"No, it won't. Most Linux apps are QT-based or GTK-based, meaning that Enlightenment is little more than a window manager. Unless we can switch a large number of Linux apps to the e17 foundation libraries (which, if I understand correctly, aren't meant to be a comprehensive toolkit like QT or GTK), e17 won't have the abilities of Avalon.
Actually, the reason i'm so excited over e17 is not much the window mananger but the underlying libraries. Much like the e16 libraries (imlib2 and such), their usability goes beyond Enlightenment, and the e17 ones (Evas, particularly), can bring stuff to the *nix desktop never avaible before. As for the abilites of Avalon, i'd say they have them pretty covered.
As for the rest, i agree, but Avalon was mentioned to need "next-gen" 2d hardware even at it's most basic level - that means DX9+-capable cards. That's pretty heavy, considering that cheap onboard video solutions usually don't get past DX7-8.
GUI is one thing; i can accept Windows requieres a graphic interfase to work. This is going over the top, and basically you neeed a modern graphics card with 3D support and SHADERS to run the OS itself. Never mind the applications running over it.
After all i've read and seen about Avalon, i still don't get what the fuzz is all about. Yes, it looks flashy, but at the expense of unreasonable processing power (don't forget this is an integral part of the Longhorn kernel). And i consider myself a sucker for eye-candy.
I know it's not comparable, because we're talking windows, but Enlightenment 0.17 will (hopefully) do everything Avalon does, and pretty much everything new Longhorn does as well. Just check the information on the e17 foundation libraries. Amazing stuff.
Touche. I plug XFCE4 whenever i can, and it's because it's amazing. It looks gorgeous, it's great to use, and it runs fast. VERY fast. And yes, it's running GTK2.
IIRC, what diferentiated the Amigas was that you could not only mix multiple resolutions onscreen, but multiple resolutions with different bit depths, palettes, and even mouse cursors, which were drawn by hardware. This is from the top of my head, as i (sadly) never owned an Amiga and only fiddled when i saw friends who owed one, but i recall reading about that and be grossly impressed. It was truly a machine ahead of it's time.
Just ditch GNOME altogheter and go for XFCE 4. Looks like Gnome, smells like Gnome, but without the unnecesary crud and bloat. It's growing to be an excellent DE, lightweight and to the point.
I wish it was that easy, but computers are nowadays consumer products, much like toasters or TV sets. People buy what's new and spiffy, and complain only if it gets too much in their nerves. Otherwise they'll just get a new PC because their old system "is broken". Far fetched? I know people who did just that because their computers were loaded with spyware and slowed the system to a crawl.
Anyway, when your computer stops doing what YOU tell it to, it's no longer a computer to my eyes: it's just a glorified media center / calculator. It's still hard to predict if DRM-crippled hardware will become big or die trying. But just in case, i'll hold on to my AMD system for a while.
Hear, hear. The game was pretty good until the ending, but it seems like the phone rang or something when they were writting that part. A crying shame.
If you are an ex-PC gamer, you probably know that Halo (1 & 2) are subpar when put against a lot of games on it. Multiplayer? UT2K4. Single player? Half Life. Both? Painkiller.
Again, Halo IS fun, and IS well made, but's nowhere close of being the ultimate FPS experience some claim it to be.
That's relative. If Gish were published by, say, Nintendo, gamers of the world and gaming magazines would be singing it's praises like there's no tomorrow.
In fact, lately "big" publishers have been focusing in games with a lot of glitter but boring gameplay (90% of modern FPSs go there). Indie games may lack polish, but most (all?) of the games in that list are downright fun to play. That's what counts for me.
... of best indie game of the year. It's a terrific game, well done, and i'd venture to say it's one of the best platform games i've ever tried.
It's hard to explain exactly why the game is so fun, but it boils down to the controls: you are a blob of tar, and you can only move, jump, make yourself heavier, lighter or "sticky". The game uses these concepts in very smart puzzles, but again, you have to play it to get it. It also looks great, and i love the cartoony design of the characters.
Give it a try if you haven't to: the game is cheap and avaiable for Windows, Mac and Linux. Kudos to Chronic Logic!
Oh, come on, let's be fair for a second: Halo & Halo 2 are very well done, fun games, but they're basically regular FPSs (granted; on consoles, where usually FPSs don't work that well). There're a ton of MUCH better games in the genre, for consoles and other platforms, notably the PC.
The hype surrounding them is, IMHO, due to the fact that for a lot of "newbie" gamers is their first approach to a modern FPS, even when it's lacking on some areas. For newcomers is very easy to pick up, and stays fun because it's hard to master (much like Counter Strike). But let's not kid ourselves, they're not the holy grial of gaming.
We need to clarify some things here. First of all, let's not kid ourselves: the vast majority of P2P users download illegal stuff. I have used P2P apps to download legtimate stuff (notably BitTorrent, even when it can be argued if it qualifies as P2P), but i've also downloaded a lot of illegal stuff as well. The reputation is not undeserved.
I don't feel too bad about it, because i end up buying what i really like, be it games, apps, videos or music. Still, i don't justify it.
It's marginal when compared to the latest AMD offerings, whose power consumption varies between 35W and 70W. The 90nm versions even tops at 50W! And this is the desktop versions, the mobile versions use even less power and have the option to throttle back the clock automatically when idle, just like the P-M.
The P4 was always a power hungry processor. Again, for a modern desktop, there're comparable alternatives to the P-M for much less money.
I was going to state the very same. The C64 was one of the most popular computers in history, and had a lot, A LOT, of software written for it, mostly games. But Commodore wrote little of those.
And yes, the Japanese did some pretty awful shit during WWII. So did the Germans, the Russians, and yes, Americans. No one is denying the huge (positive) impact USA had in WWII, but the bombings of Hiroshima and Nagasaki were, IMHO, uncalled for. It's matter for a l-o-n-g debate though, and completely offtopic here:)
There're two people that do that for me: Einstein and Nikola Tesla (that is, in the physics world alone).
Tesla was a bit over the top, buy an incredibly bright individual indeed, and one of the most underappreciated figures in Physics. He has a measurment unit named after him and yet, a lot of people have never heard of him.
Make things as simple as possible, but no simpler.
I think the actual quote is "Everything should be as simple as possible, but not simpler." Anyway, it's a great quote and i keep it in mind every time i'm designing something.
Einstein was a man illuminated on many levels, IMHO.
As a non-American, i do hope you're wrong. Otherwise the hatred towards the US building up all over the world is well justified.
"No, it won't. Most Linux apps are QT-based or GTK-based, meaning that Enlightenment is little more than a window manager. Unless we can switch a large number of Linux apps to the e17 foundation libraries (which, if I understand correctly, aren't meant to be a comprehensive toolkit like QT or GTK), e17 won't have the abilities of Avalon.
Actually, the reason i'm so excited over e17 is not much the window mananger but the underlying libraries. Much like the e16 libraries (imlib2 and such), their usability goes beyond Enlightenment, and the e17 ones (Evas, particularly), can bring stuff to the *nix desktop never avaible before. As for the abilites of Avalon, i'd say they have them pretty covered.
As for the rest, i agree, but Avalon was mentioned to need "next-gen" 2d hardware even at it's most basic level - that means DX9+-capable cards. That's pretty heavy, considering that cheap onboard video solutions usually don't get past DX7-8.
I stand corrected then. Thanks!
GUI is one thing; i can accept Windows requieres a graphic interfase to work. This is going over the top, and basically you neeed a modern graphics card with 3D support and SHADERS to run the OS itself. Never mind the applications running over it.
:(
As for your question, it beats me
After all i've read and seen about Avalon, i still don't get what the fuzz is all about. Yes, it looks flashy, but at the expense of unreasonable processing power (don't forget this is an integral part of the Longhorn kernel). And i consider myself a sucker for eye-candy.
I know it's not comparable, because we're talking windows, but Enlightenment 0.17 will (hopefully) do everything Avalon does, and pretty much everything new Longhorn does as well. Just check the information on the e17 foundation libraries. Amazing stuff.
Touche. I plug XFCE4 whenever i can, and it's because it's amazing. It looks gorgeous, it's great to use, and it runs fast. VERY fast. And yes, it's running GTK2.
IIRC, what diferentiated the Amigas was that you could not only mix multiple resolutions onscreen, but multiple resolutions with different bit depths, palettes, and even mouse cursors, which were drawn by hardware. This is from the top of my head, as i (sadly) never owned an Amiga and only fiddled when i saw friends who owed one, but i recall reading about that and be grossly impressed. It was truly a machine ahead of it's time.
Anyone. feel free to correct me.
Just ditch GNOME altogheter and go for XFCE 4. Looks like Gnome, smells like Gnome, but without the unnecesary crud and bloat. It's growing to be an excellent DE, lightweight and to the point.
I wish it was that easy, but computers are nowadays consumer products, much like toasters or TV sets. People buy what's new and spiffy, and complain only if it gets too much in their nerves. Otherwise they'll just get a new PC because their old system "is broken". Far fetched? I know people who did just that because their computers were loaded with spyware and slowed the system to a crawl.
Anyway, when your computer stops doing what YOU tell it to, it's no longer a computer to my eyes: it's just a glorified media center / calculator. It's still hard to predict if DRM-crippled hardware will become big or die trying. But just in case, i'll hold on to my AMD system for a while.
Hear, hear. The game was pretty good until the ending, but it seems like the phone rang or something when they were writting that part. A crying shame.
If you are an ex-PC gamer, you probably know that Halo (1 & 2) are subpar when put against a lot of games on it. Multiplayer? UT2K4. Single player? Half Life. Both? Painkiller.
Again, Halo IS fun, and IS well made, but's nowhere close of being the ultimate FPS experience some claim it to be.
That's relative. If Gish were published by, say, Nintendo, gamers of the world and gaming magazines would be singing it's praises like there's no tomorrow.
In fact, lately "big" publishers have been focusing in games with a lot of glitter but boring gameplay (90% of modern FPSs go there). Indie games may lack polish, but most (all?) of the games in that list are downright fun to play. That's what counts for me.
It's hard to explain exactly why the game is so fun, but it boils down to the controls: you are a blob of tar, and you can only move, jump, make yourself heavier, lighter or "sticky". The game uses these concepts in very smart puzzles, but again, you have to play it to get it. It also looks great, and i love the cartoony design of the characters.
Give it a try if you haven't to: the game is cheap and avaiable for Windows, Mac and Linux. Kudos to Chronic Logic!
PS: The retro warp zones are a riot!
Oh, come on, let's be fair for a second: Halo & Halo 2 are very well done, fun games, but they're basically regular FPSs (granted; on consoles, where usually FPSs don't work that well). There're a ton of MUCH better games in the genre, for consoles and other platforms, notably the PC.
The hype surrounding them is, IMHO, due to the fact that for a lot of "newbie" gamers is their first approach to a modern FPS, even when it's lacking on some areas. For newcomers is very easy to pick up, and stays fun because it's hard to master (much like Counter Strike). But let's not kid ourselves, they're not the holy grial of gaming.
We need to clarify some things here. First of all, let's not kid ourselves: the vast majority of P2P users download illegal stuff. I have used P2P apps to download legtimate stuff (notably BitTorrent, even when it can be argued if it qualifies as P2P), but i've also downloaded a lot of illegal stuff as well. The reputation is not undeserved.
I don't feel too bad about it, because i end up buying what i really like, be it games, apps, videos or music. Still, i don't justify it.
Please mod this up.
It would be pretty funny seeing someone suing the MPAA for infecting their computers. After all, there're laws for that matter.
PS: Stuff like this is why i stick to stream formats like MP3, with no extra bullshit.
But, will it run Duke Nukem Forever?
It's marginal when compared to the latest AMD offerings, whose power consumption varies between 35W and 70W. The 90nm versions even tops at 50W! And this is the desktop versions, the mobile versions use even less power and have the option to throttle back the clock automatically when idle, just like the P-M.
The P4 was always a power hungry processor. Again, for a modern desktop, there're comparable alternatives to the P-M for much less money.
I was going to state the very same. The C64 was one of the most popular computers in history, and had a lot, A LOT, of software written for it, mostly games. But Commodore wrote little of those.
Sorry, wrong link (relevant, but that's a book). Check this other. Be warned though, there're some pretty graphics photograps in there.
It's Nanking indeed, check this link.
:)
And yes, the Japanese did some pretty awful shit during WWII. So did the Germans, the Russians, and yes, Americans. No one is denying the huge (positive) impact USA had in WWII, but the bombings of Hiroshima and Nagasaki were, IMHO, uncalled for. It's matter for a l-o-n-g debate though, and completely offtopic here
There're two people that do that for me: Einstein and Nikola Tesla (that is, in the physics world alone). Tesla was a bit over the top, buy an incredibly bright individual indeed, and one of the most underappreciated figures in Physics. He has a measurment unit named after him and yet, a lot of people have never heard of him.
Make things as simple as possible, but no simpler.
I think the actual quote is "Everything should be as simple as possible, but not simpler." Anyway, it's a great quote and i keep it in mind every time i'm designing something.
Einstein was a man illuminated on many levels, IMHO.
That would be an interesting figure, and i guess it'd be pretty high. The ammount of mail traffic due to zombie machines spamming is amazing.