anything and that inhalation of concentrated quantites is fatal. */tinfoil hat*
But the real question is,
Does it have low carbs?
*runs for his life*
If you see someone walking around your house with a pair of shears, watch out, because that's the guy who emailed you saying he's going to get you SNIPPED.
Hooray for statistics! Now we know EXACTLY what was wrong with the Vietnam War! These STATISTICS are irrefutable! Everybody go home, nothing to see here, the STATISTICS are in!
I tried to pull of a "Go Nowhere Fast" and I did...at 0.3 frames per second. Halo code is rubbish. I will not let my new Geforce 6800 even touch that code.
There IS lighting and it does have influence--Do you want to turn off a light, but have that not affect the other players' views either? Nope, so the server must keep track of lighting in some way. The server just doesn't need the graphics card to render it--but rendering is not all of the load. There are massive amounts of physics. When you fire a gun, the bullets will be individually modeled--the projectiles are polygonal and as such will be put through a dynamics solver. the SERVER must keep track of this if you dont want Counterstrike style BS with bullet physics. Servers won't get much faster in the next 6-12 months if corporate jackasses don't release fiber optics to the masses. Only one or two admins? Trust me, if this catches on it will be as common as the deathmatch mod and Admin Mod for Counterstrike. Lazy bastards may also apply + players mods with no modicum of skill, so that is not an issue. The game is also meant to be more methodical than other shooters, so 4 players ends up giving you a more personal, scary, and tactical experience--who wants a whole bunch of clowns running around with shotguns trying to make Doom 3 into Quake? That's what UT2004/3 is for.
You forgot some choice words that would undoubtedly make it a #1 bestseller: "The Mystery of the Extreme Ship Sinking Monster Waves III: Secrets Revealed 2044 Exclusive -=WITH LOW CARBS=-!!!!!!!!!!!"
I hope not; otherwise the thing about spreading soap in water and making the ships sink because of surface tension may actually be true!!! Everyone run and confiscate all soap, for it may be a terrorist weapon!
I propose that there be a taxing tax, in which taxing as an action is itself taxed. This way, there will be fewer taxations coming out. Of course, the taxing tax itself can be taxed and so on to infinity.
The lighting engine brings the server load up, so you'll likely be getting high pings if there are 32 players...RTFA.
That's why it costs $55; the relativstic increase in mass (price) afforded by the extreme speeds at which it ships