If GPL'd software isn't complex then how will you make money off it? I mean you can hardly charge for the software (yes legally you can, but we all know what you can really get is peanuts) and everyone recommends charging for services that surround the software.
Complexity, difficulty of use, difficulty of modification, and difficulty of extension are promoted (thought not consciously) by the GPL and other licensing methods because people have determined that support, training, continued access to modifictions, and fee based extensions are how you make money off them.
I care less about purpose and intent than I do about result. The GPL allows you to charge for various things in relation to the software, but it effectively short circuits those methods of investment return by allowing people you license it to to do anything they want with it. The GPL does allow you to only give it to people who pay for it. Well... I should say it allows *you* to only give it to people who pay for it, but places no such restriction on those people whom you sell it to.
It is a great idea for software that is intended to be free. It is a great idea for software which is developed for the purpose of it never being closed. It is horrible for software which is developed for the intent of making money off the intellectual, creative, and expensive process of writing software. On top of that, the idea that being reimbursed for more than the capital expenditure for that process is somehow evil is ludicrous.
I see way too many people acting as if this licensing tool (the GPL) which is great for one purpose is some kind of one size fits all idea. It is not. When you write and release software you should use a license that is appropriate to your intent for the software. Understand that tools available and use them as the tools they are. Leave the social agenda of it in Stallman's court.
Free Software, lose almost all rights to the code itself: GPL
Allow security/softeare audits but retain all rights: Some version of shared source
Retain all rights, fear of prying eyes: Closed source licensing
They all server a purpose.
yeah, lets suppose you have a piece of software worth $100,000 for a copy. A company buys it and goes bankrupt. They give it up in the bankruptcy settlement at a value of $10,000. The person who receives it as payment for some debt starts selling it for $10k. You are effectively out of business.
They are so bad that they are on of the most successful (in business terms) companies in the world. So bad they are one of the largest companies in the world. So bad that they are on track to do $1 billion dollars a month in sales.
Go back under your rock. Wal-Mart is bad in ways that nit picky jerks like to snap at their heels about. Wal-Mart has room for improvement in some very particular and highly debatable areas of their business. People who have an agenda about those particular and debatable areas use them to slander the entire business.
no, Enterprise users don't want it and they configure hundreds of computers and typically have centralized firewalls.
home users don't want it because outgoing firewalls almost always end up doing something retarded until the user disables them anyway.
Awesome for gaming. Native resolution is low for general use if you are a 1600x stickler but its made for gaming. At least as good as a nice, but maybe not ultra high end, monitor and running in the low 300s. On the high side but not for what you get, and only $50-75 more than a good 19" monitor.
If they removed other sites from the host file then there would be an article on Slashdot about how XYZ site can't be blocked in the host file and about how that is some nefarious evil plot by Microsoft. Microsoft did just what they should logically do: Removed their own sites from host lookups.
I can name one: Star Wars Galaxies. The games economy was completely trashed by billions and billions of Duped credits. Those duped credits were largely created by gold farmers who were duping and then selling them. Others were duping them and then dumping outrageous sums into the economy on silly stuff. The prices became hyperinflated and the amount of gold kept pace, but acquiring money was *never* an issue during the period that duping was most prevelant.
The only saving grace in SWG was that the money was all kept in the players hands, so if more money was available then things just became more expensive. My guild knew right when duping became prevelant, we were already selling alot of things and prices and purchases shot through the roof across the board. The thing is, acquiring money from the game quests became nearly pointless. You had to be some sort of merchant.
Duping isn't the same as farming in so far as *how* the gold is acquired but the fact is farming to sell the gold directly to another person causes amounts of money to enter the economy that are out of sync with the amounts of money that can be acquired from the normal gold producing means. So quests that give gold become pointless, what you really have to do is be some kind of trader. Prices rise and the viscious circle begins.
All it takes for one person to think that the normal mount cost is too much, and bingo, the gold farmers have a business.
No it doesn't! For the gold farmers to have a business, there has to be a significant number of people interested in buying what they sell. One person will not make a business for them. The fact that there has to be alot of people out there willing to do it is an indication that it is a game flaw more than anything.
That comic is funny. Basically you just have to use the guys who help you as meat shields. Be sorta conservative and let them die, they will die eventually regardless it seems.
I have a 3 gig processor, 1 gig ram, Nvidia X700 Pro. The game runs just fine with a very very occassional stutter using the automatic settings the game chose. While not all options are turned up and the resolution is at 1024x768 the game both looks and performs smoother than any game I have ever played.
So far I have found the random quests to be really entertaining. Most of the ones I have encountered have been fairly self contained (not taking you all over creation) and can be completed fairly quickly. Also, there seems to be alot of them. I have all kinds of rumors to follow up on that should lead to another quest. All in all, 4 horus or so into Oblivion I am enjoying the hell out of it. I am really enjoying the complete lack of chat, tells, and having to deal with anything that anyone other than me wants to do (like I do all the time in WoW).
You laugh, but I worked at a company that sent out emails about network issues. The funniest ones were when we wouldn't have email for an hour or so, then it would come back up and we'd get an email saying "We are experiencing trouble with the email servers. We will notify you when the problem is resolved." Then the next email would be the resolution. Always got a chuckle from it.
I would say Apple's security record has been very fortunate, not very good. We all know that OS X and the other Mac variants are under tested, under explored, and under battlefield tested for security exploits. Believing that the OS *is* secure because it has not been proven to be otherwise in the face of also knowing it is relatively under pressured is a dangerous place to be.
So this guy is talking to people saying "Im going to use a torch".... what is to keep other terrorists, connections, etc. from contacting him and saying "but I have access to bombs"?
The argument that a net is not worthwhile only because it tends to catch small fish is silly. There just happen to be more small players, some are just kooks, but a kook with a good connection is a dangerous crazy person.
Almost every insurrection, rebellion and government overthrow in history has faced a better trained, and better equipped military. Many of those were successful, including the one that created this country.
supply-and-demand pricing (hey economist guy: the supply is unlimited!)
Thats the rub, the *music industry* as the prejorative term is usually referring to the distributors and "record companies". They exist as a means of distribution and marketing. Without the distribution portion, they are hurting. $13 for a CD... you gotta be kidding me.
They are trying to figure out where they fit in and create a purpose for themselves. Maybe they want to reinvent themselves as the stockmarket of music, what a dumb idea. The stock market idea is rooted in the idea that a company actually needs capital to continue growing. The really high quality bands cannot turn money into new songs, because it is a creative endeavor. However, the music industry *can* create more marketing generated pop bands with money... ugggh
Anything you see the record companies do in regards to online sales at this point, in my opinion, is a self preserving act. Word of mouth can do marketing, web sites can do marketing, but the record companies have been the ones who can put up the money to create the CDs that are released. With that gone, the record companies become largely anachronistic and will be eaten up by other more nimble companies that can provide the softer services. Until then we get beaten to death in our wallets by their death throws.
How much different is this than say Id releasing the Quake engine (I think that was what they released a while ago) and saying "Build games on this." If I remember correctly, there were some alright games built on it, but really most of them were bargain bin lookalikes.
When FPS games got real popular I believe 2-3 different engines were released to be licensed... and can anyone name a game that was really all that good that was built on them? Maybe 1 game? Its just like movies, 1-2 companies come out with genre trendsetters, and then everyone else just machine pressing out lookalikes like some industrial size factory.
The Multiverse will be the steel press of MMORPGS, rejoice... and prepare for deja-vu.
If you can get the single lawsuit to go forward, they may be able to legally compell Microsoft to say how many reports of malfunctions they have had. Then, they figure out the size of the class action lawsuit and really go for the throat. That basic strategy is used more than you might think.
If GPL'd software isn't complex then how will you make money off it? I mean you can hardly charge for the software (yes legally you can, but we all know what you can really get is peanuts) and everyone recommends charging for services that surround the software.
Complexity, difficulty of use, difficulty of modification, and difficulty of extension are promoted (thought not consciously) by the GPL and other licensing methods because people have determined that support, training, continued access to modifictions, and fee based extensions are how you make money off them.
I care less about purpose and intent than I do about result. The GPL allows you to charge for various things in relation to the software, but it effectively short circuits those methods of investment return by allowing people you license it to to do anything they want with it. The GPL does allow you to only give it to people who pay for it. Well... I should say it allows *you* to only give it to people who pay for it, but places no such restriction on those people whom you sell it to. It is a great idea for software that is intended to be free. It is a great idea for software which is developed for the purpose of it never being closed. It is horrible for software which is developed for the intent of making money off the intellectual, creative, and expensive process of writing software. On top of that, the idea that being reimbursed for more than the capital expenditure for that process is somehow evil is ludicrous. I see way too many people acting as if this licensing tool (the GPL) which is great for one purpose is some kind of one size fits all idea. It is not. When you write and release software you should use a license that is appropriate to your intent for the software. Understand that tools available and use them as the tools they are. Leave the social agenda of it in Stallman's court. Free Software, lose almost all rights to the code itself: GPL Allow security/softeare audits but retain all rights: Some version of shared source Retain all rights, fear of prying eyes: Closed source licensing They all server a purpose.
yeah, lets suppose you have a piece of software worth $100,000 for a copy. A company buys it and goes bankrupt. They give it up in the bankruptcy settlement at a value of $10,000. The person who receives it as payment for some debt starts selling it for $10k. You are effectively out of business.
Nothing is stopping me. I don't write GPL'd code.
I just want to be compensated for the code I write...
Number 1 could be a good thing since they are in the group pushing net neutrality.
They are so bad that they are on of the most successful (in business terms) companies in the world. So bad they are one of the largest companies in the world. So bad that they are on track to do $1 billion dollars a month in sales.
Go back under your rock. Wal-Mart is bad in ways that nit picky jerks like to snap at their heels about. Wal-Mart has room for improvement in some very particular and highly debatable areas of their business. People who have an agenda about those particular and debatable areas use them to slander the entire business.
no, Enterprise users don't want it and they configure hundreds of computers and typically have centralized firewalls. home users don't want it because outgoing firewalls almost always end up doing something retarded until the user disables them anyway.
Awesome for gaming. Native resolution is low for general use if you are a 1600x stickler but its made for gaming. At least as good as a nice, but maybe not ultra high end, monitor and running in the low 300s. On the high side but not for what you get, and only $50-75 more than a good 19" monitor.
If they removed other sites from the host file then there would be an article on Slashdot about how XYZ site can't be blocked in the host file and about how that is some nefarious evil plot by Microsoft. Microsoft did just what they should logically do: Removed their own sites from host lookups.
I can name one: Star Wars Galaxies. The games economy was completely trashed by billions and billions of Duped credits. Those duped credits were largely created by gold farmers who were duping and then selling them. Others were duping them and then dumping outrageous sums into the economy on silly stuff. The prices became hyperinflated and the amount of gold kept pace, but acquiring money was *never* an issue during the period that duping was most prevelant. The only saving grace in SWG was that the money was all kept in the players hands, so if more money was available then things just became more expensive. My guild knew right when duping became prevelant, we were already selling alot of things and prices and purchases shot through the roof across the board. The thing is, acquiring money from the game quests became nearly pointless. You had to be some sort of merchant. Duping isn't the same as farming in so far as *how* the gold is acquired but the fact is farming to sell the gold directly to another person causes amounts of money to enter the economy that are out of sync with the amounts of money that can be acquired from the normal gold producing means. So quests that give gold become pointless, what you really have to do is be some kind of trader. Prices rise and the viscious circle begins.
All it takes for one person to think that the normal mount cost is too much, and bingo, the gold farmers have a business.
No it doesn't! For the gold farmers to have a business, there has to be a significant number of people interested in buying what they sell. One person will not make a business for them. The fact that there has to be alot of people out there willing to do it is an indication that it is a game flaw more than anything.
That comic is funny. Basically you just have to use the guys who help you as meat shields. Be sorta conservative and let them die, they will die eventually regardless it seems.
I have a 3 gig processor, 1 gig ram, Nvidia X700 Pro. The game runs just fine with a very very occassional stutter using the automatic settings the game chose. While not all options are turned up and the resolution is at 1024x768 the game both looks and performs smoother than any game I have ever played.
So far I have found the random quests to be really entertaining. Most of the ones I have encountered have been fairly self contained (not taking you all over creation) and can be completed fairly quickly. Also, there seems to be alot of them. I have all kinds of rumors to follow up on that should lead to another quest. All in all, 4 horus or so into Oblivion I am enjoying the hell out of it. I am really enjoying the complete lack of chat, tells, and having to deal with anything that anyone other than me wants to do (like I do all the time in WoW).
Final Fantasy games rock, you can't call them biased because they review awesome games.
You laugh, but I worked at a company that sent out emails about network issues. The funniest ones were when we wouldn't have email for an hour or so, then it would come back up and we'd get an email saying "We are experiencing trouble with the email servers. We will notify you when the problem is resolved." Then the next email would be the resolution. Always got a chuckle from it.
I would say Apple's security record has been very fortunate, not very good. We all know that OS X and the other Mac variants are under tested, under explored, and under battlefield tested for security exploits. Believing that the OS *is* secure because it has not been proven to be otherwise in the face of also knowing it is relatively under pressured is a dangerous place to be.
So this guy is talking to people saying "Im going to use a torch".... what is to keep other terrorists, connections, etc. from contacting him and saying "but I have access to bombs"? The argument that a net is not worthwhile only because it tends to catch small fish is silly. There just happen to be more small players, some are just kooks, but a kook with a good connection is a dangerous crazy person.
Almost every insurrection, rebellion and government overthrow in history has faced a better trained, and better equipped military. Many of those were successful, including the one that created this country.
How is it suddenly a Microsoft technology?
Duh! This article is talking about the bad points of Ajax, therefore they call it a Microsoft technology.
supply-and-demand pricing (hey economist guy: the supply is unlimited!)
Thats the rub, the *music industry* as the prejorative term is usually referring to the distributors and "record companies". They exist as a means of distribution and marketing. Without the distribution portion, they are hurting. $13 for a CD... you gotta be kidding me.
They are trying to figure out where they fit in and create a purpose for themselves. Maybe they want to reinvent themselves as the stockmarket of music, what a dumb idea. The stock market idea is rooted in the idea that a company actually needs capital to continue growing. The really high quality bands cannot turn money into new songs, because it is a creative endeavor. However, the music industry *can* create more marketing generated pop bands with money... ugggh
Anything you see the record companies do in regards to online sales at this point, in my opinion, is a self preserving act. Word of mouth can do marketing, web sites can do marketing, but the record companies have been the ones who can put up the money to create the CDs that are released. With that gone, the record companies become largely anachronistic and will be eaten up by other more nimble companies that can provide the softer services. Until then we get beaten to death in our wallets by their death throws.
How much different is this than say Id releasing the Quake engine (I think that was what they released a while ago) and saying "Build games on this." If I remember correctly, there were some alright games built on it, but really most of them were bargain bin lookalikes. When FPS games got real popular I believe 2-3 different engines were released to be licensed... and can anyone name a game that was really all that good that was built on them? Maybe 1 game? Its just like movies, 1-2 companies come out with genre trendsetters, and then everyone else just machine pressing out lookalikes like some industrial size factory. The Multiverse will be the steel press of MMORPGS, rejoice... and prepare for deja-vu.
If you can get the single lawsuit to go forward, they may be able to legally compell Microsoft to say how many reports of malfunctions they have had. Then, they figure out the size of the class action lawsuit and really go for the throat. That basic strategy is used more than you might think.
Self dialogue is different than introversion, as is self monitoring.