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User: Narishma

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Comments · 1,026

  1. Re:"Uses an X86 Processor" on Sony Announces the PS4 · · Score: 1

    Both the PS4 and the next Xbox were rumoured to be using the same 8-core Jaguar CPUs. There must be something to them for both Microsoft and Sony to use them.

  2. Re:"Uses an X86 Processor" on Sony Announces the PS4 · · Score: 1

    The PS4 is using Jaguar cores, not Bulldozer/Piledriver.

  3. Re:Linux Steam on Halo Developer Bungie Reveals Destiny and Its Vision of MMO Gaming · · Score: 1

    Not that kind of console.

  4. Re:Linux Steam on Halo Developer Bungie Reveals Destiny and Its Vision of MMO Gaming · · Score: 2

    It'll be console-only from what I understand.

  5. Re:I'm no programmer, but... on Mojang Releases Minecraft: Pi Edition For the Raspberry Pi · · Score: 1

    The PC version of Minecraft is written in Java. The other versions (XBLA, Android and now Pi) are written in C++.

  6. Re:It runs like crap on Mojang Releases Minecraft: Pi Edition For the Raspberry Pi · · Score: 1

    3d acceleration works just fine on the Pi through OpenGL ES. What isn't there is an accelerated X driver. You can still run 3d applications in X and if they use OpenGL ES, they'll be accelerated but X itself is running in software mode.

  7. Re:It runs like crap on Mojang Releases Minecraft: Pi Edition For the Raspberry Pi · · Score: 2

    For what it's worth, it runs fine and smoothly on my Pi at 1920x1080. The op is obviously doing something wrong. You don't even need to install any binary blobs, everything that runs on the CPU is open source. The binary blob is the firmware that gets loaded to the GPU before Linux even starts.

  8. Re:Compatibility on Next-Gen Console Wars Will Soon Begin In Earnest · · Score: 1

    They only used Bulldozer cores in the early dev kits. The final dev kits and consoles will have 8 Jaguar cores.

  9. Re:8 gb thats it? on Next-Gen Console Wars Will Soon Begin In Earnest · · Score: 1

    my own game rig has 32 gb

    And pretty much no game uses more than a couple of gigabytes.

  10. Re:1.6 ghz? on Next-Gen Console Wars Will Soon Begin In Earnest · · Score: 1

    Clock speed doesn't say much about performance, unless you're comparing the exact same processor with different clock speeds.

  11. Re:Real-time or not? on Ask Slashdot: Best Electronics Prototyping Platform? · · Score: 1

    The Pi can run things other than Linux. If you want an RTOS, I believe ChibiOS/RT and FreeRTOS have been ported to the system, maybe others as well.

  12. Re:USB? Excellent! on Ouya Dev Consoles Ship, SDK Released · · Score: 2

    It has an ethernet port as well as USB.

  13. Re:Ion thrusters on NASA's Ion Thruster Sets Continuous Operation Record · · Score: 1

    Only "Now"? They've been in use for decades in various probes and satellites...

  14. Re:Atom or ARM? on Acer Rethinks the "Tablet Bubble," Launching $99 Tablet · · Score: 1

    If the price really is $99, it'll most definitely be ARM.

  15. Re:Intel GPUs more open prospect than ARM on Intel Challenges ARM On Power Consumption... And Ties · · Score: 1

    Intel don't use their own graphics tech in these Atoms. Instead they license it from ImgTec (PowerVR).

  16. Re:give me back 16-bit and glorious 60fps on Carmack: Next-Gen Console Games Will Still Aim For 30fps · · Score: 1

    There were about as much 60 fps games during the 16-bit era as there are nowadays. It's always been a trade-off each developer has to make, and most of them choose better looking pixels over a smoother framerate.

  17. Re:Dammit on Linux Nukes 386 Support · · Score: 1

    Debian 3.1 was released in 2005, not 2011.

  18. Re:These really aren't much on But Can It Run Crysis 3? · · Score: 1

    They don't. The PS3 has 256 MB of VRAM, the Xbox 360 has 512 MB shared between system and video RAM.

  19. Re:Better options for less on Inside the Raspberry Pi Factory · · Score: 1

    Because it's cheaper, has a huge community and doesn't come with Android.

  20. Re:Or, you know... on Why KDE Plasma Makes Sense For Linux Gaming · · Score: 1

    I only have 1 GB of RAM on my netbook and KDE runs fine on it.

  21. Re:Better get used to it, THQ on THQ Clarifies Claims of "Horrible, Slow" Wii U CPU · · Score: 1

    Thanks but I'll remain unconvinced until a game comes out on the iPad that's close to the PS3 and 360's graphics quality.

  22. Re:Better get used to it, THQ on THQ Clarifies Claims of "Horrible, Slow" Wii U CPU · · Score: 1

    There may be no common benchmarks, but you can just look at the games. The iPad games run at higher resolutions (at least on the latest iPads) but they are pretty simple graphically, nowhere near the complexity of Xbox 360 and PS3 games.

  23. Re:Better get used to it, THQ on THQ Clarifies Claims of "Horrible, Slow" Wii U CPU · · Score: 1

    They didn't cut any of the ALUs from the 7800, just the ROPs and the memory bandwidth. They also added a few new instructions and a fast link to the Cell processor.
    I took the numbers from the link I provided. I checked Wikipedia and it has the same numbers. The GTS 450 is 450 GFLOPS for the OEM version and 600 GFLOPS for the ones you can buy. The GTX 280 is about 1 TFLOPS. All according to Wikipedia.

  24. Re:Better get used to it, THQ on THQ Clarifies Claims of "Horrible, Slow" Wii U CPU · · Score: 1

    Your PS3 numbers are a bit off. The RSX is basically a GF 7800 with the number of ROPs and the memory bandwidth cut in half. It ends up somewhere between the 7600 and the 7800. It does 400 GFLOPS at 550 Mhz.
    More info here.

  25. Re:Better get used to it, THQ on THQ Clarifies Claims of "Horrible, Slow" Wii U CPU · · Score: 1

    There's more to a GPU than fillrate. There are a bunch of 1980p games on the PS3 and Xbox 360, even a few running at 1080p 60 FPS but in the end it's a trade-off developers have to make, and most choose to render at a lower resolution in order to get a better image quality.