Simple, take a "snap shot" of the brain, but down at the level of makes each neuron fire. then copy the information on solid state hard drive of about 4 Pita Bytes. The Pita Byte drives will be in full production in about 15 years. Taking the snap shot of someones neural pattern has yet to begin.
In general, copying of quantum-mechanical systems isn't possible. I suspect that consciousness can only be moved for philosophical reasons. Most of which can be seen when you consider teleportation and the issue of identity (which one is you, and which one is the copy?). Alternatively the world might not be quantum mechanical, but it's doubtful that the issues concerning information will simply go away, if a better theory arrives.
Out of those illegal downloads, some will go on to buy the game. It's possible that out of the rest, some might have bought the game. However, I doubt adding draconian DRM is going to help there.
Fairly easy to do if you wave your hand in front of the screen. It's noticable too, if you rotate your view in a 3D computer game. This makes it noticable in first-person shooters. I've not seen much research into it, although John Carmack did some for Rage I believe. He found 60 fps crisper than 30 fps, but little difference between 60 fps and 120 fps. This agrees with what I've found while playing games. 30 fps is playable, 60 fps is very smooth. It's easy enough to research this yourself.
I have nothing against advertising, provided they aren't pop-ups or such, many websites depend on them to run. The reason I block ads is to avoid malware.
c is the maximum speed. Things with no inertia, obviously, travel at this speed. This is why it's the speed of light in a vacuum for example. The "mechanism" that determines c is space-time, the speed c, is a null (zero) metric in space-time. Other than defining what it is (299792458 m/s for example), it doesn't have an arbitrary value. Our understanding of space-time could be wrong, but what would the value of c vary against? It's the maximum speed by definition. What (constant) speed could we compare it to?
Surely some parts of mathematics are discovered. I don't think e^i(pi) = -1 was invented for example. Axioms and the proofs might be invented, but the truths of those axioms and theorems are discovered. At least for any reasonable definition of discovery.
I tend to write c++ in c and leave most of the c++ things behind. I find very little is NEEDED beyond regular c. regular real world problems simply don't need inheritance and other c++ things very often.
I can't speak for C++ shops, but the reason I use C++ is because it has features that make OOP easier. Whereas I could use C to do the same things, it would be perverse to do so. C++ written using its C-subset, is bad C++ code. Resource management and exception handling would be one concern I'd have with code written with disregard to the C++ feature set. Personally I'd use C, to code C. Of course, these are technical points, I'm not disagreeing with your real-world experience.
I'd guess that the largest problem would be tidal forces, although with a strong enough, or flexible enough, material, this could be overcome. Otherwise, if the stars were far enough apart, and the Dyson Sphere small enough, it would be possible to minimise the tidal forces from the external star.
The LLVM project and OpenCL look interesting. I've never understood why a virtual machine is, in any way, better than an intermediate language that can be compiled to native code for a particular platform. An interpreted language may make sense for dynamically created code. Even so, why not just compile it first? You can run interpreted code in a sandbox, but any IM compiler could add the same features to native code.
The article does compare it to MSAA. But the MLAA just looks blurred to me. Detail shown with MSAA is lost with MLAA. It would be informative to see how MLAA compares to simple Gaussian blurring.
Simple, take a "snap shot" of the brain, but down at the level of makes each neuron fire. then copy the information on solid state hard drive of about 4 Pita Bytes. The Pita Byte drives will be in full production in about 15 years. Taking the snap shot of someones neural pattern has yet to begin.
In general, copying of quantum-mechanical systems isn't possible. I suspect that consciousness can only be moved for philosophical reasons. Most of which can be seen when you consider teleportation and the issue of identity (which one is you, and which one is the copy?). Alternatively the world might not be quantum mechanical, but it's doubtful that the issues concerning information will simply go away, if a better theory arrives.
"Faith can never conflict with reason"
Only if you reject reason to keep your faith.
Nothing. Life forms are machines.
Out of those illegal downloads, some will go on to buy the game. It's possible that out of the rest, some might have bought the game. However, I doubt adding draconian DRM is going to help there.
Fairly easy to do if you wave your hand in front of the screen. It's noticable too, if you rotate your view in a 3D computer game. This makes it noticable in first-person shooters. I've not seen much research into it, although John Carmack did some for Rage I believe. He found 60 fps crisper than 30 fps, but little difference between 60 fps and 120 fps. This agrees with what I've found while playing games. 30 fps is playable, 60 fps is very smooth. It's easy enough to research this yourself.
I have nothing against advertising, provided they aren't pop-ups or such, many websites depend on them to run. The reason I block ads is to avoid malware.
Unfortunately this is what most people think of as maths.
I'm wondering what nefarious purpose the do_sfuff function has.
Also, if you can predict quantum-randomness you'd have problems with causality.
c is the maximum speed. Things with no inertia, obviously, travel at this speed. This is why it's the speed of light in a vacuum for example. The "mechanism" that determines c is space-time, the speed c, is a null (zero) metric in space-time. Other than defining what it is (299792458 m/s for example), it doesn't have an arbitrary value. Our understanding of space-time could be wrong, but what would the value of c vary against? It's the maximum speed by definition. What (constant) speed could we compare it to?
I'd have more respect for the studiers of Tolkien's works: They don't assume that the stories they're reading are true.
Noah took in all the animals. Let's just accept that point. But what about all the plants?
Never mind the plants. Why did he take in the fish?
Surely some parts of mathematics are discovered. I don't think e^i(pi) = -1 was invented for example. Axioms and the proofs might be invented, but the truths of those axioms and theorems are discovered. At least for any reasonable definition of discovery.
You wouldn't steal a handbag...
It also doesn't depend on an artifact ("the lump"): It will be possible to determine one kilogram from the definition only.
A theist is someone who cares about the difference. :p
The article linked to describes losing browser share. That does not imply that it's losing users. It might be. However, the article does not say that.
I think it I could live with that if it has a 4-player cooperative mode.
Minigun
I tend to write c++ in c and leave most of the c++ things behind. I find very little is NEEDED beyond regular c. regular real world problems simply don't need inheritance and other c++ things very often.
I can't speak for C++ shops, but the reason I use C++ is because it has features that make OOP easier. Whereas I could use C to do the same things, it would be perverse to do so. C++ written using its C-subset, is bad C++ code. Resource management and exception handling would be one concern I'd have with code written with disregard to the C++ feature set. Personally I'd use C, to code C. Of course, these are technical points, I'm not disagreeing with your real-world experience.
Obviously Apache isn't doing so at the moment, but is there any reason it couldn't just take a long time to fulfil the request?
I'd guess that the largest problem would be tidal forces, although with a strong enough, or flexible enough, material, this could be overcome. Otherwise, if the stars were far enough apart, and the Dyson Sphere small enough, it would be possible to minimise the tidal forces from the external star.
The LLVM project and OpenCL look interesting. I've never understood why a virtual machine is, in any way, better than an intermediate language that can be compiled to native code for a particular platform. An interpreted language may make sense for dynamically created code. Even so, why not just compile it first? You can run interpreted code in a sandbox, but any IM compiler could add the same features to native code.
Personally, unless it takes longer than the time it takes me to hit the power button and go and make a coffee, it's never going to be an issue.
The article does compare it to MSAA. But the MLAA just looks blurred to me. Detail shown with MSAA is lost with MLAA. It would be informative to see how MLAA compares to simple Gaussian blurring.
In December 2008, a Christmas tree was added to the centre of the roundabout.