One I can think of recently is the very beginning of Half Life 2. The woman waiting for her husband. In 15 seconds of interaction, you understand her entire life and feel terrible for her because you know that her husband is never going to arrive, but she'll probably wait for him until they remove her. I'm sad just thinking about it, and she's not even real.
"I declare DS the victor, not out of fanboyism, but out of hard core numbers."
Wooooohahahahahaha. I'm having a great laugh now just knowing how much of a laugh I'll be having later on at this declaration. Yeah, people are gonna choose a portable with a gimmicky double-screen set-up over the portable that's so powerful it's hard to believe it's a portable, as well as having mod capability to surf the net, play movies, etc. Ahhh, I needed a good laugh.
Price will be $150 by X-mas, and we're going to see some sick games as well. This thing's gonna rock the portable world, finally breaking the monopoly Nintendo has had. And I don't even like Playstation.
But have you seen the hype around this thing? I'm not talking about ads or reviews, I'm talking about every gamer I know (and that's a LOT of gamers) that has touched one saying "wow" or "I'm drooling." Throw in the modding capabilities with an already fast-growing community, and the PSP is something special. And I haven't even touched it yet.
I'm glad I'm not gonna be one of those guys that saw "not sold out" and immediately started predicting doom. The PSP is going to be a phenomenon, just wait and see.
First off, I'll start by saying my opinion that most of SWG's problems are no fault of the developers, but instead the fault of deciding to do an MMORPG in the Star Wars universe in the first place. All the fighting in Star Wars is either with vehicles, blasters, or lightsabers. That's it. Doesn't allow for much variety in professions/classes. SWG has plenty of professions, but they're really forced variety, and it deludes the usefulness of each profession just for the goal of having plenty of professions. I would've preferred they'd done Planetside in the SW universe. Can you imagine that?! Wow.
Anyways, the CU looks promising. For combat it's really a "wait-and-see" standpoint, but healing-wise it looks very good. Although I enjoy crafting, crafting for Docs and CMs was so expensive that it was very prohibitive, with Docs and CMs really not having many options for income.
I think SWG is a great game with some big problems, so hopefully the CU will fix or reduce the problems. The ground combat was really the only thing keeping me away. The JtL expansion is truly amazing.
No other game has required such a combination of skill, reaction speed, and hand-eye coordination. I've played BF1942, Planetside, Halo, BFV, T2, CS:S, and many others, many of them at the competitive level, and nothing came as close to the old thrill of competitive sports as T:V.
The companies involved in making the game made three big mistakes:
1 - Releasing the game the same time as Half Life 2 and Doom 3. There's no way it could compete.
2 - No marketing at all. As a result, only the existing Tribes community was interested, and they are quite frankly the most embarassingly spoiled and childish game community I've ever seen. And that's saying a lot, seeing how I've played just about every MMORPG out there.
3 - Even though they only marketed to the existing community, which is only interested in the multiplayer, they spent at least half their resources on the singleplayer game. The singleplayer portion of the game wasn't bad, but it was definitely a waste of time. That amount of resources could've been spent to create a near-perfect multiplayer experience.
I maintain, though, that the resulting game is the most intensively-skillful multiplayer experience to date. So intensive that half the veteran Tribes community could not even handle the new Grappler abilities. All the skill of the older Tribes plus a Spiderman-like Grappler leads to the most amazing mobility seen in a game. (And think about it, a society that has developed jetpacks and frictionless boots not having a Grappler or some other option for controlling movement while "skiing" doesn't make sense. The argument that the Grappler some how REDUCED the skill involved...just seems stupid to me. You've still gotta be as good at skiing and jetting as before, PLUS now the Grappling).
The point is that the usual poisonous attitude internet flameboys take towards EVERYTHING ruined a very good game. It's so un-cool on the internet to actually like something that EVERYTHING gets thrown under the tires. For god's sake, 90% of the internet comments about HL2 are even negative, and that's not even including comments about Steam.
I didn't put much weight in internet opinion before, but now I've even seen the tangible damage it can do, and I'm sick of it. Since someone has always said it better, I'll end with a quote:
"Fuck you, fuck you, fuck you - YOU'RE COOL - fuck you, I'm out." - Scarface, Half Baked
Best part of that article wasn't about any of the problems, but the mention of the natural nuclear reactor in Gabon, Africa. Holy crap. I'd never heard of it, and that's just amazing.
I don't have any info on your particular apparatus, but if it works as a mouse, I don't see why you should have trouble with many games working. I assume you have some sort of input for clicking, is that right? I think you'd need the minimum of that. If it's a sort of "hang over a spot = click" thing, there might be trouble. You'd definitely want the simpler of games that can work with a minimum of inputs.
FPSes come to mind, but some of the are quite complex. I think Halo's about as simple as it gets. Or maybe Serious Sam.
Some RTSes would probably do alright. Starcraft is the only one of those I've ever enjoyed, though, and it's interface is pretty simple.
Some MMORPGs have pretty simple interfaces. I know City of Heroes can work with just mouse useage, but not sure how well.
That's just what I get off the top of my head.
the only chance the GOP has left for this election is felons that voted. And I doubt so many more of them voted for the Dems than GOP that it would turn around the election.
And the GOP's just looking like idiots. The dems said "there was a problem in King County balloting, we want to fix that and get a recount." They got what they wanted. GOP, though, started saying "the election is fine, you lost, deal with it" to saying "the entire election was a fraud, we need to do it all over." Can't make a full 180-turn and expect to get the support of the public.
Anyways back to Puyallup, at least they'll always have the state fair.
and here WA was on a good role maintaining it's stature as one of the more intelligent states. Oh well, Puyallup's not really known for its worldliness.
What I find funny is how many people think the OS will absolutely REQUIRE these graphical bells and whistles. They were smart enough to let XP buyers use the old graphics if they didn't like XP's shiny new buttons, why wouldn't they let them turn off the options to run the higher graphics? Seriously.
Now how easy and well-integrated the options are, now THAT's up for discussion.
Sure am glad he's working to reduce the deaths caused by violent videogames, however it is that that occurs. Wouldn't want to make any legislation that further restricted the free trade of the guns THEY ACTUALLY USE TO KILL PEOPLE.
As soon as any alternate route for sales like these becomes popular, though, it's easy to stop it. If they get a method where the seller is completely anonymous until the in-game transaction, they can just bait sellers with GMs disguised as buyers.
They'll never STOP the sales, but they can sure put a very large dent in them. I just think that WoW is the first MMORPG popular enough, and popular because of the quality of the game and not the size of the community, where Blizzard can just say "screw the re-sellers, we don't care if we lose their accounts because we've got plenty others, including ones that choose to play WoW BECAUSE we are so vigilant with the re-sellers/botters."
Although on the other side, I don't actually mind the re-selling much, and it really is an interesting economical phenomenon. Especially considering the gold in Ultima Online was at one time worth more than the Mexican peso.
One I can think of recently is the very beginning of Half Life 2. The woman waiting for her husband. In 15 seconds of interaction, you understand her entire life and feel terrible for her because you know that her husband is never going to arrive, but she'll probably wait for him until they remove her. I'm sad just thinking about it, and she's not even real.
yep, DM's dead in MY head.
"I declare DS the victor, not out of fanboyism, but out of hard core numbers."
Wooooohahahahahaha. I'm having a great laugh now just knowing how much of a laugh I'll be having later on at this declaration. Yeah, people are gonna choose a portable with a gimmicky double-screen set-up over the portable that's so powerful it's hard to believe it's a portable, as well as having mod capability to surf the net, play movies, etc. Ahhh, I needed a good laugh.
Price will be $150 by X-mas, and we're going to see some sick games as well. This thing's gonna rock the portable world, finally breaking the monopoly Nintendo has had. And I don't even like Playstation.
But have you seen the hype around this thing? I'm not talking about ads or reviews, I'm talking about every gamer I know (and that's a LOT of gamers) that has touched one saying "wow" or "I'm drooling." Throw in the modding capabilities with an already fast-growing community, and the PSP is something special. And I haven't even touched it yet. I'm glad I'm not gonna be one of those guys that saw "not sold out" and immediately started predicting doom. The PSP is going to be a phenomenon, just wait and see.
First off, I'll start by saying my opinion that most of SWG's problems are no fault of the developers, but instead the fault of deciding to do an MMORPG in the Star Wars universe in the first place. All the fighting in Star Wars is either with vehicles, blasters, or lightsabers. That's it. Doesn't allow for much variety in professions/classes. SWG has plenty of professions, but they're really forced variety, and it deludes the usefulness of each profession just for the goal of having plenty of professions. I would've preferred they'd done Planetside in the SW universe. Can you imagine that?! Wow. Anyways, the CU looks promising. For combat it's really a "wait-and-see" standpoint, but healing-wise it looks very good. Although I enjoy crafting, crafting for Docs and CMs was so expensive that it was very prohibitive, with Docs and CMs really not having many options for income. I think SWG is a great game with some big problems, so hopefully the CU will fix or reduce the problems. The ground combat was really the only thing keeping me away. The JtL expansion is truly amazing.
Sorry about formatting. Forgot to select "Old Text."
No other game has required such a combination of skill, reaction speed, and hand-eye coordination. I've played BF1942, Planetside, Halo, BFV, T2, CS:S, and many others, many of them at the competitive level, and nothing came as close to the old thrill of competitive sports as T:V. The companies involved in making the game made three big mistakes: 1 - Releasing the game the same time as Half Life 2 and Doom 3. There's no way it could compete. 2 - No marketing at all. As a result, only the existing Tribes community was interested, and they are quite frankly the most embarassingly spoiled and childish game community I've ever seen. And that's saying a lot, seeing how I've played just about every MMORPG out there. 3 - Even though they only marketed to the existing community, which is only interested in the multiplayer, they spent at least half their resources on the singleplayer game. The singleplayer portion of the game wasn't bad, but it was definitely a waste of time. That amount of resources could've been spent to create a near-perfect multiplayer experience. I maintain, though, that the resulting game is the most intensively-skillful multiplayer experience to date. So intensive that half the veteran Tribes community could not even handle the new Grappler abilities. All the skill of the older Tribes plus a Spiderman-like Grappler leads to the most amazing mobility seen in a game. (And think about it, a society that has developed jetpacks and frictionless boots not having a Grappler or some other option for controlling movement while "skiing" doesn't make sense. The argument that the Grappler some how REDUCED the skill involved...just seems stupid to me. You've still gotta be as good at skiing and jetting as before, PLUS now the Grappling). The point is that the usual poisonous attitude internet flameboys take towards EVERYTHING ruined a very good game. It's so un-cool on the internet to actually like something that EVERYTHING gets thrown under the tires. For god's sake, 90% of the internet comments about HL2 are even negative, and that's not even including comments about Steam. I didn't put much weight in internet opinion before, but now I've even seen the tangible damage it can do, and I'm sick of it. Since someone has always said it better, I'll end with a quote: "Fuck you, fuck you, fuck you - YOU'RE COOL - fuck you, I'm out." - Scarface, Half Baked
Best part of that article wasn't about any of the problems, but the mention of the natural nuclear reactor in Gabon, Africa. Holy crap. I'd never heard of it, and that's just amazing.
nothing new and fun? ummmmm, Katamari Damacy?
Gah, they stole the name from the Volvo machinima project ;p
I don't have any info on your particular apparatus, but if it works as a mouse, I don't see why you should have trouble with many games working. I assume you have some sort of input for clicking, is that right? I think you'd need the minimum of that. If it's a sort of "hang over a spot = click" thing, there might be trouble. You'd definitely want the simpler of games that can work with a minimum of inputs. FPSes come to mind, but some of the are quite complex. I think Halo's about as simple as it gets. Or maybe Serious Sam. Some RTSes would probably do alright. Starcraft is the only one of those I've ever enjoyed, though, and it's interface is pretty simple. Some MMORPGs have pretty simple interfaces. I know City of Heroes can work with just mouse useage, but not sure how well. That's just what I get off the top of my head.
the only chance the GOP has left for this election is felons that voted. And I doubt so many more of them voted for the Dems than GOP that it would turn around the election. And the GOP's just looking like idiots. The dems said "there was a problem in King County balloting, we want to fix that and get a recount." They got what they wanted. GOP, though, started saying "the election is fine, you lost, deal with it" to saying "the entire election was a fraud, we need to do it all over." Can't make a full 180-turn and expect to get the support of the public. Anyways back to Puyallup, at least they'll always have the state fair.
and here WA was on a good role maintaining it's stature as one of the more intelligent states. Oh well, Puyallup's not really known for its worldliness.
What I find funny is how many people think the OS will absolutely REQUIRE these graphical bells and whistles. They were smart enough to let XP buyers use the old graphics if they didn't like XP's shiny new buttons, why wouldn't they let them turn off the options to run the higher graphics? Seriously. Now how easy and well-integrated the options are, now THAT's up for discussion.
have you seen this short?
www.munansen.com/oursagain_divx.zip
Sure am glad he's working to reduce the deaths caused by violent videogames, however it is that that occurs. Wouldn't want to make any legislation that further restricted the free trade of the guns THEY ACTUALLY USE TO KILL PEOPLE.
As soon as any alternate route for sales like these becomes popular, though, it's easy to stop it. If they get a method where the seller is completely anonymous until the in-game transaction, they can just bait sellers with GMs disguised as buyers. They'll never STOP the sales, but they can sure put a very large dent in them. I just think that WoW is the first MMORPG popular enough, and popular because of the quality of the game and not the size of the community, where Blizzard can just say "screw the re-sellers, we don't care if we lose their accounts because we've got plenty others, including ones that choose to play WoW BECAUSE we are so vigilant with the re-sellers/botters." Although on the other side, I don't actually mind the re-selling much, and it really is an interesting economical phenomenon. Especially considering the gold in Ultima Online was at one time worth more than the Mexican peso.
Can we restrict voting to people that take it seriously too?