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User: Goaway

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Comments · 4,507

  1. Re:Provided courtesy of Cisco and IBM on China Starts Censoring Phone Calls Mid Sentence · · Score: 1

    I was about to ask: Who was it that happily sold them the technology to do this?

  2. Re:Tsumami? on Further Updates On Post-Tsumami Japan · · Score: 1

    It means a snack you have with drinks. Japan went out drinking last night, apparently.

  3. Re:Sounds like... on Apple Moves To Stop Kids Racking Up iTunes Bills · · Score: 1

    And why are you assuming the kids did this maliciously, rather than by mistake? They've always played the game without being able to buy stuff, and suddenly they can buy stuff, and they don't realize they are spending real money because they have never been able to do so before?

  4. Re:True on Revisiting Ebert — Games Can Be Art, But Are They? · · Score: 2

    Quick, everyone! Don't read the article, just reply to out-of-context lines in the summary, or maybe just the headline! Make sure to be angry and call the writer stupid!

  5. Re:Again? on Revisiting Ebert — Games Can Be Art, But Are They? · · Score: 2, Insightful

    Yes, presenting a well-constructed and knowledgable argument that says something you don't want to hear is definitely trolling.

  6. Re:Most Likely Reason on No Contactless Payment System In Next iPhone · · Score: 5, Informative

    Apple is the main patent holder in the MPEGLA group

    Wow, that's the most hilarious thing I've read all day.

    They hold ONE patent in the h.264 pool. Out of several hundred.

    Yup, that's a "main patent holder" all right.

  7. Re:2 Questions... on Microsoft Reportedly Ends Zune Hardware Development · · Score: 1

    Yeah, some days, I kind of wish I'd slept through the last five or so years, too.

  8. Re:Simple on Safari/MacBook First To Fall At Pwn2Own 2011 · · Score: 1

    In what way was the Amiga ever more "hackable" than a Mac? If anything, it was less so.

    Also, "locked them down with his NeXT OS"? That statement also makes no sense at all. OS X mostly made Macs more open.

  9. Re:Here's my take on Why Do Videogames Struggle With Sex? · · Score: 1

    That, and Solitaire. That's pretty realistic too.

  10. Re:Here's my take on Why Do Videogames Struggle With Sex? · · Score: 1

    He said "realistic"!

  11. Re:What?! You can't redownload ITunes songs!? on Apple Negotiates For Unlimited iTunes Downloads · · Score: 3, Insightful

    So you blame Apple for this... who are the people who are currently working on making the deals necessary to remove this limitation?

  12. Re:Make money? on What Would You Do With Open.org? · · Score: 2, Funny

    Big beards.

  13. Re:Step... on What Would You Do With Open.org? · · Score: 1

    Is pepsi.com an awesome website now?

  14. Re:Not Java, more like Active X on Google x86 Native Browser Client Maybe Not So Crazy After All · · Score: 1

    They have thought a lot longer and harder about this than you. Assuming they are as ignorant on the topic as you is pretty arrogant.

    Before you start going on about how little they know, maybe you should actually go read the papers they've published on the topic.

  15. Re:Not Java, more like Active X on Google x86 Native Browser Client Maybe Not So Crazy After All · · Score: 2

    They are actually both sandboxed and statically analyzed for safety. Of course there can still be holes in all that, but there's been a lot of effort put into breaking and fixing it already.

  16. Re:Not Java, more like Active X on Google x86 Native Browser Client Maybe Not So Crazy After All · · Score: 1

    NaCl can't do any of those things, though.

  17. Re:Light on details on Google x86 Native Browser Client Maybe Not So Crazy After All · · Score: 1

    You could actually try going to the NaCl homepage and reading their papers on what they are actually doing before you start making long arguments about it.

    Also, you still haven't mastered that second step, it seems.

  18. Re:Light on details on Google x86 Native Browser Client Maybe Not So Crazy After All · · Score: 1

    The first step is learning about the halting problem.

    The second step is realizing that it is completely irrelevant in the real world.

  19. Re:Light on details on Google x86 Native Browser Client Maybe Not So Crazy After All · · Score: 1

    How well does the validation engine cope with code that's deliberately obfuscated?

    It rejects code it cannot analyze. In practice, this means many instructions are forbidden. You use a specific compiler tuned to only output legal code when you build for it.

  20. Re:+1 Parent on Google x86 Native Browser Client Maybe Not So Crazy After All · · Score: 1

    There's nothing browser specific about the base technology. It's just that their main use case for it is in the browser. They could fairly easily adapt it for running code on the app engine, if they wanted.

  21. Re:Like ActiveX? on Google x86 Native Browser Client Maybe Not So Crazy After All · · Score: 1

    It's been around for years already.

  22. Re:Not Java, more like Active X on Google x86 Native Browser Client Maybe Not So Crazy After All · · Score: 3, Informative

    Chrome sandboxes its own native executable code, not just Javascript.

    Also, NaCl is even more strictly controlled than just a sandbox.

  23. Re:Not Java, more like Active X on Google x86 Native Browser Client Maybe Not So Crazy After All · · Score: 4, Insightful

    I don't see how it could be made secure at all

    This may have something to do with you not making any effort whatsoever to read up on what NaCl actually does.

  24. Re:how is stuxnet an example of old vulnerabilitie on Stuxnet's Legacy: Get Back to Basics or Get Owned · · Score: 1

    Well, I read the part that said "Stuxnet's Legacy", and then I foolishly expected some kind of legacy related to Stuxnet.

  25. Re:Lawsuit? on Online Multiplayer Games On TI Calculators? · · Score: 1

    I like how you're implying that people would incorrectly think Angry Birds is the original game in this genre, and then mention Scorched Earth, which was also just one more game in a long line of tank ballistics games going back to the Commodore 64, and probably even earlier.